Gaming the Vote: Why Elections Aren't Fair (and What We Can Do About It)


William Poundstone - 2008
    presidential elections have been won by the second most popular candidate. The reason was a "spoiler"--a minor candidate who takes enough votes away from the most popular candidate to tip the election to someone else. The spoiler effect is more than a glitch. It is a consequence of one of the most surprising intellectual discoveries of the twentieth century: the "impossibility theorem" of Nobel laureate economist Kenneth Arrow. The impossibility theorem asserts that voting is fundamentally unfair--a finding that has not been lost on today's political consultants. Armed with polls, focus groups, and smear campaigns, political strategists are exploiting the mathematical faults of the simple majority vote. In recent election cycles, this has led to such unlikely tactics as Republicans funding ballot drives for Green spoilers and Democrats paying for right-wing candidates' radio ads. Gaming the Vote shows that there is a solution to the spoiler problem that will satisfy both right and left. A systemcalled range voting, already widely used on the Internet, is the fairest voting method of all, according to computer studies. Despite these findings, range voting remains controversial, and Gaming the Vote assesses the obstacles confronting any attempt to change the American electoral system. The latest of several books by William Poundstone on the theme of how important scientific ideas have affected the real world, Gaming the Vote is a wry exposé of how the political system really works, and a call to action.

Programming In Ansi C


E. Balagurusamy - 1992
    

Chance: A Guide to Gambling, Love, the Stock Market, and Just About Everything Else


Amir D. Aczel - 2003
    Aczel turns his sights on probability theory -- the branch of mathematics that measures the likelihood of a random event. He explains probability in clear, layman's terms, and shows its practical applications. What is commonly called luck has mathematical roots and in Chance, you'll learn to increase your odds of success in everything from true love to the stock market. For thousands of years, the twin forces of chance and mischance have beguiled humanity like none other. Why does fortune smile on some people, and smirk on others? What is luck, and why does it so often visit the undeserving? How can we predict the random events happening around us? Even better, how can we manipulate them? In this delightful and lucid voyage through the realm of the random, Dr. Aczel once again makes higher mathematics intelligible to us.

The Evolution of Cooperation


Robert Axelrod - 1984
    Widely praised and much-discussed, this classic book explores how cooperation can emerge in a world of self-seeking egoists—whether superpowers, businesses, or individuals—when there is no central authority to police their actions. The problem of cooperation is central to many different fields. Robert Axelrod recounts the famous computer tournaments in which the “cooperative” program Tit for Tat recorded its stunning victories, explains its application to a broad spectrum of subjects, and suggests how readers can both apply cooperative principles to their own lives and teach cooperative principles to others.

Adventures of a Computational Explorer


Stephen Wolfram - 2019
    In this lively book of essays, Stephen Wolfram takes the reader along on some of his most surprising and engaging intellectual adventures in science, technology, artificial intelligence and language design.

Origami Design Secrets: Mathematical Methods for an Ancient Art


Robert J. Lang - 2003
    Lang, one of the worlds foremost origami artists and scientists, presents the never-before-described mathematical and geometric principles that allow anyone to design original origami, something once restricted to an elite few. From the theoretical underpinnings to detailed step-by-step folding sequences, this book takes a modern look at the centuries-old art of origami.

Introduction to the Theory of Computation


Michael Sipser - 1996
    Sipser's candid, crystal-clear style allows students at every level to understand and enjoy this field. His innovative "proof idea" sections explain profound concepts in plain English. The new edition incorporates many improvements students and professors have suggested over the years, and offers updated, classroom-tested problem sets at the end of each chapter.

The Unimaginable Mathematics of Borges' Library of Babel


William Goldbloom Bloch - 2008
    Now, in The Unimaginable Mathematics of Borges' Library of Babel, William Goldbloom Bloch takes readers on a fascinating tour of the mathematical ideas hiddenwithin one of the classic works of modern literature.Written in the vein of Douglas R. Hofstadter's Pulitzer Prize-winning G�del, Escher, Bach, this original and imaginative book sheds light on one of Borges' most complex, richly layered works. Bloch begins each chapter with a mathematical idea--combinatorics, topology, geometry, informationtheory--followed by examples and illustrations that put flesh on the theoretical bones. In this way, he provides many fascinating insights into Borges' Library. He explains, for instance, a straightforward way to calculate how many books are in the Library--an easily notated but literallyunimaginable number--and also shows that, if each book were the size of a grain of sand, the entire universe could only hold a fraction of the books in the Library. Indeed, if each book were the size of a proton, our universe would still not be big enough to hold anywhere near all the books.Given Borges' well-known affection for mathematics, this exploration of the story through the eyes of a humanistic mathematician makes a unique and important contribution to the body of Borgesian criticism. Bloch not only illuminates one of the great short stories of modern literature but alsoexposes the reader--including those more inclined to the literary world--to many intriguing and entrancing mathematical ideas.

