Reality Hunger: A Manifesto


David Shields - 2010
    YouTube and Facebook dominate the web. In Reality Hunger: A Manifesto, his landmark new book, David Shields (author of the New York Times best seller The Thing About Life Is That One Day You’ll Be Dead) argues that our culture is obsessed with “reality” precisely because we experience hardly any.Most artistic movements are attempts to figure out a way to smuggle more of what the artist thinks is reality into the work of art. So, too, every artistic movement or moment needs a credo, from Horace’s Ars Poetica to Lars von Trier’s “Vow of Chastity.” Shields has written the ars poetica for a burgeoning group of interrelated but unconnected artists in a variety of forms and media who, living in an unbearably manufactured and artificial world, are striving to stay open to the possibility of randomness, accident, serendipity, spontaneity; actively courting reader/listener/viewer participation, artistic risk, emotional urgency; breaking larger and larger chunks of “reality” into their work; and, above all, seeking to erase any distinction between fiction and nonfiction.The questions Reality Hunger explores—the bending of form and genre, the lure and blur of the real—play out constantly all around us. Think of the now endless controversy surrounding the provenance and authenticity of the “real”: A Million Little Pieces, the Obama “Hope” poster, the sequel to The Catcher in the Rye, Robert Capa’s “The Falling Soldier” photograph, the boy who wasn’t in the balloon. Reality Hunger is a rigorous and radical attempt to reframe how we think about “truthiness,” literary license, quotation, appropriation.Drawing on myriad sources, Shields takes an audacious stance on issues that are being fought over now and will be fought over far into the future. People will either love or hate this book. Its converts will see it as a rallying cry; its detractors will view it as an occasion for defending the status quo. It is certain to be one of the most controversial and talked-about books of the year.

Happy City: Transforming Our Lives Through Urban Design


Charles Montgomery - 2012
    Dense urban living has been prescribed as a panacea for the environmental and resource crises of our time. But is it better or worse for our happiness? Are subways, sidewalks and condo towers an improvement on the car-dependence of sprawl?The award-winning journalist Charles Montgomery finds answers to such questions at the intersection between urban design and the emerging science of happiness, during an exhilarating journey through some of the world’s most dynamic cities. He meets the visionary mayor who introduced a “sexy” bus to ease status anxiety in Bogotá; the architect who brought the lessons of medieval Tuscan hill towns to modern-day New York City; the activist who turned Paris’s urban freeways into beaches; and an army of American suburbanites who have hacked the design of their own streets and neighborhoods.Rich with new insights from psychology, neuroscience and Montgomery’s own urban experiments, Happy City reveals how our cities can shape our thoughts as well as our behavior. The message is as surprising as it is hopeful: by retrofitting cities and our own lives for happiness, we can tackle the urgent challenges of our age. The happy city can save the world--and all of us can help build it.

The Decision Book: Fifty Models for Strategic Thinking


Mikael Krogerus - 2011
    

You Are Not a Gadget


Jaron Lanier - 2010
    Now, in his first book, written more than two decades after the web was created, Lanier offers this provocative and cautionary look at the way it is transforming our lives for better and for worse.The current design and function of the web have become so familiar that it is easy to forget that they grew out of programming decisions made decades ago. The web’s first designers made crucial choices (such as making one’s presence anonymous) that have had enormous—and often unintended—consequences. What’s more, these designs quickly became “locked in,” a permanent part of the web’s very structure. Lanier discusses the technical and cultural problems that can grow out of poorly considered digital design and warns that our financial markets and sites like Wikipedia, Facebook, and Twitter are elevating the “wisdom” of mobs and computer algorithms over the intelligence and judgment of individuals. Lanier also shows:How 1960s antigovernment paranoia influenced the design of the online world and enabled trolling and trivialization in online discourseHow file sharing is killing the artistic middle class;How a belief in a technological “rapture” motivates some of the most influential technologistsWhy a new humanistic technology is necessary. Controversial and fascinating, You Are Not a Gadget is a deeply felt defense of the individual from an author uniquely qualified to comment on the way technology interacts with our culture.

101 Things I Learned in Film School


Neil Landau - 2010
    Written by Neil Landau, an experienced screenwriter and script consultant to the major movie studios, this is the perfect book for anyone who wants to know about the inner-workings of this industry. Whether it's someone who wants to make movies as a full-timecareer, or just someone who is interested in film, this book covers it all.

The Curse of the Boyfriend Sweater: Essays on Crafting


Alanna Okun - 2018
    They know how to transform piles of yarn into sweaters and scarves. They know that some items, like woolen bikini tops, are better left unknit. They know that making a hat for a newborn baby isn’t just about crafting something small but appreciating the beginnings of life, which sometimes helps make peace with the endings. They know that if you knit your boyfriend a sweater, your relationship will most likely be over before the last stitch.Alanna Okun knows that crafting keeps her anxiety at bay. She knows that no one will ever be as good a knitting teacher as her beloved grandmother. And she knows that even when we can’t control anything else, we can at least control the sticks, string, and fabric right in front of us.Okun lays herself bare and takes readers into the parts of themselves they often keep hidden. Yet at the same time she finds humor in the daily indignities all crafters must face (like when you catch the dreaded Second Sock Syndrome and can’t possibly finish the second in a pair). Okun has written a book that will speak to anyone who has said to themselves, or to everyone within earshot, “I made that.”

