Book picks similar to
Virtual War by Gloria Skurzynski


science-fiction
sci-fi
dystopian
young-adult

Open Minds


Susan Kaye Quinn - 2011
    Zeros are outcasts who can’t be trusted, leaving her no chance with Raf, a regular mindreader and the best friend she secretly loves. When she accidentally controls Raf’s mind and nearly kills him, Kira tries to hide her frightening new ability from her family and an increasingly suspicious Raf. But lies tangle around her, and she’s dragged deep into a hidden world of mindjackers, where having to mind control everyone she loves is just the beginning of the deadly choices before her.TOP 5 FINALIST for 2012 Best Indie Book, Young Adult Fiction - The Kindle Book ReviewMINDJACK SERIES READING ORDEROpen Minds (Book 1)Closed Hearts (Book 2)Free Souls (Book 3)Locked Tight (Book 4)Cracked Open (Book 5)Broken Wide (Book 6)Mindjack Short Story Collection (Book 7)The Locksmith is a standalone novella that can be read independently of the trilogy and novellas.

The Lost Girl


Sangu Mandanna - 2012
    She is a creation, an abomination—an echo. Made by the Weavers as a copy of someone else, she is expected to replace a girl named Amarra, her “other”, if she ever died. Eva studies what Amarra does, what she eats, what it’s like to kiss her boyfriend, Ray. So when Amarra is killed in a car crash, Eva should be ready.But fifteen years of studying never prepared her for this.Now she must abandon everything she’s ever known—the guardians who raised her, the boy she’s forbidden to love—to move to India and convince the world that Amarra is still alive.What Eva finds is a grief-stricken family; parents unsure how to handle this echo they thought they wanted; and Ray, who knew every detail, every contour of Amarra. And when Eva is unexpectedly dealt a fatal blow that will change her existence forever, she is forced to choose: Stay and live out her years as a copy or leave and risk it all for the freedom to be an original. To be Eva.From debut novelist Sangu Mandanna comes the dazzling story of a girl who was always told what she had to be—until she found the strength to decide for herself.

Girls with Sharp Sticks


Suzanne Young - 2019
    The Girls of Innovations Academy are beautiful and well-behaved—it says so on their report cards. Under the watchful gaze of their Guardian, they receive a well-rounded education that promises to make them better. Obedient girls, free from arrogance or defiance. Free from troublesome opinions or individual interests. But the girls’ carefully controlled existence may not be quite as it appears. As Mena and her friends uncover the dark secrets of what’s actually happening there—and who they really are—the girls of Innovations Academy will learn to fight back. Bringing the trademark plot twists and high-octane drama that made The Program a bestselling and award-winning series, Suzanne Young launches a new series that confronts some of today’s most pressing ethical questions.

Bloodtide


Melvin Burgess - 1999
    London is in ruins. A bombed-out shell. A picked-over carcass where the only rule of law is might makes right. What remains of the city is being fought over by two ruthless gangs of warlords. In an effort to create peace, however, a truce between the two families is suggested by Val, patriarch of the Volson clan. His collateral? The hand of his fourteen-year-old daughter, Signy, in marriage to his blood rival, Conor. A rebellious, headstrong teenager who has dreamed all her life of joining her father's forces as a soldier in the war against Conor, Signy is stunned by the announcement. To agree to such a plan is unthinkable! Conor is her mortal enemy. To live as his wife is no better than to live as a slave...for the rest of her life.But what of the alternative? Does she dare defy her father? And what of the consequences of her rebellion? Her decision will set in motion a series of events--events both horrifying and tragic--that will change her life forever.Melvin Burgess has fashioned a powerfully dystopian vision of a young woman's coming of age against the backdrop of war that is shocking, harrowing, and compelling.

The Cage


Megan Shepherd - 2015
    As she explores, she finds an impossible mix of environments—tundra next to desert, farm next to jungle, and a strangely empty town cobbled together from different cultures, all watched over by eerie black windows. And she isn’t alone.Four other teenagers have also been taken: a beautiful model, a tattooed smuggler, a secretive genius, and an army brat who seems to know too much about Cora’s past. None of them have a clue as to what happened, and all of them have secrets. As the unlikely group struggles for leadership, they slowly start to trust each other. But when their mysterious jailer appears—a handsome young guard called Cassian—they realize that their captivity is more terrifying than they could ever imagine: their captors aren’t from Earth. And they have taken the five teenagers for an otherworldly zoo—where the exhibits are humans.

Satellite


Nick Lake - 2017
    It travels 17,500 miles an hour, making one full orbit every ninety minutes. It’s also the only home that fifteen-year-old Leo and two other teens have ever known.Born and raised on Moon 2, Leo and the twins, Orion and Libra, are finally old enough and strong enough to endure the dangerous trip to Earth. They’ve been “parented” by teams of astronauts since birth and have run countless drills to ready themselves for every conceivable difficulty they might face on the flight.But has anything really prepared them for life on terra firma? Because while the planet may be home to billions of people, living there is more treacherous than Leo and his friends could ever have imagined, and their very survival will mean defying impossible odds.

