Book picks similar to
Warmachine Apotheosis by Privateer Press
games
gaming
steampunk
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Clanbook: Tremere
Keith Herber - 1995
they are also the clan with the most to fear, for their enemies are everywhere, especially within their own ranks. Clanbook: Tremere includes: the dark history of the clan, and rumors of its even darker future; ten sample characters suitable for players and Storytellers; and in-depth information on the powerful Discipline of Thaumaturgy.
Steampunk Soldiers: Uniforms & Weapons from the Age of Steam
Philip Smith - 2014
In this age of dramatic technological advancement, Vandercroft was fascinated by how the rise of steam technology at the start of the American Civil War had transformed warfare and the role of the fighting man. This volume collects all of Vandercroft's surviving paintings, along with his associated commentary on the specific military units he encountered.
Blue Moon Investigations: Boxed Set Part 2
Steve Higgs - 2019
They say everyone has a skeleton in their closet, but why are so many of them coming to life? Tempest and Amanda work at the only paranormal detective agency in the book and business is booming. This second box set gives you over 1000 pages of pulse-pounding hilarious paranormal mayhem as they get themselves into yet more hot water solving cases no one else would be dumb enough to take. Dead Pirates of Cawsand – A ghost ship has been spotted off the coast of a quiet Cornish village where gold coins were recently found. Now skeletal pirates are wandering the streets, hiding in the mist to strike fear into the local community because they want their gold back. But they didn’t count on England’s best paranormal P.I. turning up. His well-earned break soon goes sideways as murder, kidnap, and ghost hunters ruin his vacation and threaten more than just his life. In the Doodoo with Voodoo – A client cursed by a voodoo priest is the start of a case that will push Amanda to her very limits. With Tempest away in Cornwall, Amanda has no back up, but she wants to do this for herself even though the priest is a scary character. However, when BFF Patience goes missing, it’s a race against time to solve the case before someone dies and she is about to find out just how badly she underestimated her suspect. The Witches of East Malling – There’s a storm brewing. It’s late Autumn in England, but the wet weather is hiding a dark crime – witches using lighting to kill! Hired to investigate, Tempest soon becomes a target himself when he comes face to face with a witch and she knows who and what he is. Is he closing in on the coven, or are they closing in on him? The deadly conclusion with leave you breathless. Crop Circles, Cows, and Crazy Aliens – Aliens? Really? There are lights in the sky, crop circles in the fields and the cows are producing glowing milk. It’s Amanda’s case, and seems a simple one until the first body shows up. Suddenly she has a mystery person leaving her clues, an internet star trying to help her investigation and conspiracy nuts raining from the sky. Is this the first wave of an alien invasion, or something far worse? Whispers in the Rigging – His dad reported stories of a ghost in the old Royal Dockyard, but that’s not why Tempest is going undercover. He’s there because his dad was found unconscious in a dumpster when he tried to poke around. Now Tempest must find out what is going on, but all too soon he realises there’s something beneath the dockyard that is much worse than ghosts. The paranormal? It’s all nonsense, but proving might just get them killed.
King of RPGs, Volume 1
Jason Thompson - 2010
Roll up your character and get ready! THE GREATEST GAMER ON EARTH At the University of California, Escondido, no one would guess that freshman Shesh Maccabee is a hard-core gamer—and in recovery to boot, following a court order, a wireless ban, and months of therapy (all because of one little seven-day Internet café episode). His friend Mike—who personally prefers Japanese-console RPGs—is tasked with keeping Shesh far away from any computer with access to World of Warfare. Everything's going according to plan—until a Ren Faire fangirl introduces them to the campus gaming club, where they meet Theodore, a fanatical tabletop game master whose single goal in life is to run the greatest Mages & Monsters game in the world. And there just happens to be room for two more players. Soon Shesh and Mike are dragged into the dungeon of hard-core gaming—and cops, baboon men, Sri Lankan cave roaches, and Gothémon card collectors converge in the zaniest adventure that ever involved twenty-sided dice!
