Understanding Video Games: The Essential Introduction


Simon Egenfeldt-Nielsen - 2007
    This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence.Throughout the book, the authors ask readers to consider larger questions about the medium:what defines a video game? who plays games? why do we play games? how do games affect the player?Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping entertainment and society. A Companion Website (www.routledge.com/textbooks/978041597...) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study.

EarthBound (Legends of Localization #2)


Clyde Mandelin - 2016
    Get ready for hundreds of pages filled with surprising revelations, inside information, obscure trivia, and universal cosmic destruction. This legend of localization doesn’t stink!

Deadly Deceit


Don Lasseter - 2011
    Until their troubled son showed up with a need for cash--and a thirst for murder. . . Two Bodies David Legg was an obsessive control freak and an army deserter. After fathering an illegitimate child, he wooed and wed a trusting young woman--only to destroy his marriage with lies and infidelities. But his deceptions were far from over. . . A Savage Son In June of 1996, Jeannie and Brian were found shot to death, their bodies sitting next to each other on their living room loveseat. Jeannie's expensive ring and the couple's credit cards were missing. Meanwhile, David, the prime suspect, was living it up in Hawaii with his fifteen-year-old girlfriend, draining his dead parents' savings through ATMs. After a long and costly chase this remorseless killer faced a jury of his peers in 2000, and was locked behind bars for life. "True crime afficionados will savor this riveting read." --Publishers Weekly on Honeymoon with a Killer

Who'd be a copper?: Thirty years a frontline British cop


Jonathan Nicholas - 2015
     Who’d be a copper? follows Jonathan Nicholas in his transition from a long-haired world traveller to becoming one of ‘Thatcher’s army’ on the picket lines of the 1984 miner’s dispute and beyond. His first years in the police were often chaotic and difficult, and he was very nearly sacked for not prosecuting enough people. Working at the sharp end of inner-city policing for the entire thirty years, Jonathan saw how politics interfered with the job; from the massaging of crime figures to personal petty squabbles with senior officers. His last ten years were the oddest, from being the best cop in the force to repeatedly being told that he faced dismissal. This astonishing true story comes from deep in the heart of British inner-city policing and is a revealing insight into what life is really like for a police officer, amid increasing budget cuts, bizarre Home Office ideas and stifling political correctness. “I can write what I like, even if it brings the police service into disrepute, because I don’t work for them anymore!” says Jonathan Nicholas. Who’d be a copper? is a unique insight into modern policing that will appeal to fans of autobiographies, plus those interested in seeing what really happens behind the scenes of the UK police."I HAVE BOUGHT YOUR BOOK."  TW,  Sir Thomas Winsor, WS HMCIC"A WEALTH OF ANECDOTES. FASCINATING." John Donoghue, author of 'Police, Crime & 999'"AN ILLUMINATING ACCOUNT OF LIFE AS A FRONT LINE OFFICER IN BRITAIN'S POLICE, A SERVICE OFTEN STRETCHED FOR RESOURCES BUT MIRED IN RED TAPE AND POLITICAL CORRECTNESS."  Pat Condell, author of 'Freedom is My Religion'

Squaddie: A Soldier's Story


Steven McLaughlin - 2006
    It exposes the grim reality of everyday soldiering for the 'grunts on the ground'. After the tragic death of his brother, and in the dark days following 9/11, McLaughlin felt compelled to fulfil his lifelong ambition to serve in the army. He followed his late brother into the elite Royal Green Jackets and passed the arduous Combat Infantryman's Course at the age of 31. Thereafter, McLaughlin found himself submerged in a world of casual violence. Squaddie is a snapshot of infantry soldiering in the twenty-first century. It takes us into the heart of an ancient institution that is struggling to retain its tough traditions in a rapidly changing world. All of the fears and anxieties that the modern soldier carries as his burden are laid bare, as well as the occasional joys and triumphs that can make him feel like he is doing the best job in the world. This is an account of army life by someone who has been there and done it.

The Disappearance of Childhood


Neil Postman - 1982
    But now these divisions are eroding under the barrage of television, which turns the adult secrets of sex and violence into popular entertainment and pitches both news and advertising at the intellectual level of ten-year-olds.

The Gift: The Form and Reason for Exchange in Archaic Societies


Marcel Mauss - 1923
    The gift is a perfect example of what Mauss calls a total social phenomenon, since it involves legal, economic, moral, religious, aesthetic, and other dimensions. He sees the gift exchange as related to individuals and groups as much as to the objects themselves, and his analysis calls into question the social conventions and economic systems that had been taken for granted for so many years. In a modern translation, introduced by distinguished anthropologist Mary Douglas, The Gift is essential reading for students of social anthropology and sociology.

