Book picks similar to
Eva Zeisel: Life, Design, and Beauty by Pat Kirkham
art
design
pottery
ceramics
Life in the Studio: Inspiration and Lessons on Creativity
Frances Palmer - 2020
And what an inspiration it is. A renowned potter, an entrepreneur, a gardener, a photographer, a cook, a beekeeper, Palmer has over the course of three decades caught the attention not only of the countless people who collect and use her ceramics but also of designers and design lovers, writers, and fellow artists who marvel at her example. Now, in her first book, she finally tells her story, in her own words and images, distilling from her experiences lessons that will inspire a new generation of makers and entrepreneurs.Life in the Studio is as beautiful and unexpected as Palmer’s pottery, as breathtakingly colorful as her celebrated dahlias, as intimate as the dinners she hosts in her studio for friends and family. There are insights into making pots—the importance of centering, the discovery that clay has a memory. Strategies for how to turn a passion into a business—the value to be found in collaboration, what it means to persevere, how to develop and stick to a routine that will sustain both enthusiasm and productivity. There are also step-by-step instructions (for throwing her beloved Sabine pot, growing dahlias, building an opulent flower arrangement). Even some of her most tried-and-true recipes. The result is a portrait of a unique artist and a singularly generous manual on how to live a creative life.
Le Corbusier Talks with Students
Le Corbusier - 1957
In chapters ranging from 'Disorder' to 'The Construction of Dwellings' to 'A Research Workshop, ' Le Corbusier discusses his views on architectural history and offers opinions on the future of the profession, while touching on his own projects for the Villa Savoye, the Cit Universitaire, and the Radiant City. Topics such as architecture's role in our directionless society; the balance between spiritual values and technical factors; and the importance of space, proportion, and color are explored by this renowned architect, and still resonate today, almost 50 years later. Our reprint of this classic text is a facsimile of the 1961 edition, now available as an affordable paperback.
1,000 Type Treatments: From Script to Serif, Letterforms Used to Perfection
Wilson Harvery - 2005
Being able to craft type well and thoughtfully takes a deep understanding of the inherent complexities and a keen eye for the minute and subtle details. This book contains a collection of 1,000 instances of thoughtful type usage along with credits that note what fonts were used in the design. Like its predecessor, 1,000 Graphic Elements, the photography in this book focuses in on the typography so readers can get an up-close look at the work.
1,000 Type Treatments
showcases an array of fonts in a catalog-like format, making it easy for the working designer to practically shop for ideas. The book is organized by style so if a designer has a traditional, elegant, or edgy piece, they can go directly to that section of the book, where they will find a wide collection of fresh ideas in the style they are seeking.Also included is a directory of font foundries and suppliers, providing busy designers with a quick reference guide to where they can find the fonts that pique their interest.
Tokyo: A Certain Style
Kyoichi Tsuzuki - 1997
Think again. Tokyo: A Certain Style, the mini-sized decor book with a difference, shows how, for those living in one of the worlds most expensive and densely packed metropolises, closet-sized apartments stacked to the ceiling with gadgetry and CDs are the norm. Photographer Kyoichi Tsuzuki rode his scooter all over Tokyo snapping shots of how urban Japanese really live. Hundreds of photographs reveal the real Tokyo style: microapartments, mini and modular everything, rooms filled to the rafters with electronics, piles of books and clothes, clans of remote controls, collections of sundry objects all crammed into a space where every inch counts. Tsuzuki introduces each tiny crash pad with a brief text about who lives there, from artists and students to professionals and couples with children. His captions to the hundreds of photographs capture the spirit and ingenuity required to live in such small quarters. This fascinating, voyeuristic look at modern life comes in a chunky, pocket-sized format-the perfect coffee table book for people with really small apartments.
The Designer's Dictionary of Color
Sean Adams - 2017
Organized by spectrum, in color-by-color sections for easy navigation, this book documents each hue with charts showing color range and palette variations. Chapters detail each color’s creative history and cultural associations, with examples of color use that extend from the artistic to the utilitarian—whether the turquoise on a Reid Miles album cover or the avocado paint job on a 1970s Dodge station wagon. A practical and inspirational resource for designers and students alike, The Designer’s Dictionary of Color opens up the world of color for all those who seek to harness its incredible power.
Design Drawing
Francis D.K. Ching - 1997
Design Drawing covers the traditional basics of drawing, including line, shape, tone, and space. The supplemental CD-ROM contains information and instruction that elucidates a broad range of design drawing concepts through animation, video, and three-dimensional models. Intended for use with the book or as a stand-alone product, the CD-ROM includes 25 interactive lessons which demonstrate concepts and techniques in a way that a 2-D book format cannot.
Halo: The Art of Building Worlds
Martin Robinson - 2011
Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.
Milton Glaser: Graphic Design
Milton Glaser - 1973
Glaser’s work ranges from the psychedelic Bob Dylan poster to book and record covers; from store and restaurant design to toy creations; and magazine formats including New York magazine and logotypes, all of which define the look of our time. Here Glaser undertakes not only a remarkably wide-ranging representation of his oeuvre from the incredibly fertile early years, but, in a new preface, speaks of the influences on his work, the responsibilities of the artist, the hierarchies of the traditional art world, and the role of graphic design in the area of his creative growth. First published in 1973, Milton Glaser: Graphic Design is an extraordinary achievement and indisputably a classic in the field.