The Calculus Gallery: Masterpieces from Newton to Lebesgue


William Dunham - 2004
    This book charts its growth and development by sampling from the work of some of its foremost practitioners, beginning with Isaac Newton and Gottfried Wilhelm Leibniz in the late seventeenth century and continuing to Henri Lebesgue at the dawn of the twentieth--mathematicians whose achievements are comparable to those of Bach in music or Shakespeare in literature. William Dunham lucidly presents the definitions, theorems, and proofs. Students of literature read Shakespeare; students of music listen to Bach, he writes. But this tradition of studying the major works of the masters is, if not wholly absent, certainly uncommon in mathematics. This book seeks to redress that situation.Like a great museum, The Calculus Gallery is filled with masterpieces, among which are Bernoulli's early attack upon the harmonic series (1689), Euler's brilliant approximation of pi (1779), Cauchy's classic proof of the fundamental theorem of calculus (1823), Weierstrass's mind-boggling counterexample (1872), and Baire's original category theorem (1899). Collectively, these selections document the evolution of calculus from a powerful but logically chaotic subject into one whose foundations are thorough, rigorous, and unflinching--a story of genius triumphing over some of the toughest, most subtle problems imaginable.Anyone who has studied and enjoyed calculus will discover in these pages the sheer excitement each mathematician must have felt when pushing into the unknown. In touring The Calculus Gallery, we can see how it all came to be.

Probabilistic Graphical Models: Principles and Techniques


Daphne Koller - 2009
    The framework of probabilistic graphical models, presented in this book, provides a general approach for this task. The approach is model-based, allowing interpretable models to be constructed and then manipulated by reasoning algorithms. These models can also be learned automatically from data, allowing the approach to be used in cases where manually constructing a model is difficult or even impossible. Because uncertainty is an inescapable aspect of most real-world applications, the book focuses on probabilistic models, which make the uncertainty explicit and provide models that are more faithful to reality.Probabilistic Graphical Models discusses a variety of models, spanning Bayesian networks, undirected Markov networks, discrete and continuous models, and extensions to deal with dynamical systems and relational data. For each class of models, the text describes the three fundamental cornerstones: representation, inference, and learning, presenting both basic concepts and advanced techniques. Finally, the book considers the use of the proposed framework for causal reasoning and decision making under uncertainty. The main text in each chapter provides the detailed technical development of the key ideas. Most chapters also include boxes with additional material: skill boxes, which describe techniques; case study boxes, which discuss empirical cases related to the approach described in the text, including applications in computer vision, robotics, natural language understanding, and computational biology; and concept boxes, which present significant concepts drawn from the material in the chapter. Instructors (and readers) can group chapters in various combinations, from core topics to more technically advanced material, to suit their particular needs.

All Our Yesterdays


Robert B. Parker - 1994
    Gus, Boston's top homicide cop: he knew equally well the backroom politics of City Hall and the private passions of the very rich, a man haunted by the wanton courage and perilous obsessions he inherited from his father... Conn, the patriarch, a lawless cop who spawned a circle of vengeance and betrayal that would span half a century... and Chris, Gus's beloved son, a Harvard lawyer and criminologist, fated to risk everything to break the chain of obsession and rage...  Three generations linked by crime and punishment--cops and heroes, fathers, sons, and lovers united at last by revelations that could bring a family to its knees...

Beat the Dealer: A Winning Strategy for the Game of Twenty-One


Edward O. Thorp - 1966
    Thorp is the father of card counting, and in this classic guide he shares the revolutionary point system that has been successfully used by professional and amateur card players for generations. This book provides:o an overview of the basic rules of the game o proven winning strategies ranging from simple to advanced o methods to overcome casino counter measures o ways to spot cheating o charts and tables that clearly illustrate key conceptsA fascinating read and an indispensable resource for winning big, Beat the Dealer is the bible for players of this game of chance.**Bring these strategies into the casino: Perforated cards included in the book**

Magical Mathematics: The Mathematical Ideas That Animate Great Magic Tricks


Persi Diaconis - 2011
    Persi Diaconis and Ron Graham provide easy, step-by-step instructions for each trick, explaining how to set up the effect and offering tips on what to say and do while performing it. Each card trick introduces a new mathematical idea, and varying the tricks in turn takes readers to the very threshold of today's mathematical knowledge.Diaconis and Graham tell the stories--and reveal the best tricks--of the eccentric and brilliant inventors of mathematical magic. The book exposes old gambling secrets through the mathematics of shuffling cards, explains the classic street-gambling scam of three-card Monte, traces the history of mathematical magic back to the oldest mathematical trick--and much more.

Automation, Production Systems, and Computer-Integrated Manufacturing


Mikell P. Groover - 1980
    It covers all the major cutting-edge technologies of production automation and material handling, and how these technologies are used to construct modern manufacturing systems. Manufacturing Operations; Industrial Control Systems; Sensors, Actuators, and Other Control System Components; Numerical Control; Industrial Robotics; Discrete Control Using Programmable Logic Controllers and Personal Computers; Material Transport Systems; Storage Systems; Automatic Data Capture; Single Station Manufacturing Cells; Group Technology and Cellular Manufacturing; Flexible Manufacturing Systems; Manual Assembly Lines; Transfer Lines and Similar Automated Manufacturing Systems; Automated Assembly Systems; Statistical Process Control; Inspection Principles and Practices; Inspection Technologies; Product Design and CAD/CAM in the Production System; Process Planning and Concurrent Engineering; Production Planning and Control Systems; and Lean Production and Agile Manufacturing. For anyone interested in Automation, Production Systems, and Computer-Integrated Manufacturing.

On Numbers and Games


John H. Conway - 1976
    Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class, the surreal numbers, that includes both real numbers and ordinal numbers. These surreal numbers are applied in the author's mathematical analysis of game strategies. The additions to the Second Edition present recent developments in the area of mathematical game theory, with a concentration on surreal numbers and the additive theory of partizan games.