How Star Wars Conquered the Universe: The Past, Present, and Future of a Multibillion Dollar Franchise


Chris Taylor - 2014
    More than forty years and $37 billion later, Star Wars-related products outnumber human beings, a stormtrooper army spans the globe, and "Jediism" has become a religion in its own right. Lucas's creation has grown into far more than a cinematic classic; it is, quite simply, one of the most lucrative, influential, and interactive franchises of all time. Yet until now, the complete history of Star Wars - its influences and impact, the controversies it has spawned, its financial growth and long-term prospects - has never been told.In How Star Wars Conquered the Universe, veteran journalist Chris Taylor traces the series from the difficult birth of the original film through its sequels, the franchise's death and rebirth, the prequels, and the preparations for a new trilogy. Taylor provides portraits of the friends, writers, artists, producers, and marketers who labored behind the scenes to turn Lucas's idea into a legend. He also jousts with modern-day Jedi, tinkers with droid builders, and gets inside Boba Fett's helmet, all to find out how Star Wars has attracted and inspired so many fans for so long.Since the first film's release in 1977, Taylor shows, Star Wars has conquered our culture with a sense of lightness and exuberance, while remaining serious enough to influence politics around the world and spread a spirituality that appeals to religious groups and atheists alike. Controversial digital upgrades and critically savaged prequels have actually made the franchise stronger than ever. Now, with a new set of savvy bosses holding the reins and Episode VII on the horizon, it looks like Star Wars is just getting started.An energetic, fast-moving account of this creative and commercial phenomenon, How Star Wars Conquered the Universe explains how a filmmaker's fragile dream beat out a surprising number of rivals and gained a diehard, multigenerational fan base - and why it will be galvanizing our imaginations and minting money for generations to come.

The Caped Crusade: Batman and the Rise of Nerd Culture


Glen Weldon - 2016
    For more than three quarters of a century, he has cycled from a figure of darkness to one of lightness and back again; he’s a bat-shaped Rorschach inkblot who takes on the various meanings our changing culture projects onto him. How we perceive Batman’s character, whether he’s delivering dire threats in a raspy Christian Bale growl or trading blithely homoerotic double-entendres with partner Robin on the comics page, speaks to who we are and how we wish to be seen by the world. It’s this endlessly mutable quality that has made him so enduring.And it’s Batman’s fundamental nerdiness—his gadgets, his obsession, his oath, even his lack of superpowers—that uniquely resonates with his fans who feel a fiercely protective love for the character. Today, fueled by the internet, that breed of passion for elements of popular culture is everywhere. Which is what makes Batman the perfect lens through which to understand geek culture, its current popularity, and social significance.In The Caped Crusade, with humor and insight, Glen Weldon, book critic for NPR and author of Superman: The Unauthorized Biography, lays out Batman’s seventy-eight-year cultural history and shows how he has helped make us who we are today and why his legacy remains so strong.

The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

The Philosophy of the Coen Brothers


Mark T. Conard - 2008
    They had already made films that redefined the gangster movie, the screwball comedy, the fable, and the film noir, among others. No Country is just one of many Coen brothers films to center on the struggles of complex characters to understand themselves and their places in the strange worlds they inhabit. To

The Prestige


Christopher Priest - 1995
    From this moment on, their lives become webs of deceit and revelation as they vie to outwit and expose one another.Their rivalry will take them to the peaks of their careers, but with terrible consequences. In the course of pursuing each other's ruin, they will deploy all the deception their magicians' craft can command--the highest misdirection and the darkest science.Blood will be spilled, but it will not be enough. In the end, their legacy will pass on for generations...to descendants who must, for their sanity's sake, untangle the puzzle left to them.

The Complete Phantom of the Opera


George C. Perry - 1987
    This is the lavishly illustrated, definitive account of The Phantom of the Opera, tracing the Phantom legend from its origins in historical fact through Gaston Leroux's heartrending classic novel and other artistic incarnations to the present day and Andrew Lloyd Webber's incredibly successful musical.

The Movie Art of Syd Mead: Visual Futurist


Syd Mead - 2017
    His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.

Gothic Art Now


Jasmine Becket-Griffith - 2008
    Gothic Art Now brings together for the first time the finest, the freshest, the darkest and the most exciting talents from around the world. The work covers the most compelling gothic art across various media, from paintings and illustrations to photography, sculpture, and digital art.Featured gothic art includes the breathtaking sculptures of H.R. Giger, the ethereal watercolors of Natalia Pierandrei, the grim fairytale paintings of David Stoupakis, the hypnotic oil paintings of David Bowers, the haunting photography of Shannon Hourigan, the sinister dolls of Scott Radke, the delicately dismal portraits of Dorian Cleavanger, and numerous other terrifying and thought-provoking artistic creations in literature, digital media, film, and advertising. Inside information from the artists on how they created their work along with a full artist directory are also featured.Contents:Foreword by acclaimed gothic art author and illustrator BromIntroductionFemmes FatalesMen in BlackGothic EleganceIndustrial Goth Lurking HorrorDark FantasyCreepy CreationsGrim Comics

Hammer Glamour


Marcus Hearn - 2009
    Bursting at the seams with rare and previously unpublished photographs from Hammer’s archive and private collections worldwide, and featuring many new interviews, Hammer Glamour is a lavish, full colour celebration of Hammer’s female stars, including Ingrid Pitt, Martine Beswick, Caroline Munro, Barbara Shelley, Joanna Lumley, Nastassja Kinski, and of course Raquel Welch (who can forget her fur bikini in One Million Years B. C.?)

