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Dragon Warriors Rulebook by Oliver Johnson
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London, Part 1 of 3
Edward Rutherfurd - 1998
He brings this vibrant city's long and noble history alive through the ever-shifting fortunes, fates, and intrigues of half-a-dozen families, from the age of Julius Caesar to the 20th century. Generation after generation, these families embody the passion, struggle, wealth, and verve of the greatest city in the world.
Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.
Challenges of a Scribe: A LitRPG Duology: Book Two
Michael Deyhim - 2021
On their travels, Edward works to overcome the challenge of reintegrating with his siblings and parents. They try to work together in search of a brighter future, all feel the strain of losing their home and livelihood. Edward is not the same boy as when he left home and must balance his hard-fought independence with his role as brother and son.Despite optimism for the future and escaping the destruction of Azalon, a dark threat looms over the family’s hope of rebuilding. Edward’s skills continue to progress, but will it be enough to protect the family’s fragile beginnings? Overcoming his own fears and personal demons is the biggest challenge Edward must face as he chooses a future with his family, or one of an adventurer.
Tennis Shoes Among the Nephites Adventure Series Audio Gift Set Volumes 1-5 (25 CDs)
Chris Heimerdinger - 2000
Enjoy all the heart-pounding adventures of the Hawkins family as you are transported back through time into ancient Book of Mormon and Bible lands—worlds where danger and survival are a way of life.
Tom Swan and the Siege of Belgrade: Part One
Christian Cameron - 2014
Tom Swan is not a professional soldier. He's really a merchant and a scholar looking for remnants of Ancient Greece and Rome - temples, graves, pottery, fabulous animals, unicorn horns. But he also has a real talent for ending up in the midst of violence when he didn't mean to. Having used his wits to escape execution, he begins a series of adventures that take him to street duels in Italy, meetings with remarkable men - from Leonardo Da Vinci to Vlad Dracula - and from the intrigues of the War of the Roses to the fall of Constantinople.
Monster of the Week
Michael Sands - 2012
There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.
Passage Through Time
William Newell - 2015
During a day tour to Glasgow, they visit a medieval museum on a whim – something Katie is not so excited about. As John falls in love with the medieval displays, Katie can't help but notice a strange, squirmy little man seemingly following her. “Can I help you?” The squirmish man – startled, looks up at Katie. “I am Dr. Oscar Wellesley.” He introduces himself and invites both Katie and John into a vault in the basement, to pick out a love story which describes two ancient Picts – a startling resemblance in looks to both Katie and John. They were involved in fighting off the Romans and, according to the story, were key to the withdrawal of the Romans from Southern Scotland. “What the hell.” As the two are shocked by what they read in the book, they find themselves losing grip on reality. As they come back to consciousness, there is no museum, no vault – just mud, grass and an ancient battlefield. During this time and era, Katie and John discover their true past and begin to realize who they are and what they have become. What happens to Katie and John as they make their way through time? Will they ever make it back to present day? Do they find the love which had once bonded the two together? Find out in this heartwarming Scottish Historical Time Travel Romance.
Godwalker
Greg Stolze - 2005
Ignorance is no excuse for the cops and creeps and exterminators whose desires shaped the world. Knowledge is a little power, a dangerous thing, to the cross-dressers and risk-takers who understand enough to damage the world more to their liking. They all collude and collide on a driverless ride, each trying to be the one to break the secret heart of the world. But only one can claim the prize of being the cosmos' corrupt ward boss. Only one can be the Godwalker.
PWNED: A Gamers Novel
Matt Vancil - 2014
Reid is having a rough week. He's not sleeping well. He's just been saddled with an impossible project at work. And his girlfriend has disconnected her phone and left him for Fartherall Online. When Reid dives into the massively multiplayer pwn-or-be-pwned world of Fartherall Online, he's only got one quest in mind: to find and win back the love of his life. After all, it's just a game-how hard can it be? Written by Matt Vancil, creator of the Gamers movies, PWNED is the lost chapter of the Gamers movie franchise produced by Dead Gentlemen Productions and Zombie Orpheus Entertainment (The Gamers, The Gamers: Dorkness Rising, and The Gamers: Hands of Fate).
