Book picks similar to
The DC Comics Guide to Inking Comics by Klaus Janson
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Anatomy: A Complete Guide for Artists
Joseph Sheppard - 1975
Joseph Sheppard's concise instructions have been carefully integrated with over 250 halftone illustrations and over 180 line drawings to lead artists one step at a time through the techniques required in rendering human anatomy convincingly.The opening chapter of the book presents the special techniques involved in mastering human proportion.The chapters that follow each deal with a separate part of the body: the arm, hand, leg, foot, torso, head, and neck (with special coverage of facial features and expressions) and the complete figure.Each of these chapters follows a basic format that combines drawings of the featured body portion from many different angles, coverage of the specific bones and muscles involved, a table of muscle origins and insertions, and coverage of surface anatomy and depictions of the body part in a variety of positions.
Batman '66, Vol. 1
Jeff Parker - 2014
Put on your go-go boots and get ready to "Batusi" back to the Swingin' 60s as DC Comics reimagines the classic Batman TV series in comics form for the first time! These all-new stories portray The Caped Crusader, The Boy Wonder and their fiendish rogues gallery just the way viewers remember them.Collects issues #1-5.
Superheroes!: Capes, Cowls, and the Creation of Comic Book Culture
Laurence Maslon - 2013
Together again for the first time, here come the greatest comic book superheroes ever assembled between two covers: down from the heavens--Superman and the Mighty Thor--or swinging over rooftops--the Batman and Spider-Man; star-spangled, like Captain America and Wonder Woman, or clad in darkness, like the Shadow and Spawn; facing down super-villains on their own, like the Flash and the Punisher or gathered together in a team of champions, like the Avengers and the X-Men! Based on the three-part PBS documentary series "Superheroes," this companion volume chronicles the never-ending battle of the comic book industry, its greatest creators, and its greatest creations. Covering the effect of superheroes on American culture--in print, on film and television, and in digital media--and the effect of American culture on its superheroes, "Superheroes: Capes, Cowls, and the Creation of Comic Book Culture "appeals to readers of all ages, from the casual observer of the phenomenon to the most exacting fan of the genre. Drawing from more than 50 new interviews conducted expressly for "Superheroes!"--creators from Stan Lee to Grant Morrison, commentators from Michael Chabon to Jules Feiffer, actors from Adam West to Lynda Carter, and filmmakers such as Zach Snyder--this is an up-to-the-minute narrative history of the superhero, from the comic strip adventurers of the Great Depression, up to the blockbuster CGI movie superstars of the 21st Century. Featuring more than 500 full-color comic book panels, covers, sketches, photographs of both essential and rare artwork, "Superheroes "is the definitive story of this powerful presence in pop culture. "From the Hardcover edition."
Superman Unchained #1
Scott Snyder - 2013
However, a stranger question remains: if Superman didn’t stop the last satellite from falling, who did?
Avatar The Last Airbender: The Art of the Animated Series
Michael Dante DiMartino - 2010
Join series creators Bryan Konietzko and Michael Dante DiMartino for an unprecendented behind-the-scenes look at hundres of pieces of concept, design, and production art--most of which Nickelodeon has never before released to the public--as they take you on a guided tour through the development of this smash-hit television series. Learn how Avatar: The Last Airbender took shape, from the very first sketch to the series finale, and beyond!
Anatomy for Fantasy Artists: An Illustrator's Guide to Creating Action Figures and Fantastical Forms
Glenn Fabry - 2005
The author, a highly successful fantasy artist, teaches the basics of human anatomical drawing and musculature, as well as perspective and composition. He then instructs on ways to distort, develop, and transform the human figure, giving it features that range from monstrous or magical to super-agile or larger than life. Detailed artist�1/2s references and step-by-step instructions show how to build bodies that truly stretch the imagination�1/2mighty alien warriors, kick-boxing cyber-punks, and mega-muscled superheroes, to name just a few. Art students also learn how to show their characters in many different dynamic action poses, such as flying, spinning, punching, and jumping, as well as how to express each character�1/2s emotions through facial expressions. More than 300 color illustrations.
The Monster Book of Manga: Draw Like the Experts
Estudio Joso - 2006
Estudio Joso creates the ultimate guide to illustration—384 pages of manga instruction. The Monster Book of Manga is divided into sections focusing on the most figures and themes—Girls, Boys, Samurais, Monsters, and more. Each illustration is broken down into six stages accompanied by step-by-step instructions, taking the artist from initial back-and-white sketches to the final color piece. They are all accompanied by practical suggestions, hints, and tips.
