The Light of Other Days


Arthur C. Clarke - 2000
    It amounts to the sudden and complete abolition of human privacy--forever. Then, as society reels, the same technology proves able to look backwards in time as well. What happens next is a story only Arthur C. Clarke and Stephen Baxter could tell. The Light of Other Days is a novel that will change your view of what it is to be human.

Machine Man


Max Barry - 2008
    He sees it as an opportunity. Charlie has always thought his body could be better. Stronger. With built-in wi-fi. The next leg to go is no accident. Neither is the hand. No one understands his love of upgrades, except for prosthetics expert Lola Shanks. She's always admired a good artificial leg, and Charlie's on his way to being artificial everything. His employer, military contractor Better Future, sees potential in the bioaugmentations. Charlie, however, never wanted to be a weapon, so now he's locked in a mind-bending battle for control of his artificial body. Machine Man is a daring experiment in digital fiction that is funny, tender, and always surprising.

Deus Irae


Philip K. Dick - 1976
    The Servants of Wrath have deified Carlton Lufteufel and re-christened him the Deus Irae. In the small community of Charlottesville, Utah, Tibor McMasters, born without arms or legs, has, through an array of prostheses, established a far-reaching reputation as an inspired painter. When the new church commissions a grand mural depicting the Deus Irae, it falls upon Tibor to make a treacherous journey to find the man, to find the god, and capture his terrible visage for posterity.

City of Sorcery


Marion Zimmer Bradley - 1984
    And there she is tested by the evil sorcery of the Dark Sisterhood.

The Quantum Thief


Hannu Rajaniemi - 2010
    Just another day in the Dilemma Prison. Rescued by the mysterious Mieli and her flirtatious spacecraft, Jean is taken to the Oubliette, the Moving City of Mars, where time is a currency, memories are treasures, and a moon-turned-singularity lights the night. Meanwhile, investigator Isidore Beautrelet, called in to investigate the murder of a chocolatier, finds himself on the trail of an arch-criminal, a man named le Flambeur...Indeed, in his many lives, the entity called Jean le Flambeur has been a thief, a confidence artist, a posthuman mind-burgler, and more. His origins are shrouded in mystery, but his deeds are known throughout the Heterarchy, from breaking into the vast Zeusbrains of the Inner System to stealing rare Earth antiques from the aristocrats of Mars. In his last exploit, he managed the supreme feat of hiding the truth about himself from the one person in the solar system hardest to hide from: himself. Now he has the chance to regain himself in all his power—in exchange for finishing the one heist he never quite managed.The Quantum Thief is a breathtaking joyride through the solar system several centuries hence, a world of marching cities, ubiquitous public-key encryption, people who communicate via shared memory, and a race of hyper-advanced humans who originated as an MMORPG guild. But for all its wonders, The Quantum Thief is also a story powered by very human motives of betrayal, jealousy, and revenge.

Sewer, Gas and Electric: The Public Works Trilogy


Matt Ruff - 1994
    In the festering sewers below a darker game is afoot: a Wall Street takeover artist has been murdered, and Gant’s crusading ex-wife, Joan Fine, has been hired to find out why. The year is 2023, and Ayn Rand has been resurrected and bottled in a hurricane lamp to serve as Joan's assistant; an eco-terrorist named Philo Dufrense travels in a pink-and-green submarine designed by Howard Hughes; a Volkswagen Beetle is possessed by the spirit of Abbey Hoffman; Meisterbrau, a mutant great white shark, is running loose in the sewers beneath Times Square; and a one-armed 181-year-old Civil War veteran joins Joan and Ayn in their quest for the truth. All of whom, and many more besides, are caught up in a vast conspiracy involving Walt Disney, J. Edgar Hoover, and a mob of homicidal robots.

Schrödinger's Cat Trilogy


Robert Anton Wilson - 1981
    It's a wise and wacky look at our recent past seen through a fun-house mirror...it's a satire on our violent, inexplicable, wonderful world...and it's a mind trip inward to expose our deepest hopes and fears.The missing plutonium a terrorist group turns into nuclear devices, the Mad Fishmonger, the future America called Unistat, our hero Benny "Eggs" Benedict, and the Invisible Hand are real but beyond the Black Hole, out of space, out of time—in the universe next door.

Foundation's Fear


Gregory Benford - 1997
    It is the monumental story of a Galactic Empire in decline, and the secret society of scientists who seek to shorten the inevitable Dark Age with the science of psychohistory. Now, with the permission -- and blessing -- of the Asimov estate, the epic saga continues.Fate -- and a cruel Emperor's arbitrary power -- have thrust Hari Seldon into the First Ministership of the Empire against his will. As the story opens, Hari is about to leave his quiet professorship and take on the all but impossible task of administering 25 million inhabited worlds from the all-steel planet of Trantor. With the help of his beautiful bio-engineered "wife" Dors and his alien companion Yugo, Seldon is still developing the science that will transform history, never dreaming that it will ultimately pit him against future history's most awesome threat.

