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Pages of Pain by Troy Denning
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Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
A Cruel Wind
Glen Cook - 2006
The war that even wizards dread begins with A Shadow of All Night Falling. Across the mountains called Dragon's Teeth, beyond the chill reach of the werewind and the fires of the world's beginning, above the walls of the castle Fangdred, stands Wind Tower, from which the Star Rider calls forth the war that even wizards dread. A war fought for a love. The love of a woman called Nepanthe, princess to the storm kings. . . . When the leaves turn blood and the wind turns bone, it is time. A time for doing things dark and strange; the time of October's Baby. The princess bears a child to the winged thing and the cries are heard far beyond the peaks of Dragon's Teeth. Nepanthe and Mocker wait, but for what, they do not know. At Empire's end, Mocker finds old friends in the halls of death. Nepanthe finds new lovers in the fields of blood and bone, while the war-child wields the sword of truth. The Star Rider's dread secret is at last revealed, where All Darkness Met. And so it ends. Though end is but a wizard-word for new beginnings. . . .
More Than Human
Theodore Sturgeon - 1953
There's Janie, who moves things without touching them, and there are the teleporting twins, who can travel ten feet or ten miles. There's Baby, who invented an antigravity engine while still in the cradle, and Gerry, who has everything it takes to run the world except for a conscience. Separately, they are talented freaks. Together, they compose a single organism that may represent the next step in evolution, and the final chapter in the history of the human race.In this genre-bending novel - among the first to have launched scifi into the arena of literature - one of the great imaginers of the twentieth century tells a story as mind-blowing as any controlled substance and as affecting as a glimpse into a stranger's soul. For as the protagonists of More Than Human struggle to find who they are and whether they are meant to help humanity or destroy it. Theodore Sturgeon explores questions of power and morality, individuality and belonging, with suspense, pathos, and a lyricism rarely seen in science fiction.
The Phoenix Guards
Steven Brust - 1991
For those who would be heroes, it is a delightful time to be alive--and an easy place to die.Khaavren of the House of Tiassa is a son of landless nobility, possessor of a good sword and "tolerably well acquainted with its use." Along with three loyal friends, he enthusiastically seeks out danger and excitement. But in a realm renowned for repartee and betrayals, where power is as mutable as magic, a young man like Khaavren, newly come from the countryside, had best be wary. His life depends on it. And so does the future of Dragaera.When swordplay beckons, it's all for one--and one for...The Phoenix Guards.
The Crane Wife
Patrick Ness - 2013
Impossibly, a great white crane has tumbled to earth, shot through its wing by an arrow. Unexpectedly moved, George helps the bird, and from the moment he watches it fly off, his life is transformed.The next day, a kind but enigmatic woman walks into George's shop. Suddenly a new world opens up for George, and one night she starts to tell him the most extraordinary story.Wise, romantic, magical and funny, The Crane Wife is a hymn to the creative imagination and a celebration of the disruptive and redemptive power of love.
I, Lucifer
Glen Duncan - 2002
Highly sceptical, naturally, the Old Dealmaker negotiates a trial period - a summer holiday in a human body, with all the delights of the flesh.The body, however, turns out to be that of Declan Gunn, a depressed writer living in Clerkenwell, interrupted in his bath mid-suicide. Ever the opportunist, and with his main scheme bubbling in the background, Luce takes the chance to tap out a few thoughts - to straighten the biblical record, to celebrate his favourite achievements, to let us know just what it's like being him. Neither living nor explaining turns out to be as easy as it looks. Beset by distractions, miscalculations and all the natural shocks that flesh is heir to, the Father of Lies slowly begins to learn what it's like being us.
Deryni Rising
Katherine Kurtz - 1970
To be Deryni in a land ruled by the all-powerful Church is to be branded an outcast. But now, young Prince Kelson is about to assume the throne after the mysterious death of his father. He must be told of his magical heritage. For his legacy is being challenged by a woman who does not hesitate to lay full claim to her Deryni powers. And to face her in magical combat, Kelson must learn a lifetime’s worth of magic in a few short days.If he loses, he dies as his father did. And if he wins, he is King—but all the world will know that he is also Deryni…
The Riddle-Master of Hed
Patricia A. McKillip - 1976
Morgon, prince of the simple farmers of Hed, proved himself a master of such riddles when he staked his life to win a crown from the dead Lord of Aum. But now ancient, evil forces were threatening him. Shape changers began replacing friends until no man could be trusted. So Morgon was forced to flee to hostile kingdoms, seeking the High One who ruled from mysterious Erlenstar Mountain. Beside him went Deth, the High One's Harper. Ahead lay strange encounters and terrifying adventures. And with him always was the greatest of unsolved riddles; the nature of the three stars on his forehead that seemed to drive him toward his ultimate destiny.
Market Forces
Richard K. Morgan - 2004
Guns to Guatemala. For the men and women of Shorn Associates, opportunity is calling. In the superheated global village of the near future, big money is made by finding the right little war and supporting one side against the other–in exchange for a share of the spoils. To succeed, Shorn uses a new kind of corporate gladiator: sharp-suited, hard-driving gunslingers who operate armored vehicles and follow a Samurai code. And Chris Faulkner is just the man for the job.He fought his way out of London’s zone of destitution. And his kills are making him famous. But unlike his best friend and competitor at Shorn, Faulkner has a side that outsiders cannot see: the side his wife is trying to salvage, that another woman–a porn star turned TV news reporter–is trying to exploit. Steeped in blood, eyed by common criminals looking for a shot at fame, Faulkner is living on borrowed time. Until he’s given one last shot at getting out alive. . . .
Blackbirds
Chuck Wendig - 2012
She’s foreseen hundreds of car crashes, heart attacks, strokes, and suicides.But when Miriam hitches a ride with Louis Darling and shakes his hand, she sees that in thirty days Louis will be murdered while he calls her name. Louis will die because he met her, and she will be the next victim.No matter what she does she can’t save Louis. But if she wants to stay alive, she’ll have to try.