The Art of Tangled
Jeff Kurtti - 2010
Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.
Dial H, Vol. 1: Into You
China Miéville - 2013
What would happen if you discovered a powerful artifact that turned you into a super hero? What if that device threatened the entire world? These are just some of the questions asked in this thrilling and inventive storyline written by the bestselling, award-winning novelist China Mieville!
Batman: Knightfall, Part Two: Who Rules the Night
Doug Moench - 1993
A mass escape from Arkham Asylum and the emergence of Batman's most threatening for, Bane, sends Gotham City spinning into chaos and takes Batman to the limits of human endurance. Graphic novel format.THE BAT IS BROKEN.BANE HAS WON.But for forces of justice will not go quietly into the night. Instead, a successor to the mantle of the Bat must be chosen to carry on Bruce Wayne's war against crime. Who will be the new Dark Knight? Can he succeed where his predecessor failed? Or will Bane's campaign of terror continue unabated, laying waste to Gotham City?The second volume of the epic Knightfall story, this edition contains Batman #498-500, Detective Comics #664-666, Showcase '93 #7-8 and Batman: Shadow of the Bat #16-18.
Everyday Watercolor: Learn to Paint Watercolor in 30 Days
Jenna Rainey - 2017
This beautifully illustrated and inspiring guided watercolor-a-day book is perfect for beginning watercolor artists, artists who want to improve their watercolor skills, and visual creatives. From strokes to shapes, this book covers the basics and helps painters gain confidence in themselves along with inspiration to develop their own style over the course of 30 days. Featuring colorful contemporary art from Mon Voir design agency founder and Instagram trendsetter Jenna Rainey, this book's fresh perspective paints watercolor in a whole new light.
200 Projects to Strengthen Your Art Skills
Valerie Colston - 2008
This profusely illustrated book teaches serious beginners the fundamental skills of graphic design as an introduction to their formal study in fine art, illustration, computer game design, interior design, animation, and virtually all other avenues in the visual arts. The author advises on setting up a proper workspace and assembling the needed materials--everything from sketchpads and paints to affordable computer software. Chapters that follow present themes and related projects that instruct readers in The basics of line art for illustration and lettering Understanding color and tone and using color media Texture in art Spatial relationships and perspective Creating shapes and relating them to other elements of composition More than 200 color illustrations demonstrate art principles and practical techniques, and show students how to apply what they are learning in a wide range of media.
The Art of Spirited Away
Hayao Miyazaki - 2001
Features commentary, color stills, sketches, storyboards, and illustrations used to envision the rich fantasy world of the film. Also includes a complete English-language script.
Catwoman: The Life and Times of a Feline Fatale
Suzan Colon - 2003
Sleek and sexy, the greatest cat burglar of all time sank her claws into the Caped Crusader back in 1940 and hasn't let go since. Part homage, part how-to, this handsome treatise divulges Catwoman's stellar techniques at everything from scaling walls to tickling a gentleman's fancy without mercy. With a brief history of her many incarnations over the years, loads of terrific vintage illustrations, sections on fashion and romance, and personal tips on getting ahead, this spunky vinyl-covered volume (oooh! purple PVC!) will attract both new fans of the slinky girl kitty and time-tested aficionados. It's the purr-fect ode to The Feline Felon, The Mistress of Malevolence, The Princess of Plunder . . . a.k.a. Catwoman.
Wolverine: Inside The World Of The Living Weapon
Matthew K. Manning - 2009
While he was part of the Weapon X program his skeletal structure was bonded with the near-destructible alloy adamantium, and now very little can stop him. DK's publishing program celebrates Wolverine's classic comic book roots, with gorgeous imagery, classic story lines, and a nod to the franchise that Wolverine has become. Super-fans can learn about Wolverine's comic book debut (a cameo in a Hulk comic in 1974), and the development of his character, his story, the X-Men, and more in our comprehensive and spectacularly illustrated Ultimate Guide. MARVEL, Wolverine and the distinctive likenesses thereof are trademarks of Marvel Characters, Inc., and are used with permission. _ Copyright (c) 2008 Marvel Characters, Inc. All rights reserved. www.marvel.com. This book is produced under license from Marvel Characters, Inc.