Book picks similar to
I, Q by John de Lancie


star-trek
science-fiction
sci-fi
fiction

Dark Mirror


Diane Duane - 1993
    Humanity’s greatest dreams have become reality. Along with dozens of other sentient races, the people of Earth have formed the United Federation of Planets—a galactic civilization that governs much of the known universe for the good of all. Over the past two centuries, mankind has tamed its basest instincts, and reached the stars…But suppose it hadn’t happened that way at all? Suppose instead humanity’s darkest impulses, its most savage, animalistic desires had triumphed? Suppose that the empire mankind made out in the stars was one ruled by terror, where only those willing to brutalize their own kind and their neighbors could survive?One hundred years ago, four crewmembers of the U.S.S. Enterprise crossed the dimensional barrier and found just such an empire. A mirror image of their own universe, populated by nightmare duplicates of their shipmates. Barely able to escape with their lives, they returned thankful that the accident that brought them there could not be duplicated. Or so they thought.But now the scientists of that empire have found a doorway into our universe. Thier plan: to destroy from within, to replace one of our starships with one of theirs. Their victims: the crew of the U.S.S. Enterprise NCC 1701-D.

Q-Squared


Peter David - 1995
    In the years since, Q has returned again and again to harass Picard and his crew. Sometimes dangerous, sometimes merely obnoxious, Q has always been mysterious and seemingly all-powerful. But this time, when Q appears, he comes to Picard for help. Apparently another member of the Q continuum has tapped into an awesome power source that makes this being more powerful than the combined might of the entire Q continuum. This renegade Q is named Trelane -- also known as the Squire of Gothos, who Captain Kirk and his crew first encountered over one hundred years ago. Q explains that, armed with this incredible power, Trelane has become unspeakably dangerous. Now Picard must get involved in an awesome struggle between super beings. And this time the stakes are not just Picard's ship, or the galaxy, or even the universe -- this time the stakes are all of creation...

Metamorphosis


Jean Lorrah - 1990
    For on this alien world, he is drawn into an impossible quest, leading him to consequences both heartwarming and disastrous, as he finally dares to pursue his fondest desire: to become human.

Relics


Michael Jan Friedman - 1992
    Enterprise(TM) NCC 1701-D." Missing in space for seventy-five years, Scotty manages to survive against incredible odds, only to be found by the crew of the "Starship Enterprise(TM) ." Though rescued, Scotty soon finds himself lost in a world that he barely recognizes, a world that has passed him by...But the adventure is not over for Captain Scott who must do the impossible when the new "U.S.S. Enterprise(TM) " faces a very old danger in a remote sector of space. This time, Captain Picard and his crew will need more than all of their courage and all of their skills to save the great Starship from destruction. This time, they will need a miracle worker.

Encounter at Farpoint


David Gerrold - 1987
    Enterprise is en route to Cygnus IV, home of the technologically illiterate Bandi and their mysteriously advanced Farpoint Station. After adding to its crew complement from Deneb IV they are harassed and prosecuted by an omnipotent being named Q, who claims that humanity has not progressed beyond barbarism. Captain Picard and the crew of the Enterprise must defend themselves by solving the mystery of Farpoint Station in a manner satisfactory to their newest judge and nemesis.

Ship of the Line


Diane Carey - 1997
    Captain Bateson, a man from the 23rd century now living in the 24th, sees what no one else can see: that the Klingon Empire is building its forces and preparing to strike against the Federation. Seizing his one chance, Bateson takes the "U.S.S. Enterprise" on a mission to counter the Klingon threat, only to be thwarted by his enemy, a Klingon who has nursed a grudge against Bateson for decades. Standing in the way of Bateson's scheme and the Klingons' plan is Captain Jean-Luc Picard who, faced with the toughest decision of his career, must choose whether to take back command of the "U.S.S Enterprise" or let the torch pass to yet another next generation!

The Devil's Heart


Carmen Carter - 1993
    Worlds that believe in magic consider it Darkness's mightiest talisman; and worlds of science consider it a lost artifact of some ancient and forgotten race. Some say the Heart enables its possessor to control people's minds and to amass wealth enough for a dozen lifetimes, while others think it capable of raising the dead, perhaps even changing the flow of time itself. But to all, the location of this fabled object has remained a mystery, until now. An isolated archaeological outpost has suddenly stopped responding to repeated requests for information. Sent to discover why, the "U.S.S. Enterprise" TM crew finds a devastated outpost and a dying scientist, whose last words fall on disbelieving ears: the Devil's Heart has been found. As the quest for the Heart unfolds, Captain Jean-Luc Picard discovers that beyond all the legends and age-old secrets lies an awful truth: whoever holds the Devil's Heart possesses power beyond imagining.