Pathfinder Roleplaying Game: GameMastery Guide
Cam BanksKenneth Hite - 2010
Fortunately for GMs, the Pathfinder RPG GameMastery Guide is here to back you up. Packed with invaluable hints and information, this book contains everything you need to take your game to the next level, from advice on the nuts and bolts of running a session to the greater mysteries of crafting engaging worlds and storylines. Whether you've run one game or a thousand, this book has page after page of secrets to make you sharper, faster, and more creative, while always staying one step ahead of your players.The 320-page Pathfinder RPG GameMastery Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder RPG GameMastery Guide includes:- Tips and tricks for preparing and running a better game, suitable for beginning GMs and battle-hardened veterans.- Step-by-step walkthroughs for creating campaign worlds, cities, cosmologies, feudal systems, and alternate dimensions.- Difficult player types, and how to handle them gracefully.- New rules for subsystems like hauntings, chase scenes, fortune-telling, gambling games, mysteries, and insanity.- Charts to help you generate everything from interesting NPCs and fantastic treasures to instant encounters in any terrain.- Advanced topics such as PC death, game-breaking rules, overpowered parties, solo campaigns, and derailed storylines.- Sample NPC statistics for dozens of common adventuring situations, such as cultists, guardsmen, barmaids, and pirates.... and much, much more!Cover art by Wayne Reynolds
Dead Space: Martyr
B.K. Evenson - 2010
With his girlfriend Ada, he joins a team excavating the underwater crater, determined to find the source of the baffling message. The artifact, named "The Black Marker," possesses a mysterious power. Close proximity to the stone causes strange occurrences: visions of the dead, vivid dreams, and violent murders. When Michael secretly obtains a small piece of the marker, he too begins to dream.The Black Marker has chosen him to hear his message: You need to prove yourself worthy of eternal life, or the slate will be wiped clean on Earth.This is the story of the origin of "The Black Marker," the foundation of the Church of Unitology, and a discovery that will change the world.
Rifts Ultimate Edition
David MartinFreddie E. Williams II - 2005
There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.
Ashwatthama vs Parashuram: The Immortal Force
Gunjan Porwal - 2022
A secret Nazi experiment in the Wieliczka salt mine of Breslau goes wrong, annihilating the entire research team.Decades later, at the foothills of Dhauladhar ranges, the immortal warrior Kripacharya is brutally attacked by a mysterious beast and goes missing. His peer Vyasa, the old sage, tasks Parashuram to find and bring their fellow immortal back.As Parashuram adjusts himself to this new world and uncovers the plot, he crosses path with an old nemesis, one who not only matches him in power and intellect, but also in ferocity.Ashwatthama.Parashuram has to race against time, and Ashwatthama, to unravel the conspiracy behind Kripacharya’s disappearance to protect not just their identities, but also something much larger at stake, something which has the potential to change history forever.
Where Horizons End: A Sean Wyatt Archaeological Thriller (Sean Wyatt Adventure Book 21)
Ernest Dempsey - 2022
Binding Magic: Dragons of Arethia Book Two
Nikki Bollman - 2015
In between attending make-up magic classes, dragon training lessons, and simply learning her way around the big city of Areth, Tesa can't help but try to uncover the secret behind the symbol-engraved stones Berick used to enslave her. With all her new dragon rider friends away from the city searching for the stolen egg and kidnapped guard, Tesa must find new friends and allies as she searches for the answer to the spellstones. What she finds may put her--and the dragons--in more danger than ever before.
