Head First Design Patterns


Eric Freeman - 2004
     At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

"When the Sirens Were Silent" How the Warning System Failed a Community


Mike Smith - 2012
    That acclaimed book, as one reviewer put it, "made meteorologists the most unlikely heroes of recent literature." But, what if the warning system failed to provide a clear, timely notice of a major storm? Tragically, that scenario played out in Joplin, Missouri, on May 22, 2011. As a wedding, a high school graduation, and shopping trips were in progress, an invisible monster storm was developing west of the city. When it arrived, many were caught unaware. One hundred sixty-one perished and one thousand were injured. "When the Sirens Were Silent" is the gripping story of the Joplin tornado. It recounts that horrible day with a goal of insuring this does not happen again. The book gives you the tools you need to keep yourself and your family safe. Included are clever lift-out copies of the latest tornado safety rules for homes, schools, and offices.

Coders at Work: Reflections on the Craft of Programming


Peter Seibel - 2009
    As the words "at work" suggest, Peter Seibel focuses on how his interviewees tackle the day–to–day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: http://www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 16 folks who’ve been kind enough to agree to be interviewed:- Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow- Joe Armstrong: Inventor of Erlang- Joshua Bloch: Author of the Java collections framework, now at Google- Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger- Douglas Crockford: JSON founder, JavaScript architect at Yahoo!- L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1- Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation - Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal - Dan Ingalls: Smalltalk implementor and designer- Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler- Donald Knuth: Author of The Art of Computer Programming and creator of TeX- Peter Norvig: Director of Research at Google and author of the standard text on AI- Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress- Ken Thompson: Inventor of UNIX- Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hackerWhat you’ll learn:How the best programmers in the world do their jobWho is this book for?Programmers interested in the point of view of leaders in the field. Programmers looking for approaches that work for some of these outstanding programmers.

Refactoring: Improving the Design of Existing Code


Martin Fowler - 1999
    Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, non-optimal applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as refactoring, these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use... until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.

Rootkits: Subverting the Windows Kernel


Greg Hoglund - 2005
    It is truly cutting-edge. As the only book on the subject, Rootkits will be of interest to any Windows security researcher or security programmer. It's detailed, well researched and the technical information is excellent. The level of technical detail, research, and time invested in developing relevant examples is impressive. In one word: Outstanding."--Tony Bautts, Security Consultant; CEO, Xtivix, Inc. "This book is an essential read for anyone responsible for Windows security. Security professionals, Windows system administrators, and programmers in general will want to understand the techniques used by rootkit authors. At a time when many IT and security professionals are still worrying about the latest e-mail virus or how to get all of this month's security patches installed, Mr. Hoglund and Mr. Butler open your eyes to some of the most stealthy and significant threats to the Windows operating system. Only by understanding these offensive techniques can you properly defend the networks and systems for which you are responsible."--Jennifer Kolde, Security Consultant, Author, and Instructor "What's worse than being owned? Not knowing it. Find out what it means to be owned by reading Hoglund and Butler's first-of-a-kind book on rootkits. At the apex the malicious hacker toolset--which includes decompilers, disassemblers, fault-injection engines, kernel debuggers, payload collections, coverage tools, and flow analysis tools--is the rootkit. Beginning where Exploiting Software left off, this book shows how attackers hide in plain sight."Rootkits are extremely powerful and are the next wave of attack technology. Like other types of malicious code, rootkits thrive on stealthiness. They hide away from standard system observers, employing hooks, trampolines, and patches to get their work done. Sophisticated rootkits run in such a way that other programs that usually monitor machine behavior can't easily detect them. A rootkit thus provides insider access only to people who know that it is running and available to accept commands. Kernel rootkits can hide files and running processes to provide a backdoor into the target machine."Understanding the ultimate attacker's tool provides an important motivator for those of us trying to defend systems. No authors are better suited to give you a detailed hands-on understanding of rootkits than Hoglund and Butler. Better to own this book than to be owned."--Gary McGraw, Ph.D., CTO, Cigital, coauthor of Exploiting Software (2004) and Building Secure Software (2002), both from Addison-Wesley "Greg and Jamie are unquestionably the go-to experts when it comes to subverting the Windows API and creating rootkits. These two masters come together to pierce the veil of mystery surrounding rootkits, bringing this information out of the shadows. Anyone even remotely interested in security for Windows systems, including forensic analysis, should include this book very high on their must-read list."--Harlan Carvey, author of Windows Forensics and Incident Recovery (Addison-Wesley, 2005) Rootkits are the ultimate backdoor, giving hackers ongoing and virtually undetectable access to the systems they exploit. Now, two of the world's leading experts have written the first comprehensive guide to rootkits: what they are, how they work, how to build them, and how to detect them. Rootkit.com's Greg Hoglund and James Butler created and teach Black Hat's legendary course in rootkits. In this book, they reveal never-before-told offensive aspects of rootkit technology--learn how attackers can get in and stay in for years, without detection. Hoglund and Butler show exactly how to subvert the Windows XP and Windows 2000 kernels, teaching concepts that are easily applied to virtually any modern operating system, from Windows Server 2003 to Linux and UNIX. They teach rootkit programming techniques that can be used for a wide range of software, from white hat security tools to operating system drivers and debuggers. After reading this book, readers will be able to Understand the role of rootkits in remote command/control and software eavesdropping Build kernel rootkits that can make processes, files, and directories invisible Master key rootkit programming techniques, including hooking, runtime patching, and directly manipulating kernel objects Work with layered drivers to implement keyboard sniffers and file filters Detect rootkits and build host-based intrusion prevention software that resists rootkit attacks

