The Elvenbane


Andre Norton - 1991
    This is the story of Shana, a halfbreed born of the forbidden union of an Elvenlord father and a human mother. Her exiled mother dead, she was rescued and raised by dragons, a proud, ancient race who existed unbeknownst to elven or humankind. From birth, Shana was the embodiment of the Prophecy that the all-powerful Elvenlords feared. Her destiny is the enthralling adventure of a lifetime.

Wards of Faerie


Terry Brooks - 2012
    Users of magic are in conflict with proponents of science. The dwindling Druid order is threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl’s heartbreak and the shocking truth about the vanished Elfstones, which once warded the lands and kept evil at bay. But never has a little knowledge been so very dangerous—as Aphenglow quickly learns when she’s set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. Whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come.

Dragon Wing


Margaret Weis - 1990
    Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms--and even they have yet to unravel the mysteries of their severed world...In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water--traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince--by the king himself. A dwarf will challenge the beliefs of his people--and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus--a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.

The Redemption of Althalus


David Eddings - 2000
    Their previous beloved series include the Belgariad, the Malloreon, and the Elenium, and although Althalus is bursting with all the daring escapades their multitude of fans expect, it is also an engaging departure for the authors. Althalus is a grand adventure that is bound to enthrall readers of the authors' previous, multivolume epics, but it features a precision of plot and language that can be achieved only by having an actual resolution. Althalus is a young thief and occasional killer known for his skill and incredible luck. A number of capers end without much monetary reward for him, until he stumbles into a shrine built to the fertility goddess Dweia. Soon afterward he meets with the wizard Ghend, who hires him to steal the Book, a magical tome that can be found in the bizarre House at the End of the World. There, Althalus discovers Dweia in the form of a black cat and learns that she has chosen him to aid her in a war against Ghend and her evil brother, the destroyer god Daeva. Together Althalus and Dweia use the power of the Book and gather together a small team of questionable heroes who must battle Ghend's supernatural forces and armies. The thief Althalus can only hope his luck holds out for this one last task, since the very fate of humanity is at stake.A stand-alone epic fantasy is a rarity in the modern-day publishing world and a concept that should be embraced more often. The Redemption of Althalus gives us all the action, sorcery, humor, and soaring imagination of a grand series but doesn't leave any loose threads, fractured subplots, or loss of momentum. A great deal of fun action and generally good-natured exploits are punctuated by the authors' usual satire on religion and high society. In one clever turn, Althalus enters a city where the wealthy are forced to hide their riches and live even worse than the poor in order to avoid taxation. Althalus is well-polished and smoothly constructed, with real storytelling muscle and a gratifying finale. The Eddingses should be praised for their willingness to put a cap on this particular story in an effort to offer other wonderfully developed worlds to their readers.

Dragon Bones


Patricia Briggs - 2002
    But few people know that his foolishness is [very convincingly] feigned. And that it's all that's saved him from death at the hands of his abusive father, who's always seen Ward as a bitter rival for power.When his father dies, Ward becomes the new lord of Hurog... until a nobleman declares that he is too dim-witted to rule. Ward knows he cannot play the fool any longer. To regain his kingdom, he must prone himself worthy--and quickly.Riding into a war that’s heating up on the border, Ward is sure he’s on the fast track to glory. But soon his mission takes a deadly serious turn. For he has seen a pile of magical dragon bones hidden deep beneath Hurog Keep. The bones can be dangerous in the wrong hands, and Ward is certain his enemies will stop at nothing to possess them...

The Magic of Recluce


L.E. Modesitt Jr. - 1991
    But in Recluce a change in circumstances means taking one of two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce, with the aim of learning how the world works and what his place in it might be. Many do not survive. Lerris chooses dangergeld. When Lerris is sent into intensive training for his quest, it soon becomes clear that he has a natural talent for magic. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. Though it goes against all of his instincts, Lerris must learn to use his powers in an orderly way before his wanderjahr, or fall prey to Chaos.