Gods of Night


David Mack - 2008
     Elsewhere, deep in the Gamma Quadrant, an ancient mystery is solved. One of Earth's first generation of starships, lost for centuries, has been found dead and empty on a desolate planet. But its discovery so far from home has raised disturbing questions, and the answers harken back to a struggle for survival that once tested a captain and her crew to the limits of their humanity. From that terrifying flashpoint begins an apocalyptic odyssey that will reach across time and space to reveal the past, define the future, and show three captains -- Jean-Luc Picard of the U.S.S. Enterprise, TM William Riker of the U.S.S. Titan, and Ezri Dax of the U.S.S Aventine -- that some destinies are inescapable.

Federation


Judith Reeves-Stevens - 1994
    Captain Kirk and the crew of the U.S.S. Enterprise NCC-1701 are faced with their most challenging mission yet—rescuing renowned scientist Zefram Cochrane from captors who want to use his skills to conquer the galaxy. Meanwhile, ninety-nine years in the future on the U.S.S. Enterprise NCC-1701-D, Picard must rescue an important and mysterious person whose safety is vital to the survival of the Federation. As the two crews struggle to fulfill their missions, destiny draws them closer together until past and future merge—and the fate of each of the two legendary starships rests in the hands of the other vessel...

Strangers from the Sky


Margaret Wander Bonanno - 1987
    But when an alien spacecraft crash-lands in the South Pacific bearing visitors from another world, the Vulcans, Earth must decide whether to extend the hand of friendship, or the fist of war. In the distant future, horrible dreams torment Admiral James T. Kirk, dreams prompted by his reading of Strangers from the Sky, a book about that historic first contact. He dreams of an alternate reality where he somehow changed the course of history, and destroyed the Federation before it began.

Star Trek Generations


J.M. Dillard - 1994
    Enterprise NCC-1701-B and the mysterious disappearance of Captain James T. Kirk. Then, seventy-eight years later, Captain Jean-Luc Picard of the U.S.S. Enterprise NCC-1701-D receives a distress call from a remote scientific observatory.Picard learns that a newly developed superweapon has been stolen by a desperate scientist with an insane plot. Facing the most difficult task of his career, Captain Picard must seek out the one person with the power to help him, a person long thought dead: Captain James T. Kirk.Together, the two captains are tested as they've never been before. And both men are forced to make the greatest sacrifices of their careers to save countless millions from a madman with a plan for mass destruction.

A Time to Be Born


John Vornholt - 2004
    Among the changes were William Riker's promotion to captain and his new command, Riker's marriage to Counselor Deanna Troi, and Dr. Beverly Crusher's new career at Starfleet Medical. But the story of what set them on a path away from the Starship Enterprise™ has never been told. UNTIL NOW. The site of one of the Dominion War's fiercest battles, the Rashanar Sector now contains a vast interstellar graveyard littered with the lifeless hulks of hundreds of devastated starships. The explosive destruction of so many varied warp drives has severely distorted the space-time continuum in this region, resulting in dangerous unleashed energies and bizarre gravitational anomalies. The Enterprise has been assigned to patrol the perimeter of the danger zone, while other vessels carry out the difficult and highly hazardous task of retrieving the bodies of the dead from the wrecked warships. To some alien races, the former battleground is hallowed space. To others, including the rapacious Androssi, it is a scavenger's paradise, ripe for salvage. None expect this ship's graveyard to hold a deadly secret that will force the android Data to make a heart-wrenching decision about the path his life will take -- and that will endanger not only the Enterprise, but Picard's future in Starfleet.

Mosaic


Jeri Taylor - 1996
    As told by Jeri Taylor, co-creator and executive producer of Star Trek: Voyager, this is an in-depth look into the mind and soul of Star Trek's newest captain.Deep in the unexplored reaches of the Delta Quadrant, a surprise attack by a fierce Kazon sect leaves Captain Janeway fighting a desperate battle on two fronts: while she duels the Kazon warship in the gaseous mists of a murky nebula, an Away Team led by Lt. Tuvok is trapped on the surface of a wilderness planet.

Enterprise: The First Adventure


Vonda N. McIntyre - 1986
    Kirk is the youngest man to be promoted to the rank of captain in Federation history. His crew consists of a first officer who finds him impetuous; a chief engineer who finds him arrogent; a chief medical officer who finds him trifling; and a helmsman who wants a transfer. But the young crew, which would later become the legendary space explorers, quickly puts aside their differences when a monstrous starship appears on their nascent flight path.

Spock Must Die!


James Blish - 1970
    Spocks! One is the true First Officer of the Enterprise. The other is his complete opposite, a traitor whose very existence poses a grave threat to the crew, the ship, and the Federation itself. One of the Spocks must die. But which one ... ?