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Star Wars Costumes: The Original Trilogy by Brandon Alinger
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On Directing Film
David Mamet - 1991
Most of this instructive and funny book is written in dialogue form and based on film classes Mamet taught at Columbia University. He encourages his students to tell their stories not with words, but through the juxtaposition of uninflected images. The best films, Mamet argues, are composed of simple shots. The great filmmaker understands that the burden of cinematic storytelling lies less in the individual shot than in the collective meaning that shots convey when they are edited together. Mamet borrows many of his ideas about directing, writing, and acting from Russian masters such as Konstantin Stanislavsky, Sergei M. Eisenstein, and Vsevelod Pudovkin, but he presents his material in so delightful and lively a fashion that he revitalizes it for the contemporary reader.
The Art of Wreck-It Ralph
Jennifer Lee - 2012
At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.
Star Wars: Women of the Galaxy
Amy RatcliffeElsa Charretier - 2018
The amazing lineup of illustrators includes Alice X. Zhang, Amy Beth Christenson, Annie Stoll, Annie Wu, Christina Chung, Cryssy Cheung, Eli Baum, Elsa Charretier, Geneva B., Jen Aberin Johnson, Jen Bartel, Jenny Parks, Karen Hallion, Little Corvus, Sara Alfageeh, Sara Kipin, Sarah Wilkinson, and Viviane Tanner. Check out Jen Bartel’s cover below, featuring a striking image of Rey.
Keep Watching the Skies!: American Science Fiction Movies of the Fifties
Bill Warren - 1982
With new entries on several films, it also revisits, revises and expands the commentary on every film in the 1982 and 1986 two-volume edition. In addition to a detailed plot synopsis, cast and credit listings, and an overview of each film's critical reception, Warren delivers richly informative assessments of the films and a wealth of insights and anecdotes about their making, often drawing on remarks by the filmmakers that have emerged in the quarter century since the original edition. The book is arranged by film title, contains 273 photographs (many rare, some in color), has seven useful appendices, and concludes with an enormous index.
The Manual of Aeronautics: An Illustrated Guide to the Leviathan Series
Scott Westerfeld - 2012
Loaded with detailed descriptions and elaborate, four-color illustrations of Darwinist beasties and Clanker walkers, weapons, transport, and uniforms, this manual highlights the international powers that Deryn and Alek encounter throughout their around-the-world adventures. This guide draws back the curtain and reveals the inner depths of Westerfeld's fascinating alternative world.
The Art of The Hobbit by J.R.R. Tolkien
Wayne G. Hammond - 2011
Tolkien.When J.R.R. Tolkien wrote The Hobbit, he was already an accomplished amateur artist, and drew illustrations for his book while it was still in manuscript. The Hobbit as first printed had ten black and white pictures, two maps, and binding and dust-jacket designs by its author. Later, Tolkien also painted five scenes for colour plates which are some of his best work. His illustrations for The Hobbit add an extra dimension to that remarkable book, and have long influenced how readers imagine Bilbo Baggins and his world.To celebrate the 75th anniversary of the publication of The Hobbit, the complete artwork created by the author for his story has been collected in The Art of The Hobbit by J.R.R. Tolkien. Including related pictures, more than one hundred sketches, drawings, paintings, maps, and plans are presented here, preliminary and alternate versions and experimental designs as well as finished art. Some of these images are now published for the first time, and others for the first time in colour. Fresh digital scans from the Bodleian Libraries in Oxford and Marquette University in Wisconsin allow Tolkien’s Hobbit pictures to be seen more vividly than ever before.The Art of The Hobbit by J.R.R. Tolkien has been written and edited by Wayne G. Hammond and Christina Scull, two of the leading experts on Tolkien and authors of the acclaimed J.R.R. Tolkien: Artist and Illustrator, The Lord of the Rings: A Reader’s Companion, and The J.R.R. Tolkien Companion and Guide.