Cast in Shadow


Michelle Sagara - 2005
    Children were being murdered — and all had the same odd markings that mysteriously appeared on her own skin...Since then, she's learned to read, she's learned to fight and she's become one of the vaunted Hawks who patrol and police the City of Elantra. Alongside the winged Aerians and immortal Barrani, she's made a place for herself, far from the mean streets of her birth.But children are once again dying, and a dark and familiar pattern is emerging, Kaylin is ordered back into Nightshade with a partner she knows she can't trust, a Dragon lord for a companion and a device to contain her powers — powers that no other human has. Her task is simple — find the killer, stop the murders... and survive the attentions of those who claim to be her allies!

Rise of Empire


Michael J. Sullivan - 2010
    THE TRUE HEIR REMAINS HIDDEN. A ROGUE'S SECRET COULD CHANGE EVERYTHING.War has come to Melengar and once more Royce and Hadrian are hired to make a desperate gamble and form an alliance with the Nationalists whom are fighting the Imperialists in the south. As the power of the Nyphron Empire grows, so does Royce's suspicion that the wizard Esrahaddon is using the thieves as pawns in his own grab for power. To find the truth, he must unravel the secret of Hadrian's past--what he discovers may end their friendship and break Riyria in two.

Priestess of the White


Trudi Canavan - 2005
    The limits of her unique talents must be tested in order to prove her worthy of the honor and grave responsibility awarded to her. But a perilous road lies ahead, fraught with pitfalls that will challenge the newest servant of the gods. An enduring friendship with a Dreamweaver—a member of an ancient outcast sect of sorcerer-healers—could destroy Auraya's future. And her destiny has set her in conflict with a powerful and mysterious, black-clad sorcerer with but a single purpose: the total annihilation of the White. And he is not alone . . .

The Eye of the World


Robert Jordan - 1990
    What was, what will be, and what is, may yet fall under the Shadow.Let the Dragon ride again on the winds of time.The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.When The Two Rivers is attacked by Trollocs-a savage tribe of half-men, half-beasts- five villagers flee that night into a world they barely imagined, with new dangers waiting in the shadows and in the light.

Shaman's Crossing


Robin Hobb - 2005
    The second son of a newly anointed nobleman, he must endure the rigors of military training at the elite King's Cavalla Academy--and survive the hatred, cruelty, and derision of his aristocratic classmates--before joining the King of Gernia's brutal campaign of territorial expansion. The life chosen for him will be fraught with hardship, for he must ultimately face a forest-dwelling folk who will not submit easily to a king's tyranny. And they possess an ancient magic their would-be conquerors have long discounted--a powerful sorcery that threatens to claim Nevare Burvelle's soul and devastate his world once the Dark Evening brings the carnival to Old Thares.

Wizard's First Rule


Terry Goodkind - 1994
    . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.This is the beginning. One book. One Rule. Witness the birth of a legend.

Spellwright


Blake Charlton - 2010
    He was supposed to be the Halcyon, a magic-user of unsurpassed power, destined to save the world; instead he is restricted to menial tasks, and mocked for his failure to live up to the prophecy.But not everyone interprets prophecy in the same way. There are some factions who believe a cacographer such as Nicodemus could hold great power – power that might be used as easily for evil as for good. And when two of the wizards closest to Nicodemus are found dead, it becomes clear that some of those factions will stop at nothing to find the apprentice and bend him to their will…

Magician: Apprentice


Raymond E. Feist - 1982
    His courage won him a place at court and the heart of a lovely Princess, but he was ill at ease with normal wizardry. Yet his strange magic may save two worlds from dark beings who opened spacetime to renew the age-old battle between Order and Chaos.

The Dragonbone Chair


Tad Williams - 1988
    And with his death, the Storm King, the undead ruler of the elf-like Sithi, seizes the chance to regain his lost realm through a pact with the newly ascended king. Knowing the consequences of this bargain, the king’s younger brother joins with a small, scattered group of scholars, the League of the Scroll, to confront the true danger threatening Osten Ard. Simon, a kitchen boy from the royal castle unknowingly apprenticed to a member of this League, will be sent on a quest that offers the only hope of salvation, a deadly riddle concerning long-lost swords of power. Compelled by fate and perilous magics, he must leave the only home he’s ever known and face enemies more terrifying than Osten Ard has ever seen, even as the land itself begins to die. After the landmark Memory, Sorrow, and Thorn trilogy, the epic saga of Osten Ard continues with the brand-new novel, The Heart of What Was Lost. Then don’t miss the upcoming trilogy, The Last King of Osten Ard, beginning with The Witchwood Crown!