Seven Sins for a Life Worth Living


Roger Housden - 2005
    “The purpose of this book,” says Housden, “is to inspire you to lighten up and fall in love with the world and all that is in it.” Reading it is a pleasure indeed.“When you die,God and the angels will hold you accountablefor all the pleasures you were allowed in life that you denied yourself.”Roger Housden, author of the bestselling Ten Poems series, presents a joyously affirmative, warmly personal, and spiritually illuminating meditation on the virtues of opening ourselves up to pleasures like being foolish, not being perfect, and doing nothing useful, the pleasure of not knowing, and even (would you believe it?) the pleasure of being ordinary.

Game Wizards: The Epic Battle for Dungeons & Dragons


Jon Peterson - 2021
    In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies.Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the Satanic Panic accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D.With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Double or Nothing: How Two Friends Risked It All to Buy One of Las Vegas' Legendary Casinos


Tom Breitling - 2008
    He never saw a hundred dollar bill or The Godfather until he went to college.Poster comes from a family of oddsmakers who reach for the Doritos on football Sundays and scream for the point spread. He was whistling Sinatra and booking games at his Las Vegas high school.Their unlikely friendship began in college over an $8 veal parmigiana sandwich that led to a partnership in a hotel reservation business. Starting with a desk, a chair, a pillow, and a telephone, Tim and Tom grew a company that they sold during the dot.com boom for $105 million. This allows Tim to pursue his childhood dream of owning a casino and bringing back the glory days of Vegas.When Tim ups the odds and raises the limits to give gamblers the best game in town, a craps player nicknamed "Mr. Royalty," who's on one of the hottest winning streaks in history, heads for The Nugget. When he begins to take Tom and Tim for millions, the partnership is put to the test. But Tim refuses to back off on the odds or the high limits, telling his partner, "It's a ballsy proposition here. It's gonna be a roller coaster ride. But we don't have a public company to answer to. It's just you and me."When Mr. Royalty rolls twenty-two consecutive passes and rakes in a mountain of chips, he takes Tim and Tom to the brink. They must figure out a way to hold up The House.Just as they do, the roller coaster ride really gets rolling—and the ride becomes crazier than they'd ever imagined.

Psychology and Social Sanity


Hugo Münsterberg - 1914
    

Press Reset: Ruin and Recovery in the Video Game Industry


Jason Schreier - 2021
    In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

Blood Will Tell: A Shocking True Story of Marriage, Murder, and Fatal Family Secrets (St. Martin's True Crime Library)


Carlton Smith - 1996
    . .For twenty years, Ken and Kristine Fitzhugh and their two sons had lived lives of comfortable middle-class normality in the university town of Palo Alto, California. Then came the shocking news that Kristine Fitzhugh was dead, the victim of a terrible accident.... By the time the Palo Alto Police Department looked closer at the death of Kristine Fitzhugh, there could be only one conclusion. Someone had murdered Kristine in her own home, inflicting a series of horrific blows to the back of her head, and then cleaned up the mess to make it look like an accident. Who would do such a thing? Protesting his innocence, Kenneth Fitzhugh was arrested and tried for the murder of his wife. And as the case progressed, one by one, the hidden secrets of the Fitzhugh family came spilling out. . .

Propaganda and the Public Mind


Noam Chomsky - 1998
    Whether discussing the recent U.S. military escalation in Colombia, the bipartisan rollback of Social Security, the rise of for-profit HMOs, or growing inequality worldwide, Chomsky shows how ordinary citizens, if they work together, have the power to make meaningful change.Renowned interviewer David Barsamian showcases his unique access to Chomsky's thinking on a number of topics of contemporary and historical import. In an interview conducted after the important November 1999 "Battle in Seattle", Chomsky discusses prospects for building a movement to challenge corporate domination of the media, the environment, and even our private lives. Chomsky also engages in a discussion of his ideas on language and mind, making his important linguistic insights accessible to the lay reader.

One and Only: The Freedom of Having an Only Child, and the Joy of Being One


Lauren Sandler - 2013
    Journalist Lauren Sandler is an only child and the mother of one. After investigating what only children are really like and whether stopping at one child is an answer to reconciling motherhood and modernity, she learned a lot about herself—and a lot about our culture’s assumptions. She brings a passion and a laser-sharp intelligence to the subject that cuts through the anxiety, doubt, misinformation, and judgment about what it means to be an only child and what it means to have one. In this heartfelt work, Sandler legitimizes a conversation about the larger societal costs of having more than one. If parents no longer felt they had to have second children to keep from royally screwing up their first, would the majority of them still do it? And if the literature tells us that a child isn’t better off with a sibling than without one, and it’s not something parents truly want for themselves, then whom is this choice serving? One and Only examines these questions, exploring what the rise of the single-child family means for our economies, our environment, and our freedom. Through this journey, Sandler has quite possibly cracked the code of happiness, demonstrating that having just one may be the way to resolve our countless struggles with adulthood in the modern age.