Book picks similar to
Called to Darkness by Richard Lee Byers
pathfinder
fantasy
pathfinder-tales
fiction
Wulfrik
C.L. Werner - 2010
Cursed by the Ruinous Powers, the champion must travel across the Old World and seek prizes to appease the forces of Chaos. But now dark forces plot against Wulfrik, and he must discover the enemy within or else his soul will be lost to the Dark Gods forever.
Pathfinder, Volume 1: Dark Waters Rising
Jim ZubDave Dorman - 2013
The scattered goblin tribes of Varisia are unifying in ways no one has ever seen before. At the heart of this strange evolution is an ancient force of evil looking to establish itself anew in the world of Golarion!Paizo's award-winning fantasy world, fiction line, and tabletop RPG is now the ultimate fantasy comic! With an action-packed story written by Jim Zub (Street Fighter Legends, Skullkickers) and incredibly detailed artwork by newcomer Andrew Huerta, this first volume introduces readers to a richly envisioned fantasy world filled with compelling characters and impressive sights.This collection features:- Issues 1-6 of the hit series by Jim Zub and Andrew Huerta- The exclusive, never-before printed tale, "The Last Mosswood Goblin," by Jim Zub and Ivan Anaya- All 31 beautiful covers by Matteo Scalera, Lucio Parrillo, Erik Jones, Tyler Walpole & Dave Dorman- An introduction by Paizo Publisher Erik Mona- 42 pages of encounters, characters, and world detail for the Pathfinder RPG- An all-new, removable poster-map of the region explored in the comicAnd more!
The Alton Gift
Marion Zimmer Bradley - 2007
The long-awaited continuation to the popular science fiction saga is the story of Darkover's ruling class, the comyn, and their struggles to reclaim their realm from the devastating effects of the Terran Federation.
The City of Towers
Keith Baker - 2005
Author Keith Baker's proposal for the exciting world of Eberron was chosen from 11,000 submissions, and he is the co-author of the Eberron Campaign Setting, the RPG product that launched the setting. The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games. AUTHOR BIO: Keith Baker is a freelance writer and game designer. In 2003 his proposal for the world of Eberron was selected as the winner in the Wizards of the Coast fantasy setting search.
Magic: The Gathering: Artifacts: Cycle I
Jeff Grubb - 2009
But amid this civilization, a shadow took root, one that would stretch its arms across space and time. Amid this ancient civilization's advances, the hideous evil of Phyrexia was born.Years later, a conflict between the brothers Urza and Mishra over the supremacy on the continent of Terisiaire escalates with the discovery of an ancient artifact, a remnant of the Thran, but with it comes the peril that befell them. The classic origin story of planeswalker Urza sets the stage for the new age of Magic. This single volume represents two of the most popular Magic stories.Contents: The Brothers' War [Artifacts Cycle • 1] [Magic: The Gathering • 4] (1998) / novel by Jeff Grubb: Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies. The Thran [Magic: The Gathering • 11] (1999) / novel by J. Robert King: Before the Brothers' War. Before the five colors of magic. Before history itself, the plane of Dominaira was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time.
Star Wars: Classic Trilogy
Ryder Windham
Become entranced with the basic struggle of good vs. evil as you travel to a galaxy far, far away.
Conan the Champion
John Maddox Roberts - 1987
Soon the mighty barbarian is enmeshed in a war with two kings, who want Alcuina's lands, and the evil wizard Iilma, who plots to rule the entire northland and has his own foul designs on the queen's body. From the blood-drenched snows of the Brythunian forests to the sorcerous Shifting Lands the battles rage. The dead rise to slay, and victory can only come from Conan the Champion.
More Leaves from the Inn of the Last Home
Margaret Weis - 2000
To celebrate the coming of a new age to Krynn, we have devised a menu of succulent dishes we hope you wil lenjoy. Take a seat in your favorite booth. Order a mug of your favorite beverage. Meet new friends and share past times with old ones. Here are songs for the singing and good food for the eating. Your proprietors, Caramon and Tika Majere Inside this volume you will find articles on many subjects, including: Que-Shue divination practices Lord Gunthar's Last Will and Testament Fashions of Krynn And as always, music, recipes, kender sayings, and much more.
