The World of Robert Jordan's the Wheel of Time


Robert Jordan - 1997
    Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.In this series companion book, over fourscore full color paintings include stunning new maps of the world, portraits of the central characters, landscapes, objects of Power, and national flags. The reader will learn about the exotic beasts used by the Seanchan and read of the rise and fall of Artur Hawking, peruse the deeper story of the War of the Shadow. Here is the tale of the founding of the White Tower, and the creation of the Ajahs.The inner workings of the closed country, Shara, are revealed, as is the existence of a hitherto unknown continent called The Land of the Madmen. This stunning volume also includes double-page spreads of the seven book jackets by Darrell Sweet so that the art can be enjoyed without type, and all the known maps of the world, including maps of the Seanchan Empire, the nations of the Covenant of the Ten Nations, and the nations as they were when Artur Paendrag Tanreall began his rise to legend.Every Robert Jordan fan needs this book.The Wheel of Time(R)New Spring: The Novel#1 The Eye of the World#2 The Great Hunt#3 The Dragon Reborn#4 The Shadow Rising#5 The Fires of Heaven#6 Lord of Chaos#7 A Crown of Swords#8 The Path of Daggers#9 Winter's Heart#10 Crossroads of Twilight#11 Knife of DreamsBy Robert Jordan and Brandon Sanderson#12 The Gathering Storm#13 Towers of Midnight#14 A Memory of LightBy Robert Jordan and Teresa PattersonThe World of Robert Jordan's The Wheel of TimeBy Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria SimonsThe Wheel of Time CompanionBy Robert Jordan and Amy RomanczukPatterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time

This Tower of Ashes


George R.R. Martin - 1976
    R. Martin's "The Thousand Worlds" setting.

The Fellowship of the Talisman


Clifford D. Simak - 1978
    Half the country was in the grip of the fell Harriers, and it was through these Haried Lands that DUncan of Standish would have to make his way to Oxenford. His mission was to authenticate a long-lost testament which offered the only hope against the terror.Beset by Harriers, Duncan is saved by Diane, great-granddaughter of a renegade wizard, and joined by the strangest company ever asembled: a timid hermit, a ghost who knows nothing of ghosthood, a banshee, a grumpy goblin, a witch who could never quite make herself evil enough, and a demon who is AWOL from Hell.Duncan believes himself protected by the talisman of a wizard's bauble. But when the Evil forces detect the company and mount a final assault against them, Duncan sees his only hope crumble in failure. He is left with only his courage and his mission. . .

Kingmaker, Kingbreaker: The Omnibus Edition


Karen Miller - 2012
    Despite his humble roots, Asher has grand dreams. And they call him to Dorana, home of princes, beggars, and the warrior mages who have protected the kingdom for generations.Little does Asher know, however, that his arrival in the city is being closely watched. . .Kingmaker, Kingbreaker, one of the most popular adventure fantasy series in recent years, is compiled into one volume for the first time. Included in this omnibus edition are: The Innocent Mage and The Awakened Mage.

The Tamuli Omnibus


David Eddings - 1999
    Meanwhile, Queen Ehlana is taken, captive, to the Hidden City, shielded by the invincible Klael. The ultimate battle looms.

The Book of the Short Sun: On Blue's Waters/In Green's Jungles/Return to the Whorl


