Dhampir


Barb Hendee - 2003
    Villagers far and wide welcome her with both awe and disdain — grateful to her for ridding their towns of the undead menace, but finding themselves made poorer for their salvation. Magiere knows she’s dealing with simple folk, who only wish to have their superstitions silenced, and sees nothing wrong with exploiting them for profit.Now, tired of the game, Magiere and her partner, the half-elf Leesil, are ready to hang up their weapons and settle down in a place they can finally call home. But their newfound peace will not last — for Magiere has come to the attention of a trio of powerful and dangerous vampires who know her true identity — and fear the birthright that flows through her veins. And they will stop at nothing to keep Magiere from fulfilling her destiny.

The Well of Eternity


Richard A. Knaak - 2004
    But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®. In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...

The Stormborn Saga


J.T. Williams - 2019
    He's about to get it.   On a desolate island in the far North, Valrin is an orphan surrounded by empty oceans with a yearning for life beyond the icy shores of his home. Little does he know that this morning would set him on a path he never expected. Chosen by the ascended and destined for darkness, he will soon learns what it means to be Stormborn. Facing dwarven pirates, exploring forgotten ruins, and eventually obtaining a sailing vessel with the secrets of a lost race, he'll race across the oceans as he prepares to take the helm of his destiny in this coming of age adventure like none other.THREE entire trilogies and a bonus novella await you in this true epic fantasy adventure! Dragon riders, sea monsters, vampire lords, a sneaky rogue, a shadow elf wizard (and his albino sea snake, Rasi!) ... if you can imagine it, Valrin and the crew will likely meet it, friend it, or face it in battle!If you're expecting the typical coming of age story... you couldn't be more wrong. This saga is a blending of epic fantasy and the Mahābhārata with a sprinkle of DnD inspired characters! Hold on to the rails of the sacred ship of the ancients and grab this limited-time massive omnibus now! Included in this set: Stormborn Mage Soul  Elf Bane Ranger's Fury Black Moon Aieclo Epochs Shards of Etha Shadow Cry Dark Compass (book one of a new trilogy)

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Ghost


Carole Cummings - 2012
    Ghost. Assassin. Mad. Fen Jacin-rei is all these and none. His mind is host to the spirits of long-dead magicians, and Fen's fate should be one of madness and ignoble death. So how is it Fen lives, carrying out shadowy vengeance for his subjugated people and protecting the family he loves?Kamen Malick means to find out. When Malick and his own small band of assassins ambush Fen in an alley, Malick offers Fen a choice: Join us or die.Determined to decode the intrigue that surrounds Fen, Malick sets to unraveling the mysteries of Fen's past. As Fen's secrets slowly unfold, Malick finds irony a bitter thing when he discovers the one he wants is already hopelessly entangled with the one he hunts.First Edition published by Dreamspinner Press, February 2012

Truthwitch


Susan Dennard - 2016
    After clashing with a powerful Guildmaster and his ruthless Bloodwitch bodyguard, the friends are forced to flee their home.Safi must avoid capture at all costs as she's a rare Truthwitch, able to discern truth from lies. Many would kill for her magic, so Safi must keep it hidden - lest she be used in the struggle between empires. And Iseult's true powers are hidden even from herself.In a chance encounter at Court, Safi meets Prince Merik and makes him a reluctant ally. However, his help may not slow down the Bloodwitch now hot on the girls' heels. All Safi and Iseult want is their freedom, but danger lies ahead. With war coming, treaties breaking and a magical contagion sweeping the land, the friends will have to fight emperors and mercenaries alike. For some will stop at nothing to get their hands on a Truthwitch.

The Anvil of the World


Kage Baker - 2003
    So has her talent for clever dialogue, and pointed social commentary with a light touch.The Anvil of the World is her first fantasy novel, a journey across a fantastic landscape filled with bizarre creatures, human and otherwise. It is the tale of Smith, of the large extended family of Smiths, of the Children of the Sun. They are a race given to blood feuds, and Smith was formerly an extremely successful assassin. Now he has wearied of his work and is trying to retire in another country, to live an honest life in obscurity in spite of all those who have sworn to kill him.His problems begin when he agrees to be the master of a caravan from the inland city of Troon to the seaside city of Salesh. The caravan is dogged with murder, magic, and the brooding image of the Master of the Mountain, a powerful demon, looking down from his mountain kingdom upon the greenlands and the travelers passing below. In Salesh, Smith becomes an innkeeper, but on the journey he befriended the young Lord Ermenwyr, a decadent demonic half-breed. Each time Ermenwyr turns up, he brings new trouble with him.The outgrowth of stories Baker has been writing since childhood, as engaging as Tolkien and yet nothing like him, Smith's adventure is certainly the only fantasy on record with a white-uniformed nurse, gourmet cuisine, one hundred and forty-four glass butterflies, and a steamboat. This is a book filled with intrigue, romance, sudden violence, and moments of emotional impact, a cast of charming characters, and echoes of the fantasy tradition from Lord Dunsany and Fritz Leiber to Jack Vance and Roger Zelazny.

