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Advanced PHP Programming
George Schlossnagle - 2004
The rapid maturation of PHP has created a skeptical population of users from more traditional enterprise languages who question the readiness and ability of PHP to scale, as well as a large population of PHP developers without formal computer science backgrounds who have learned through the hands-on experimentation while developing small and midsize applications in PHP. While there are many books on learning PHP and developing small applications with it, there is a serious lack of information on scaling PHP for large-scale, business-critical systems. Schlossnagle's Advanced PHP Programming fills that void, demonstrating that PHP is ready for enterprise Web applications by showing the reader how to develop PHP-based applications for maximum performance, stability, and extensibility.
Concrete Mathematics: A Foundation for Computer Science
Ronald L. Graham - 1988
"More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems."
The Implementation (TCP/IP Illustrated, Volume 2)
Gary R. Wright - 1995
"TCP/IP Illustrated, Volume 2" contains a thorough explanation of how TCP/IP protocols are implemented. There isn't a more practical or up-to-date bookothis volume is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release, the foundation for TCP/IP implementations run daily on hundreds of thousands of systems worldwide. Combining 500 illustrations with 15,000 lines of real, working code, "TCP/IP Illustrated, Volume 2" uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite, and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers, and many other topics. Comprehensive in scope, based on a working standard, and thoroughly illustrated, this book is an indispensable resource for anyone working with TCP/IP.
An Introduction to Functional Programming Through Lambda Calculus
Greg Michaelson - 1989
This well-respected text offers an accessible introduction to functional programming concepts and techniques for students of mathematics and computer science. The treatment is as nontechnical as possible, and it assumes no prior knowledge of mathematics or functional programming. Cogent examples illuminate the central ideas, and numerous exercises appear throughout the text, offering reinforcement of key concepts. All problems feature complete solutions.
Compilers: Principles, Techniques, and Tools
Alfred V. Aho - 1986
The authors present updated coverage of compilers based on research and techniques that have been developed in the field over the past few years. The book provides a thorough introduction to compiler design and covers topics such as context-free grammars, fine state machines, and syntax-directed translation.
The New Turing Omnibus: 66 Excursions In Computer Science
A.K. Dewdney - 1989
K. Dewdney's The Turing Omnibus.Updated and expanded, The Turing Omnibus offers 66 concise, brilliantly written articles on the major points of interest in computer science theory, technology, and applications. New for this tour: updated information on algorithms, detecting primes, noncomputable functions, and self-replicating computers--plus completely new sections on the Mandelbrot set, genetic algorithms, the Newton-Raphson Method, neural networks that learn, DOS systems for personal computers, and computer viruses.Contents:1 Algorithms 2 Finite Automata 3 Systems of Logic 4 Simulation 5 Godel's Theorem 6 Game Trees 7 The Chomsky Hierarchy 8 Random Numbers 9 Mathematical Research 10 Program Correctness 11 Search Trees 12 Error-Corecting Codes 13 Boolean Logic 14 Regular Languages 15 Time and Space Complexity 16 Genetic Algorithms 17 The Random Access Machine 18 Spline Curves 19 Computer Vision 20 Karnaugh Maps 21 The Newton-Raphson Method 22 Minimum Spanning Trees 23 Generative Grammars 24 Recursion 25 Fast Multiplication 26 Nondeterminism 27 Perceptrons 28 Encoders and Multiplexers 29 CAT Scanning 30 The Partition Problem 31 Turing Machines 32 The Fast Fourier Transform 33 Analog Computing 34 Satisfiability 35 Sequential Sorting 36 Neural Networks That Learn 37 Public Key Cryptography 38 Sequential Cirucits 39 Noncomputerable Functions 40 Heaps and Merges 41 NP-Completeness 42 Number Systems for Computing 43 Storage by Hashing 44 Cellular Automata 45 Cook's Theorem 46 Self-Replicating Computers 47 Storing Images 48 The SCRAM 49 Shannon's Theory 50 Detecting Primes 51 Universal Turing Machines 52 Text Compression 53 Disk Operating Systems 54 NP-Complete Problems 55 Iteration and Recursion 56 VLSI Computers 57 Linear Programming 58 Predicate Calculus 59 The Halting Problem 60 Computer Viruses 61 Searching Strings 62 Parallel Computing 63 The Word Problem 64 Logic Programming 65 Relational Data Bases 66 Church's Thesis
Head First C#
Andrew Stellman - 2007
Built for your brain, this book covers C# 3.0 and Visual Studio 2008, and teaches everything from language fundamentals to advanced topics including garbage collection, extension methods, and double-buffered animation. You'll also master C#'s hottest and newest syntax, LINQ, for querying SQL databases, .NET collections, and XML documents. By the time you're through, you'll be a proficient C# programmer, designing and coding large-scale applications. Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. This remarkably engaging book will have you going from zero to 60 with C# in no time flat.
Getting Real: The Smarter, Faster, Easier Way to Build a Web Application
37 Signals - 2006
At under 200 pages it's quick reading too. Makes a great airplane book.
On LISP: Advanced Techniques for Common LISP
Paul Graham - 1993
On Lisp explains the reasons behind Lisp's growing popularity as a mainstream programming language. On Lisp is a comprehensive study of advanced Lisp techniques, with bottom-up programming as the unifying theme. It gives the first complete description of macros and macro applications. The book also covers important subjects related to bottom-up programming, including functional programming, rapid prototyping, interactive development, and embedded languages. The final chapter takes a deeper look at object-oriented programming than previous Lisp books, showing the step-by-step construction of a working model of the Common Lisp Object System (CLOS). As well as an indispensable reference, On Lisp is a source of software. Its examples form a library of functions and macros that readers will be able to use in their own Lisp programs.
