Console Wars: Sega, Nintendo, and the Battle that Defined a Generation


Blake J. Harris - 2014
    Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

Harold Patter and the Worst Child: A Parody of Harry Potter and the Cursed Child


John Marquane - 2016
    K. Rowling but actually is fanfiction written by two writers she found on Craigslist London, featuring a return to the Triwizard Tournament as depicted in Harry Potter and the Goblet of Fire. In this new parody, meant for both children and adults, we finally get the sequel to the epic series: Will Elbows and Scorpio succeed in changing the past? When Scorpio accidentally ends up in an alternate reality where the Dark Lord won, and he's the coolest kid in school, will he go back again to undo what they undid? Or will he stick around, go on a date with Holly Chapstick . . . and decide this new reality is actually pretty dope?

The Awesome Guide to Life: Get Fit, Get Laid, Get Your Sh*t Together


Jason Ellis - 2014
    Whatever the case may be, Jason believes it's all about getting off your ass and maximizing the opportunities that life has to offer. It's about remembering that you are alive, right now, and that won't always be the case. So do something. Anything. Enjoy the ride. go outside and get naked.Jason can tell you how to handle every situation life throws at you and play it like a champ: how to look, how to act, how to pick up a stripper--you name it.But that's just for starters. Jason believes that to get what you really want out of life, you have to have confidence. And true confidence is something you have to earn, by deciding what you want from life and then pursuing you passion until you make your dreams a reality.This book will show you how to develop the positive attitude that will allow you to truly make things happen.

Pandora's Box - A Man's Guide To The Female Mind - Get INSIDE HER MIND, Know Her Better Than She Knows Herself!


Vin DiCarlo - 2011
    Yes, wehave the same instincts and the same sexual desires but our personal preferencesare as different as grains of sand in the desert. (That’s why the saying goes thatpeople are as unique as snowflakes)All women don’t like the same food, they don’t like the same clothes… They don’teven like the same COLOR. So how can all women be interested in the same thingfrom a man? Think about it Some women like funny men. Some women like cockymen. Other women like gothic men, jocky men or men of a certain race, age orfinancial status.So approaching women with the same techniques for starting conversation, or eventhe same techniques when it comes to the bedroom is a losing bet… But it’s been ourbest guess to date! It’s like playing the roulette wheel at the casino, and only placingyour chips on either red or black.Yeah, you’ll win 50% of the time, and maybe you’ll get her a little attracted to you…But it’s better than playing the numbers in the middle where your chances of successare slim and you’re likely to lose your shirt. It’s not the best way to play the game,however, it’s the SAFEST way. With the skills you have know, it’s the EASIEST way to win.What if there was a BETTER way?What if you could confidently bet all of your chips on a number in the middle? You’d winevery time and you’d make a KILLING in profits. It’s the same way with women: Whenyou know exactly what she likes; the deepest, darkest thoughts she thinks; and whenyou know what she secretly CRAVES from men, you can match her dating and sexualneeds perfectly.You’ll be the guy she’s been looking for. You’ll appear like a mind reader. You’ll seem likeyou know her better than she knows herself. Even if you just met her a few minutes ago.Until now, you couldn’t get this information about her unless you stole her diary and read it.But recent insights into Female Psychology have cracked her mind right open, and you canpeek into the Pandora’s Box to see her secret thoughts and read the contents. For example:Did you know that there are two ways women like to be approached? 50% of women respondwell to a compliment while the other 50% of women wouldn’t DREAM of falling for a line like that.If the beautiful woman you just met likes the compliment you gave her, she’ll start to connectwith you and find her attractive.If she doesn’t vibe with your line You’re dead where you stand. You won’t get another chanceto win her heart, and she’ll go back to whatever she was doing.You can have THAT GIRL! You can save that conversation! With the new Pandora’s Box TechniquesVin DiCarlo discovered, you’ll know whether she’s a compliment girl or not before you everapproach her.

Hidden Mickeys: A Field Guide to Walt Disney World's Best Kept Secrets


Steven Barrett
    Author Barrett adds to the fun of finding them by turning the search into six scavenger hunts, complete with clues, hints, and points to be scored. You'll find more than 200 new Mickey sightings in this edition over 1,000 hidden Mickeys in all. Fun for all ages!

How to Move to Canada: A Discontented American's Guide to Canadian Relocation


André Du Broc - 2016
    If you or someone you know is discontented, distressed, or downright disturbed, maybe the Great White North is right for you, eh. But how much do you really know about Canada? Can you do a job that Canada needs (do you play hockey, drill for oil, or make poutine?)? Can you identify the best Canadian province for your lifestyle (lots of tundra or just some tundra?)? Can you master the proper pronunciation of "sorry"? What strange wizardry is the Canadian government? Is maple syrup acceptable substitution for currency? At long last, How to Move to Canada can help make your vague threat into a cold Canadian reality. This book is also full of activities such as: Color the flag of your new homeland Match the strange Canuck dialect with their local definitions And more! PLEASE NOTE: This is a humor book. It won't really help you emigrate. Rather, it's a subversive mix of real information on the Great White North plus a hilarious look at all the reasons why you won't like it there any better — and why they probably won't have you anyway.

Are Lobsters Ambidextrous?: An Imponderables' Book


David Feldman - 2005
    And think about it, where else are you going to find out what happens to the caffeine left over from making decaffeinated coffee?