Zombicorns


John Green - 2011
    It was written in a hurry. It is riddled with inconsistencies. And it never quite arrives at whatever point it sought to make. But remember: The $25 you donated to charity in exchange for this steaming mess of prose will help our species shuffle along, and I hope you’ll feel warmed by your good deed as you read. Thank you for decreasing the overall worldwide level of suck, and as they say in my hometown: Don’t forget to be awesome.Best wishes!John Green* The book has been made available under creative commons license, so it can be acquired legally here: http://effyeahnerdfighters.com/post/2... :)

For the Win


Cory Doctorow - 2010
    Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless "gold farmers," bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of "General Robotwalla." In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.The ruthless forces arrayed against them are willing to use any means to protect their power—including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister's people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once—a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.Imbued with the same lively, subversive spirit and thrilling storytelling that made LITTLE BROTHER an international sensation, FOR THE WIN is a prophetic and inspiring call-to-arms for a new generation

The Only Ones


Aaron Starmer - 2011
    He was forgotten. When everyone else in the world disappeared one afternoon, these children were the only ones left behind. There's Darla, who drives a monster truck; Felix, who used string and wood to rebuild the internet; Lane, who crafts elaborate contraptions for live entertainment; and nearly forty others, each equally brilliant and peculiar. Inspired by the prophecies of a mysterious boy who talks to animals, Martin believes he can reunite them all with their loved ones. But believing and knowing are two different things, as he soon discovers with the push of a button, the flip of a switch, the turn of a dial...A whimsical apocalyptic fable that carries readers to a future world without adults, a journey filled with dark humor that every reader will want to take.

How We Became Wicked


Alexander Yates - 2019
    They don’t want for much—only to maim and dismember you. But don’t worry: They always ask politely first.The TRUE: The True live in contained, isolated communities. They’re the lucky ones; they found safety from the Singers. And while the threat of the Wicked may not be eliminated, for the True, the threat has certainly been contained…The VEXED: The Vexed are the truly fortunate ones—they survived the sting of the Singers, leaving them immune. But they’re far from safe. The Vexed hold the key to a cure, and there are those who will do anything to get it.

The Pioneer


Bridget Tyler - 2019
    After all, she’s been training for as long as she can remember to be a cadet pilot in the International Space Agency. She’s dreamed of the day she and her family would leave Earth forever and begin life as pioneers on a new planet.But now she can’t stop thinking of everything that has gone wrong on their mission: the terrible accident that nearly destroyed their craft, that set their voyage back years, that killed her brother, that left her unable to fly…As Jo struggles to live with her grief and figure out who she’s going to be now, she falls in love with her new world. It isn’t hard. Jo’s team is camped out by a pristine, tumbling river at the base of a mountain range that looks like huge prisms buried in the prairie. The soring crystal peaks transform every sunset into rainbows full of colors human eyes have never seen before. And that’s just the beginning. Tau offers Jo and her family a lifetime of beauty and adventure.Jo throws herself into helping her team, lead by her commander mother, establish their community on this amazing new world. But just when she starts to feel like her old self again, she uncovers a devastating secret her mother has been keeping from her people. A secret that could destroy her family’s pioneering dreams…if they survive that long.With the fate of the pioneers in her hands, Jo must decide how far she’s willing to go to expose the truth — before the truth destroys them all.

User Unfriendly


Vivian Vande Velde - 1990
     The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.

Ender's Game


Orson Scott Card - 1985
    The result of genetic experimentation, Ender may be the military genius Earth desperately needs in a war against an alien enemy seeking to destroy all human life. The only way to find out is to throw Ender into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.But Ender is not the only result of the experiment. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway almost as long. Ender's two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. While Peter was too uncontrollably violent, Valentine very nearly lacks the capability for violence altogether. Neither was found suitable for the military's purpose. But they are driven by their jealousy of Ender, and by their inbred drive for power. Peter seeks to control the political process, to become a ruler. Valentine's abilities turn more toward the subtle control of the beliefs of commoner and elite alike, through powerfully convincing essays. Hiding their youth and identities behind the anonymity of the computer networks, these two begin working together to shape the destiny of Earth-an Earth that has no future at all if their brother Ender fails.

The Final Six


Alexandra Monir - 2018
    After erratic climate change has made Earth a dangerous place to live, the fate of the population rests on the shoulders of the final six who will be scouting a new planet. Intense training, global scrutiny, and cutthroat opponents are only a few of the hurdles the contestants must endure in this competition.For Leo, the prospect of traveling to Europa—Jupiter’s moon—to help resettle humankind is just the sense of purpose he’s been yearning for since losing his entire family in the flooding of Rome. Naomi, after learning of a similar space mission that mysteriously failed, suspects the ISTC isn’t being up front with them about what’s at risk.As the race to the final six advances, the tests get more challenging—even deadly. With pressure mounting, Naomi finds an unexpected friend in Leo, and the two grow closer with each mind-boggling experience they encounter. But it’s only when the finalists become fewer and their destinies grow nearer that the two can fathom the full weight of everything at stake: the world, the stars, and their lives.

Epic


Conor Kostick - 2004
    Society is governed and conflicts are resolved in the arena of a fantasy computer game, Epic. Everyone plays. If you win, you have the chance to go to university, get more supplies for your community, and fulfill your dreams; if you lose, your life both in and out of the game is worth nothing. When Erik, seeking revenge for the unjust treatment of his parents, dares to subvert the rules of Epic, he and his friends find themselves up against with the ultimate masters of the game: the Committee. If Erik and his friends win, they may have the key to destroying Epic's tyranny over New Earth. But if they lose . . . With its setting of a fantasy MMORPG, Epic is an early example of LitRPG