Fearless Writing: How to Create Boldly and Write with Confidence


William Kenower - 2017
    Whether you're a fledgling writer or a veteran with years of experience, fearlessness--that elusive blend of self-acceptance, confidence, and curiosity--is the defining quality of those who find fulfillment and success. Truly fearless authors banish writer's blocks with ease, receive critiques gracefully, and infuse their passion for the craft into every word they write. Filled with insightful wisdom and practical advice, Fearless Writing teaches you how to thrive as a writer, no matter your genre or career path. You'll learn how to: Find and enter a Flow state in which writing is a natural, deeply satisfying process. Quiet both internal and external critics and embrace the inherent value in your work. Use love, emotional engagement, and curiosity as the guiding principles for what you write and how you share it with others. Overcome rejection, procrastination, and other obstacles that stifle your creativity. From the blank page to the first draft, and from querying to marketing, the writing life is filled with challenges, roadblocks, and new experiences. With Fearless Writing, you'll find the inner strength to embark on a bold journey--and build a lifelong career in the process.

Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation


Francis Glebas - 2008
    They will learn classic visual storytelling techniques such as conveying meaning with images and directing the viewer's eye. Glebas also teaches how to spot potential problems before they cost time and money, and he offers creative solutions on how to solve them.

Cybertext: Perspectives on Ergodic Literature


Espen J. Aarseth - 1997
    Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of "ergodic" literature—a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire's calligrams, with which the reader must perform specific actions to generate a literary sequence.Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended.

Sin and Syntax: How to Craft Wickedly Effective Prose


Constance Hale - 1999
    Copy veteran Constance Hale is on a mission to make creative communication, both the lyrical and the unlawful, an option for everyone.With its crisp, witty tone, Sin and Syntax covers grammar’s ground rules while revealing countless unconventional syntax secrets (such as how to use—Gasp!—interjections or when to pepper your prose with slang) that make for sinfully good writing. Discover how to:*Distinguish between words that are “pearls” and words that are “potatoes”* Avoid “couch potato thinking” and “commitment phobia” when choosing verbs* Use literary devices such as onomatopoeia, alliteration, and metaphor (and understand what you're doing)Everyone needs to know how to write stylish prose—students, professionals, and seasoned writers alike. Whether you’re writing to sell, shock, or just sing, Sin and Syntax is the guide you need to improve your command of the English language.

Marxism and Literature


Raymond Williams - 1977
    He analyzes previous contributions to a Marxist theory of literature from Marx himself to Lukacs, Althusser, and Goldmann, and develops his own approach by outlining a theory of cultural materialism' which integrates Marxist theories of language with Marxist theories of literature. Williams moves from a review of the growth of the concepts of literature and idealogy to a redefinition of determinism' and hegemony'. His incisive discussion of the 'social material process' of cultural activity culminates in a re-examination of the problems of alignment and commitment and of the creative practice in individual authors and wider social groups.

Trillion Year Spree: The History of Science Fiction


Brian W. Aldiss - 1986
    Crammed with fascinating insights, this generous spree takes us through decades of treats for the imagination: escape to other dimensions, flights to other planets, lost worlds, utopias, mechanical creatures and intelligent aliens. Amusing, intelligent and authoritative, it takes us on a tour through that zone where literature and science engage in an eternal flirtation. Examining the great writers SF has produced, and the images that have become the cultural wallpaper of the present day, this comprehensive expedition is for buffs and tenderfoots alike.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Crank It Out!: The Surefire Way to Become a Super-Productive Writer