Free the Darkness


Kel Kade - 2015
    With no understanding of his life’s purpose and armed with masterful weapons mysteriously bequeathed to him by a dead king, the young warrior relentlessly pursues his only lead. A single elite warrior escaped during the battle and may have knowledge of who Rezkin is and who is responsible for the slaughter at the young man’s home. Rezkin must travel across Ashai to find the one man who may hold the clues to his very existence. His last orders, spoken on the lips of his dying Master, were to "Kill with conscience" and "Protect and honor your friends." Living in isolation from the outworld under a strict regimen of training and education, the young warrior has no understanding of a conscience or friends. Determined to adhere to his last orders, Rezkin extends his protection to an unlikely assortment of individuals he meets along the way, often leading to humorous and poignant incidents. As if pursuing an elite warrior across a kingdom, figuring out who he is and why everyone he knows is dead, and attempting to find these so-called friends and protect them is not enough, strange things are happening in the kingdom. New dangers begin to arise that threaten not only Rezkin and his friends, but possibly everyone in Ashai.

A Crown for Cold Silver


Alex Marshall - 2015
    One legendary general. A final quest for vengeance.Twenty years ago, feared general Cobalt Zosia led her five villainous captains and mercenary army into battle, wrestling monsters and toppling an empire. When there were no more titles to win and no more worlds to conquer, she retired and gave up her legend to history.Now the peace she carved for herself has been shattered by the unprovoked slaughter of her village. Seeking bloody vengeance, Zosia heads for battle once more, but to find justice she must confront grudge-bearing enemies, once-loyal allies, and an unknown army that marches under a familiar banner.

Catharsis


Travis Bagwell - 2016
    He attends a prestigious private school on scholarship and his parents are reasonably well off. Yet life hasn't been easy for Jason. He has spent most of high school being tormented by both the students and faculty and his parents are never home. Frustrated and alone, his one escape has always been video games. In-game, he can feel the type of power and freedom he lacks in his day-to-day life. Fortunately, a new virtual reality game (the first of its kind) has just been released, which promises the opportunity for an even greater escape. Once he begins playing, Jason quickly finds himself on the path to becoming the game’s villain. In the process, he also starts to suspect that there is something unusual going on within the game. (This novel contains graphic violence and language. Books don't have ratings, but, if they did, this book would be rated "M" for Mature)

The Bone Ships


R.J. Barker - 2019
    A prize beyond compare.For generations, the Hundred Isles have built their ships from the bones of ancient dragons to fight an endless war.The dragons disappeared, but the battles for supremacy persisted.Now the first dragon in centuries has been spotted in far-off waters, and both sides see a chance to shift the balance of power in their favour. Because whoever catches it will win not only glory, but the war.

The Horns of Ruin


Tim Akers - 2010
    Morgan, god of battle and champion of the Fraterdom, was assassinated by his jealous brother, Amon. Over time, the Cult of Morgan has been surpassed by other gods, his blessings ignored in favor of brighter technologies and more mechanical miracles. Now, Eva watches as her new family, her Cult, crumbles around her.When a series of kidnappings and murders makes it clear that someone is trying to hasten the death of the Cult of Morgan, Eva must seek out unexpected allies and unwelcome answers in the city of Ash. But will she be able to save the city from a growing conspiracy, one that reaches back to her childhood, even back to the murder of her god?

Time of the Twins


Margaret Weis - 1986
    Featuring the stunning art and design that graced the cover of the paperback edition, this new version is a follow-up to the release of the Dragonlance novels Chronicles trilogy in hardcover in 2003. It also continues the planned release of all of the core Weis & Hickman titles in trade hardcover, allowing fans and collectors alike the chance to obtain the entire set in hardcover.

The Kinder Poison


Natalie Mae - 2020
    But as a lowly Whisperer, her power to commune with animals means that her place is serving in the royal stables until the day her magic runs dry.All that changes when the ailing ruler invokes the Crossing: a death-defying race across the desert, in which the first of his heirs to finish—and take the life of a human sacrifice at the journey’s end—will ascend to the throne and be granted unparalleled abilities.With all of the kingdom abuzz, Zahru leaps at the chance to change her fate if just for a night by sneaking into the palace for a taste of the revelry. But the minor indiscretion turns into a deadly mistake when she gets caught up in a feud between the heirs and is forced to become the Crossing’s human sacrifice. Zahru is left with only one hope for survival: somehow figuring out how to overcome the most dangerous people in the world.

The Demon King


Cinda Williams Chima - 2009
    Reformed thief Han Alister will do almost anything to eke out a living for his family. The only thing of value he has is something he can't sell—the thick silver cuffs he's worn since birth. They're clearly magicked—as he grows, they grow, and he's never been able to get them off.One day, Han and his clan friend, Dancer, confront three young wizards setting fire to the sacred mountain of Hanalea. Han takes an amulet from Micah Bayar, son of the High Wizard, to keep him from using it against them. Soon Han learns that the amulet has an evil history—it once belonged to the Demon King, the wizard who nearly destroyed the world a millennium ago. With a magical piece that powerful at stake, Han knows that the Bayars will stop at nothing to get it back.Meanwhile, Raisa ana'Marianna, princess heir of the Fells, has her own battles to fight. She's just returned to court after three years of freedom in the mountains—riding, hunting, and working the famous clan markets. Raisa wants to be more than an ornament in a glittering cage. She aspires to be like Hanalea—the legendary warrior queen who killed the Demon King and saved the world. But her mother has other plans for her...The Seven Realms tremble when the lives of Hans and Raisa collide, fanning the flames of the smoldering war between clans and wizards.