Siege (Fox Book 4)
Adam Hardy - 2016
It was Napoleon's first setback— the defeat that cost him all chance of spreading his Empire to the East. George Abercrombie Fox, ambitious and ruthless, hero of THE PRESS GANG and PRIZE MONEY, played a key role at the terrible siege. It was a role that brought him both enormous success and catastrophic failure. Two duels, hidden treasure, torture, and violent, bloody death, are just some of the ingredients in this suspense-filled and authentic novel. For where Fox sails, excitement and explosive action are always on board! FOX IS NOT THE NOBLE HERO OF TRADITIONAL FICTION. FOX IS A FIGHTING MAN WHO TRANSCENDS HEROISM — HE DOESN’T CARE HOW HE WINS AS LONG AS HE WINS. HE’S MEAN, CUNNING AND MOST VICIOUS WHEN TRAPPED. THERE’S NO WAY TO OUTFOX FOX! Adam Hardy was a pen name used by Kenneth Bulmer (1921-2005). A prolific writer, Bulmer wrote over 160 novels and many short stories, both under his real name and various pen names. He is best known for science fiction, including his long-running Dray Prescot series of planetary romances, but he wrote in many genres.
My Life: An Ex-Quarterback's Adventures In The Galactic Empire
Colin Alexander - 2015
"Engines are out. Our course is whatever it was when we were hit, but I can't figure it out because the computer and the instruments are smashed. We have enough power and control to keep a minimal shield up and keep the lights on in here. Most of the lifts are out because there has been too much structural twisting. I will leave weapons to Fire Control." "None worth mentioning," Ruoni put in. "What do you want to do, Command?" It reminded me of the line I would hear on third and thirty-four when the coach asked me what I wanted to call. This is the story of Danny Troy, a has-been pro quarterback in desperate need of a fresh start. So, when he gets a bizarre job offer to be a space pirate, he takes it. A chance brawl on the ship leads him to a damsel in distress. He rescues her only to find she is a lot more than he bargained for. Danny’s idea is to see her safely home and collect a (big) reward. However, the damsel, Jaenna by name, has other ideas. The pair careen across the spiral arm from one adventure to the next, while Danny’s “career” grows to pirate captain and finally to a warlord who holds the fate of galactic civilization in his hands. What decision is Danny going to make? And what is he going to do about the girl? This is an action-packed, space opera, with a dash of American football added to the mix.
Jaded Hearts (Blue Moon Series, #2)
Ambernique Legget
Really hurt. What happens when she, a simple human, is mated to Matt Stone, the Gamma of the Blue Moon Pack? Matt knows that she is the missing piece that he has been searching for but He asked first teacher about his life as a wolf, And all that goes into it before she can truly be his. When the shadows come back from her past to haunt her, will they be strong enough to overcome or will the darkness take them both?
Terry Brooks Landover CD Collection
Terry Brooks - 2009
But after he purchased it, Ben Holiday learned that there were a few details the ad had failed to mention. The kingdom was in ruin. The task of proving his right to be King seemed hopeless. But Ben Holiday was stubborn...The Black Unicorn:A year had passed since Ben Holiday bought the Magic Kingdom from the wizard Meeks, who had set a series of pitfalls against him. But Ben had been troubled by dreams of disaster to his former partner, Miles Bennett. Unknown to Ben, the dreams had been a trap by Meeks.Wizard at Large:It all began when the half-able wizard Questor Thews announced that finally he could restore the Court Scribe Abernathy to human form. All went well - until the wizard breathed the magic dust of his spell and suddenly sneezed. Then, where Abernathy had stood, there was only a bottle containing a particularly evil imp.The Tangle Box:Horris Kew, conjurer, confidence-man, and trickster, had returned to Landover from Ben's own world. Alas, he had been sent by the Gorse, a sorcerer of great evil, whom Horris had unwittingly freed from the magic Tangle Box. Now it had returned to enslave those who had once dared to condemn it.Witches’ Brew:The Magic Kingdom of Landover was finally at peace, and Ben and his wife, the sylph Willow, could watch their daughter Mistaya grow. But his idyll was interrupted when Rydall, a king of lands beyond the fairy mist, assembled armies on Landover's border and threatened to invade.Read by Dick Hill.28 audio discs (approximately 31 hr.) : digital ; 4 3/4 in.