Live Fast, Die Young: The Wild Ride of Making Rebel Without a Cause
Lawrence Frascella - 2005
For the first time, Live Fast, Die Young tells the complete story of the explosive making of Rebel, a film that has rocked every generation since its release. Set against a backdrop of the Atomic Age and an old Hollywood studio system on the verge of collapse, it vividly evokes the cataclysmic, immensely influential meeting of four of Hollywood's most passionate artists. When James Dean, Natalie Wood, Sal Mineo, and director Nicholas Ray converged, each was at a crucial point in his or her career. The young actors were grappling with fame, their burgeoning sexuality, and increasingly reckless behavior. As Ray engaged his cast in physical melees and psychosexual seductions of startling intensity, the on- and off-set relationships between his ambitious young actors ignited, sending a shock wave through the film. Through interviews with the surviving members of the cast and crew and firsthand access to both personal and studio archives, Lawrence Frascella and Al Weisel reveal Rebel's true drama -- the director's affair with sixteen-year-old Wood, his tempestuous "spiritual marriage" with Dean, and his role in awakening the latent homosexuality of Mineo, who would become the first gay teenager to appear on film. Complete with thirty photographs, including ten never-before-seen photos by famed Dean photographer Dennis Stock, Live Fast, Die Young tells the absorbing inside story of an unforgettable and absolutely essential American film -- a story that is, in many ways, as provocative as the film itself.
Batman v Superman: Dawn of Justice: The Art of the Film
Peter Aperlo - 2016
With these two icons at war with one another, a new threat quickly arises, putting mankind in greater danger than it has ever known before. Batman v Superman: Dawn of Justice: The Art of the Film, takes fans deep into this world, accompanied by insight and interviews with cast and crew, including an afterword by director Zack Snyder. This official companion takes an in-depth look at the artwork and design of 2016’s most anticipated movie, including the earliest concept sketches of the Batcave, all the way through the set-building process, to the final version seen on screen. It explores Metropolis and Gotham City from the streets to the skies and showcases the costumes, weaponry, vehicles, allies and enemies of our two heroes. Packed with stunning concept art, Zack Snyder’s storyboards, blueprints, costume detail and behind-the-scenes shots from the set, this book is an invaluable insight into the world of Batman v Superman: Dawn of Justice. BATMAN V SUPERMAN: DAWN OF JUSTICE and all related characters and elements © & ™ DC Comics and Warner Bros. Entertainment Inc. (s15)
Lost Encyclopedia
Tara Bennett - 2010
Created in full collaboration with ABC Entertainment and ABC Studios, this is the full and only fully licensed and comprehensive reference to all things LOST, and it includes an exclusive forward by executive producers Damon Lindelof and Carlton Cuse.
The Big Picture: The Fight for the Future of Movies
Ben Fritz - 2018
In the past decade, Hollywood has endured a cataclysm on a par with the end of silent film and the demise of the studio system. Stars and directors have seen their power dwindle, while writers and producers lift their best techniques from TV, comic books, and the toy biz. The future of Hollywood is being written by powerful corporate brands like Marvel, Amazon, Netflix, and Lego, as well as censors in China.Ben Fritz chronicles this dramatic shakeup with unmatched skill, bringing equal fluency to both the financial and entertainment aspects of Hollywood. He dives deeply into the fruits of the Sony hack to show how the previous model, long a creative and commercial success, lost its way. And he looks ahead through interviews with dozens of key players at Disney, Marvel, Netflix, Amazon, Imax, and others to discover how they have reinvented the business. He shows us, for instance, how Marvel replaced stars with “universes,” and how Disney remade itself in Apple’s image and reaped enormous profits.But despite the destruction of the studios’ traditional playbook, Fritz argues that these seismic shifts signal the dawn of a new heyday for film. The Big Picture shows the first glimmers of this new golden age through the eyes of the creative mavericks who are defining what our movies will look like in the new era.
Star Wars: The Old Republic: Encyclopedia
Ian Ryan - 2012
Now comes the ultimate in-depth guide to the turbulent and fascinating world featured in the game — The Old Republic.Created in full collaboration with LucasArts, this in-depth companion covers the spectrum of characters, weapons, vehicles, events, and planets of Star Wars: The Old Republic. More than just an encyclopedia, it is the ultimate guided tour of the dangerous and mysterious universe found in a galaxy far, far away.© 2012 Lucasfilm Ltd. ® & ™ All Rights Reserved. Used Under Authorization.
