Interstellar Caveman


Karl Beecher - 2019
    Now, he’s being pursued by a homicidal interstellar tourist board, and calculating insurance dividends is as outdated as making stone axes. Sci-fi-hating technophobe Colin embarks on a desperate struggle to find a cure for his illness, as well as a place for himself in this strange new galaxy where toilets talk back, and door handles are a long-forgotten relic. Only by teaming up with his rescuer, hard-boiled, space-traveling archaeologist Tyresa Jak (that’s Doctor Jak to you), can Colin hope to succeed before time runs out. Along the way, this galactic odd-couple must evade the Erd Tourist Board - a powerful mega-corporation which will do anything to ensure the mythical Earth stays mythical - and deal with a crackpot religious cult who not only possess a cure for Colin’s illness, but who also believe there is more to this caveman from Earth than meets the eye.... Don't miss the start of this side-splitting intergalactic adventure that will keep you laughing into the night. It's perfect for fans of Guardians of the Galaxy, The Hitchhiker's Guide to the Galaxy, and Space Team. Also available on Audible, narrated by Steve West.

Legion


Brandon Sanderson - 2012
    As the story begins, Leeds and his 'aspects' are drawn into the search for the missing Balubal Razon, inventor of a camera whose astonishing properties could alter our understanding of human history and change the very structure of society"--From publisher's description

The Thunder of War


Dietmar Arthur Wehr - 2017
    The Tyrell are a race that loves to fight, and they’re very good at it. The harder they fight, the better they like it. Whenever they discover another intelligent race, they force them into combat whether they want it or not. When humans are warned of an inevitable confrontation with the Tyrell, they attempt to form a multi-species Alliance, but the challenges are great, and they know it’s only a matter of time before a Tyrell fleet of massive ships will arrive in Earth orbit. Cate Harrow and Gort Eagleton are two Aerospace Force officers with the kind of strategic and tactical skills that the Alliance needs to win this war, but before they can even begin to defeat the Tyrell, they must survive the incompetent leadership that threatens complete disaster. Defeating the Tyrell will be far more difficult than the Alliance initially believes unless they can discover their one weakness. This action-packed series has lots of space battles and political intrigues, as well as personal triumphs and tragedies. Excerpt: “Flight Ops to Skydiver. You and your squadron have the green light, Commander. Good luck.” “Thanks, Ops. Skydiver to Squadron. We have a green light. Sound off when you’ve undocked in sequence order. Here we go.” She turned and nodded to her co-pilot who would maneuver the corvette out the half kilometer wide maw of the carrier, Ranger, while she monitored the rest of the squadron. As Skydiver gently pulled away from the docking bay then past the baffles and moved towards the opening, Harrow switched one of her displays to the rear external view, using computer enhancement to compensate for the low level of light inside the main hangar space. Each corvette in the squadron was undocking and maneuvering in a specified sequence in order to avoid collisions. “Skydiver is clear of Ranger,” said the co-pilot. As the ship began to accelerate, Harrow watched the carrier start to recede into the distance. Just as she began to shift her gaze, she saw a streak of light hit Ranger from below, penetrate up through the interior of the huge hangar and come out the top of the ship. “FLIGHT OPS! WHAT THE HELL—“ shouted Harrow. “—BEEN HIT! RANGER’S BEEN HIT!” Harrow recognized the voice of the Flight Operations Duty Officer. “OH GOD! BISMARK REPORTS BEING HIT TOO!” Harrow thought fast. The Tyrell had obviously detected the four carriers and were firing their long range, faster-than-light kinetic energy projectiles from below. The mission was clearly compromised, and to her way of thinking, getting the carriers to a safe distance was now not only their top priority, it was their only priority. “SL to Flag!” said Harrow quickly. “We’re kinda busy right now, Commander!” Harrow didn’t know who was replying, but she did know it wasn’t Vice-Admiral LeClair, and that’s who she wanted to talk to. “You tell the Admiral that he needs to order his carriers to jump RIGHT NOW, Goddamit! We’re sitting ducks here!” Without waiting for a reply she turned to the co-pilot. “How many of our ships have cleared the Ranger?” “They’re all out! Do we try to dock again?” “God no! No time for that. We’ll have to catch up with her at the rally point if our carriers bug out in time!” She looked at the display that was still showing a now much smaller Ranger.

