Book picks similar to
Morpho: Muscled Bodies: Anatomy for Artists by Michel Lauricella
drawing
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art-books
art-how-to
Essential Oils & Aromatherapy Volume 2 (Boxed Set): Natural Remedies for Beginners to Expert Essential Oil Users
Speedy Publishing - 2014
Peppermint can help with stomach issues and PMS. Clove oil is used to cure headaches. Inhaling citrus oils has been said to cure cabin fever. Other oils like mint and citrus help people relax during summer. Essential oils are organic and all-natural, so they can be used as replacements for certain harmful medicines and perfumes. Integrating essential oils into a person's routine can lead to becoming more relaxed, happy and fun to be around.
The Official DVSA Guide To Driving - The Essential Skills
Driver and Vehicle Standards Agency - 1992
This comprehensive guide is THE industry standard driving manual. Learn how to get the most enjoyment from your driving with the correct skills, attitude and behaviour.
True Ghost Stories of First Responders
Eve S. Evans - 2021
They’ve experienced events they can’t otherwise explain. Same with other professions that deal with injuries, accidents, or death. Police officers, firemen, 911 operators, they’ve seen the worst that people can do to one another, and they’ve all had brushes with the unexplained. Don’t believe in ghosts? This book might change your mind steal any hope of sleep. These stories are unexplainable, true accounts from first responders, police officers, firemen, and 911 operators, told from the perspective of everyday people. Every single tale between these covers is one hundred percent true. Think you can explain them? We dare you to try.
Pyrography Basics: Techniques and Exercises for Beginners
Lora S. Irish - 2013
Irish makes it easy for beginners to learn the creative craft of woodburning in Pyrography Basics. All that aspiring beginners need is this book and an inexpensive woodburning tool to start adorning wood, gourds, leather, paper and more with beautifully burned images and patterns. The author provides a thorough introduction to basic tools, materials and techniques. Readers learn how to set up a practice board to experiment with strokes and settings before moving on to working projects with confidence. Six skill-building projects provide step-by-step exercises in using temperature, time, layering, and texturing to create artistic tonal values.
Fantasy Art Techniques
Boris Vallejo - 1996
91 color images; 32 line drawings.
Mastering Composition: Techniques and Principles to Dramatically Improve Your Painting
Ian Roberts - 2007
This work helps you learn to analyse paintings in terms of colour shapes of value, hue and intensity - the elements that make a painting. It also includes before/after examples to illustrate how use the rules for good composition.
Colored Pencil Portraits: Step by Step
Ann Kullberg - 1999
Sounds like quite a challenge. But with Ann Kullberg's help, it's not as difficult as you might think to create lifelike colored pencil portraits.Using her own beautiful portraiture for instruction and inspiration, Kullberg walks you through the process step by step--from basic information about materials and techniques to two demonstrations that show how complete portraits come together from beginning to end.You'll learn how to:choose the right tools and master basic techniquescompose a portrait--examples show right and wrong ways to do ituse light to create mood in your portraitscreate a range of rich, believable skin tonespaint the face--step-by-steps of eyes, mouth, nose and ears make it easypaint realistic-looking clothing--step-by-step demos show you how to paint denim, velvet and other fabricsYou'll also find Kullberg's secrets for making your portrait come alive, along with 17 mini-demos that make it easy to paint realistic features, hair and clothing. Inside is everything you need to get started, as well as advice and important information on painting portraits professionally!
Creating Life-Like Animals in Polymer Clay
Katherine Dewey - 2000
With the friendly medium of polymer clay and the step-by-step instructions in this book, you can achieve the same magical results! Inside, Katherine leads you through then utterly charming projects, such as a sweet little bluebird, a basset hound and a white-tailed fawn. And that's just the start! The "Making Changes" chapter will help you create your own original animal creations by changing poses, making realistic bases, and even modeling your animals to look like bronze, fade and other materials.
Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth
Gilles Beloeil - 2013
Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.
The Illusion of Life: Disney Animation
Frank Thomas - 1981
The authors, Frank Thomas and Ollie Johnston, worked with Walt Disney himself as well as other leading figures in a half-century of Disney films. They personally animated leading characters in most of the famous films and have decades of close association with the others who helped perfect this extremely difficult and time-consuming art form. Not to be mistaken for just a "how-to-do-it," this voluminously illustrated volume (like the classic Disney films themselves) is intended for everyone to enjoy.Besides relating the painstaking trial-and-error development of Disney's character animation technology, this book irresistibly charms us with almost an overabundance of the original historic drawings used in creating some of the best-loved characters in American culture: Mickey Mouse and Donald Duck, Snow White and Bambi (among many, many others) as well as early sketches used in developing memorable sequences from classic features such as Fantasia and Pinocchio. With the full cooperation of Walt Disney Productions and free access to the studio's priceless archives, the authors took unparalleled advantage of their intimate long-term experience with animated films to choose the precise drawings to illustrate their points from among hundreds of thousands of pieces of artwork carefully stored away.The book answers everybody's question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America's best-known and most widely loved cultural institutions. Nostalgia and film buffs, students of popular culture, and that very broad audience who warmly responds to the Disney "illusion of life" will find this book compelling reading (and looking!).Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardInk & Paint: The Women of Walt Disney's AnimationOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition
Creative Illustration
Andrew Loomis - 1947
Four years later it had already been through six printings, and he followed up over the next two decades with a series of even more successful how-to books that remain the gold standard for artists to this day.Creative Illustration is considered Loomis's magnum opus, which was aimed primarily at the professional-level illustrator. Divided into seven sections: Line, Tone, Color, Telling the Story, Creating Ideas, Fields of Illustration, and Experimenting and Studies, this book is filled with instructions, tips, insider experiences, and incredible illustrations.
My Knitting Book
Frances Lambert - 1843
Knitting being so often sought, as an evening amusement, both by the aged and by invalids, a large and distinct type has been adopted, -as affording an additional facility. The writer feels confident in the recommendation of "My Knitting Book," and humbly hopes it may meet with the same liberal reception that has been accorded to her "Hand-Book of Needlework." The numerous piracies that have been committed on her last mentioned work, have been one inducement to publish this little volume; and from the low price at which it is fixed, nothing, but a very extended circulation, can ensure her from loss. Some few of the examples have been selected from the chapter on knitting, in the "Hand-Book."
Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics
Josiah Brooks - 2016
Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
The Life and Works of Vincent Van Gogh
Janice Anderson - 1994
The quick brushstrokes of the Impressionists suited his temperament, as did his heavy use of impasto. This helpful volume shows many of van Gogh's best loved works, including the famous self-portrait with a Bandaged Ear, painted after he had cut off part of his ear in a fit of madness, Sunflowers, which were to him a symbol of power and beneficence, and The Starry Night, a painting which clearly expresses intensity and mental turbulence.