Where's Waldo? The Ultimate Travel Collection
Martin Handford - 2008
Where's Waldo? The Ultimate Travel Collection
Brain Quest Workbook: 3rd Grade
Janet A. Meyer - 2008
Each page is jam packed with hands-on activities and games covering spelling and vocabulary, reading comprehension, parts of speech, odds and evens, multiplication tables, and much, much more—with friendly illustrations throughout. Aligned with Common Core State Standards and expertly vetted by award-winning teachers, this workbook is designed to appeal to kids’ natural curiosity, with interactive layouts and easy-to-follow explanations that take the intimidation out of learning. Plus, it’s written to help parents follow along and explain key concepts for homework help! With colorful stickers, a fold-out poster, award certificate, and Brain Quest Mini Decks in the backAlso available: Summer Brain Quest Workbooks (Pre-K & K through Grades 5 & 6) and Brain Quest Decks (Pre-K through Grade 7).
How to Behave and Why
Munro Leaf - 2002
First published in 1946, Munro Leaf's How To Behave And Why gives touchingly sincere yet gently funny lessons in Honesty, Fairness, Strength, and Wisdom. Originally intended for the very young, but with meaning for us all, How To Behave and Why is a true classic, charmingly illustrated with childlike drawings, and with a timeless message. It is a sure guide for teaching children (and adults) how to behave.
Botanicum
Katie Scott - 2016
With artwork from Katie Scott of Animalium fame, Botanicum gives readers the experience of a fascinating exhibition from the pages of a beautiful book. From perennials to bulbs to tropical exotica, Botanicum is a wonderful feast of botanical knowledge complete with superb cross sections of how plants work.
Guinness World Records 2015 Gamer's Edition
Guinness World Records - 2014
With all-new design and photography, the fresh-looking 2015 edition is packed full of news and views about the most up-to-date achievements and developments in gaming. It offers the most dazzling images from this year's top titles, along with fascinating facts, figures and features on the games and characters you love – from Minecraft to the world-beating Grand Theft Auto V, from thrilling new games to all-time classics. The latest edition includes gameplay tips and hints, interviews and features exploring gaming from different perspectives, and quotes from leading figures in the industry. Find out about the biggest-selling games, the highest scores, and the world's most amazing gamers. Read about the latest hardware developments in the battle of the eight-generation consoles, and explore the most exciting news stories across all the major gaming genres.
The Very First Christmas
Paul L. Maier - 1998
Christopher learns the Real Christmas story when he asks his mom to tell him only true stories.
The Magic Escapes
Tony Abbott - 2001
into the real world. As Eric and his friends venture beyond the jeweled door and down the dark stairway, they enter a whole new chapter in their Droon adventures. They enter the "Upper World" -- our world. In this exciting special edition, for the first time ever, the magical world of Droon is expanding into the real world. Wizards, goblins, and all kinds of magical mischief are in store -- and this time, it's not just a wonder of Droon. It's a reality.
The Lego Movie: Calling All Master Builders! (DK Readers L1)
Helen Murray - 2013
Who are the Master Builders? Do they have what it takes to stop an evil LEGO(R) tyrant from ending the LEGO world? This all-new Level 1 reader from DK's levelled reading program follows the adventures of "The LEGO(R) Movie," assembling in February 2014.DK Readers are a multi-level reading program guaranteed to capture a child's interest while developing reading skills and general knowledge -- compatible with the framework for teaching literacy.
The Magic School Bus Gets Programmed
Nancy White - 1999
A book about computers, from the animated television series on the Learning Channel.
The Sword in the Stone (Little Golden Book)
Carl Memling - 1963
Baby Play: 100 Fun-Filled Activities to Maximize Your Baby's Potential
Wendy S. Masi - 2001
From the first month home through the twelfth, BABY PLAY offers doctor-approved, age-appropriate activities that stimulate discovery, begin communication, and nurture parental bonding.Developed in close consultation with the play experts at Gymboree Play & Music, the book contains an introduction that explains the value of "play with a purpose," information on how babies learn, and tips outlining what a parent can do to help their little on get off to a good start.The book also includes a glossary of key terms in child development, beneficial to any new parent, as well as detailed information on how parents can identify development skills as they emerge in their baby. From stretching exercises to puppet games, BABY PLAY encourages learning during that first critical year of life.Look at what this book offers:Includes over 100 activities for babies 0-12 months.Organized by appropriateness for each month of life.Includes wide variety of play activities, from ball rolling to imitative play.Developed in consultation with the play experts at Gymboree.Contains a useful glossary of key terms in child development.