Book picks similar to
Dr. Halsey's Journal (Halo: Reach Special Edition Exclusive) by Eric S. Nylund
halo
sci-fi
science-fiction
video-games
Ritualist
Dakota Krout - 2018
Magic that has been banned from the world. A man willing to learn no matter the cost.The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take long to learn that people with his abilities are actively hunted. In fact, if the wrong people gained knowledge of what he was capable of, assassins would appear in droves.In his pursuit of power, Joe fights alongside his team, completes quests, and delves into the mysteries of his class, which he quickly discovers can only be practiced in secret. Ultimately, his goal is to complete every mission, master every ability, and learn all of the world's secrets.All he has to do is survive long enough to make that happen.
Mephiston: Lord of Death
David Annandale - 2013
By these titles is Mephiston known to his brother Space Marines. But deep within Mephiston’s tortured heart lurks another, the spectre of who he used to be before his death and rebirth on the war-torn world of Armageddon. As Mephiston leads the Blood Angels into battle in the Pallavon system against the might of mankind’s archenemy, he must grapple with his inner daemons as well as those around him, as the ghost of Brother Calistarius, the man he once was, returns to haunt him.
Alien Infection
Darrell Bain - 2005
Afraid of being thrown into an isolation chamber, Michael goes home, but quickly falls violently ill. By the time he recovers and returns to work scary things are happening. Everyone who has come into contact with that patient is being systematically killed. On the run, he accidentally infects a woman living in the shadows of the underworld. She becomes ill as well, but survives. Then they begin feeling younger-and younger. Why would the government want to suppress something like this? After barely escaping federal gunmen, the two of them set out to discover what kind of infection they are harboring even though it might mean the end of their freedom.
Hard Drop
Will van der Vaart - 2013
Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.
The Sacrifice and Other Steam-Powered Stories
Valve - 2011
Now, Valve joins with Dark Horse to bring three critically acclaimed, fan-favorite series to print, with a collection of comics from the worlds of Left 4 Dead, Team Fortress, and Portal. With over two hundred pages of story, Valve Presents: The sacrifice and other Steam-Powered Stories is a must-read for fans looking to further explore the games they love or comics readers interested in dipping their toes into new mythos!
Hellfire
Drew Avera - 2014
Military Science Fiction Short Story Nate is a test pilot for the United States Army. Actually, he is the best damned test pilot period, even with the headaches. The United States is developing a new kind of piloted war machine with the help of Franklin Industries and they have secured some of the most high tech, abrasive equipment on the planet. Does it work? According to the test pilot, it works like a champ. If that's the case, then why is everything shrouded in mystery at the end of Nate's test flight? Furthermore, why does Nate suffer such horrific migraines? Read here to find out!
The Eye of Minds
James Dashner - 2013
And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.
The SSMC Reluctant
John P. Logsdon - 2014
Lieutenant Orion Murphy is scheduled for execution due to a clerical error. His only out is to undergo a complete physical makeover, get a rank and name change, and agree to take over a new platoon in the Segnal Space Marine Corps (SSMC). Seeing that it's a case of comply or die, he accepts the offer. A week later, he finds himself standing on the bridge of The SSMC Reluctant with a misfit crew, an insane special agent, an antiquated robot mechanic, and his updated identity. Will the newly-named Commodore Don Harr be able to get control of the ship and crew? Can they all survive their first mission, especially since they're not really supposed to? And who came up with this mission, anyway? …it all makes Harr wonder if execution may have been the better option.Author Rating - Comedic-Red: Contains racy and irreverent humor, adult themes, situations, and language. Will likely be offensive to some people.
