EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

The Secret Art of Dr. Seuss


Dr. Seuss - 1995
    Dr. Seuss) in a whole new light. Depicting outlandish creatures in otherworldly settings, the paintings use a dazzling rainbow of hues not seen in the primary-color palette of his books for children, and exhibit a sophisticated and often quite unrestrained side of the artist. 65 color illustrations.

Lost Constellations: The Art of Tara McPherson, Volume II


Tara McPherson - 2009
    Altered forms and transfigured ideas. Power and vulnerability. Parallel universes of the heart and mind. Space and time. In a few brief years, the stunning visual oeuvre of Tara McPherson has grown and evolved at thrilling speed. Expanding beyond the limits of rock poster art into the worlds of commercial illustration and fine art, her paintings, drawings, toys, sculptures, and installations have pushed her influence and authority across the breadth of creative expression and helped redefine the boundaries of pop surrealism. Lost Constellations: The Art of Tara McPherson Volume 2 is the compelling road map to the artist's most recent and ambitious journeys in paint, pencil, and vinyl.

World-Building


Stephen L. Gillett - 1996
    This exciting series is designed to give SF writers the solid grounding they need in real science to make their fictions read like fact.

Dustcovers: The Collected Sandman Covers, 1989-1996


Dave McKean - 1997
    Reoffered to coincide with the release of THE QUOTABLE SANDMAN HC, this comprehensive collection contains all the painted covers that Dave McKean produced for THE SANDMAN series, including all the collections, one-shots, trading cards, and more. Writer Neil Gaiman and McKean offer running commentary throughout. SC, 8x11, 208pg, FC

Motel of the Mysteries


David Macaulay - 1979
    Imagine, then, the excitement that Howard Carson, an amateur archeologist at best, experienced when in crossing the perimeter of an abandoned excavation site he felt the ground give way beneath him and found himself at the bottom of a shaft, which, judging from the DO NOT DISTURB sign hanging from an archaic doorknob, was clearly the entrance to a still-sealed burial chamber. Carson's incredible discoveries, including the remains of two bodies, one of then on a ceremonial bed facing an altar that appeared to be a means of communicating with the Gods and the other lying in a porcelain sarcophagus in the Inner Chamber, permitted him to piece together the whole fabric of that extraordinary civilization.

Strange Planet


Nathan W. Pyle - 2019
    Pyle comes an adorable and profound universe in pink, blue, green, and purple. Based on the phenomenally popular Instagram of the same name, Strange Planet covers a full life cycle of the planet’s inhabitants, including milestones such as:The Emergence DayBeing Gains a SiblingThe Being Family Attains a BeastThe Formal Education of a BeingCelebration of Special DaysBeing Begins a VocationThe Beings at HomeHealth Status of a BeingThe Hobbies of a BeingThe Extended Family of the BeingThe Being Reflects on Life While Watching the Planet RotateWith dozens of never-before-seen illustrations in addition to old favorites, this book offers a sweet and hilarious look at a distant world not all that unlike our own.

Transformers Vault: The Complete Transformers Universe - Showcasing Rare Collectibles and Memorabilia


Pablo Hidalgo - 2011
    Loaded with never-before-seen images, this book is a guide to the epic battle between the Autobots and Decepticons, as it began with toys and television, and continued to comics, film, games, and other media. There's something here for all generations, from classic toys that have become sought-after collectibles to the amazing, high-tech visuals of the three live-action films.Hasbro has opened its official archives, gathering more than 250 images and several featured pieces of memorabilia. Look inside for a sheet of Generation One tech specs with a secret revealer, a rare pencil sketch from comics artist Casey Coller, an unseen character profile for Hot Rod from the 1986 film, an animation cel, and much more. Exclusive photos of Japanese Transformer prototypes, archival development art, and brand-new information about the future of the Transformers make this the ultimate package for every fan.

Star Wars: The Lightsaber Collection: Lightsabers from the Skywalker Saga, The Clone Wars, Star Wars Rebels and more (Star Wars gift, Lightsaber book)


Daniel Wallace - 2020
    It’s one of the most exquisite books I’ve had the honor of reviewing" – WookieRadio  "Each and every page in this book is absolutely beautiful!" – Anakin and His Angel "It’s one of the most beautiful books I’ve had the pleasure of reviewing" – SWNNStar Wars: The Lightsaber Collection is a comprehensive visual guide exploring the iconic and legendary lightsabers found within the Star Wars galaxy, featuring fan-favorite hilts from the Skywalker saga, Star Wars: The Clone Wars, Star Wars Rebels, comics, novels, and video games. • Own the definitive lightsaber guide. This book features the hilts of characters such as Darth Vader, Darth Maul, Yoda, Obi-Wan Kenobi, Mace Windu, Luke Skywalker, Leia Organa, Kylo Ren, Rey, Ahsoka Tano, and more. Learn about the creation and history of lightsabers from all of Star Wars, including Darth Maul’s double-bladed saber and the Darksaber. • Discover never before seen art and illustrations. Featuring photo-realistic renders of lightsabers from Star Wars animation and comics, including Ezra Bridger’s blaster-saber hybrid, the Grand Inquisitor’s spinning blades, and a new lightsaber from The High Republic, this book is a must-have for Star Wars fans.

The Art of Mass Effect


Dan Birlew - 2007
    The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.

The Disney That Never Was: The Stories and Art from Five Decades of Unproduced Animation


Charles Solomon - 1995
    This unprecendented look at the creative processes behind the scenes at the Disney studio offers a wealth of magnificent animation art from uncompleted films stored in the vast Disney Archives. Photos.

The Art of Ray Harryhausen


Ray Harryhausen - 2005
    The fighting skeletons of Jason and the Argonauts. And, of course, the angry T. Rex of Island of the Gwangi. All these creations and many more, seared into our collective consciousness, are the work of one man—Ray Harryhausen. The father of special effects, Ray Harryhausen is revered among film historians, animators, special-effects designers, and everyone who’s ever seen his inspired stop-motion creations. In 2004, Watson-Guptill published Ray Harryhausen: An Animated Life to critical acclaim and sales of over 20,000 copies. Now WG is pleased to present a companion book: The Art of Ray Harryhausen. Concise essays and lavish illustrations look at each of Harryhausen’s many specialties, including aliens, prehistoric creatures, mythological monsters, and much more. At last, fans of Harryhausen can see the progression of his work over time, in a visual celebration of his art and artistry.

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

Star Wars: Incredible Cross-Sections - The Ultimate Guide to Star Wars Vehicles and Spacecraft


David West Reynolds - 1998
    The main ships are explored and cutaway to reveal the armaments, propulsion systems, armor, control systems, and other key aspects of each vehicle, from Han Solo's Millennium Falcon to Darth Vader's TIE fighter. Special features and hidden mechanisms, never before revealed, are described and illustrated in graphic detail. Together with Star Wars: The Visual Dictionary, these books comprise a definitive classic Star Wars reference library.Book Details: Format: Hardcover Publication Date: 10/5/1998 Pages: 32 Reading Level: Age 8 and Up

Doctor Who - The Vault: Treasures from the First 50 Years


Marcus Hearn - 2013