Chanel: A Woman of Her Own


Axel Madsen - 1990
    The name alone evokes fashion and perfume, emancipation and allure. In this revealing, intimate biography, Axel Madsen brings to life Gabrielle Coco Chanel, who was born an illegitimate pauper and rose to become the reigning queen of fashion who revolutionized women's styles forever.Madsen traces Chanel's extrordinary life, from her beginnings as an orphan, to the first small boutique she opened in 1910, using her lover's financial backing, to the founding of the House of Chanel where she altered the look of fashion entirely, inventing sportswear, the little black dress, costume jewelry, and the perfume that Marilyn Monroe said was all she wore to bed. Although loved by many men, Coco remained wed only to her business, and when she died in 1971, at the age of eighty-eight, she was wealthy, an international celebrity, and utterly alone.Lavishly illustrated with photographs of Coco Chanel and her celebrated circle of friends and lovers, Chanel: A Woman of Her Own is the story of the magnificent woman whose legend lives on.

Manipal Manual of Surgery


K. Rajgopal Shenoy - 2019
    

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made


Jason Schreier - 2017
    In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Think Like an Artist: and Lead a More Creative, Productive Life


Will Gompertz - 2015
      How do artists think? Where does their creativity originate? How can we, too, learn to be more creative? BBC Arts Editor Will Gompertz seeks answers to these questions in his exuberant, intelligent, witty, and thought-provoking style. Think Like an Artist identifies 10 key lessons on creativity from artists that range from Caravaggio to Warhol, Da Vinci to Ai Weiwei, and profiles leading contemporary figures in the arts who are putting these skills to use today.   After getting up close and personal with some of the world’s leading creative thinkers, Gompertz has discovered traits that are common to them all. He outlines basic practices and processes that allow your talents to flourish and enable you to embrace your inner Picasso—no matter what you do for a living.   With wisdom, inspiration, and advice from an author named one of the 50 most original thinkers in the world by Creativity magazine, Think Like an Artist is an illuminating view into the habits that make people successful. It’s time to get inspired and think like an artist! Includes a full-color pull-out insert featuring works of art discuessed.

Learning to Love You More


Harrell Fletcher - 2007
    A collaboration between writer, filmmaker and artist Miranda July and Harrell Fletcher, this book brings together the best of the popular website learningtoloveyoumore.com, which asks ordinary people to contribute to assignments posted on the site and features responses that are surprising, touching, imaginative, and often hilarious.

Fifty Inventions That Shaped the Modern Economy


Tim Harford - 2017
    Who thought up paper money? What was the secret element that made the Gutenberg printing press possible? And what is the connection between The Da Vinci Code and the collapse of Lehman Brothers? Fifty Inventions That Shaped the Modern Economy paints an epic picture of change in an intimate way by telling the stories of the tools, people, and ideas that had far-reaching consequences for all of us. From the plough to artificial intelligence, from Gillette’s disposable razor to IKEA’s Billy bookcase, bestselling author and Financial Times columnist Tim Harford recounts each invention’s own curious, surprising, and memorable story. Invention by invention, Harford reflects on how we got here and where we might go next. He lays bare often unexpected connections: how the bar code undermined family corner stores, and why the gramophone widened inequality. In the process, he introduces characters who developed some of these inventions, profited from them, and were ruined by them, as he traces the principles that helped explain their transformative effects. The result is a wise and witty book of history, economics, and biography.

What It Is


Lynda Barry - 2008
    What It Is demonstrates a tried-and-true creative method that is playful, powerful, and accessible to anyone with an inquisitive wish to write or to remember. Composed of completely new material, each page of Barry’s first Drawn & Quarterly book is a full-color collage that is not only a gentle guide to this process but an invigorating example of exactly what it is: “The ordinary is extraordinary.”

Undecorate: The No-Rules Approach to Interior Design


Christiane Lemieux - 2011
    As the founder and creative director of DwellStudio—which is famous for its brightly colored, graphic textile designs for home furnishings—designer Christiane Lemieux challenges tradition in a quintessentially American way, championing a fresh, unconventional approach to creating a beautiful and comfortable home. Lemieux emboldens readers to push aside stuffy, professionally-designed décor, showing them instead how to infuse their own personality into their home.  Undecorate profiles twenty homes from all over the country, revealing their owners’ love of imperfection and penchant for surprise and unusual juxtapositions while inspiring readers to follow their own whimsy and practicalities in their personal spaces. An anglophile creates an English manor in Hollywood, mixing British flea-market finds with midcentury furniture. A car fanatic turns a vintage Airstream trailer into a master bedroom and situates it in the middle of a vast industrial loft in downtown Chicago. A couple transforms a log house in Nashville, Tennessee, by blending their modern and eclectic styles with the home’s rustic charm. Though the designs differ widely, the spaces all express an open-minded attitude. Some homes embrace their contexts, while others transcend them. All are shaped by instinct and imagination and share innovative ideas that readers can use to organically and elegantly create their home to match their lifestyle and tastes.  Lemieux gets to the essence of the homeowners’ distinctive styles, pinpointing the transformative ideas, thoughtful details, and useful solutions that make each home memorable. With more than 200 full-color photographs, Undecorate will both inspire and guide homeowners to a new outlook on home design.

Steel Dogs


Matthew Bracey - 2020
    This action-packed tale follows Chris and Matthew Bracey (of London's renowned God's Own Junkyard Neon Museum) on a farcical and disturbing journey to bag a million quid. As the day of the deal approaches and the deal commences, everything that can go wrong, goes wrong. This is bad luck at its worst. The humiliating truth of what went on in China, Matthew and Chris made a pact to not spill the beans, saying "what happened in China, stays in China." But now after one last request from his dying fathers deathbed to write the book, that is now not the case. Matthew lifts the lid on the untold story.