Hard Drop


Will van der Vaart - 2013
    Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.

Dying World


Chris Fox - 2020
    Soon the continents themselves will break apart. The ships are gone. There's no way off. But I'm not giving up. I'm a Relic Hunter...an archeologist with a gun, and I have a plan. Our people arrived on Kemet thousands of years ago in the wake of a terrible space battle. The Great Ships are still up there, ancient derelict hulks powered by a combination of technology and magic, created by gods we no longer remember or understand. If I can get one of those ships active, maybe I can save myself. Maybe I can save everyone. A brand new series in the Amazon Bestselling Magitech Chronicles universe. Magitech Legacy begins several months after the events of Godswar, and as the series unfolds you’ll encounter your favorite heroes from the perspective of a new protagonist! Want to make your own characters? The Magitech Legacy uses the Magitech Chronicles RPG system, and allows you to be part of the action long after you finish the books. Learn more at magitechchronicles.com or by googling Magitech Chronicles World Anvil

Screw The Galaxy


Steven Campbell - 2013
    He knows he's a thug. He has no problem with that realization. In his view the galaxy has given him a gift: a mutation that allows him to withstand great deals of physical trauma. He puts his abilities to the best use possible and that isn't by being a scientist. Besides, the space station Belvaille doesn't need scientists. It is not, generally, a thinking person's locale. It is the remotest habitation in the entire Colmarian Confederation. There is literally no reason to be there. Unless you are a criminal. Because of its location, Belvaille is populated with nothing but crooks. Every day is a series of power struggles between the crime bosses. Hank is an intrinsic part of this community as a premier gang negotiator. Not because he is eloquent or brilliant or an expert combatant, but because if you shoot him in the face he keeps on talking. Hank believes he has it pretty good until a beautiful and mysterious blue woman enters his life with a compelling job offer. Hank and Belvaille, so long out of public scrutiny, suddenly find themselves at the epicenter of the galaxy with a lot of very unwelcome attention.

Cowboy Bebop: A Syndicate Story: Red Planet Requiem


Sean Cummings - 2021
    Discover the origins of the classic rivalry between Spike and Vicious amongst the dark underbelly of Mars, 2161!The year is 2161. The Red Dragon Crime Syndicate is king, and for all those lucky enough to be members of this crime family, life is damn good. Well, not for everyone... For two entry-level gangsters in Tharsis City, Mars, life in the Syndicate isn’t quite all guns and glamour. That’s right. Long before they were mortal enemies, Spike Spiegel and Vicious were just two friends clawing their way up the crime ladder and trying to have a little fun while doing it. But when an opportunity to pull a job for their boss arises, it’s make or break time. Literally. All they have to do is deliver a suitcase. How hard could it be? You ready for some history tellin'...space cowboy?

The Contingency Four Book Boxed Set


G.J. Ogden - 2020
    More than 1,100 pages of epic space opera action and adventure with unique heroes and twists that you won’t see coming. Over 1.5 Million Page Reads and counting! From book one: No-one comes in peace. Every being in the galaxy wants something, and is willing to take it by force. The Hedalt were no different. They came from the distant reaches of the galaxy to wage war. Their fleet wanted to take Earth for its prize, but we were ready. We were stronger. For years, we fought them, ship-to-ship, until we scattered their forces and drove them back. Pursuing the Hedalt fleet to their home world, we delivered the decisive blow. We nuked their planet and wiped them out for good. Or so we thought. For decades, Earth Fleet sent out Deep Space Recon missions to scour the galaxy and clean up the remnants of the Hedalt Empire. Eventually, we found only ghosts – empty outposts and long-dead colonies. But, close to the edge of known space, I – Captain Taylor Ray – and my crew are about to make a discovery that will change everything. The war isn’t over. The war has yet to begin. The series includes: The Contingency The Way Station Gambit Rise of Nimrod Fleet Earth’s Last War

