Book picks similar to
The Six by Mark Alpert


young-adult
science-fiction
sci-fi
ya

Crazy House


James Patterson - 2017
    To avoid execution, she’s told to shut her mouth and keep her head down.Becca was never really good at either.Her only hope for survival is for her sister, Cassie, to find her—that the “good twin” will stop following the rules and start breaking them, before it’s too late. Because the jailers at Crazy House soon discover they made a mistake that could get both sisters killed…

The Obsidian Blade


Pete Hautman - 2012
    The Reverend Feye simply climbed on the roof to fix a shingle, let out a scream, and vanished — only to walk up the driveway an hour later, looking older and worn, with a strange girl named Lahlia in tow. In the months that followed, Tucker watched his father grow distant and his once loving mother slide into madness. But then both of his parents disappear. Now in the care of his wild Uncle Kosh, Tucker begins to suspect that the disks of shimmering air he keeps seeing — one right on top of the roof — hold the answer to restoring his family. And when he dares to step into one, he’s launched on a time-twisting journey— from a small Midwestern town to a futuristic hospital run by digitally augmented healers, from the death of an ancient prophet to a forest at the end of time. Inevitably, Tucker’s actions alter the past and future, changing his world forever.

Epic


Conor Kostick - 2004
    Society is governed and conflicts are resolved in the arena of a fantasy computer game, Epic. Everyone plays. If you win, you have the chance to go to university, get more supplies for your community, and fulfill your dreams; if you lose, your life both in and out of the game is worth nothing. When Erik, seeking revenge for the unjust treatment of his parents, dares to subvert the rules of Epic, he and his friends find themselves up against with the ultimate masters of the game: the Committee. If Erik and his friends win, they may have the key to destroying Epic's tyranny over New Earth. But if they lose . . . With its setting of a fantasy MMORPG, Epic is an early example of LitRPG

Starflight


Melissa Landers - 2016
    Just out of the orphanage, she needs a fresh start in a place where nobody cares about the engine grease beneath her fingernails or the felony tattoos across her knuckles. She's so desperate to reach the realm that she's willing to indenture herself to Doran Spaulding, the rich and popular quarterback who made her life miserable all through high school, in exchange for passage aboard the spaceliner Zenith.When a twist of fate lands them instead on the Banshee, a vessel of dubious repute, Doran learns he's been framed on Earth for conspiracy. As he pursues a set of mysterious coordinates rumored to hold the key to clearing his name, he and Solara must get past their enmity to work together and evade those out for their arrest. Life on the Banshee may be tumultuous, but as Solara and Doran are forced to question everything they once believed about their world—and each other—the ship becomes home, and the eccentric crew family. But what Solara and Doran discover on the mysterious Planet X has the power to not only alter their lives, but the existence of everyone in the universe...

The Paladin Prophecy


Mark Frost - 2012
    At his parents' insistence, he's made sure to get mediocre grades and to stay in the middle of the pack on his cross-country team. Then Will slips up, accidentally scoring off the charts on a nationwide exam.Now Will is being courted by an exclusive prep school . . . and is being followed by men driving black sedans. When Will suddenly loses his parents, he must flee to the school. There he begins to explore all that he's capable of--physical and mental feats that should be impossible--and learns that his abilities are connected to a struggle between titanic forces that has lasted for millennia.Co-creator of the groundbreaking television series Twin Peaks, Mark Frost brings his unique vision to this sophisticated adventure, which combines mystery, heart-pounding action, and the supernatural.

Acid


Emma Pass - 2013
    In Jenna Strong's world, ACID—the most brutal controlling police force in history—rule supreme. No throwaway comment or whispered dissent goes unnoticed—or unpunished. And it was ACID agents who locked Jenna away for life, for a horrendous crime she struggles to remember. But Jenna's violent prison time has taught her how to survive by any means necessary. When a mysterious rebel group breaks her out, she must use her strength, speed, and skill to stay one step ahead of ACID, and try to uncover the truth about what really happened on that terrible night two years ago. They have taken her life, her freedom, and her true memories away from her. How can she reclaim anything when she doesn't know who to trust?Strong, gritty writing, irresistible psychological suspense, and action consume the novel as Jenna struggles to survive against the all-controlling ACID. Seriously sinister stuff.

The Rain


Virginia Bergin - 2014
    Crowded in Zach's kitchen, Ruby and the rest of the partygoers laugh at Zach's parents' frenzied push to get them all inside as it starts to drizzle. But then the radio comes on with the warning, "It's in the rain! It's fatal, it's contagious, and there's no cure."Two weeks later, Ruby is alone. Anyone who's been touched by rain or washed their hands with tap water is dead. The only drinkable water is quickly running out. Ruby's only chance for survival is a treacherous hike across the country to find her father-if he's even still alive.

The Gardener


S.A. Bodeen - 2010
    All he has of him is a DVD of a man whose face is never seen, reading a children's book. One day, on a whim, he plays the DVD for a group of comatose teens at the nursing home where his mother works. One of them, a beautiful girl, responds. Mason learns she is part of a horrible experiment intended to render teenagers into autotrophs―genetically engineered, self-sustaining life-forms who don't need food or water to survive. And before he knows it, Mason is on the run with the girl, and wanted, dead or alive, by the mysterious mastermind of this gruesome plan, who is simply called the Gardener.Will Mason be forced to destroy the thing he's longed for most?

Undertow


Michael Buckley - 2015
    The world’s initial wonder and awe over the Alpha quickly turns ugly and paranoid and violent, and Lyric’s small town transforms into a military zone with humans on one side and Alpha on the other. When Lyric is recruited to help the crown prince, a boy named Fathom, assimilate, she begins to fall for him. But their love is a dangerous one, and there are forces on both sides working to keep them apart. Only, what if the Alpha are not actually the enemy? What if they are in fact humanity’s only hope of survival? Because the real enemy is coming. And it’s more terrifying than anything the world has ever seen.Action, suspense, and romance whirlpool dangerously in this cinematic saga, a blend of District 9 and The Outsiders.

