Book picks similar to
Book of the Wyrm by Jackie Cassada


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Zaragoz


Brian Craig - 1989
    But to the great misfortune of the land, an army comes to seize the castle and depose the duke--and take away the hope that justice would return. Orfeo, a wandering player, is plunged deep into a web of intrigue within the walls of Zaragoz where he struggles against the dark powers that threaten the Warhammer world.

The Armour of Fate


Guy Haley - 2018
    And more miraculous still is the instrument of his resurrection, the arcane technology of the Armour of Fate. More than mere battleplate, the Armour of Fate keeps the primarch alive, holding at bay the wound he sustained at the blade of his erstwhile brother. But Guilliman cannot remove the armour – or so he was told. Now, after years spent trapped within the Armour of Fate, he wishes to test the truth of this statement, and seeks out old allies who he hopes can give him aid. Read It Because It's a look into the mind of Roboute Guilliman by the author of Dark Imperium, delving deep into his fears and desire to be free again – and featuring a deeply surprising guest star…

Top 10 Chicago


Elisa Kronish - 2004
    Dozens of Top 10 lists - from Chicago's Top 10 skyscapers to the Top 10 places to eat, the best ethnic neighborhoods, jazz and blues joints, museums and events - lead you to the very best Chicago has to offer.

Archie: Love Showdown - Chapter 1


Dan Parent - 2012
    When Betty and Veronica catch wind of the mash note, each believes the other one sent it, and all-out war is declared to determine who will win Archie's heart once and for all!

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Articles on Novels by Lucy Maud Montgomery


Hephaestus Books - 2011
    Hephaestus Books represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Hephaestus Books continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge. This particular book is a collaboration focused on Novels by Lucy Maud Montgomery.

The Saga of the Witcher: Blood of Elves, Time of Contempt, Baptism of Fire, The Tower of the Swallow and The Lady of the Lake


Andrzej Sapkowski - 2020
    These five novels make up the bestselling series that inspired the Witcher video games and a major Netflix show.Geralt of Rivia is a Witcher, a man whose magic powers and lifelong training have made him a brilliant fighter and a merciless assassin.Yet he is no ordinary killer: he hunts the vile fiends that ravage the land and attack the innocent.But not everything monstrous-looking is evil; not everything fair is good . . . and in every fairy tale there is a grain of truth.Read the epic Witcher saga now with this eBook boxset, which contains all five novels in the ground-breaking series.Blood of Elves translated by Danusia Stok.Time of Contempt, Baptism of Fire, The Tower of the Swallow, The Lady of the Lake translated by David French.Andrzej Sapkowski, winner of the World Fantasy Lifetime Achievement award, started an international phenomenon with his Witcher series. The Last Wish is the perfect introduction to this one-of-a-kind fantasy world.

Azrael Vol. 1: Fallen Angel


Dennis O'Neil - 2016
    There’s a new hero in Batman’s world, whether the Dark Knight likes it or not! Jean-Paul Valley has just been told by his dying father that his family is part of an ancient secret society known as The Order of St. Dumas—and that he is the latest in a long line of deadly assassins! Now with his psychological conditioning complete, Valley has been transformed from a computer science major into the unstoppable weapon known as Azrael. But when he is forced to target the heroic Batman, he starts to question his life and duty. Legendary creators Dennis O’Neil and Joe Quesada are joined by comic industry superstars Barry Kitson, James Pascoe, and Kevin Nowlan. AZRAEL VOL.1 FALLEN ANGEL collects BATMAN: SWORD OF AZRAEL #1-4, SHOWCASE ’94 #10, and AZRAEL #1-7.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Dragon Age RPG Set 1


Chris Pramas - 2010
    Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age

A Mind for Sales: Daily Habits and Practical Strategies for Sales Success


Mark Hunter - 2020
    The wrong thought patterns can start to set in, and pretty soon you aren’t making your quota and are looking through job listings on your lunch break, waiting for the axe to fall.Mark Hunter’s own start in sales was inauspicious, to say the least. He was fired from his first two stints before he began to learn the lessons that he covers in A Mind for Sales. He discovered that sales can be incredibly rewarding, such as when your customers call you for advice, thanking you for improving their business, and letting you know they just referred you to colleagues. The difference is simply developing mindset and momentum habits.The good news is that you can learn how to grow a mind for sales like Hunter’s: “Today, sales is my life. It has gone way past being a job. I do not even see sales as a profession anymore; it is a lifestyle, and one I am proud to be living. I cannot imagine doing anything else.”Let A Mind for Sales inspire and prepare you to form the new thoughts and habits you need to succeed and to realize the incredible rewards that a successful life in sales makes possible. Feel reenergized by renewed purpose and success in your sales role by following the success cycle approach outlined in the book. Receive practical strategies on how to change your mindset and succeed in sales. Learn the daily habits needed to maximize productivity and make hitting the ground running strategy #1. Gain real-world insights from Hunter’s vast experience as a highly successful sales professional and sales coach.

Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Pathfinder Chronicles: Campaign Setting


Mike McArtorJeff Grubb - 2008
    The Pathfinder Chronicles campaign setting provides classic adventuring style and cutting-edge game design perfectly suitable for the world’s most popular roleplaying game!Note: Pathfinder Campaign Setting: The Inner Sea World Guide has replaced this volume as the main Pathfinder campaign setting book. The newer volume has been expanded and updated, and is designed for use with the Pathfinder Roleplaying Game. And the PDF is cheaper, too!Cover art by Wayne Reynolds