MLA Handbook for Writers of Research Papers


Joseph Gibaldi - 1977
    For over half a century, the MLA Handbook is the guide millions of writers have relied on.The seventh edition is a comprehensive, up-to-date guide to research and writing in the online environment. It provides an authoritative update of MLA documentation style for use in student writing, including simplified guidelines for citing works published on the Web and new recommendations for citing several kinds of works, such as digital files and graphic narratives.Every copy of the seventh edition of the MLA Handbook comes with a code for accessing the accompanying Web site. New to this edition, the Web site provides- the full text of the print volume of the MLA Handbook- over two hundred additional examples- several research-project narratives--stories, with sample papers, that illustrate the steps successful students take in researching and writing papers- searching of the entire site, including the full text of the MLA Handbook- continuous access throughout the life of the seventh edition of the MLA Handbook

Bigger Deal: A Year on the New Poker Circuit


Anthony Holden - 2007
    The author of Big Deal takes his game on the worldwide tournament circuit once more to see if his famed card skills can hold up against the vastly changed world of poker in the 21st century.

Rod Machado's Private Pilot Handbook


Rod Machado - 1996
    This edition is full color with many new color photos.

CompTIA A+ Certification All-In-One Exam Guide, Exams 220-701 & 220-702


Mike Meyers - 2010
    Written by the leading authority on CompTIA A+ certification and training, this expert guide covers CompTIA A+ exams 220-701 and 220-702. You'll find learning objectives at the beginning of each chapter, exam tips, practice exam questions, in-depth explanations, and more than 1,000 photographs and illustrations. Designed to help you pass the CompTIA A+ exams with ease, this definitive volume also serves as an essential on-the-job IT reference. Covers all exam objectives, including how to: Work with CPUs, RAM, motherboards, power supplies, and other PC components Install, partition, and format hard drives Install, upgrade, and troubleshoot WIndows 2000, Windows XP, and Windows Vista Troubleshoot PCs and implement security measures Install video and multimedia cards Work with portable PCs, PDAs, smartphones, and wireless technologies Manage printers and connect to networks and the Internet Understand safety and environmental issues Establish good communication skills and adhere to privacy policiesThe CD-ROM features: Practice exams for 701 & 702 600+ chapter review questions New video introduction to CompTIA A+ One-hour video training segment Mike's favorite PC tools and utilities Searchable e-bookMike Meyers, CompTIA A+, CompTIA Network+, MCP, is the industry's leading authority on CompTIA A+ certification and training. He is the president and founder of Total Seminars, LLC, a major provider of PC and network repair seminars for thousands of organizations throughout the world, and a member of CompTIA.

The Red Dragon & The West Wind: The Winning Guide to Official Chinese & American Mah-jongg


Tom Sloper - 2007
     The book begins with the history and origin and moves on to the rules of play and ways to win and avoid essential errors as well as the etiquette to follow. With everything from clear instructions on dealing, building, and distributing tiles to a look at the history and future of the game, this is the essential book for anyone who wants to have fun–and win–while playing mah–jongg.

Concepts and Case Analysis in the Law of Contracts


Marvin A. Chirelstein - 1990
    This Contracts primer is vastly uncluttered - one that picks up the main themes in the first-year Contracts course, together with related cases.

Cunningham's Manual of Practical Anatomy: Volume I: Upper and Lower Limbs


Daniel John Cunningham - 1893
    For the new edition, the dissection guide has been separated from thetext and remodeled to make it more distinctive and easier to read, and the text itself has been greatly expanded, with new sections on embryology, organogenesis, congenital malformations of clinical significance, and the new imaging and diagnostic techniques such as CT scanning. With an expandedgeneral introduction and additional explanations throughout, the new edition will prove the best Manual ever, answering the needs of a wide array of students and courses.