Algorithms Plus Data Structures Equals Programs (Prentice-Hall series in automatic computation)
Niklaus Wirth - 1975
Large-Scale C++ Software Design
John S. Lakos - 1996
It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of the C++ programming language. In this book, Lakos explains the process of decomposing large systems into physical (not inheritance) hierarchies of smaller, more manageable components. Such systems with their acyclic physical dependencies are fundamentally easier and more economical to maintain, test, and reuse than tightly interdependent systems. In addition to explaining the motivation for following good physical as well as logical design practices, Lakos provides you with a catalog of specific techniques designed to eliminate cyclic, compile-time, and link-time (physical) dependencies. He then extends these concepts from large to very large systems. The book concludes with a comprehensive top-down approach to the logical design of individual components. Appendices include a valuable design pattern Protocol Hierarchy designed to avoid fat inte
Open Sources
Chris DiBona - 1999
Open Source has grabbed the computer industry's attention. Netscape has opened the source code to Mozilla; IBM supports Apache; major database vendors haved ported their products to Linux. As enterprises realize the power of the open-source development model, Open Source is becoming a viable mainstream alternative to commercial software.Now in Open Sources, leaders of Open Source come together for the first time to discuss the new vision of the software industry they have created. The essays in this volume offer insight into how the Open Source movement works, why it succeeds, and where it is going.For programmers who have labored on open-source projects, Open Sources is the new gospel: a powerful vision from the movement's spiritual leaders. For businesses integrating open-source software into their enterprise, Open Sources reveals the mysteries of how open development builds better software, and how businesses can leverage freely available software for a competitive business advantage.The contributors here have been the leaders in the open-source arena:Brian Behlendorf (Apache) Kirk McKusick (Berkeley Unix) Tim O'Reilly (Publisher, O'Reilly & Associates) Bruce Perens (Debian Project, Open Source Initiative) Tom Paquin and Jim Hamerly (mozilla.org, Netscape) Eric Raymond (Open Source Initiative) Richard Stallman (GNU, Free Software Foundation, Emacs) Michael Tiemann (Cygnus Solutions) Linus Torvalds (Linux) Paul Vixie (Bind) Larry Wall (Perl) This book explains why the majority of the Internet's servers use open- source technologies for everything from the operating system to Web serving and email. Key technology products developed with open-source software have overtaken and surpassed the commercial efforts of billion dollar companies like Microsoft and IBM to dominate software markets. Learn the inside story of what led Netscape to decide to release its source code using the open-source mode. Learn how Cygnus Solutions builds the world's best compilers by sharing the source code. Learn why venture capitalists are eagerly watching Red Hat Software, a company that gives its key product -- Linux -- away.For the first time in print, this book presents the story of the open- source phenomenon told by the people who created this movement.Open Sources will bring you into the world of free software and show you the revolution.
Building Cloud Apps with Microsoft Azure: Best Practices for DevOps, Data Storage, High Availability, and More (Developer Reference)
Scott Guthrie - 2014
The patterns apply to the development process as well as to architecture and coding practices. The content is based on a presentation developed by Scott Guthrie and delivered by him at the Norwegian Developers Conference (NDC) in June of 2013 (part 1, part 2), and at Microsoft Tech Ed Australia in September 2013 (part 1, part 2). Many others updated and augmented the content while transitioning it from video to written form. Who should read this book Developers who are curious about developing for the cloud, are considering a move to the cloud, or are new to cloud development will find here a concise overview of the most important concepts and practices they need to know. The concepts are illustrated with concrete examples, and each chapter includes links to other resources that provide more in-depth information. The examples and the links to additional resources are for Microsoft frameworks and services, but the principles illustrated apply to other web development frameworks and cloud environments as well. Developers who are already developing for the cloud may find ideas here that will help make them more successful. Each chapter in the series can be read independently, so you can pick and choose topics that you're interested in. Anyone who watched Scott Guthrie's "Building Real World Cloud Apps with Windows Azure" presentation and wants more details and updated information will find that here. Assumptions This ebook expects that you have experience developing web applications by using Visual Studio and ASP.NET. Familiarity with C# would be helpful in places.
Dive Into Python 3
Mark Pilgrim - 2009
As in the original book, Dive Into Python, each chapter starts with a real, complete code sample, proceeds to pick it apart and explain the pieces, and then puts it all back together in a summary at the end.This book includes:Example programs completely rewritten to illustrate powerful new concepts now available in Python 3: sets, iterators, generators, closures, comprehensions, and much more A detailed case study of porting a major library from Python 2 to Python 3 A comprehensive appendix of all the syntactic and semantic changes in Python 3 This is the perfect resource for you if you need to port applications to Python 3, or if you like to jump into languages fast and get going right away.
Effective C++: 55 Specific Ways to Improve Your Programs and Designs
Scott Meyers - 1991
But the state-of-the-art has moved forward dramatically since Meyers last updated this book in 1997. (For instance, there s now STL. Design patterns. Even new functionality being added through TR1 and Boost.) So Meyers has done a top-to-bottom rewrite, identifying the 55 most valuable techniques you need now to be exceptionally effective with C++. Over half of this edition s content is new. Templates broadly impact C++ development, and you ll find them everywhere. There s extensive coverage of multithreaded systems. There s an entirely new chapter on resource management. You ll find substantial new coverage of exceptions. Much is gained, but nothing s lost: You ll find the same depth of practical insight that first made Effective C++ a classic all those years ago. Bill Camarda, from the July 2005 href="http://www.barnesandnoble.com/newslet... Only