Central Station


Lavie Tidhar - 2016
    Cultures collide in real life and virtual reality. The city is literally a weed, its growth left unchecked. Life is cheap, and data is cheaper.When Boris Chong returns to Tel Aviv from Mars, much has changed. Boris’s ex-lover is raising a strangely familiar child who can tap into the datastream of a mind with the touch of a finger. His cousin is infatuated with a robotnik—a damaged cyborg soldier who might as well be begging for parts. His father is terminally-ill with a multigenerational mind-plague. And a hunted data-vampire has followed Boris to where she is forbidden to return.Rising above them is Central Station, the interplanetary hub between all things: the constantly shifting Tel Aviv; a powerful virtual arena, and the space colonies where humanity has gone to escape the ravages of poverty and war. Everything is connected by the Others, powerful alien entities who, through the Conversation—a shifting, flowing stream of consciousness—are just the beginning of irrevocable change.At Central Station, humans and machines continue to adapt, thrive...and even evolve.

Gridlinked


Neal Asher - 2001
    Unfortunately Cormac is nearly burnt out, "gridlinked" to the AI net so long that his humanity has begun to drain away. He has to take the cold-turkey cure and shake his addiction to having his brain on the net.Now he must do without just as he's sent to investigate the unique runcible disaster that's wiped out the entire human colony on planet Samarkand in a thirty-megaton explosion. With the runcible out, Cormac must get there by ship, but he has incurred the wrath of a vicious psychopath called Arian Pelter, who now follows him across the galaxy with a terrifying psychotic killer android in tow. And deep beneath Samarkand's surface there are buried mysteries, fiercely guarded.This is fast-moving, edge-of-the-seat entertainment, and a great introduction to the work of one of the most exciting new SF talents in years.

The Book of Skulls


Robert Silverberg - 1971
    Somewhere in the desert lies the House of Skulls, where a mystic brotherhood guards the secret of eternal life. There, the four aspirants will present themselves–and a horrific price will be demanded.For immortality requires sacrifice. Two victims to balance two survivors. One by suicide, one by murder.Now, beneath the gaze of grinning skulls, the terror begins. . . .

Wired


Douglas E. Richards - 2005
    But what if this transcendent level of intelligence brings with it a ruthless megalomania? David Desh left the special forces after his team was brutally butchered in Iran. Now he has been reactivated for one last mission: find Kira Miller, the enigmatic genius behind a bioterror plot that threatens millions. But when Desh learns that the bioterror plot is just the tip of the iceberg, he is thrust into a byzantine maze of deception and intrigue, and he becomes a key player in a deadly game he can't begin to understand. A game that is certain to have a dramatic impact on the future course of human history. . .

Wyrms


Orson Scott Card - 1987
    A legend as old as the stars rules this constructed world; When the seventh seventh seventh human Heptarch is crowned, he will be the Kristos and will bring eternal salvation . . . or the destruction of the cosmos.Patience is the only daughter of the rightful Heptarch, but she, like her father before her, serves the usurper who has destroyed her family. For she has learned the true ruler's honor.Duty to one's race is more important than duty to one's self. But the time for prudence has passed, and that which has slept for ages has awakened. And Patience must journey to the heartsoul of this planet to confront her destiny . . . and her world's.

The Legacy of Heorot


Larry Niven - 1987
    Avalon seems perfect, a verdant, livable world still in its prehistoric age. The biologists and engineers who busy themselves planting and building scoff at the warnings of professional soldier Cadmann Weyland until a large, unnaturally fast and cunning predator begins stalking the colony. Learning how to kill the beast is only the first step, for they must then reevaluate their entire understanding of Avalon's ecology.

Moxyland


Lauren Beukes - 2008
    Kendra, an art-school dropout, brands herself for a nanotech marketing program; Lerato, an ambitious AIDS baby, plots to defect from her corporate employers; Tendeka, a hot-headed activist, is becoming increasingly rabid; and Toby, a roguish blogger, discovers that the video games he plays for cash are much more than they seem. On a collision course that will rewire their lives, this story crackles with bold and infectious ideas, connecting a ruthless corporate-apartheid government with video games, biotech attack dogs, slippery online identities, a township soccer school, shocking cell phones, addictive branding, and genetically modified art. Taking hedonistic trends in society to their ultimate conclusions, this tale paints anything but a forecasted utopia, satirically undermining the reified idea of progress as society's white knight.