The Art of Wreck-It Ralph


Jennifer Lee - 2012
    At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.

Barbie: All Dolled Up: Celebrating 50 Years of Barbie


Jennie D'Amato - 2009
    Fully illustrated and featuring three-dimensional replicas of rare memorabilia, this unprecedented book truly brings Barbie to life in full-color, and fabulous style. With the full support of Mattel, the publication of All Dolled Up is a highlight among nationwide Barbie events and marketing initiatives being staged for the anniversary.In five decades, the influence of Barbie on girls and the world of fashion has never faded. Now devoted collectors, baby boomers reminiscing about the doll's classic beauty, moms still dreaming of the pink Corvette of the '80s, and children just discovering her will relive the magic of Barbie through key eras in her development—her debut in 1959, the Mod Era of the late '60s, the big, bold '80s, the Totally Hair '90s, and up to today. Original doll packaging, Barbie comic books, designer's sketches, and an official fan club membership card and welcome letter are among the rare Barbie ephemera that have been reproduced. The narrative combines historical detail with contributions from moms, daughters, and fashion celebrities including Diane Von Furstenburg, Christian Dior, Versace, Armani, Bob Mackie, and Vera Wang. It's Barbie doll's birthday and no one wants to be left out of the party!

The Art of Ray Harryhausen


Ray Harryhausen - 2005
    The fighting skeletons of Jason and the Argonauts. And, of course, the angry T. Rex of Island of the Gwangi. All these creations and many more, seared into our collective consciousness, are the work of one man—Ray Harryhausen. The father of special effects, Ray Harryhausen is revered among film historians, animators, special-effects designers, and everyone who’s ever seen his inspired stop-motion creations. In 2004, Watson-Guptill published Ray Harryhausen: An Animated Life to critical acclaim and sales of over 20,000 copies. Now WG is pleased to present a companion book: The Art of Ray Harryhausen. Concise essays and lavish illustrations look at each of Harryhausen’s many specialties, including aliens, prehistoric creatures, mythological monsters, and much more. At last, fans of Harryhausen can see the progression of his work over time, in a visual celebration of his art and artistry.

The Music of The Lord of the Rings Films: A Comprehensive Account of Howard Shore's Scores (Book and Rarities CD)


Doug Adams - 2010
    Howard Shores Academy Award-winning score for The Lord of the Rings has been hailed as some of the greatest film music ever written. Sweeping in scope, it is an interpretation of J.R.R. Tolkien's Middle-earth as music---an operatic tapestry of cultures,

The Diary of a Teenage Girl: An Account in Words and Pictures


Phoebe Gloeckner - 2002
    I was a very ugly child. My appearance has not improved so I guess it was a lucky break when he was attracted by my youthfulness." So begins the wrenching diary of Minnie Goetze, a fifteen-year-old girl longing for love and acceptance and struggling with her own precocious sexuality. Minnie hates school and she wants to be an artist, or maybe a speleologist, or a bartender. She sleeps with her mother's boyfriend, and yet is too shy to talk with boys at school. She forges her way through adolescence, unsupervised and unguided, defenseless, and yet fearless.The story unfolds in the libertine atmosphere of the 1970s San Francisco, but the significance of Minnie's effort to understand herself and her world is universal. This is the story of an adolescent troubled by the discontinuity between what she thinks and feels and what she observes in those around her. The Diary of a Teenage Girl offers a searing comment on adult society as seen though the eyes of a young woman on the verge of joining it.In this unusual novel, artist and writer Phoebe Gloeckner presents a pivotal year in a girl's life, recounted in diary pages and illustrations, with full narrative sequences in comics form.

Suspicious Minds


Gwenda Bond - 2019
    A sinister scientist. A secret history. If you think you know the truth behind Eleven’s mother, prepare to have your mind turned Upside Down in this thrilling prequel to the hit show Stranger Things.It’s the summer of 1969, and the shock of conflict reverberates through the youth of America, both at home and abroad. As a student at a quiet college campus in the heartland of Indiana, Terry Ives couldn’t be further from the front lines of Vietnam or the incendiary protests in Washington.But the world is changing, and Terry isn’t content to watch from the sidelines. When word gets around about an important government experiment in the small town of Hawkins, she signs on as a test subject for the project, codenamed MKUltra. Unmarked vans, a remote lab deep in the woods, mind-altering substances administered by tightlipped researchers . . . and a mystery the young and restless Terry is determined to uncover.But behind the walls of Hawkins National Laboratory—and the piercing gaze of its director, Dr. Martin Brenner—lurks a conspiracy greater than she could have ever imagined. To face it, she’ll need the help of her fellow test subjects, including one so mysterious the world doesn’t know she exists—a young girl with unexplainable, superhuman powers and a number instead of a name: 008.Amid the rising tensions of the new decade, Terry Ives and Martin Brenner have begun a different kind of war—one where the human mind is the battlefield.