For Darkness Shows the Stars


Diana Peterfreund - 2012
    Four years ago Elliot refused to run away with her childhood sweetheart, the servant Kai, choosing duty to her family's estate over love. Since then the world has changed: a new class of Post-Reductionists is jumpstarting the wheel of progress, and Elliot's estate is foundering, forcing her to rent land to the mysterious Cloud Fleet, a group of shipbuilders that includes renowned explorer Captain Malakai Wentforth--an almost unrecognizable Kai. And while Elliot wonders if this could be their second chance, Kai seems determined to show Elliot exactly what she gave up when she let him go.But Elliot soon discovers her old friend carries a secret--one that could change their society . . . or bring it to its knees. And again, she's faced with a choice: cling to what she's been raised to believe, or cast her lot with the only boy she's ever loved, even if she's lost him forever.Inspired by Jane Austen's Persuasion, For Darkness Shows the Stars is a breathtaking romance about opening your mind to the future and your heart to the one person you know can break it.

Department Nineteen


Will Hill - 2011
    His father is dead, his mother is missing, and he was just rescued by an enormous man named Frankenstein. Jamie is brought to Department 19, where he is pulled into a secret organization responsible for policing the supernatural, founded more than a century ago by Abraham Van Helsing and the other survivors of Dracula. Aided by Frankenstein's monster, a beautiful vampire girl with her own agenda, and the members of the agency, Jamie must attempt to save his mother from a terrifyingly powerful vampire. Department 19 takes us through history, across Europe, and beyond - from the cobbled streets of Victorian London to prohibition-era New York, from the icy wastes of Arctic Russia to the treacherous mountains of Transylvania. Part modern thriller, part classic horror, it's packed with mystery, mayhem, and a level of suspense that makes a Darren Shan novel look like a romantic comedy.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Phoenix Island


John Dixon - 2014
    But on Phoenix Island, the choice will be made for him.A champion boxer with a sharp hook and a short temper, sixteen-year-old Carl Freeman has been shuffled from foster home to foster home. He can't seem to stay out of trouble, using his fists to defend weaker classmates from bullies. His latest incident sends his opponent to the emergency room, and now the court is sending Carl to the worst place on earth: Phoenix Island. Classified as a terminal facility, it's the end of the line for delinquents who have no home, no family, and no future. Located somewhere far off the coast of the United States and immune to its laws, the island is a grueling Spartan-style boot camp run by sadistic drill sergeants who show no mercy to their young, orphan trainees. Sentenced to stay until his eighteenth birthday, Carl plans to play by the rules, so he makes friends with his wisecracking bunkmate, Ross, and a mysterious gray-eyed girl named Octavia. But he makes enemies, too, and after a few rough scrapes, he earns himself the nickname "Hollywood" as well as a string of punishments, including a brutal night in the sweatbox. But that's nothing compared to what awaits him in the Chop Shop: a secret government lab where Carl is given something he never dreamed of. A new life. . . . A new body. A new brain. Gifts from the fatherly Old Man, who wants to transform Carl into something he's not sure he wants to become. For this is no ordinary government project. Phoenix Island is ground zero for the future of combat intelligence. And for Carl, it's just the beginning. . .

Unearthed


Amie Kaufman - 2017
    The Undying's advanced technology has the potential to undo environmental damage and turn lives around, and Gaia, their former home planet, is a treasure trove waiting to be uncovered.For Jules Addison and his fellow scholars, the discovery of an alien culture offers unprecedented opportunity for study... as long as scavengers like Amelia Radcliffe don't loot everything first. Mia and Jules' different reasons for smuggling themselves onto Gaia put them immediately at odds, but after escaping a dangerous confrontation with other scavvers, they form a fragile alliance.In order to penetrate the Undying temple and reach the tech and information hidden within, the two must decode the ancient race's secrets and survive their traps. But the more they learn about the Undying, the more their presence in the temple seems to be part of a grand design that could spell the end of the human race...

The Calling


James Frey - 2014
    They descended from the sky amid smoke and fire, and created humanity and gave us rules to live by. They needed gold and they built our earliest civilizations to mine it for them. When they had what they needed, they left. But before they left, they told us someday they would come back, and when they did, a game would be played. A game that would determine our future.This is Endgame.For ten thousand years the lines have existed in secret. The 12 original lines of humanity. Each had to have a Player prepared at all times. They have trained generation after generation after generation. In weapons, languages, history, tactics, disguise assassination. Together the players are everything: strong, kind, ruthless, loyal, smart, stupid, ugly, lustful, mean, fickle, beautiful, calculating, lazy, exuberant, weak. They are good and evil. Like you. Like all.This is Endgame.When the game starts, the players will have to find three keys. The keys are somewhere on earth. The only rule of their Endgame is that there are no rules. Whoever finds the keys first wins the game. Endgame: The Calling is about the hunt for the first key. And just as it tells the story of the hunt for a hidden key, written into the book is a puzzle. It invites readers to play their own Endgame and to try to solve the puzzle. Whoever does will open a case filled with gold. Alongside the puzzle will be a revolutionary mobile game built by Google’s Niantic Labs that will allow you to play a real-world version of Endgame where you can join one of the lines and do battle with people around you.Will exuberance beat strength? Stupidity top kindness? Laziness thwart beauty? Will the winner be good or evil? There is only one way to find out.Play.Survive.Solve.People of Earth.Endgame has begun.