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The Blacktongue Thief
Christopher Buehlman - 2021
His debt has driven him to lie in wait by the old forest road, planning to rob the next traveler that crosses his path.But today, Kinch Na Shannack has picked the wrong mark.Galva is a knight, a survivor of the brutal goblin wars, and handmaiden of the goddess of death. She is searching for her queen, missing since a distant northern city fell to giants.Unsuccessful in his robbery and lucky to escape with his life, Kinch now finds his fate entangled with Galva's. Common enemies and uncommon dangers force thief and knight on an epic journey where goblins hunger for human flesh, krakens hunt in dark waters, and honor is a luxury few can afford.
Deathless
Catherynne M. Valente - 2011
But Koschei has never before been seen through the eyes of Catherynne Valente, whose modernized and transformed take on the legend brings the action to modern times, spanning many of the great developments of Russian history in the twentieth century.Deathless, however, is no dry, historical tome: it lights up like fire as the young Marya Morevna transforms from a clever child of the revolution, to Koschei’s beautiful bride, to his eventual undoing. Along the way there are Stalinist house elves, magical quests, secrecy and bureaucracy, and games of lust and power. All told, Deathless is a collision of magical history and actual history, of revolution and mythology, of love and death, which will bring Russian myth back to life in a stunning new incarnation.
Pan's Labyrinth: The Labyrinth of the Faun
Guillermo del Toro - 2019
Fans of dark fairy-tales like The Hazel Wood and The Cruel Prince will relish this atmospheric and absorbing book based on Guillermo del Toro’s critically acclaimed movie.Oscar winning writer-director Guillermo del Toro and New York Times bestselling author Cornelia Funke have come together to transform del Toro’s hit movie Pan’s Labyrinth into an epic and dark fantasy novel for readers of all ages, complete with haunting illustrations and enchanting short stories that flesh out the folklore of this fascinating world.This spellbinding tale takes readers to a sinister, magical, and war-torn world filled with richly drawn characters like trickster fauns, murderous soldiers, child-eating monsters, courageous rebels, and a long-lost princess hoping to be reunited with her family.A brilliant collaboration between masterful storytellers that’s not to be missed.
The Child Thief
Brom - 2009
His eyes are sparkling gold, and when he graces you with his smile you are his friend for life, but his promised land is not Neverland. Fourteen-year-old Nick would have been murdered by the drug dealers preying on his family had Peter not saved him. Now the irresistibly charismatic wild boy wants Nick to follow him to a secret place of great adventure, where magic is alive and you never grow old. Even though he is wary of Peter's crazy talk of faeries and monsters, Nick agrees. After all, New York City is no longer safe for him, and what more could he possibly lose?There is always more to lose.Accompanying Peter to a gray and ravished island that was once a lush, enchanted paradise, Nick finds himself unwittingly recruited for a war that has raged for centuries—one where he must learn to fight or die among the "Devils," Peter's savage tribe of lost and stolen children.There, Peter's dark past is revealed: left to wolves as an infant, despised and hunted, Peter moves restlessly between the worlds of faerie and man. The Child Thief is a leader of bloodthirsty children, a brave friend, and a creature driven to do whatever he must to stop the "Flesh-eaters" and save the last, wild magic in this dying land.
The Blade Itself
Joe Abercrombie - 2006
Caught in one feud too many, he’s on the verge of becoming a dead barbarian – leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies. Nobleman Captain Jezal dan Luthar, dashing officer, and paragon of selfishness, has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules. Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it. Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glokta a whole lot more difficult. Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood.
