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Disposable: A History of Skateboard Art
Sean Cliver - 2004
Longtime skateboard artist Sean Cliver put together this staggering survey of over 1,000 skateboard graphics from the last 30 years, creating an indispensable insiders' history as he did so.Alongside his own history, Sean has assembled a wealth of recollections and stories from prominent artists and skateboarders such as: Andy Howell, Barry McGee, Ed Templeton, Steve Caballero, and Tony Hawk.The end result is a fascinating historical account of art in the skateboard subculture, as told by those directly involved with shaping its legendary creative face.
Vermeer, 1632-1675: Veiled Emotions
Norbert Schneider - 1994
Most of his pictures, all of which are reproduced in this text, show women about their daily business. Vermeer records the tasks and duties of women, the imperatives of virtue under which their lives were lived, and the dreams that provided the substance of their contrasting counter-world.
New Media Art
Mark Tribe - 2006
In 1994, the advent of the Internet as a popular medium catalyzed a global art movement that began to explore the cultural, social, and aesthetic possibilities of such new communication technologies as the Web, video surveillance cameras, wireless phones, hand-held computers, and GPS devices. This book addresses New Media art as a specific art historical movement, focusing not only on technologies and forms but also on thematic content and conceptual strategies. New Media art often involves appropriation, collaboration, and the free sharing of ideas and expressions, and frequently addresses the political ramifications of technology around issues of identity, commercialization, privacy, and the public domain. Many New Media artists are profoundly aware of their art historical antecedents, making reference to Dada, Pop Art, Conceptual art, Performance art, and Fluxus. Artists featured: Cory Arcangel, Jonah Brucker-Cohen and Katherine Moriwaki, Young-Hae Chang Heavy Industries, Vuk Cosic, Mary Flanagan, Ken Goldberg, Paul Kaiser and Shelly Eshkar, Jennifer and Kevin McCoy, Mouchette, MTAA, Keith and Mendi Obadike, Radical Software Group, Raqs Media Collective, RTMark, and John F. Simon Jr.
Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision
Frank T. Thompson - 1993
He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.
Painting and Experience in Fifteenth-Century Italy: A Primer in the Social History of Pictorial Style
Michael Baxandall - 1972
Serving as both an introduction to fifteenth-century Italian painting and as a text on how to interpret social history from the style of pictures in a given historical period, this new edition to Baxandall's pre-eminent scholarly volume examines early Renaissance painting, and explains how the style of painting in any society reflects the visual skills and habits that evolve out of daily life. Renaissance painting, for example, mirrors the experience of such activities as preaching, dancing, and gauging barrels. The volume includes discussions of a wide variety of painters, including Filippo Lippi, Fra Angelico, Stefano di Giovanni, Sandro Botticelli, Masaccio, Luca Signorelli, Boccaccio, and countless others. Baxandall also defines and illustrates sixteen concepts used by a contemporary critic of painting, thereby assembling the basic equipment needed to explore fifteenth-century art.
Hand to Earth Andy Goldsworth Scuplture 1976-1990
Terry Friedman - 1991
Here nearly 200 illustrations--over 100 in color--make a fascinating collection.
Van Gogh: The Life
Steven Naifeh - 2011
Working with the full cooperation of the Van Gogh Museum in Amsterdam, Naifeh and Smith have accessed a wealth of previously untapped materials to bring a crucial understanding to the larger-than-life mythology of this great artist: his early struggles to find his place in the world; his intense relationship with his brother Theo; and his move to Provence, where he painted some of the best-loved works in Western art. The authors also shed new light on many unexplored aspects of Van Gogh’s inner world: his erratic and tumultuous romantic life; his bouts of depression and mental illness; and the cloudy circumstances surrounding his death at the age of thirty-seven. Though countless books have been written about Van Gogh, no serious, ambitious examination of his life has been attempted in more than seventy years. Naifeh and Smith have re-created Van Gogh’s life with an astounding vividness and psychological acuity that bring a completely new and sympathetic understanding to this unique artistic genius.
Illustration Now! Vol. 2
Julius Wiedemann - 2007
Whereas the first volume brought together a fascinating mix of star illustrators and brand new faces that together formed the face of illustration around the world, Illustration Now! 2 is even more exciting, featuring illustrators from 25 countries, with styles ranging from cutting edge to traditional. Also included is a dialog between design specialist Steven Heller and German illustrator Christoph Niemann about illustration's role in the world today. This book is perfect not only for creative professionals and illustration students, but also artists and anyone with an appreciation for visual language.