C.S. Lakin - 2017
    And not mediocre books but high-quality ones. Why? Because that’s what readers expect and want.Regardless of whether you write fiction or nonfiction, if you want to get established as an author, you need to be productive. Highly productive.You can’t just write one terrific book and call it good, expecting that singular work to carry you atop the wave of success for years to come.Studies show readers want 3-4 books a year from their favorite authors. And to build traction and a growing audience, authors need to deliver.But how many writers have the time to write that many books?In today’s busy world, amid distractions and demands, it’s hard to carve out time to write even one book a year.But plenty of super-busy people find time to crank out numerous high-quality books. And in this in-depth look on the topic, you’ll learn the strategies that help them—and will help you—be super productive. If you want to grow your readership, you need to write the best books you can—and that means strategizing to optimize every factor that impacts your writing. Here are some of the things you’ll learn in Crank it Out!: How to dig deep into the Productivity ABCs—attitude, biology, and choices—and analyze yourself to prepare to make the needed adjustments to be super productive How to spot destructive attitudes and rewire them to allow you to break through to success How to determine your biological prime time and identify your peak hours to write in order to get the most out of your writing time How to hack around your excuses, bad habits, and distractions that are blocking your way How to alter your sleeping, eating, and other behaviors to ensure peak performance How to thwart self-sabotage and perfectionism, which prevent you from becoming the super-productive writer you long to be Plenty of people who work full-time, have heavy family responsibilities, or deal daily with chronic health issues or physical challenges find ways to crank out books. They do so because writing is important to them. How badly do you want it? Now’s the time to stop making excuses and start becoming proactive. Instead of complaining you have no time to write, take the challenge this book presents.There’s a surefire way to becoming a super-productive writer, and it’s as simple as ABC.

Half-Real: Video Games Between Real Rules and Fictional Worlds


Jesper Juul - 2005
    We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from "Pong" to "The Legend of Zelda," from chess to "Grand Theft Auto," he shows how video games are both a departure from and a development of traditional non-electronic games. The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have developed historically, and why they are fun to play.Locating video games in a history of games that goes back to Ancient Egypt, Juul argues that there is a basic affinity between games and computers. Just as the printing press and the cinema have promoted and enabled new kinds of storytelling, computers work as enablers of games, letting us play old games in new ways and allowing for new kinds of games that would not have been possible before computers. Juul presents a classic game model, which describes the traditional construction of games and points to possible future developments. He examines how rules provide challenges, learning, and enjoyment for players, and how a game cues the player into imagining its fictional world. Juul's lively style and eclectic deployment of sources will make "Half-Real" of interest to media, literature, and game scholars as well as to game professionals and gamers.

The Art and Craft of Storytelling: A Comprehensive Guide to Classic Writing Techniques


Nancy Lamb - 2008
    But there are common threads that link all stories--from "Beowulf" and "Hamlet" to "Gone With the Wind" and "The Godfather" to the story you're drafting right now in your head. These threads form the foundation that supports story--a foundation Nancy Lamb shows you how to access and master.Whether you're writing a novel, a memoir, or a screenplay, "The Art and Craft of Storytelling" offers time-tested ways to translate a concrete idea into a polished work. In this book, you will find strategies for:- Creating a successful a beginning, middle, and end while moving smoothly from one stage to the next- Crafting memorable characters, choosing the best point of view for your story, and constructing authentic, compelling dialogue- Integrating and navigating the more subtle elements of story, such as voice, tone, premise, and theme- Understanding genres and subgenres and how they apply to your story- Structuring plots that transform a ho-hum story into a page-turning read"The Art and Craft of Storytelling" gives you all the tools you need to contribute your own story to our great tradition, to open new worlds to your readers, and to introduce new ways of thinking. This is the power and purpose of story. And by your writing, this is the tradition you honor.

Visual Explanations


Edward R. Tufte - 1997
    Through computers, the Internet, the media, and even our daily newspapers, we are awash in a seemingly endless stream of charts, maps, infographics, diagrams, and data. Visual Explanations is a navigational guide through this turbulent sea of information. The book is an essential reference for anyone involved in graphic, web, or multimedia design, as well as for educators and lecturers who use graphics in presentations or classes.Jacket design: Dmitry Krasny.Other artwork by Bonnie Scranton, Dmitry Krasny, and Weilin Wu.

