The Art of Gothic: Architecture, Sculpture, Painting


Rolf Toman - 1999
    Gothic monuments bear witness to a dynamic age, when old values were being redefined, often with great drama and debate. Here is a richly-illustrated overview of the period's architecture, sculpture, painting, stained glass, and jewelry, from its 12th-century French origins to its early 16th-century conclusion.

The Designer's Dictionary of Color


Sean Adams - 2017
    Organized by spectrum, in color-by-color sections for easy navigation, this book documents each hue with charts showing color range and palette variations. Chapters detail each color’s creative history and cultural associations, with examples of color use that extend from the artistic to the utilitarian—whether the turquoise on a Reid Miles album cover or the avocado paint job on a 1970s Dodge station wagon. A practical and inspirational resource for designers and students alike, The Designer’s Dictionary of Color opens up the world of color for all those who seek to harness its incredible power.

Sketchy Stories: The Sketchbook Art of Kerby Rosanes


Kerby Rosanes - 2016
    With a legion of over a million followers, Kerby has been a source of inspiration to artists, designers, and art-lovers all over the world with his stunning art and inspirational messages like "Never Quit Drawing" and "Be Awesome Today." Now fans can glimpse the personal sketchbook of Kerby Rosanes with Sketchy Stories, a beautiful facsimile reproduction of his original sketchbook, loaded with secret doodles, elaborate sketches, and whimsical lines and detailed patterns. Interspersed with his artwork, Kerby also includes techniques, tips, inspirations, influences, and more. The ideal gift for fans of Kerby Rosanes or anyone who is ready to be creatively inspired.

The Artist's Guide: How to Make a Living Doing What You Love


Jackie Battenfield - 2009
    Along with tips on planning and assessment, she presents strategies for self-management, including marketing, online promotion, building professional relationships, grant writing, and portfolio development.Each chapter ends with an insightful “Reality Check” interview, featuring advice and useful information from high-profile artists and professionals.The result is an inspiring, experiential guide brimming with field-tested techniques that readers can easily apply to their own career.

Draplin Design Co.: Pretty Much Everything


Aaron James Draplin - 2016
    Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in com­mon: a teeny, little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life.  Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Draplin Design Co. is the complete package for the new generation of designers.

Your Inner Critic Is a Big Jerk: And Other Truths About Being Creative


Danielle Krysa - 2016
    Silencing that stifling voice once and for all, this salve for creatives introduces ten truths they must face in order to defeat self-doubt. Each encouraging chapter deconstructs a pivotal moment on the path to success—fear of the blank page, the dangers of jealousy, sharing work with others—and explains how to navigate roadblock. Packed with helpful anecdotes, thoughts from successful creatives, and practical exercises gleaned from Danielle Krysa's years of working with professional and aspiring artists—plus riotously apt illustrations from art world darling Martha Rich—this book arms readers with the most essential tool for their toolbox: the confidence they need to get down to business and make good work.

The Complete Manual of Typography


James Felici - 2002
    Jim Felici brings together a vast amount of knowledge in this book. Must-have!" --Erik Spiekermann, author, Stop Stealing Sheep (and Find Out How Type Works)This book is about how type should look and how to make it look that way; in other words, how to set type like a professional. It releases the craft knowledge that used to reside almost exclusively in the heads of people working in type shops. The shops are gone, the technologies have changed, but the goal remains the same. This book explains in very practical terms how to use today's computerized tools to achieve that secret of good design: well-set type.Beautifully designed and richly illustrated, The Complete Manual of Typography is an essential reference for anyone who works with type. Designers, print production professionals, and corporate communications managers can go straight to the index to find focused answers to specific questions, while educators and students can read it as a textbook from cover to cover. You'll find:History, basic concepts, and anatomy of good typography, concisely presented and indexed for quick reference by busy professionals. Straight-ahead instructions for how to manage fonts, handle corrupted or missing fonts, and find the characters you need. Clear, useful explanations of what makes good type good (and bad type bad) . Detailed guidance on controlling the fundamentals of type, including measure, point size, leading, kerning, and hyphenation and justification. Practical advice on how to fix and avoid composition problems such as loose lines, bad rags, widows and orphans. Hard-to-find rules for managing indents and alignments, skews, wraps, expert-set characters, and tables. Scores of workarounds that show how to wring good type out of uncooperative word-processing and layout programs.