Sci-Fi Chronicles: A Visual History of the Galaxy's Greatest Science Fiction
Guy Haley - 2014
Presented in an arresting blend of incisive text, infographic timelines, and stunning photographs, each chronologically arranged entry features an entertaining overview written by a science fiction expert, plus:The lifespan of sci-fi creations, for example, from book to movie to television series Other key media, such as comics, graphic novels, video games, manga, where appropriate Film and television stills, book and comic covers, and other archive material. Larger franchises -- such as Doctor Who and The War of the Worlds -- feature lavish spreads of photographs illustrating how they have evolved from black-and-white beginnings to big-budget blockbusters. Seminal sagas like Star Wars and Star Trek enjoy not only a "real world" timeline of films and TV broadcasts, but also a fascinating spread detailing their role in the series' fictional universe.The book is divided into five distinct sections:Early Science Fiction: The Birth of a Genre, 1818-1940 including Frankenstein, Journey to the Center of the Earth, A Connecticut Yankee, The Time Machine, The Lost World, TarzanThe Golden Age: 1920-1950 including Karel Capek, Metropolis, Buck Rogers, Olaf Stapledon, King Kong, Flash Gordon, Frederick Pohl, The Thing, Batman, Stan Lee, Arthur C. Clarke, George OrwellThe Era of the Atom: The Marvels and Perils of Science, 1950- 1970 including Dan Dare, Quatermass, The Fly, The Twilight Zone, Solaris, The Jetsons, Barbarella, Dune, Soylent Green, Logan's Run, Land of the Giants, The Iron Man, A Boy and His DogDark Futures: Apocalypse and the War in Space, 1970-1990 including The Stepford Wives, Moebius, Star Wars, Judge Dredd, Mork and Mindy, V, Neuromancer, Back to the Future, Red DwarfThe Adventure Continues: Modern Science Fiction, 1990-Present including Jurassic Park, Men in Black, Doom, Babylon 5, Stargate, The Matrix, Halo, Jericho, The Hunger Games, Fringe, Wall-E, Avatar. Sci-Fi Chronicles is a truly international guide, with entries focusing on everything from Hollywood blockbusters to Russian cult classics, and from European literature to Australian franchises. It is perfect for dipping into, while its memory-jogging mentions and illustrations make it impossible to put down. It will delight long-standing sci-fi aficionados, yet with a scope that extends from vintage volumes to amazing anime, Sci-Fi Chronicles will also entrance a younger generation.
Make It So: Interaction Design Lessons From Science Fiction
Nathan Shedroff - 2012
Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these "outsider" user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
The Star Wars Craft Book
Bonnie Burton - 2007
Ewok Flower Vases. AT-AT Herb Gardens. With The Star Wars Craft Book, fans of all ages and skill levels can bring the best of the galaxy far, far away right into their own homes. Fully illustrated, this guide features a variety of fun and original projects. • Playtime: Make and play with finger puppets of your favorite cantina characters, Cuddly Banthas, and Rotta the Huttlet Squeaky Toys for your pets• Home Decor: Spruce up your space with Chewbacca Tissue Box Covers, a Mounted Acklay Head, and a Jabba the Hutt Body Pillow• Holiday Crafts: Celebrate festive occasions with Wookiee Pumpkins, Hanukkah Droidels, and a Star Wars Action Figure Wreath• Nature and Science Crafts: Get down to earth with Emperor Appletine Dolls and a Wookiee Bird House• Star Wars Style: Give your wardrobe a dose of intergalactic chic with Ewok Fleece Hats and an R2-D2 Crocheted Beanie With easy step-by-step instructions, The Star Wars Craft Book is a joyful and entertaining way for you and your friends to bring many beloved elements of Star Wars to life! (No midi-chlorians required!)
The Big Screen: The Story of the Movies
David Thomson - 2012
Rather, it is a wide-ranging narrative about the movies and their signal role in modern life. The celebrated film authority David Thomson takes us around the globe, through time, and across many media to tell the complex, gripping, paradoxical story of the movies. He tracks the ways we were initially enchanted by movies as imitations of life—the stories, the stars, the look—and how we allowed them to show us how to live. At the same time, movies, offering a seductive escape from everyday reality and its responsibilities, have made it possible for us to evade life altogether. The entranced audience has become a model for powerless and anxiety-ridden citizens trying to pursue happiness and dodge terror by sitting quietly in a dark room.Does the big screen take us out into the world or merely mesmerize us? That is Thomson's question in this grand adventure of a book, vital to anyone trying to make sense of the age of screens—the age that, more than ever, we are living in.