Dirty Dealing: Drug Smuggling on the Mexican Border and the Assassination of a Federal Judge--An American Parable


Gary Cartwright - 1984
    You can't know what it does until it happens to you...until everyone is chin-deep in millions of dollars."Dirty Dealing, a true story, chronicles the rise and fall of the house of Chagra. The Chagra brothers of El Paso were pioneers in smuggling drugs across the Mexican border, and were infamous for their fabulous wealth. But in the end Lee Chagra was gunned down, a federal judge was assassinated, Jimmy and Joe Chagra were imprisoned, and Charles Harrelson (Woody Harrelson’s father) was convicted for Wood’s murder. When Federal Judge John "Maximum" Wood was gunned down outside his home in San Antonio, Texas in 1979 (the only assassination of a federal judge in more than 100 years) his death sent waves of shock across the country. The FBI labeled it "the crime of the century." Former President Nixon expressed "outrage," calling for quick arrest and punishment. But the crime’s solution would be anything but quick. Dragging on for years and costing $11.4 million, the investigation turned out to be the largest in recent FBI history, surpassing even that of President John F. Kennedy’s assassination. Gary Cartwright, senior editor of Texas Monthly and author of several nonfiction bestsellers, details the full history of the events leading up to this crime and the trials that followed in Dirty Dealing. This reprint from Cinco Puntos Press includes a new afterword by the author and black and white photographs of all the players. Complete with shady maneuverings on the part of the federal government and an outcome that Kirkus Reviews has called "straight from Oz," Dirty Dealing is one of the richest and most fascinating of all true crime stories.

Second-Hand Dog: How to Turn Yours Into a First-Rate Pet


Carol Lea Benjamin - 1988
    Pleasant Animal Shelter"Benjamin writes with love and sensitivity about caring for pets 'adopted' from a shelter."--Publishers Weekly"...a solid training program...a great book."--Job Michael Evans, Dog Fancy"Why a book like this has never before been written is beyond me. It is an invaluable guide to rehabilitating those myriad unfortunate dogs which have either never had a home or have been shuttled from one owner to another, losing confidence, trust and self-esteem every step of the way. It is an absolute must for every owner who wants his second-hand dog to regain the ability to become the warm, loving companion every dog should be."--Kenneth A. Marden, President, The American Kennel Club"...Carol Lea Benjamin has written a witty, sound and thoroughly appropriate book on the extraordinary advantages that each of us who has second-hand pets knows first-hand. If you're thinking about sharing your life with a pet or with another pet, read this book first!"--John F. Kullberg, President, ASPCA

Research Methods in Psychology


John J. Shaughnessy - 1985
    Offers students with the tools necessary to do ethical research in psychology and to understand the research they learn about in psychology courses and in the media.

World of Warcraft Cataclysm - Signature Series Guide


Joe Branger - 2010
    In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design


Chris Solarski - 2012
    It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc."Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf."— Marc Mason, Comics Waiting RoomVideo games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.  Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium.Also available as an eBook

Conan the Outcast


Leonard Carpenter - 1991
    yet some would ensnare him in the city's intrigues: the beautiful Princess Afrianda, with powers she does not fully understand herself, and Zaius, foremost swordsman of the Temple warriors. Their paths are like nothing Conan has seen before, following labyrinthine trails he cannot imagine, thrusting him toward banishment or death. And in the dying city of Sark, the soulless High Priest Khumanos wields the legendary Sword of Onothimantos and schemes for the return of ancient gods. Qjara does not want Conan, but only one man can prevent the sacrifice of the city to the Tree of Mouths. Only one-- Conan the Outcast

Fodor's Pacific Northwest with Oregon, Washington, and Vancouver


Fodor's Travel Publications Inc. - 1987
    Customize your trip with simple planning tools • Top experiences & attractions • Practical advice for getting around • Easy-to-read color regional mapsExplore the Portland, Seattle, British Columbia and beyond • Discerning Fodor’s Choice picks for hotels, restaurants, sights, and more • “Word of Mouth” tips from fellow Fodor’s travelers • Illustrated features on whale-watching, wineries, and Pike's Market Place • Best open-air adventures, local breweries, and regional cuisineOpinions from destination experts • Fodor’s writers reveal their favorite local haunts • Revised annually to provide the latest information

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.