Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Nova


Keith R.A. DeCandido - 2006
    Within this boiling cauldron of strife and subversion, a young woman known only as Nova shows the potential to become Mengsk's most lethal and promising "Ghost" operative. Utilizing a combination of pure physical aptitude, innate psychic power, and advanced technology, Nova can strike anywhere with the utmost stealth. Like a phantom in the shadows, she exists only as a myth to the enemies of the Terran Dominion. Yet Nova wasn't born a killer. She was once a privileged child of one of the Old Families of the Terran Confederacy, but her life changed forever when a rebel militia murdered her family. In her grief, Nova unleashed her devastating psychic powers, killing hundreds in a single, terrible moment. Now, on the run through the slums of Tarsonis, she is unable to trust anyone. Pursued by a special agent tasked with hunting down rogue telepaths, Nova must come to terms with both her burgeoning powers and her guilt -- before they consume her and destroy everything in her path....

Joe Ledger: The Missing Files


Jonathan Maberry - 2011
    In "Countdown," the prequel to "Patient Zero," meet Joe Ledger, Baltimore PD, attached to a Homeland Security task force who's about to get a serious promotion. "Zero Tolerance" picks up a few weeks after the close of "Patient Zero." Fans of the series will finally get closure on a few loose ends. In "Deep, Dark," the prequel to "The Dragon Factory," Joe Ledger must battle another foe experimenting with human test subjects. "Material Witness" takes Joe Ledger into the mysterious, troubled town of Pine Deep, Pennsylvania, the setting for Maberry's chilling Pine Deep Trilogy. In "Dog Days"--the sequel to "The Dragon Factory"--Joe Ledger and his new canine partner hunt the world's deadliest assassin.

Halo 3: The Official Strategy Guide


James Price - 2007
    ·Detailed annotated maps for all levels·Learn how to dominate multiplayer matches with information on weapon locations and expert tips·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough·Complete list of all Achievements and how to unlock each onePacked with tips, tactics and techniques direct from Bungie

Joe Ledger: Unstoppable


Jonathan MaberryDana Fredsti - 2017
    MooreRed Dirt by Mira GrantBlack Water by Weston OchseInstinct by Bryan Thomas Schmidt and G.P. CharlesNo Guns at the Bar by Aaron RosenbergStrange Harvest by Jon McGoranNo Business at All by Javier Grillo-MarxuachGanbatte by Keith R.A. DeCandidoWhite Flame on Sunday by James Ray TuckWet Tuesday by David FarlandPrince of Peace by Jeremy RobinsonRookie by Joe McKinneyThree Times by Jennifer Campbell-HicksPsych Eval by Larry CorreiaCrash Course by Dana FredstiAtoll by Jonathan Maberry©2017, 2017 Jonathan Maberry and Bryan Thomas Schmidt; foreword copyright by Tony Eldridge (P)2017 Macmillan Audio

Cold Steel


Keith Laumer - 2002
    When humans face tough threats across the galaxy, there's only one option: break out the Bolos! Gigantic Al-controlled tanks with enough firepower for an army (and possessing warmer hearts than many of the flesh-and-blood creatures they protect), the Bolos battle on distant star systems to defend us all.

Metal Gear Solid


Raymond Benson - 2008
    Six deadly FOXHOUND renegades control a nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands are not met, a powerful, top-secret weapon will be unleashed upon the world. The solo mission is to breach the heavily fortified base, rescue hostages, and destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six extraordinarily able assassins. But nothing is as it seems - secrets, a hidden agenda, and revelation to Snake of secrets from his dark past that would shake any man to his core.

Runner of Pern


Anne McCaffrey - 1998
    It tells of a runner (messenger) Tenna, who is new to the craft but is good at the job.Originally appeared in Robert Silverberg's Legends

Desert Oath


Oliver Bowden - 2017
    Before Assassin's Creed Origins, there was an Oath.Egypt, 70BC, a merciless killer stalks the land. His mission: to find and destroy the last members of an ancient order, the Medjay - to eradicate the bloodline.In peaceful Siwa, the town's protector abruptly departs, leaving his teenage son, Bayek, with questions about his own future and a sense of purpose he knows he must fulfill. Bayek sets off in search of answers, his journey taking him along the Nile and through an Egypt in turmoil, facing the dangers and the mysteries of the Medjay's path.