Super Mario: How Nintendo Conquered America


Jeff Ryan - 2011
     Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: * Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. * Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. * The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

Halo: Evolutions Volume I


Tobias S. Buckell - 2010
    BuckellB. K. EvensonJonathan GoffEric NylundFrank O'ConnorEric RaabWhen humanity expanded beyond the safety of Earth to new stars and horizons, they never dreamed what dangers they would encounter there.  When the alien juggernaut known as the Covenant declared holy war upon the fragile human empire, millions of lives were lost—but, millions of heroes rose to the challenge.  In such a far-reaching conflict, not many of the stories of these heroes, both human and alien, have a chance to become legend.  This collection holds eleven stories that dive into the depths of the vast Halo universe, not only from the perspective of those who fought and died to save humanity, but also those who vowed to wipe humanity out of existence. Included in this volume you’ll find the stories of:* A Spartan II washout who was most dangerous when he was told he could not serve with his fellow warriors. * An ONI intelligence officer who falls captive to a ravenous pack of Brutes* A dying man standing between The Covenant and the location of Earth, with only a compromised AI to aid him  * The confession of an ODST who tried to get more out of the war than just victory* A select unit of Spartan IIIs put on a mission to succeed against against a never-before-seen Elite force* The impossible life and possible death of Admiral Preston J. Cole* And new to this volume, a glimpse into Forerunner life in “Soma the Painter”At the publisher's request, this title is being sold without Digital Rights Management software (DRM) applied.

Blossom Street Series Books 7-9: Summer on Blossom Street \ Hannah's List \ A Turn in the Road


Debbie Macomber - 2016
    SUMMER ON BLOSSOM STREET Knitting and life are both about beginnings—and endings. That's why Lydia Goetz, owner of A Good Yarn on Seattle's Blossom Street, offers a class called Knit to Quit. It's for people who want to quit something—or someone!—and start a new phase of their lives. But when your life—and your stitches—get snarled, your friends can always help! HANNAH'S LIST On the anniversary of his beloved wife's death, Dr. Michael Everett receives a letter Hannah wrote him. In it she reminds him of her love and makes one final request. An impossible request. I want you to marry again. She tells him he shouldn't spend the years he has left grieving—and she's chosen three women she asks him to consider. During the months that follow, he spends time with these three women, learning more about each of them…and about himself. Learning what Hannah already knew. He's a man who needs the completeness only love can offer. And Hannah's list leads him to the woman who can help him find it. A TURN IN THE ROAD In the middle of the year, in the middle of her life, Bethanne Hamlin takes a road trip with her daughter, Annie, and her former mother-in-law, Ruth. So, there they are, three women driving across America. They have their maps and their directions—but even the best-planned journey can take you to a turn in the road. Or lead to an unexpected encounter, like the day Bethanne meets a man named Max…

WHO CUT THE CHEESE? An Amazing Parody About Change And How We Can Get Our Hands On Yours


Stilton Jarlsberg - 2000
    And since you're being compared to a rat in this book, the whole "Maze" analogy works like a charm.When you come to see the "Psycho-babble on the Wall," you can discover for yourself how to deal with change in the workplace, and how to find the Cheese that will make your life joyous and fulfilling.Failing that, if you were forced by your boss to read "Who Moved My Cheese?" before getting a pay cut or a pink slip, "Who Cut The Cheese?" will at least give you the last laugh!NOTE: "Who Cut the Cheese?" is a small gem - meaning that it's roughly 1400 pages shorter than "War and Peace," but roughly the same length as the teeny tiny original book (around 80 pages). That's why the price is low, but the "laughs per page" ratio is high!

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Hey, Cowgirl, Need a Ride?


Baxter Black - 2005
    When Teddie Arizona, woman of mystery, crawls out of the wreckage of her plane and into their lives with a $5,000,000 secret, things start to get interesting.When T.A.’s “husband,” F. Rank Pantaker, dispatches his henchmen to retrieve the money—and the girl—Lick and Al find themselves trying to outrun the bad guys and protect a damsel in distress. Is T.A. out to cheat her cheatin’ husband, or is she really just trying to stop an illegal scheme cooked up by F. Rank and the infamous Ponce de Crayon, Vegas’s most glamorous tiger tamer? Is she playing Lick—or is it love? Will Al Bean’s cockeyed plan, an able assist from Cody, Lick’s cowboy sidekick, a brigade of old-time rodeo reunioneers, and twenty miles of duct tape be enough to stop F. Rank’s nefarious schemes, reform a career party girl, and change the hearts and minds of ten of the world’s most thrill-seeking billionaires? Can Cody keep Lick from climbing onto raging bull Kamikaze’s back one more time? Can true love triumph over shoot-outs at the not-so-okay corral and close encounters with white tigers? Hey, this is Baxter Black—what do you think? With its colorful cast of characters, rip-roaring humor, and inventive language, this caper will have you riding high long after it gallops to a thunderously satisfying conclusion.

The Zombie Survival Guide Journal


Max Brooks - 2011
    This lenticular journal cover sets in motion images of slithering, shuffling zombies from the bestselling graphic novel The Zombie Survival Guide: Recorded Attacks. Filled with lined pages, this all-purpose journal is perfect for jotting down notes, making to-do lists, plotting your own survival strategy, and is just the creepy thing for zombie fans everywhere.

Diablo III: Morbed


Micky Neilson - 2014
    Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.