Gene Wolfe - 2001
    At the urging of Whorl’s religious leader, Patera Silk, the people left the ship for an uncertain future on Blue – a world already inhabited by the inhumi, blood-drinking aliens who take human form.Now The Book of the Short Sun carries the story forward to the years after the great exodus, to let Horn, narrator of the earlier work, tell his own story.Horn and his family have made a decent life for themselves on Blue, though crime, pollution and poverty have become so rampant in the city of New Viron that he is called upon to find Patera Silk. Horn must go to the still-orbiting Whorl and convince his old friend and mentor to return to Blue, for the legendary hero is the only one who can restore order and lead them to prosperity. But Horn isn’t even sure Silk still lives.Setting sail in a small boat, the aging Horn embarks on a long and difficult journey across the planet, trying to get to the Whorl. With the undine Seawrack, his adopted inhumi son, Krait, and his eldest son, Sinew, Horn makes it to the last working lander – only to be highjacked to the jungles of Green, where the inhumi imprison the passengers as slaves. There, he encounters the mysterious alien Neighbors who were once native to Blue, but whom the inhumi have all but exterminated. Horn joins their fight for freedom, is fatally wounded… and finds himself on another world, wearing a different body.As his inability to find Silk weighs heavily on his mind, Horn is further tormented by the fact that his new body bears a striking resemblance to the lost Caldé. In the end, he will have to answer a troubling question: has he truly failed in his sworn task, or has he become the very man he sought?Includes:On Blue's WatersIn Green's JunglesReturn To The Whorl

The Mage Craft Series, Books 1-3


S.M. Reine - 2016
    Now it's time for her to take her father's place in the world - and pay for his sins. Seth is a doctor as good with a gun as he is with a scalpel. He knows a lot about the preternatural, but he's not saying why. And he's the new Voice of God's only chance of survival. This collection contains the first three books of The Mage Craft Series, amounting to over 210,000 words. About Cast in Angelfire As a half-angel, half-human mage, Marion Garin is the most powerful witch in the world. She’s been embroiled in preternatural politics since childhood and navigates the factions with ease. Or so she’s been told. Unfortunately, she’s lost her memory, and now Marion doesn’t know much of anything. Casting magic? Forget about it. It’s not an accident, either. Someone powerful wanted to take Marion out of preternatural politics, and they succeeded. She’s told that a man named Seth Wilder could help, but she’ll have to find him first. He’s been missing for years. Marion needs to track Seth down and fix her memory before her unknown enemy finishes the job… * * * About Cast in Hellfire Marion Garin is the teenage daughter of Metaraon, the former Voice of God. Now she's also the steward of the Winter Court, which has been in anarchy since a revolution five years earlier. Problem: Marion still doesn't remember anything that happened before two weeks ago. Seth Wilder has a lead on her memories. Whoever stole them and sold Marion's essence to a demon lord in Sheol. Marion wants to help steal them back, even though that means abandoning the Winter Court to war. And Seth can't seem to tell Marion no. He wants Marion nearby. Very nearby. Possibly in his teeth. See, Seth has this little problem where he's developing a killing urge, and it seems to be centered primarily on the half-angel girl who adores him. It conflicts with everything Seth believes himself to be: a moral man, a doctor who heals instead of hurts. Yet he's obsessed with Marion. She wants her memories, and he wants her to have them as much as he wants her blood. They'll work together to make Marion whole, come hell or high water. Even if it means war. Even if it means Seth might hurt Marion. And damned be the consequences... * * * About Cast in Faefire Marion Garin, the Voice of God, is due to marry the Prince of the Autumn Court by the end of the week - assuming that the world's preternatural leadership doesn't have anything to say about it. They plan to strip Prince ErlKonig of his title, ensuring that Marion can't form a god-forbidden treaty with the angels. Still injured from his final fight in Sheol, Seth Wilder is seeking a way to stay alive. If he dies, he'll lose more than his life - he'll be slave to the gods' whims for all eternity. He's ready to take drastic steps. Maybe even make a bargain with the vampires. But what the gods want, they get. And they don't appreciate being defied.

The Abhorsen Trilogy Box Set


Garth Nix - 2003
    To preserve life, the Abhorsen must enter Death

Elminster Ascending


Ed Greenwood - 2010
    Follow Elminster from his humble beginnings as a traveling mage to the tragic collapse of an elven empire, and on to a personal turning point that could have sent him down a path to corruption and darkness.

A Hero Born


Michael A. Stackpole - 1997
    Original.