Dragon Age II: The Complete Official Guide
Piggyback - 2011
• A dedicated Side Quests chapter presents all side missions, random encounters and all additional optional activities with a checklist to reach 100% completion • The Walkthrough features annotated area maps with step-by-step action on the left-hand page and expanded strategies and advanced tactics on the right • The Strategy & Analysis chapter focuses on high-level playing strategies and in-depth analysis of the game’s underlying mechanics. • All-encompassing Inventory chapter features exhaustive lists and tables covering: weapons, armor, accessories, special items, shops, runes, crafting, consumables and gifts • All-encompassing Bestiary chapter presents all details on: enemy ranks, locations, attributes, resistances, loot drops and more • A feature-packed Extras chapter covers every Achievement, every Trophy, every Secret and also presents a Dragon Age encyclopaedia and a story recap
Doctor Who: Who-ology
Cavan Scott - 2013
Packed with facts, figures and stories from the show's entire run, this unique tour of space and time takes you from Totters Lane to Trenzalore, taking in guides to UNIT call signs, details of the inner workings of sonic screwdrivers, and a reliability chart covering every element of the TARDIS. With tables, charts and illustrations dotted throughout, as well as fascinating lists and exhaustive detail, you won't believe the wonders that await. Are you ready? Then read on, you clever boy. And remember.
The Privateer
William Zellmann - 2012
The slaves stole an ore carrier and escaped, and after failing at trade, desperation and hatred drove them to piracy. John was a hugely successful pirate, until forced to confront the horrors committed by his men. He grabs a ship and a bag of gems, and runs away, determined to regain his self-respect. Pursued by his former colleagues, he flees across man-settled space. Along the way, he learns that his ship is much more than a simple yacht, deals with a stowaway girl, almost accidentally buys an orbital scrap yard, finds himself responsible for a beautiful young woman, fights off a pirate attack, falls in love, makes a friend, and learns that his refuge has been invaded by another planet. John, now Cale, and his friends plan to use derelicts from his scrap yard to free his sanctuary planet. But can a bunch of resurrected hulks really defeat a planetary fleet? And just what IS a Privateer, anyway?
Otherworld
Jason Segel - 2017
They say it’s addictive — that you’ll want to stay forever. They promise Otherworld will make all your dreams come true.Simon thought Otherworld was a game. Turns out he knew nothing. Otherworld is the next phase of reality. It’s everything you’ve ever wanted.And it’s about to change humanity forever.Welcome to the Otherworld. No one could have seen it coming.
Grand Theft Auto V Limited Edition Strategy Guide
Tim Bogenn - 2013
We provide strategy for every action-packed mission.Learn everything there is to know about the three playable characters, Michael, Franklin, and Trevor. Each character has his own personality, motivations, and skillsets.Mission maps identify key objectives, specify targets, and chart the fastest path to success.Complete coverage of all off-mission activities and sophisticated mini-games.Our maps cover every square mile of this enormous world that’s bigger than Red Dead Redemption, Grand Theft Auto IV, and Grand Theft Auto: San Andreas combined.
Bedlam
Christopher Brookmyre - 2013
Hell is a playground.Would it be your ultimate fantasy to enter the world of a video game?A realm where you don’t have to go to work or worry about your health; where you can look like a hero or a goddess; where you can fly space-ships, slay dragons, yet all of it feels completely real. A realm where there are no consequences and no responsibilities.Or would it be your worst nightmare?Stuck in an endless state of war and chaos where the pain and fear feels real and from which not even death can offer an escape.Prison or playground. Heaven or hell. This is where you find out. This is white-knuckle action, sprawling adventure, merciless satire and outrageous humour like you’ve never experienced.This is Bedlam.
Geomancer
Ian Irvine - 2001
Despite the development of battle clankers and mastery of the crystals that power them, humanity is losing. Tiaan, a lonely crystal worker in a clanker manufactory, is experimenting with an entirely new kind of crystal when she begins to have extraordinary visions. The crystal has woken her latent talent for geomancy, the most powerful of all the Secret Arts - and the most perilous. Falsely accused of sabotage by her rival, Irisis, Tiaan flees for her life. Struggling to control her talent and hunted by the lyrinx, Tiaan follows her visions all the way to Tirthrax, greatest peak on all the Three Worlds, where a nightmare awaits her.