The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win


Gene Kim - 2013
    It's Tuesday morning and on his drive into the office, Bill gets a call from the CEO. The company's new IT initiative, code named Phoenix Project, is critical to the future of Parts Unlimited, but the project is massively over budget and very late. The CEO wants Bill to report directly to him and fix the mess in ninety days or else Bill's entire department will be outsourced. With the help of a prospective board member and his mysterious philosophy of The Three Ways, Bill starts to see that IT work has more in common with manufacturing plant work than he ever imagined. With the clock ticking, Bill must organize work flow streamline interdepartmental communications, and effectively serve the other business functions at Parts Unlimited. In a fast-paced and entertaining style, three luminaries of the DevOps movement deliver a story that anyone who works in IT will recognize. Readers will not only learn how to improve their own IT organizations, they'll never view IT the same way again.

The Emperor's New Mind: Concerning Computers, Minds and the Laws of Physics


Roger Penrose - 1989
    Admittedly, computers now play chess at the grandmaster level, but do they understand the game as we do? Can a computer eventually do everything a human mind can do? In this absorbing and frequently contentious book, Roger Penrose--eminent physicist and winner, with Stephen Hawking, of the prestigious Wolf prize--puts forward his view that there are some facets of human thinking that can never be emulated by a machine. Penrose examines what physics and mathematics can tell us about how the mind works, what they can't, and what we need to know to understand the physical processes of consciousness. He is among a growing number of physicists who think Einstein wasn't being stubborn when he said his little finger told him that quantum mechanics is incomplete, and he concludes that laws even deeper than quantum mechanics are essential for the operation of a mind. To support this contention, Penrose takes the reader on a dazzling tour that covers such topics as complex numbers, Turing machines, complexity theory, quantum mechanics, formal systems, Godel undecidability, phase spaces, Hilbert spaces, black holes, white holes, Hawking radiation, entropy, quasicrystals, the structure of the brain, and scores of other subjects. The Emperor's New Mind will appeal to anyone with a serious interest in modern physics and its relation to philosophical issues, as well as to physicists, mathematicians, philosophers and those on either side of the AI debate.

Data and Goliath: The Hidden Battles to Collect Your Data and Control Your World


Bruce Schneier - 2015
    Your online and in-store purchasing patterns are recorded, and reveal if you're unemployed, sick, or pregnant. Your e-mails and texts expose your intimate and casual friends. Google knows what you’re thinking because it saves your private searches. Facebook can determine your sexual orientation without you ever mentioning it.The powers that surveil us do more than simply store this information. Corporations use surveillance to manipulate not only the news articles and advertisements we each see, but also the prices we’re offered. Governments use surveillance to discriminate, censor, chill free speech, and put people in danger worldwide. And both sides share this information with each other or, even worse, lose it to cybercriminals in huge data breaches.Much of this is voluntary: we cooperate with corporate surveillance because it promises us convenience, and we submit to government surveillance because it promises us protection. The result is a mass surveillance society of our own making. But have we given up more than we’ve gained? In Data and Goliath, security expert Bruce Schneier offers another path, one that values both security and privacy. He brings his bestseller up-to-date with a new preface covering the latest developments, and then shows us exactly what we can do to reform government surveillance programs, shake up surveillance-based business models, and protect our individual privacy. You'll never look at your phone, your computer, your credit cards, or even your car in the same way again.

How Linux Works: What Every Superuser Should Know


Brian Ward - 2004
    Some books try to give you copy-and-paste instructions for how to deal with every single system issue that may arise, but How Linux Works actually shows you how the Linux system functions so that you can come up with your own solutions. After a guided tour of filesystems, the boot sequence, system management basics, and networking, author Brian Ward delves into open-ended topics such as development tools, custom kernels, and buying hardware, all from an administrator's point of view. With a mixture of background theory and real-world examples, this book shows both "how" to administer Linux, and "why" each particular technique works, so that you will know how to make Linux work for you.