Everyday Watercolor: Learn to Paint Watercolor in 30 Days


Jenna Rainey - 2017
    This beautifully illustrated and inspiring guided watercolor-a-day book is perfect for beginning watercolor artists, artists who want to improve their watercolor skills, and visual creatives. From strokes to shapes, this book covers the basics and helps painters gain confidence in themselves along with inspiration to develop their own style over the course of 30 days. Featuring colorful contemporary art from Mon Voir design agency founder and Instagram trendsetter Jenna Rainey, this book's fresh perspective paints watercolor in a whole new light.

The Art Journal Workshop: Break Through, Explore, and Make it Your Own


Traci Bunkers - 2011
    I spent hours pouring through them, wondering to myself, 'How does she do this?' With Traci's new book, The Art Journal Workshop, you get to see exactly how." - Christine Olivarez, Somerset StudioMany people want to express themselves through visual journaling, but are stuck or intimidated with how to get started, what to write, or how to move beyond gluing down a few images or putting some paint on the paper.With beautiful illustrations, The Art Journal Workshop breaks down the entire working process of journaling with step-by-step photos and instructions from start to finish. You'll learn how to use different media such as paint, photographs, and collage, while following journaling prompts and exercises to help you dig deeper and enrich the journaling process and experience. Traci Bunkers discusses the benefits of visual journaling, and walks you through battling a creative funk when you're feeling down or uninspired.Additionally, The Art Journal Workshop provides exclusive access to online videos that show the author creating six visual journal pages from the book, start to finish, through time-lapse video clips. This visual guide enhances the information in the book, showing her work progress in a way that goes beyond what can be captured in still photographs or through text.

The Book of Shrigley


David Shrigley - 2005
    His darkly brilliant, addictively hilarious scrawls from the subconscious have already made him a star in the UK, with a growing legion of fans around the globe. The Book of Shrigley is the most extensiveand the first widely availableshowcase of his edgy but accessible off-kilter vision. Here are bad-tempered pets, strange attractions, work, S-E-X, knitting, wrestling, and a host of other everyday activities, dangers, and amusements laid bare in Shrigley's urgently illustrated panels and wickedly mischievous punch lines. Made up of almost entirely new work and bursting with color and unsettlingly funny truths, The Book of Shrigley is the ideal introduction to this comic genius and the book fans have been waiting for.

How to Draw Lifelike Portraits from Photographs


Lee Hammond - 1995
    After you've got the basics down, you'll learn how to use the same techniques to portray every feature of the human face. You'll also discover how to figure out what the features of your photographed model really look like so you can draw them from different angles. Then Hammond shows you how to put all those features together to create a lifelike portrait that truly captures the individuality of your subject.After you've completed these easy-to-do drawing exercises, you'll soon be turning the memories frozen in your old snapshots into warm, beautiful works of art.

The Dynamite Art of Alex Ross


Alex Ross - 2011
    Having produced many other illustrations for Dynamite comic books like Green Hornet and Vampirella, and having reunited with his Marvels collaborator, Kurt Busiek, with Kirby: Genesis, there can be no argument that Alex Ross is as popular and dynamite as ever Collecting all of Alex''s Dynamite cover and interior art in one complete hardcover volume, along with commentary and special bonus material, this is a package not to be missed

Blue and Yellow Don't Make Green: Or How to Mix the Color You Want-Every Time


Michael Wilcox - 1989
    Wilcox casts away theory and looks at how pigments really work -- so artists can mix their own colors and get the most out of those greenish blues and purplish reds.