Tales of the Cthulhu Mythos
Jim TurnerFritz Leiber - 1990
His chilling mythology established a gateway between the known universe and an ancient dimension of otherworldly terror, whose unspeakable denizens and monstrous landscapes - dread Cthulhu, Yog-Sothoth, the Plateau of Leng, the Mountains of Madness - have earned him a permanent place in the history of the macabre.In Tales of the Cthulhu Mythos, a pantheon of horror and fantasy's finest authors pay tribute to the master of the macabre with a collection of original stories set in the fearsome Lovecraft tradition.Contents:- Iä! Iä! Cthulhu Fhtagn! (1990) by Jim Turner [as by James Turner] - The Call of Cthulhu (1928) by H.P. Lovecraft- The Return of the Sorcerer (1931) by Clark Ashton Smith- Ubbo-Sathla (1933) by Clark Ashton Smith- The Black Stone (1931) by Robert E. Howard- The Hounds of Tindalos (1929) by Frank Belknap Long- The Space-Eaters (1928) by Frank Belknap Long- The Dweller in Darkness (1944) by August Derleth- Beyond the Threshold (1941) by August Derleth- The Shambler from the Stars (1935) by Robert Bloch- The Haunter of the Dark (1936) by H.P. Lovecraft- The Shadow from the Steeple (1950) by Robert Bloch- Notebook Found in a Deserted House (1951) by Robert Bloch- The Salem Horror (1937) by Henry Kuttner- The Terror from the Depths (1976) by Fritz Leiber- Rising with Surtsey (1971) by Brian Lumley- Cold Print (1969) by Ramsey Campbell- The Return of the Lloigor (1969) by Colin Wilson- My Boat (1976) by Joanna Russ- Sticks (1974) by Karl Edward Wagner- The Freshman (1979) by Philip José Farmer- Jerusalem's Lot (1978) by Stephen King- Discovery of the Ghooric Zone (1977) by Richard A. LupoffCover illustration by John Jude Palencar
God of War: The Official Novelization
J.M. Barlog - 2018
It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew.
Unknown Armies
Greg Stolze - 1999
Completely reorganized, largely rewritten, and jam-packed with new art, the second edition of Unknown Armies isn't just better. It kicks metaphysical ass! We've remixed the book based on the level of campaign you want to play: Street, Global, or Cosmic. At street level, you're outsiders to the secret world of magick, ordinary people entering a land of mystery and peril. At global level, you're mojo-wielding cabalists in the occult underground, pursuing your arcane agendas and plotting against your rivals. At cosmic level, you're in tune with the cosmos itself, fighting to shape the next incarnation of reality. Background material is divided up as well, so new players in a street-level campaign only read what the GM wants them to know. But the beats don't stop there: Much more information for new players, to get them into the mindset of the game and help them make better characters and stronger campaigns. * New character-creation options, including Trigger Events, Paradigm Skills, and power levels scaled to match the level of campaign you're playing. * Numerous rules tweaks, including a new initiative system, Fuzzy Logic skill checks, player-directed combat modifiers, amped-up martial arts rules, a new experience system, and more, all dedicated to upgrading UA's innovative percentile system into a lean and precise tool for fast play and player empowerment. * More magick for non-adepts: Authentic Thaumaturgy, new rituals and artifacts, and revised versions of Proxy Magick and Tilts allow the freewheeling use of symbolic, sympathetic magick by anyone with the will to make it happen. * Twelve schools of magick (up from seven in UA1) for obsessed adepts, including revised versions of published schools (Bibliomancy, Personamancy, and Urbanomancy) and two new schools (Videomancy and Narcotic Alchemy). * Fourteen avatars (up from eight in UA1) for archetypalists, including revised versions of published avatars (The Messenger, The Mother, The Mystic Hermaphrodite, and the True King) and two new avatars (The MVP and The Warrior). * More resources for the GM, including specific guidance on combat, wounds, skill checks, campaign building, and other critical issues. * New cover art and design, new interior art and design, and a hardcover binding to keep this game in line.