Lockheed Elite


Tyler Wandschneider - 2017
    Now Anders must decide quickly—stay and fight or cut cables and run.Either way, it’s too late. Someone has other plans for them. The trap has been set, they’ve rescued the woman and taken the bait, and before long Anders and what’s left of his dwindling crew must navigate with caution through the grips of the military and an especially vile outlaw.But Anders doesn’t captain just another team flying the black. With a genius mechanic who uses his ragtag high-tech machine shop to aid them in getting in and out of trouble, they’ve earned a reputation as the best of the best. With Anders’s careful planning, this motley crew must band together and flip the military to use them on a monster heist and dig themselves out from the heat pressing in from both sides of the law.Fly with them. They are clever, they are fierce, they are Lockheed Elite.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Skint Idjit


Felix R. Savage - 2016
    Since he, and half the galaxy, signed on to the rat race of the technological relics trade, Fletch has long since come to terms with the idea that he will join the ranks of the unlucky explorers that perish lightyears from home without a dime to his name.As the first mate of an old, decrepit exploration ship--the Skint Idjit--things can't get much worse. As if that isn’t enough, he has a hard time convincing himself his luck is bound to change when he finds himself stranded on the planet Suckass, on a remote branch of the Interstellar Railroad. With his new assignment an unlikely candidate to hide alien treasures, true to his personality, Fletch settles down to work on his tan.But when disaster strikes and a member of his crew is killed, Fletch finds himself torn between loyalty to the surviving crew and the siren song of an unsuspected trove of A-tech.Can Fletch save the Skint Idjit and her crew from a horrible death? Or will he ignore their dying screams and laugh all the way to the bank? Volume 2 of the Interstellar Railroad series, Intergalactic Bogtrotter, is now available!

Archangel Down


C. Gockel - 2015
    They’re wrong.Commander Noa Sato plans a peaceful leave on her home planet Luddeccea ... but winds up interrogated and imprisoned for her involvement in the Archangel Project. A project she knows nothing about.Professor James Sinclair wakes in the snow, not remembering the past twenty four hours, or knowing why he is being pursued. The only thing he knows is that he has to find Commander Sato, a woman he’s never met.A military officer from the colonies and a civilian from Old Earth, they couldn’t have less in common. But they have to work together to save the lives of millions—and their own.Every step of the way they are haunted by the final words of a secret transmission:The archangel is down.

Terms of Enlistment


Marko Kloos - 2013
    For welfare rats like Andrew Grayson, there are only two ways out of the crime-ridden and filthy welfare tenements, where you're restricted to two thousand calories of badly flavored soy every day:You can hope to win the lottery and draw a ticket on a colony ship settling off-world, or you can join the service.With the colony lottery a pipe dream, Andrew chooses to enlist in the armed forces for a shot at real food, a retirement bonus, and maybe a ticket off Earth. But as he starts a career of supposed privilege, he soon learns that the good food and decent health care come at a steep price…and that the settled galaxy holds far greater dangers than military bureaucrats or the gangs that rule the slums.

Mercury's Bane


Nick Webb - 2017
    We remember them like yesterday: pieces of our stolen heritage. Things like NASA. Football. Parades and pies. Good things, comfortable things. We remember a time when we were alone in the universe, safe and oblivious. But it's all gone now. We called them the Telestines, and in the face of their ruthless invasion we were powerless. By 2040, all the world's governments and militaries had fallen, and the remnants of humanity exiled to the solar system. We looked down on our blue planet, so close to our birthplace, so close to our home. But the miles may as well have been lightyears. Our anger smoldered in the darkness of space. On Mars. On Ganymede. In the dank crowded filth of the asteroids. We swore: we will take our planet back. And today, it begins. Our fleet is ready. Our soldiers determined. Earth will be ours again.

Gods of Risk


James S.A. Corey - 2012
    A gifted chemist vying for a place at the university, David leads a secret life as a manufacturer for a ruthless drug dealer. When his friend Leelee goes missing, leaving signs of the dealer's involvement, David takes it upon himself to save her. But first he must shake his aunt Bobbie Draper, an ex-marine who has been set adrift in her own life after a mysterious series of events nobody is talking about. Set in the hard-scrabble solar system of Leviathan Wakes and Caliban's War, "Gods of Risk" deepens James S. A. Corey's acclaimed Expanse series.