Why Is That Art?: Aesthetics and Criticism of Contemporary Art
Terry Barrett - 2007
Introducing students to a variety of established theories of art, he presents the traditional sets of criteria of Realism, Expressionism, and Formalism, which are in turn updated by recent sources of Poststructuralism. Barrett applies each of these theories to challenging works of contemporary art, pointing out the strengths and weaknesses of each mode of interpretation. He encourages students to consider many criteria when evaluating an artwork, to critically examine judgments made by others, and to make informed judgments of their own. Ideal for courses in aesthetics, art theory, art criticism, and the philosophy of art, Why Is That Art? is organized chronologically according to the history of aesthetics. It features sixty-seven illustrations (twenty-six in a full-color insert), discusses a wide range of American and European artists, and includes an exceptional overview of postmodern pluralism. This unique book will provide students with a newfound appreciation for contemporary art, scholarship, and reasoned argumentation, giving them the confidence to join the fascinating discourse on contemporary art.
The User Experience Team of One: A Research and Design Survival Guide
Leah Buley - 2013
Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
Book Design
Andrew Haslam - 2006
This authoritative text guides readers through establishing formats, constructing grids, choosing typefaces, designing a jacket, and, finally, preparing materials for the printer, with more than 300 illustrations to demonstrate every aspect of the process. Interviews with professional book designers provide valuable insight, and an extensive glossary of editorial, design, and production terms make a handy reference for the burgeoning new designer. Book Design is one of three titles this spring from Abrams Studio, our new imprint dedicated to providing artists and designers with innovative, affordable books to help them improve their skills.
The Air is on Fire
David Lynch - 2007
Spanning a period of forty years, David Lynch's widely respected films and television series include "Eraserhead, The Elephant Man, Blue Velvet, Twin Peaks, Lost Highway," and "Mulholland Drive," However, his prolific visual art production, which began even before his films, has rarely been seen. This catalogue of his artistic output, published on the occasion of a large-scale exhibition at the Fondation Cartier in Paris, covers a wide variety of disciplines: painting, photography, drawings, sculpture, furniture, music, and "moving pictures." His art echoes his films in theme and aesthetic, yet offers viewers a fresh and more intimate glimpse into his singular universe. The book also contains several essays that analyze his artworks, as well as a conversation with Lynch, interviewed within the context of the show. 469 illustrations in color.
The Golden Secrets of Lettering: Letter Design from First Sketch to Final Artwork
Martina Flor - 2016
With easy-to-understand instructions and guidelines, plenty of inspirational examples, and hundreds of hand sketches and illustrations, Martina Flor shows readers how to transform their initial lettering concepts and handdrawn sketches into a well-shaped, exquisite piece of digital lettering that can be sold and published. Readers learn how to train their "typographic eye" by studying lettering samples and the anatomy of letters; explore concepts of hierarchy, composition, and flourishes; and discover the many different ways of creating letter shapes. In addition, Flor explains the process of creating a lettering project step by step— from start to finish, from analog to digital—and gives valuable tips about how to make a career as a lettering artist.
Found, Free, and Flea: Creating Collections from Vintage Treasures
Tereasa Surratt - 2011
While renovating the decrepit cabins at Camp Wandawega, they kept stumbling upon curious objects, some dating back ninety years or more: a Boy Scout patch, an old sled, a pristine set of Fiesta Ware, dozens of midcentury aprons, an untouched box of board games in their original packaging. Tereasa knew the power that one mundane object has when grouped with its siblings. So rather than discard everything, she set out on a five-year expedition to turn the more than 150 found items into full-fledged collections. Relying on her own thriftiness, she only acquired pieces for free or at a bargain price: items that she found, negotiated for free, or unearthed at a flea market. Found, Free & Flea explores Tereasa’s passion for collecting while encouraging you to tap into your own with ideas on where to look to see collectibles. Throughout the book, she shares her secrets and historical tidbits behind these prized antiques, now used to create innovative displays and for entertaining guests at her renovated lakeside retreat. From vintage wine taster cups turned into a wind chime to cheese boxes reinvented as drawer organizers, to a chicken feeder that houses old tea cups for impromptu coffee bar setups, everything at Camp Wandawega earns its keep. Learn how to navigate flea markets and how to best negotiate, why “localvore” collecting should matter to the thrifty shopper (and what finds to expect on your travels), which vintage collections are easiest to start and the quickest to fill out, and what tips you should employ for turning even the most simple items into stunning displays. The beautiful photography and Tereasa’s clever DIY projects and sharp eye for design will inspire anyone to add charm and personality to interiors with a few well-worn objects. A celebration of Americana and ingenuity, Found, Free & Flea is a must-have for knowing how to spot treasures, complete collections, and display them artfully.
Designing Brand Identity: An Essential Guide for the Entire Branding Team
Alina Wheeler - 2003
From researching the competition to translating the vision of the CEO, to designing and implementing an integrated brand identity programme, the meticulous development process of designing a brand identity is presented through a highly visible step-by-step approach in five phases.