The Reality Dysfunction Part 2: Expansion
Peter F. Hamilton - 1996
Reprint.
Riders of the Dead
Dan Abnett - 2003
All that stands between the gateway to hell and the civilised world is the city of Kislev. Two brothers in arms find their destinies thrown into turmoil as their fight against the hordes of Chaos tears them apart.
The Empyrean Odyssey
Thomas M. Reid - 2011
But before she can complete a mission in that besieged city, Aliisza finds herself in the one place a demon would never want to go, no matter how sure she is of her wits and cunning: the very heart of Celestia. But Aliisza soon discovers that being held captive in Celestia is just a distraction for a far deeper and more deadly scheme. One that threatens all of the Forgotten Realms® world. One that, as much as she hates to admit it, the angels of Celestia really should know about. But how is she going to convince the angels that she, a demon, could have more in mind than destruction?The Empyrean Odyssey features the return of popular characters Alissza and Kaanyr Vhok, from Thomas Reid’s Insurrection, the first book in The New York Times bestselling series R.A. Salvatore’s The War of the Spider Queen. Forgotten Realms fans won’t want to miss the truly Realms-shaking events of this epic tale of two fiends struggling to escape the heart of a deeply troubled Celestia.
The Infinity Concerto
Greg Bear - 1984
It is a gateway to another world - a gate that will lock behind you as you pass, barring you from the Earth forever. Resist at all cost. For it is a world of great danger and great beauty - and it is not good to be human in the Realm of the Sidhe.
Sisterhood of Dune
Brian Herbert - 2012
Great changes are brewing that will shape and twist all of humankind. The war hero Vorian Atreides has turned his back on politics and Salusa Secundus. The descendants of Abulurd Harkonnen Griffen and Valya have sworn vengeance against Vor, blaming him for the downfall of their fortunes. Raquella Berto-Anirul has formed the Bene Gesserit School on the jungle planet Rossak as the first Reverend Mother. The descendants of Aurelius Venport and Norma Cenva have built Venport Holdings, using mutated, spice-saturated Navigators who fly precursors of Heighliners. Gilbertus Albans, the ward of the hated Erasmus, is teaching humans to become Mentats…and hiding an unbelievable secret. The Butlerian movement, rabidly opposed to all forms of “dangerous technology,” is led by Manford Torondo and his devoted Swordmaster, Anari Idaho. And it is this group, so many decades after the defeat of the thinking machines, which begins to sweep across the known universe in mobs, millions strong, destroying everything in its path. Every one of these characters, and all of these groups, will become enmeshed in the contest between Reason and Faith. All of them will be forced to choose sides in the inevitable crusade that could destroy humankind forever….
Shadowrun #1: Born to Run
Stephen Kenson - 2004
Long-dormant magical forces have reawakened, and the creatures of mankind's legends and nightmares have come out of hiding. Megacorporations act as the new world superpowers, and the dregs of society fight for their own power. Sliding through the cracks in between are shadowrunners-underworld professionals who will do anything for a profit, and anything it takes to get the job done. Kellan Colt has come to Seattle to make a name for herself. But her first run proves that in her line of work, there's no such thing as a sure thing, and that in her world, there is only one law-survival.
Find Your Own Truth
Robert N. Charrette - 1991
Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help, an unexpected and ancient terror was released - a terror that erupted into a shadow war for dominion over an awakened earth. And while the evil kept growing, inexorably drawing him into battle, the curse's power over his sister was also growing, bringing her closer and closer to death. Soon a truly desperate Sam realized that the last and only hope for saving his sister was to find the greatest shaman of the Sixth World, former leader of the Great Ghost Dance - a man who may no longer exist . . .