Otherness


David Brin - 1994
    Pak's Preschool" a woman discovers that her baby has been called upon to work while still in the womb.  In "NatuLife" a married couple finds their relationship threatened by the wonders of sex by simulation.  In "Sshhh . . . " the arrival of benevolent aliens on Earth leads to frenzy, madness . . . and unimaginable joy.  In "Bubbles" a sentient starcraft reaches the limits of the universe--and dares to go beyond.  These are but a few of the challenging speculations in Otherness, from the pen of an author whose urgent and compelling imaginative fiction challenges us to wonder at the shape and the nature of the universe--as well as at its future.• The Giving Plague • (1988)• Myth Number 21 • (1990)• Story Notes (Transitions) • (1994)• Dr. Pak's Preschool • (1989)• Detritus Affected • (1993)• The Dogma of Otherness • [Editorial (Analog)] • (1986)• Sshhh ... • (1988)• Story Notes (Contact) • (1994)• Those Eyes • (1994)• What to Say to a UFO • (1994)• Bonding to Genji • (1992)• The Warm Space • (1985)• Whose Millennium? • (1994)• NatuLife ® • (1994)• Piecework • (1990)• Science versus Magic • (1990)• Bubbles • (1987)• Story Notes (Cosmos) • (1994)• Ambiguity • (1989)• What Continues ... And What Fails ... • (1991)• The Commonwealth of Wonder • (1990)

Six Months, Three Days


Charlie Jane Anders - 2011
    Judy can see every possible future, branching out from each moment like infinite trees. Doug can also see the future, but for him, it's a single, locked-in, inexorable sequence of foreordained events. They can't both be right, but over and over again, they are. Obviously these are the last two people in the world who should date. So, naturally, they doSix Months, Three Days is the winner of the 2012 Hugo Award for Best Novelette. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Galactic North


Alastair Reynolds - 2006
    With eight short stories and novellas--including three original to this collection--Galactic North imparts the centuries-spanning events that have produced the dark and turbulent world of Revelation Space.

Wild Cards


George R.R. MartinBrian Bolland - 1986
    Most victims die, others experience physical or psychic changes: aces have useful powers, deuces minor maybe entertaining abilities, jokers uglified, disabled, relegated to ghettos.

Sixth of the Dusk


Brandon Sanderson - 2014
     Sixth of the Dusk, set in a never-before-seen world, showcases a society on the brink of technological change. On the deadly island of Patji, where birds grant people magical talents and predators can sense the thoughts of their prey, a solitary trapper discovers that the island is not the only thing out to kill him. When he begins to see his own corpse at every turn, does this spell danger for his entire culture? -------------------- A note from the publisher: For a detailed behind-the-scenes look at the creation of this novella, including brainstorming and workshopping session transcripts, the first draft, line-by-line edits, and an essay by Brandon, please see Shadows Beneath: The Writing Excuses Anthology.

The Green Leopard Plague and Other Stories


Walter Jon Williams - 2006
    Few authors have matched the versatility and stylishness of Walter Jon Williams. His genre-defining novels have received wide critical acclaim and captured the rapt attention of fans worldwide. He has been nominated for every major SF award. The Green Leopard Plague and Other Stories contains nine bleeding-edge tales showcasing Williams’ flexibility, power-chord storytelling, and engagingly human and post-human characters. From Walter Jon Williams, author of more than twenty novels, including This Is Not a Game, Implied Spaces, and the definitive cyberpunk novel Hardwired, comes The Green Leopard Plague and Other Stories, a stunning collection of short fiction including the Nebula Award-winning stories “Daddy’s World” and “The Green Leopard Plague,” and featuring an introduction by Charles Stross, plus in-depth story notes.

The Dying Earth


Jack Vance - 1950
    Twk-men ride dragonflies and trade information for salt. There are monsters and demons. Each being is morally ambiguous: the evil are charming, the good are dangerous.

The Year's Best Science Fiction: Fifth Annual Collection


Gardner DozoisKaren Joy Fowler - 1988
    McAuley165 • Perpetuity Blues • (1987) • novelette by Neal Barrett, Jr.193 • Buffalo Gals, Won't You Come Out Tonight • (1987) • novelette by Ursula K. Le Guin220 • The Pardoner's Tale • (1987) • shortstory by Robert Silverberg240 • Glass Cloud • (1987) • novelette by James Patrick Kelly280 • The Evening and the Morning and the Night • (1987) • novelette by Octavia E. Butler303 • Night of the Cooters • [War of the Worlds] • (1987) • shortstory by Howard Waldrop322 • Angel • (1987) • shortstory by Pat Cadigan338 • Shades • (1987) • novelette by Lucius Shepard369 • The Faithful Companion at Forty • (1987) • shortstory by Karen Joy Fowler378 • Candle in a Cosmic Wind • (1987) • novelette by Joseph Manzione413 • The Emir's Clock • (1987) • shortstory by Ian Watson428 • Ever After • (1987) • novelette by Susan Palwick449 • The Forest of Time • (1987) • novella by Michael F. Flynn [as by Michael Flynn ]495 • The Million-Dollar Wound • (1987) • shortstory by Dean Whitlock505 • The Moon of Popping Trees • (1987) • novelette by R. Garcia y Robertson536 • Diner • (1987) • shortstory by Neal Barrett, Jr.551 • All the Hues of Hell • (1987) • shortstory by Gene Wolfe564 • Halley's Passing • (1987) • shortstory by Michael McDowell580 • America • [The Mormon Sea] • (1987) • novelette by Orson Scott Card605 • For Thus Do I Remember Carthage • (1987) • shortstory by Michael Bishop622 • Mother Goddess of the World • (1987) • novella by Kim Stanley Robinson675 • Honorable Mentions: 1987 • essay by Gardner Dozois

A Second Chance at Eden


Peter F. Hamilton - 1998
    From the author of the bestselling 'Night's Dawn' trilogy, a novella and six stories set in the same brilliantly realised universe.

To Be Taught, If Fortunate


Becky Chambers - 2019
    Ariadne is one such explorer. As an astronaut on an extrasolar research vessel, she and her fellow crewmates sleep between worlds and wake up each time with different features. Her experience is one of fluid body and stable mind and of a unique perspective on the passage of time. Back on Earth, society changes dramatically from decade to decade, as it always does.Ariadne may awaken to find that support for space exploration back home has waned, or that her country of birth no longer exists, or that a cult has arisen around their cosmic findings, only to dissolve once more by the next waking. But the moods of Earth have little bearing on their mission: to explore, to study, and to send their learnings home. Carrying all the trademarks of her other beloved works, including brilliant writing, fantastic world-building and exceptional, diverse characters, Becky's first audiobook outside of the Wayfarers series is sure to capture the imagination of listeners all over the world.

My Name is Markham


Jodi Taylor - 2016
    Discovered practising his illegal reindeer dance and poo-dropping routine, our hero, along with fellow disaster-magnets Peterson and Maxwell, is despatched to Anglo-Saxon England to discover the truth about Alfred and the cakes.In his own words, our hero reveals Major Guthrie’s six-point guide to a successful assignment and the Security Section’s true opinion of the History Department. And of historians in general. And of one historian in particular.And, just to be clear, it is time travel, for God’s sake. Forget all that pretentious ‘investigating major historical events in contemporary time’ rubbish.This is history without the capital ‘H’. Because this is the way the Security Section rolls!

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.