D20 Modern Roleplaying Game: Core Rulebook
Bill Slavicsek - 2000
This product is designed to be the sole core rulebook for all modern roleplaying game settings using the d20 System, which is the basic rules system for the Dungeons & Dragons® roleplaying game. Thematically aligned with the highly popular heroic fantasy and horror genres, this book will build on the strength of the growing d20 System while attracting new players. The product contains everything needed to run an entire campaign, as well as four campaign models and adventure hooks to add to existing campaigns. Author Biography: Bill Slavicsek is the vice president and director of roleplaying game design at Wizards of the Coast, Inc. His most recent credits include the Star Wars® Roleplaying Game Revised Rulebook and the Dungeons & Dragons Clue® game for USAopoly. Jeff Grubb is an award-winning game designer whose recent credits include Manual of the Planes and Enemies and Allies for D&D and the Ice Age Cycle novels, which are set in the Magic: The Gathering® universe. Rich Redman is a member of R&D at Wizards of the Coast whose recent credits include Deities and Demigods, Defenders of the Faith, and the Monster Manual II.
Ghostwalkers
Jonathan Maberry - 2015
Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called "ghost rock" fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold.
The Sequestered Seminary of Sawtorn (Zectas #5)
John Nest - 2016
There, he hopes to find a miracle. As the Brotherhood of Beggars informed him that a Thaumaturge may live there, in the form of the true Magietrois. However, Smoke's quest for his friends' resurrection is on constrained time. Duke Burmistrz of Centzo City plans to attack Verbrannt within a year's time.
House of Oak: The Complete Boxed Set
Nichole Van - 2015
It is a vast cosmic sea. Where each life exists as rippling circles on its surface, past and future being eternally present. And occasionally, one expanding ring intertwines with that of another, weaving the lives of two people together . . .
Intertwine
In 2012, Emme Wilde can’t find the right guy. Instead, she obsesses over the portrait of an unknown man in an old locket. Granted, a seriously dreamy guy with delicious, wind-swept hair she just itches to run her fingers through. Emme travels to England, determined to uncover his history and conquer the strong connection she feels. In 1812, James Knight has given up finding the right woman. But then he finds a beautiful mystery woman, dripping wet and half-dead, beneath a tree on his estate. Now if he can uncover her history, perhaps adventure—and romance—will find him at last
Divine
Georgiana Knight--born in the nineteenth century, but now living in 2013--discovers a centuries-old love letter written in her own handwriting. Should she risk giving up hot showers and return to the past to discover the mysterious stranger who inspired (will inspire?) her passionate letter?In 1813, Sebastian Carew is madly in love with his childhood friend, Georgiana. He is determined to find Georgiana and win her affections. However, she has utterly vanished. Can he divine the truth of her disappearance and convince her to marry him before time runs out?
Clandestine
In 2014, Marc Wilde--martial artist and actor--finds his life a mess. Someone knows about the time portal in the cellar of Duir Cottage and is threatening to tell the world unless Marc pays up. So yeah . . . life not going so well. In 1814, Kit Ashton has problems of her own. Her brother has disappeared (again), leaving Kit penniless and forcing her to take up employment as a lady's companion (sigh). Add in the sudden appearance of a wind-swept, silver-tongued rogue who makes Kit want to flirt, flirt, flirt . . . it all leaves her one misstep from disaster. Kit is determined to find her brother and return home, all while guarding her heart and (most importantly) keeping her secrets . . . well . . . secret.
Refine
In 1815, Timothy, Viscount Linwood—handsome, arrogant, privileged—never veers from the refined rules of his world. But then Fate intervenes and draws him to a vivid woman who makes him want things he can never have. Can a pompous lord change enough to find redemption? In 2015, Jasmine Fleury just wants her happily-ever-after. If only she could stop losing people instead. Worse, she finds herself babysitting a haughty nineteenth century lord who can't even shave himself. She has no interest in playing damsel-in-shining-armor to his knight-in-distress. But Fate has other plans . . . Explore four stories of love which transcend Time itself.
Darren Shan's Demonata Series 9 Books Collection
Darren Shan
Cotntains Blood Beast, Demon Apocalypse, Wolf Island, Death's Shadow, Dark Calling, Lord Loss, Demon Thief, Slawter, Bec