Johannes Cabal the Necromancer
Jonathan L. Howard - 2009
Johannes Cabal, a brilliant scientist and notorious snob, is single-mindedly obsessed in heart and soul with raising the dead. Well, perhaps not "soul" . . . He hastily sold his years ago in order to learn the laws of necromancy. But now, tormented by a dark secret, he travels to the fiery pits of Hell to retrieve it. Satan, who is incredibly bored these days, proposes a little wager: Johannes has one year to persuade one hundred people to sign over their souls or he will be damned forever. To make the bet even more interesting, Satan throws in that diabolical engine of deceit, seduction, and corruption known as a "traveling circus" to aid in the evil bidding. What better place exists to rob poor sad saps of their souls than the traveling carnivals historically run by hucksters and legendary con men? With little time to lose, Johannes raises a motley crew from the dead and enlists his brother, Horst, a charismatic vampire (an unfortunate side effect of Johannes's early experiments with necromancy), to be the carnival's barker. On the road through the pastoral English countryside, this team of reprobates wields their black magic with masterful ease, resulting in mayhem at every turn. Johannes may have the moral conscience of anthrax, but are his tricks sinful enough to beat the Devil at his own game? You'll never guess, and that's a promise! Brilliantly written and wickedly funny, "Johannes Cabal the Necromancer" combines the chills and thrills of old-fashioned gothic tales like "The Legend of Sleepy Hollow," the mischievous humor of "Wicked," and the sophisticated charms of" Jonathan Strange &Mr. Norrell "and spins the Faustian legend into a fresh, irreverent, and irresistible new adventure.
The Way of Kings, Part 1
Brandon Sanderson - 2010
Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars are fought for them, and won by them.One such war is about to swallow up a soldier, a brightlord and a young woman scholar.Widely acclaimed for his work completing Robert Jordan’s Wheel of Time saga, Brandon Sanderson now begins a grand cycle of his own, one every bit as ambitious and immersive.
Malice
John Gwynne - 2012
He yearns to wield his sword and spear to protect his king’s realm. But that day will come all too soon. Only when he loses those he loves will he learn the true price of courage. The Banished Lands has a violent past where armies of men and giants clashed shields in battle, the earth running dark with their heartsblood. Although the giant-clans were broken in ages past, their ruined fortresses still scar the land. But now giants stir anew, the very stones weep blood and there are sightings of giant wyrms. Those who can still read the signs see a threat far greater than the ancient wars. Sorrow will darken the world, as angels and demons make it their battlefield. Then there will be a war to end all wars. High King Aquilus summons his fellow kings to council, seeking an alliance in this time of need. Some are skeptical, fighting their own border skirmishes against pirates and giants. But prophesy indicates darkness and light will demand two champions, the Black Sun and the Bright Star. They would be wise to seek out both, for if the Black Sun gains ascendancy, mankind’s hopes and dreams will fall to dust.
The Complete Sherlock Holmes
Arthur Conan Doyle - 1894
Volume 2. Introduction / by Loren D. Estleman --The hound of the Baskervilles --The valley of fear --His last bow : The adventure of Wisteria Lodge : The singular experience of Mr. John Scott Eccles ; The tiger of San Pedro ; The adventure of the cardboard box ; The adventure of the red circle ; The adventure of the Bruce-Partington plans ; The adventure of the dying detective ; The disappearance of Lady Frances Carfax ; The adventure of the devil's foot ; His last bow --The case-book of Sherlock Holmes : The adventure of the illustrious client ; The adventure of the blanched soldier ; The adventure of the Mazarin stone ; The adventure of the three gables ; The adventure of the Sussex vampire ; The adventure of the three Garridebs ; The problem of Thor Bridge ; The adventure of the creeping man ; The adventure of the lion's mane ; The adventure of the veiled lodger ; The adventure of Shoscombe old place ; The adventure of the retired colourman.
Perfect People
Peter James - 2011
Mankind is facing its greatest challenge: obsolescence.Longlisted for the 2012 Wellcome Trust Book Prize.
Unnatural Creatures
Neil GaimanGahan Wilson - 2013
Nesbit, Diana Wynne Jones, Gahan Wilson, and other literary luminaries. Sales of Unnatural Creatures benefit 826DC, a nonprofit organization dedicated to supporting students in their creative and expository writing, and to helping teachers inspire their students to write.
The Devil's Pay
Dave Gross - 2013
Sam and the Devil Dogs may be relaxing in Tarna, but it’s not by choice—they’d rather be employed than resting up. When a dangerous job offer comes from “the old man,” Sam takes the Devil Dogs and their newest recruit, Dawson, on a perilous hunt to capture an unidentified warjack before their rival Steelheads or the horrific Cryx make a claim on the never-before-seen technology.Whether their mission will be worth the risk remains to be seen, but one thing is clear: Sam and the Devil Dogs will do whatever it takes to bring home The Devil’s Pay.