Nightshade Tavern


Laurell K. Hamilton - 2005
    Omnibus edition with both Obsidian Butterfly and Narcissus in Chains.

Guardians Of The Flame: The Heroes


Joel Rosenberg - 1989
    Then the impossible happened: the players found themselves transported into the bodies and personae of their game characters - trapped in an alternate world where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword, or their wits, survived. The only way back to Earth was a legendary portal called the Gate Between Worlds, but there was no guarantee they'd pass through safely even if they managed to find it. And their new selves had precious little time to devote to the search; they were too busy just trying to stay alive. . . Karl Cullinane, warrior in that fantasy game of long ago, had become a warrior in fact on This Side and won himself an empire. But the peace he'd recently established in his territories was uneasy. Certain members of the Wizards' and Slavers' Guilds would gladly destroy it, he knew - master slaver Ahrmin in particular - unless some of his own less-than-loyal subjects wrecked things first. There had been insidious rumors that Karl meant to gain possession of a fabled wizard-killing sword - though, of course, the sword was meant for his son, Jason. The emperor understood such suspicion; it wouldn't have surprised him to hear that his old friends Walter Slovotsky and the dwarf Ahira were checking out the rumors - for their own reasons, and in their own ways. One never knew where trouble might start. A slavers' raid on one of Karl's baronial capitals, for instance - elves, humans, and treasure taken. Was it an isolated incident or part of some larger plot?

Gilden-Fire


Stephen R. Donaldson - 1981
    They must save themselves from the evil flames of the Gilden-Fire which threaten to engulf them.And Bloodguard must escape the hungry wolves and ur-viles so that he can complete his mission and remain loyal to his vow.

Earthclan


David Brin - 1986
    and how we may cope by taking wise partners with us on this journey. Artificial intelligence is one way that we may add diversity to our civilization. But in this series we've done it by giving a boost in intelligence to some of our fellow creatures on Planet Earth. Dolphins and apes -- especially -- seem trapped under a "glass ceiling" that limits their ability to speak, to argue, to create, to use tools, to invent and take part in Terran culture. But what if we, the first species on Earth to cross the wide gulf of sapience, were to turn around and offer a hand to others? To pass on the gift (that sometimes threatens to be a curse) of fully empowered mind?This omnibus volume includes Startide Rising and The Uplift War. (Does not include Sundiver)

Magicians of Quality


Patricia C. Wrede - 2005
    Oh, not the mere love spells used by country folk, but real sorcery capable of thwarting ambitions and destroying life. In Sorcery & Cecilia, a great deal is happening in London and the country this season. For starters, there's the witch who tried to poison Kate at the Royal College of Wizards. There's also the man who seems to be spying on Cecelia. (Though he's not doing a very good job of it--so just what are his intentions?) And then there's Oliver. Ever since he was turned into a tree, he hasn't bothered to tell anyone where he is. Clearly, magic is a deadly and dangerous business. And the girls might be in fear for their lives . . . if only they weren't having so much fun! Cecy and Kate are determined to discover who the stranger with the lethal chocolate is and how to put a stop to the malevolent flow of sorcery before anyone else can be harmed. But there are forces at work that are equally determined to put a stop to them...In The Grand Tour, Kate and Cecy and their new husbands, Thomas and James, are off on a Grand Tour. Their plans? To leisurely travel about the Continent, take in a few antiquities, and--of course--purchase fabulous Parisian wardrobes.But once they arrive in France, mysterious things start to happen. Cecy receives a package containing a lost coronation treasure, Thomas's valet is assaulted, and Kate loses a glove. Soon it becomes clear that they have stumbled upon a dastardly, magical plot to take over Europe. Now the four newlyweds must embark on a daring chase to thwart the evil conspiracy. And there's no telling the trouble they'll get into along the way. For when you mix Kate and Cecy and magic, you never know what's going to happen next!