Afrofuturism: The World of Black Sci-Fi and Fantasy Culture


Ytasha L. Womack - 2013
    From the sci-fi literature of Samuel Delany, Octavia Butler, and N. K. Jemisin to the musical cosmos of Sun Ra, George Clinton, and the Black Eyed Peas’ will.i.am, to the visual and multimedia artists inspired by African Dogon myths and Egyptian deities, the book’s topics range from the “alien” experience of blacks in America to the “wake up” cry that peppers sci-fi literature, sermons, and activism. With a twofold aim to entertain and enlighten, Afrofuturists strive to break down racial, ethnic, and social limitations to empower and free individuals to be themselves.

Writing Science: How to Write Papers That Get Cited and Proposals That Get Funded


Joshua Schimel - 2011
    Success isn't defined by getting papers into print, but by getting them into the reader's consciousness. Writing Science is built upon the idea that successful science writing tells a story.It uses that insight to discuss how to write more effectively. Integrating lessons from other genres of writing with those from the author's years of experience as author, reviewer, and editor, the book shows scientists and students how to present their research in a way that is clear and that willmaximize reader comprehension.The book takes an integrated approach, using the principles of story structure to discuss every aspect of successful science writing, from the overall structure of a paper or proposal to individual sections, paragraphs, sentences, and words. It begins by building core arguments, analyzing why somestories are engaging and memorable while others are quickly forgotten, and proceeds to the elements of story structure, showing how the structures scientists and researchers use in papers and proposals fit into classical models. The book targets the internal structure of a paper, explaining how towrite clear and professional sections, paragraphs, and sentences in a way that is clear and compelling. The ideas within a paper should flow seamlessly, drawing readers along. The final section of the book deals with special challenges, such as how to discuss research limitations and how to writefor the public.Writing Science is a much-needed guide to succeeding in modern science. Its insights and strategies will equip science students, scientists, and professionals across a wide range of scientific and technical fields with the tools needed to communicate effectively.

Why We Write About Ourselves: Twenty Memoirists on Why They Expose Themselves (and Others) in the Name of Literature


Meredith Maran - 2016
    Twenty of America’s bestselling memoirists share their innermost thoughts and hard-earned tips with veteran author Meredith Maran, revealing what drives them to tell their personal stories, and the nuts and bolts of how they do it. Speaking frankly about issues ranging from turning oneself into an authentic, compelling character to exposing hard truths, these successful authors disclose what keeps them going, what gets in their way, and what they love most—and least—about writing about themselves.

The Storytelling Animal: How Stories Make Us Human


Jonathan Gottschall - 2012
    We spin fantasies. We devour novels, films, and plays. Even sporting events and criminal trials unfold as narratives. Yet the world of story has long remained an undiscovered and unmapped country. It’s easy to say that humans are “wired” for story, but why?In this delightful and original book, Jonathan Gottschall offers the first unified theory of storytelling. He argues that stories help us navigate life’s complex social problems—just as flight simulators prepare pilots for difficult situations. Storytelling has evolved, like other behaviors, to ensure our survival.Drawing on the latest research in neuroscience, psychology, and evolutionary biology, Gottschall tells us what it means to be a storytelling animal. Did you know that the more absorbed you are in a story, the more it changes your behavior? That all children act out the same kinds of stories, whether they grow up in a slum or a suburb? That people who read more fiction are more empathetic?Of course, our story instinct has a darker side. It makes us vulnerable to conspiracy theories, advertisements, and narratives about ourselves that are more “truthy” than true. National myths can also be terribly dangerous: Hitler’s ambitions were partly fueled by a story.But as Gottschall shows in this remarkable book, stories can also change the world for the better. Most successful stories are moral—they teach us how to live, whether explicitly or implicitly, and bind us together around common values. We know we are master shapers of story. The Storytelling Animal finally reveals how stories shape us.