Andrew Wyeth: Memory & Magic
John Wilmerding - 2005
Since then, critics and scholars have largely ignored him. Wyeth, however, who is age 88 at the date of publication, has continued to paint, to the delight of his admirers, collectors, and the art-loving public. Now, in association with the High Museum exhibition, Andrew Wyeth: Memory & Magic takes a fresh look at the work of one of America's most beloved artists.In examining his entire oeuvre, the book celebrates the artist's ongoing love affair with everyday life-domestic, natural, and architectural. Found throughout Wyeth's work, these objects form patterns that illuminate core themes and reveal the artist wrestling with issues of memory, temporality, embodiment, and the metaphysical. Organized chronologically and thematically, the book explores how the artist's approach to these subjects was formed in his early career, and has been revisited in new and surprising ways in recent years.Andrew Wyeth: Memory & Magic comprises 150 tempera paintings and 50 drawings and watercolors-including his most-famous works, but also many published here for the first time.
Capcom 30th Anniversary Character Encyclopedia
Casey Loe - 2013
The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!
The Art of Avatar: James Cameron's Epic Adventure
Lisa Fitzpatrick - 2009
The film follows the story of an ex-marine who finds himself thrust into hostilities on a distant planet filled with exotic life forms. As an avatar, a human consciousness in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people. The Art of Avatar, the companion book to this epic 3-D action adventure, explores the developmental and conceptual art used by the creative team to create the original world of Avatar. With over 100 exclusive full-color images including sketches, matte paintings, drawings, and film stills, The Art of Avatar reveals the process behind the creation of set designs for the imaginative vistas, unique landscapes, aerial battle scenes, bioluminescent nights, and fantastical creatures. Interviews with art directors, visual effects designers, animators, costume designers, and creature makers bring insight into this creative process. The Art of Avatar brings readers behind the scenes of this unprecedented moviegoing experience.
The Art of Star Wars: The Mandalorian (Season One)
Phil Szostak - 2020
Filled with concept art, sketches, and interviews with key crew and creatives, including executive producer/showrunner/writer Jon Favreau (Iron Man, The Lion King) and executive producer/director Dave Filoni (Star Wars: The Clone Wars, Star Wars: Rebels), The Art of Star Wars: The Mandalorian will provide readers with an exclusive and definitive look at a whole new universe of Star Wars characters, locations, and vehicles.The Mandalorian follows the adventures of galactic gunslinger Din Djarin (Pedro Pascal) and the Child (affectionately nick-named "Baby Yoda" by fans) as they traverse the outer systems of the galaxy and form unlikely partnerships with a ragtag group of mercenaries and outsiders – including Alliance shock trooper Cara Dune (Gina Carano), Ugnaught scavenger Kuil (Nick Nolte), and reprogrammed bounty droid IG-11 (Taika Waititi) as they're put on a collision course with the villainous Moff Gideon (Giancarlo Esposito). In The Art of Star Wars: The Mandalorian, readers will encounter early visual and conceptual ideas for these new characters and unexplored frontiers filled with crime syndicates, bounty hunters, and smugglers.Led by executive creative director Doug Chiang (Star Wars: The Force Awakens, Rogue One: A Star Wars Story), the incomparable group of artists, designers, and dreamers known as the Lucasfilm art department "visualists" came together on this years-in-the-making Disney+ series to develop fresh takes on the iconic visual language of Star Wars. The Art of Star Wars: The Mandalorian is the only book to explore the artistic vision for this groundbreaking series, taking readers on a deep dive into the development of ineredible new worlds. Exclusive interviews with the filmmakers and the Lucasfilm visualists provide a running commentary on The Mandalorian's innovative art and design, revealing the inspiration behind the look and feel of the series.
Pulphope: The Art of Paul Pope
Paul Pope - 2007
Containing many unseen pieces of art and comics from the creator who has brought us THB, Heavy Liquid and 100%.
The Sky: The Art of Final Fantasy
Yoshitaka Amano - 2011
Each hardcover book in The Sky Slipcased Edition is 11 5/8" high by 10 5/8" wide, and printed on glossy stock. Volume 1 contains Amano's work for Final Fantasy I-III, Volume 2 his contributions for Final Fantasy IV-VI, and Volume 3 features his art for Final Fantasy VII-X. The elegant slipcase containing The Sky I, II, and III features the same wraparound exterior artwork as The Sky Boxed Set, with a double-hinged flap that folds around the open edge and is held flat to the back side with a hidden magnetic closure, making it easy both to remove the books and to display the set closed.
The Sixties
Richard Avedon - 1999
Benjamin Spock, September 1969The connection between all the rhetoric and all the poetry, between the words of a Black Panther and those of a rock star or a pacifist, between the scars of a pop artist and those of a napalm victim, have haunted and informed the structuring of this book, with its own peculiar version of a beginning, a middle, and an end.