The Alton Gift


Marion Zimmer Bradley - 2007
    The long-awaited continuation to the popular science fiction saga is the story of Darkover's ruling class, the comyn, and their struggles to reclaim their realm from the devastating effects of the Terran Federation.

Odd Interlude


Dean Koontz - 2012
    But you might not get out.Nestled on a lonely stretch along the Pacific coast, quaint roadside outpost Harmony Corner offers everything a weary traveler needs—a cozy diner, a handy service station, a cluster of motel rooms…and the Harmony family homestead presiding over it all. But when Odd Thomas and company stop to spend the night, they discover that there’s more to this secluded haven than meets the eye—and that between life and death, there is something more frightening than either.

Northworld Trilogy


David Drake - 1999
    Neither a soul nor a message returned. The fourth time, the Rulers sent a single man: Nils Hansen.Commissioner Hansen had a mind that saw the shortest path to each task's completion and a ruthless determination to do what the task required. The cost - to himself and whoever happened to be in the way - didn't matter. Hanson's Special Units had kept his planet safe from the most sophisticated and violent criminals in the galaxy. Now Hansen was being sent to penetrate a spacetime enigma which had made gods or demons of the first humans to discover it. He would succeed or die.Northworld: a place of slashing violence and mystic transformationNorthworld: a place of treachery and dazzling beautyNorthworld: a place of honor, of faith, and of love.Hansen's iron will and strong arm confront godlike power and godlike cunning while a galaxy trembles for the outcome. And if Hansen dies - he will not die alone!

Day of the Dragon


Richard A. Knaak - 2001
    Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and re if the world of Azeroth is to see another dawn.

The Road to Dune


Frank Herbert - 2005
    Now The Road to Dune is a companion work comparable to The Silmarillion, shedding light on and following the remarkable development of the bestselling science fiction novel of all time.In this fascinating volume, the world's millions of Dune fans can read--at long last--the unpublished chapters and scenes from Dune and Dune Messiah. The Road to Dune also includes some of the original correspondence between Frank Herbert and famed editor John W. Campbell, Jr., along with other correspondence during Herbert's years-long struggle to get his innovative work published, and the article "They Stopped the Moving Sands," Herbert's original inspiration for Dune.The Road to Dune also features newly discovered papers and manuscripts of Frank Herbert, and Spice Planet, an original novel by Brian Herbert and Kevin J. Anderson, based on a detailed outline left by Frank Herbert.The Road to Dune is a treasure trove of essays, articles, and fiction that every reader of Dune will want to add to their shelf.

The Ember War Saga


Richard Fox - 2016
     Iron Hearts Elias lies dying after the battle to liberate Earth. His fellow armor soldiers hatch a plan to save his life, but they'll need help from a Marine with questionable morals to succeed. The Ruins of Anthalas Only a sliver of mankind survived the Xaros invasion. With Earth's defenses in ashes, nothing can stop the aliens' inevitable return. Hope arrives from a cryptic message from a long-lost alien race, promising the means to rebuild the shattered space fleet. Captain Valdar takes one of the last strike carriers, the Breitenfeld, and his shell-shocked crew on a desperate mission to the dead world. Vent Rats Chief MacDougall must hunt down a Toth loose in the Breitenfeld before it wrecks the entire ship. Blood of Heroes The Xaros, a galaxy-wide scourge of murderous drones, have their sights set on the planet Takeni. Captain Isaac Valdar volunteers his ship to defend the innocent civilians and evacuate every one he can. Pressed by an alien fleet in space and a horrifying foe on the surface, the Breitenfeld must risk everything to save the doomed populace.