The Iron Throne


Simon Hawke - 1995
    In the chaos after Deismaar, Roele founded an empire that would span the continent and last a millennium.

Superman H'el On Earth Preview Book


Scott Lobdell
    He grew up on Earth convinced he was the last of his kind. He was wrong. Superman, Supergirl, and the half-Kryptonian, half-human clone Superboy must now face their biggest threat: H'El on Earth.

The Art of the Matter


Frederick Forsyth - 2001
    

Princes of the Apocalypse


John-Paul Balmet - 2015
    Are these events all some bizarre coincidence, or is there a deeper reason behind them?Working through its prophets, the Elder Elemental Eye has emerged to spread chaos across the Forgotten Realms. How will the adventurers prevent absolute devastation?A Dungeons & Dragons adventure for characters of levels 1-15

X-Men: Battle of the Atom #1


Brian Michael Bendis - 2013
    This is so dire that X-Men come from the future with a message: the All-New X-Men must return to the past!

The Rise of Tiamat


Alexander Winter - 2014
    The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.

X-Men: Iceman


J.M. DeMatteis - 2012
    Family issues, alien beings, miniature time machines, and a struggle against the deadly and enigmatic being known as Oblivion all play a part in this story that illustrates just how powerful a force of nature Iceman can be on his own!COLLECTING: ICEMAN (1984) 1-4, material from BIZARRE ADVENTURES 27

Kodansha Comics Digital Sampler Unreal


Various - 2013
    6, Sankarea, and Until The Full Moon.

Adventurer's Vault


Logan Bonner - 2008
    Whether you're a player looking for a new piece of equipment or a Dungeon Master stocking a dragon's hoard, this book has exactly what you need.The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.

Destiny Rising


M.D. Cooper - 2015
    It is re-structured, re-edited, and contains over 100 pages of new content, including a new opening to the series.The Sol Space Federation has stood for a over thousand years, controlling every world within Sol's heliopause.Lieutenant Colonel Tanis Richards has given her life for the Terran Space Force time and time again. But now, deep within the hollowed out core of the Toro asteroid, the military has asked too much.Commander Joseph Evens has flown starfighters in the deep black for years, but when he is sent on a mission to blockade a federation member's capital world, he wonders what he has put his faith in.The Sol Space Federation has bound the worlds and habitats of the Sol System together since the end of the second Solar War, but that was long ago, and the old alliances, which were forged with the Phobos Accords, are now all but forgotten.Beyond Sol's heliopause, the Future Generation Terraformers create new worlds for humanity to spread to, and back home, the Generation Ship Service commissions great colony ships to reach those worlds.One such ship is the GSS Intrepid, and it is on this ship that Joseph and Tanis meet after deciding that they wish to leave humanity's home system and see what future there is amongst the stars.They may have picked the wrong ship. From eco-terrorists, to rival colony ships, to corporations and governments. No one wants the Intrepid to ever leave the Sol System. It will fall to Tanis and Joe to save the Intrepid and earn their place on its roster in their struggle to get outsystem.M. D. Cooper is a New York Times bestselling author who has envisioned a rich future for humanity, one where planet-sized megastructures house trillions of humans, but traveling between the stars still takes decades, or even centuries.

Selected Short Stories


Roald Dahl - 2012
    Whether fictionalizing his dramatic exploits as a Royal Air Force pilot during World War II or concocting the ingeniously plotted fables that were dramatized on television as Tales of the Unexpected, Dahl was brilliant at provoking in his readers the overwhelming desire to know what happens next—and at satisfying that desire in ways that feel both surprising and inevitable.In this collection:-A Fine Son-Death of an Old Man-Parson’s Pleasure-Poison-The Hitch-Hiker-The Wish-Mrs. Bixby and the Colonel’s Coat-Dip in the Pool-The Landlady-Skin-Lamb to the Slaughter-Man from the South-The Way Up to Heavan-The Umbrella Man-Taste-The Swan-William and MaryFilled with devilish plot twists, his tales display a tantalizing blend of macabre humor and the absurdly grotesque. Dahl’s creations amuse and shock us in equal measure, gleefully reminding us of what might lurk beneath the surface of the ordinary.

Shadowrun: Doc Wagon 19


Jennifer Brozek - 2015
    Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death’s door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random? Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.

The Devine Adoratrice


Graham McNeill - 2014
    But traitors within the Sacristans have other ideas and a shocking act of betrayal sets the stage for one of the bloodiest battles of the Horus Heresy…This story is a prequel to Graham McNeill’s epic Horus Heresy novel Vengeful Spirit, and first appear in The Imperial Truth.

Dungeon Master for Dummies


Bill Slavicsek - 2006
    It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Catwoman #0


Ann Nocenti - 2012
    Exploring a period in Selina Kyle’s life where she tried to walk the straight and narrow—and uncovers secrets that changes everything you thought you knew about the character!