99 Bottles of OOP


Sandi Metz - 2016
    This book fills that gap. It explains the process of writing good code, and teaches you to achieve beautifully programmed ends by way of extremely practical means. What It's About99 Bottles of OOP is a practical guide to writing cost-effective, maintainable, and pleasing object-oriented code. It explores: Recognizing when code is "good enough"Getting the best value from Test-Driven Development (TDD)Doing proper refactoring, not random "rehacktoring"Locating concepts buried in codeFinding names that convey deeper meaning Safely altering code by following the "Flocking Rules" Simplifying new additions with the Open/Closed PrincipleAvoiding conditionals by obeying the Liskov Substitution PrincipleMaking targeted improvements by reducing Code SmellsWhat Makes It Unique?We are practical people. We love beautiful code but we're committed to getting things done. 99 Bottles of OOP enables both of these desires. It teaches a practical technique for getting things done that leads, naturally and inevitably, to beautiful code.This book contains an extended refactoring, and it details the rationale behind every change. It is a hands-on workbook rather than a list of theoretical ideas. It explains how to use the principles of object-oriented design to guide, not just the final arrangement of code, but each decision about what line of code to write next.It teaches the theory of what good OO looks like, but even better, it supplies step-by-step guidance about how to achieve it.Who Should Read It?The lessons work for programmers with a broad range of experience, from rank novice to grizzled veteran. The code examples are written in Ruby, but this book is not about Ruby--it's about object-oriented programming and design. Regardless of your background, applying these techniques will make your code easier to understand, simpler to change, and more satisfying to contemplate.

Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything


Daniel Goldberg - 2011
    Talked about by tens of millions of people, in fact. It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in.Here Markus opens up for the first time about his life. About his old Lego-filled desk at school. About the first computer his father brought home one day. But also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age.

A Shortcut Through Time: The Path to the Quantum Computer


George Johnson - 2003
    Such a device would operate under a different set of physical laws: The laws of quantum mechanics. Johnson gently leads the curious outsider through the surprisingly simple ideas needed to understand this dream, discussing the current state of the revolution, and ultimately assessing the awesome power these machines could have to change our world.

How to Count (Programming for Mere Mortals, #1)


Steven Frank - 2011
    unsigned numbers- Floating point and fixed point arithmeticThis short, easily understood book will quickly get you thinking like a programmer.

The Apollo Guidance Computer: Architecture And Operation (Springer Praxis Books / Space Exploration)


Frank O'Brien - 2010
    In the 1960s most computers filled an entire room, but the spacecraft's computer was required to be compact and low power. Although people today find it difficult to accept that it was possible to control a spacecraft using such a 'primitive' computer, it nevertheless had capabilities that are advanced even by today's standards.This is the first book to fully describe the Apollo guidance computer's architecture, instruction format and programs used by the astronauts. As a comprehensive account, it will span the disciplines of computer science, electrical and aerospace engineering. However, it will also be accessible to the 'space enthusiast'. In short, the intention is for this to be the definitive account of the Apollo guidance computer.Frank O'Brien's interest in the Apollo program began as a serious amateur historian. About 12 years ago, he began performing research and writing essays for the Apollo Lunar Surface Journal, and the Apollo Flight Journal. Much of this work centered on his primary interests, the Apollo Guidance Computer (AGC) and the Lunar Module. These Journals are generally considered the canonical online reference on the flights to the Moon. He was then asked to assist the curatorial staff in the creation of the Cradle of Aviation Museum, on Long Island, New York, where he helped prepare the Lunar Module simulator, a LM procedure trainer and an Apollo space suit for display. He regularly lectures on the Apollo computer and related topics to diverse groups, from NASA's computer engineering conferences, the IEEE/ACM, computer festivals and university student groups.

Sandworm: A New Era of Cyberwar and the Hunt for the Kremlin's Most Dangerous Hackers


Andy Greenberg - 2019
    Targeting American utility companies, NATO, and electric grids in Eastern Europe, the strikes became ever more brazen, eventually leading to the first-ever blackouts triggered by hackers. They culminated in the summer of 2017 when malware known as NotPetya was unleashed, compromising, disrupting, and paralyzing some of the world's largest companies. At the attack's epicenter in Ukraine, ATMs froze. The railway and postal systems shut down. NotPetya spread around the world, inflicting an unprecedented ten billions of dollars in damage--the largest, most penetrating cyberattack the world had ever seen.The hackers behind these attacks are quickly gaining a reputation as the most dangerous team of cyberwarriors in the internet's history: Sandworm. Believed to be working in the service of Russia's military intelligence agency, they represent a persistent, highly skilled, state-sponsored hacking force, one whose talents are matched by their willingness to launch broad, unrestrained attacks on the most critical infrastructure of their adversaries. They target government and private sector, military and civilians alike.From WIRED senior writer Andy Greenberg comes Sandworm, the true story of the desperate hunt to identify and track those attackers. It considers the danger this force poses to our national stability and security. And as the Kremlin's role in manipulating foreign governments and sparking chaos globally comes into greater focus, Sandworm reveals the realities not just of Russia's global digital offensive, but of an era where warfare ceases to be waged on the battlefield--where the line between digital and physical conflict begins to blur, with world-shaking implications.