The Legend of Zelda: Art & Artifacts


Nintendo - 2017
    This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda(TM) Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover.Select artwork from the entirety of the franchise!A nostalgic look at the past!An exciting look at the future!Interviews with some of the artists behind The Legend of Zelda(TM) series!

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

Elder Scrolls V: Skyrim - Prima Official Game Guide


David Hodgson - 2011
    Plus, complete information on all 18 skill trees and detailed information on cooking, farming, and mining.

Atlas Shrugged


Ayn Rand - 1957
    Was he a destroyer or the greatest of liberators?Why did he have to fight his battle, not against his enemies, but against those who needed him most, and his hardest battle against the woman he loved? What is the world’s motor — and the motive power of every man? You will know the answer to these questions when you discover the reason behind the baffling events that play havoc with the lives of the characters in this story. Tremendous in its scope, this novel presents an astounding panorama of human life — from the productive genius who becomes a worthless playboy — to the great steel industrialist who does not know that he is working for his own destruction — to the philosopher who becomes a pirate — to the composer who gives up his career on the night of his triumph — to the woman who runs a transcontinental railroad — to the lowest track worker in her Terminal tunnels. You must be prepared, when you read this novel, to check every premise at the root of your convictions.This is a mystery story, not about the murder — and rebirth — of man’s spirit. It is a philosophical revolution, told in the form of an action thriller of violent events, a ruthlessly brilliant plot structure and an irresistible suspense. Do you say this is impossible? Well, that is the first of your premises to check.

Aspho Fields


Karen Traviss - 2008
    Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.

The Hitch Hiker's Guide to the Galaxy: A Trilogy in Five Parts


Douglas Adams - 1979
    and expert at seeing the cosmos on 30 Altairian dollars a day. Ford lives by the Guide's seminal bit of advice: Don't Panic. Which comes in handy when their first ride--on the very same vessel that demolished Earth to make way for a hyperspacial freeway--ends disastrously (they are booted out of an airlock). with 30 seconds of air in their lungs and the odd of being picked up by another ship 2^276,709 to 1 against, the pair are scooped up by the only ship in the universe powered by the Infinite Improbability Drive.But this (and the idea that Bogart movies and McDonald's hamburgers now exist only in his mind) is just the beginning of the weird things Arthur will have to get used to. For, on his travels, he'll encounter Zaphod Beeblebrox, the two-headed, three-armed ex-President of the Galaxy; Trillian, a sexy spacecadet he once tried to pick up at a cocktail party, now Zaphod's girlfriend; Marvin, a chronically depressed robot; and Slartibartfast, the award-winning engineer who built the Earth and travels in a spaceship disguised as a bistro.Arthur's crazed wanderings will take him from the restaurant at the end of the Universe (where the main dish of the day introduces itself and the floor show is doomsday), to the planet Krikkit (locked in Slo-Time to punish its inhabitants for trying to end the Universe), to Earth (huh? wait! wasn't it destroyed?!) to the very offices of The Hitchhiker's Guide itself as he and his friends quest for the answer to the Question of Life, the Universe and Everything ... and search for a really good cup of tea.Ready or not, Arthur Dent is in for one hell of a ride!

The Collected Stories of Arthur C. Clarke


Arthur C. Clarke - 2000
    Clarke is the most celebrated science fiction author alive. He is—with H. G. Wells, Isaac Asimov, and Robert A. Heinlein—one of the writers who define science fiction in our time. Now Clarke has cooperated in the preparation of a massive, definitive edition of his collected shorter works. From early work like "Rescue Party" and "The Lion of Comarre," through classics like "The Star," "Earthlight," "The Nine Billion Names of God," and "The Sentinel" (kernel of the later novel, and movie, 2001: A Space Odyssey), all the way to later work like "A Meeting with Medusa" and "The Hammer of God," this immense volume encapsulates one of the great SF careers of all time.

S.


J.J. Abrams - 2013
    Two readers. A world of mystery, menace, and desire.A young woman picks up a book left behind by a stranger. Inside it are his margin notes, which reveal a reader entranced by the story and by its mysterious author. She responds with notes of her own, leaving the book for the stranger, and so begins an unlikely conversation that plunges them both into the unknown.THE BOOK: Ship of Theseus, the final novel by a prolific but enigmatic writer named V. M. Straka, in which a man with no past is shanghaied onto a strange ship with a monstrous crew and launched onto a disorienting and perilous journey.THE WRITER: Straka, the incendiary and secretive subject of one of the world’s greatest mysteries, a revolutionary about whom the world knows nothing apart from the words he wrote and the rumours that swirl around him.THE READERS: Jennifer and Eric, a college senior and a disgraced grad student, both facing crucial decisions about who they are, who they might become, and how much they’re willing to trust another person with their passions, hurts, and fears. S. , conceived by filmmaker J. J. Abrams and written by award-winning novelist Doug Dorst, is the chronicle of two readers finding each other in the margins of a book and enmeshing themselves in a deadly struggle between forces they don’t understand. It is also Abrams and Dorst’s love letter to the written word.

Romeo and/or Juliet: A Chooseable-Path Adventure


Ryan North - 2016
    They were meant…to be played.What if Romeo never met Juliet? What if Juliet got really buff instead of moping around all day? What if they teamed up to take over Verona with robot suits? This choose-your-own-path version of Romeo and Juliet—packed with fun puzzles, secrets, and quadrillions of possible storylines—lets you decide where the plot goes every time you read. You might play as Romeo, or as Juliet, or as both of them at the same time. You might even unlock additional playable characters!That’s right. We figured out how to have unlockable characters in books.

The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. I: The Histories


Bethesda Softworks - 2015
    Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made


Jason Schreier - 2017
    In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

The World of the Witcher


Marcin Batylda - 2015
    This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down.

The Melancholy Death of Oyster Boy and Other Stories


Tim Burton - 1997
    Now he gives birth to a cast of gruesomely sympathetic children – misunderstood outcasts who struggle to find love and belonging in their cruel, cruel worlds. His lovingly lurid illustrations evoke both the sweetness and the tragedy of these dark yet simple beings – hopeful, hapless heroes who appeal to the ugly outsider in all of us, and let us laugh at a world we have long left behind (mostly anyway).

Revan


Drew Karpyshyn - 2011
    A Jedi who left Coruscant to defeat Mandalorians and returned a disciple of the dark side, bent on destroying the Republic. The Jedi Council gave Revan his life back, but the price of redemption was high. His memories have been erased. All that’s left are nightmares and deep, abiding fear.What exactly happened beyond the Outer Rim? Revan can’t quite remember, yet can’t entirely forget. Somehow he stumbled across a terrible secret that threatens the very existence of the Republic. With no idea what it is, or how to stop it, Revan may very well fail, for he’s never faced a more powerful and diabolic enemy. But only death can stop him from trying.

The Silver Eyes


Scott Cawthon - 2015
    It’s been exactly ten years since the murders at Freddy Fazbear’s Pizza, and Charlotte, who goes by the name Charlie, has spent the last ten years trying to forget. Her father had owned Freddy Fazbear’s Pizza and had built its four adult-sized animatronic animals. After meeting up with her friends, curiosity leads them back to the old pizza place, and they find it hidden, but still standing. They discover a way inside, but things are not as they used to be: the four mascots that delighted and entertained them as children have changed. The animatronic animals have a dark secret and a murderous agenda.