Book picks similar to
A Brief History of Video Games by Richard Stanton
non-fiction
video-games
history
gaming
The Art of Video Games: From Pac-Man to Mass Effect
Chris Melissinos - 2012
Fueled by unprecedented advances in technology, boundless imaginations, and an insatiable addiction to fantastic new worlds of play, the video game has gone supernova, rocketing two generations of fans into an ever-expanding universe where art, culture, reality, and emotion collide. As a testament to the cultural impact of the game industry’s mega morph, the Smithsonian American Art Museum, with curator and author Chris Melissinos, conceived the forthcoming exhibition, The Art of Video Games, which will run from March 16 to September 30, 2012.* Welcome Books will release the companion book this March. Melissinos presents video games as not just mere play, but richly textured emotional and social experiences that have crossed the boundary into culture and art.Along with a team of game developers, designers, and journalists, Melissinos chose a pool of 240 games across five different eras to represent the diversity of the game world. Criteria included visual effects, creative use of technologies, and how world events and popular culture manifested in the games. The museum then invited the public to go online to help choose the games. More than 3.7 million votes (from 175 countries) later, the eighty winners featured in The Art of Video Games exhibition and book were selected.From the Space Invaders of the seventies to sophisticated contemporary epics BioShock and Uncharted 2, Melissinos examines each of the winning games, providing a behind-the-scenes look at their development and innovation, and commentary on the relevance of each in the history of video games. Over 100 composite images, created by Patrick O’Rourke, and drawn directly from the games themselves, illustrate the evolution of video games as an artistic medium, both technologically and creatively. Additionally, The Art of Video Games includes fascinating interviews with influential artists and designers–from pioneers such as Nolan Bushnell to contemporary innovators including Warren Spector, Tim Schafer and Robin Hunicke. The foreword was written by Elizabeth Broun, director of the Smithsonian American Art Museum and Mike Mika, noted game preservationist and prolific developer, contributed the introduction the introduction. *After Washington D.C., the exhibition travels to several cities across the United States, including Boca Raton (Museum of Art), Seattle (EMP Museum), Yonkers, NY (Hudson River Museum) and Flint, MI (Flint Institute of Arts). For the latest confirmed dates and venues, please visit the The Art of Video Games exhibition page at http://americanart.si.edu/taovg
The Sinatra Treasures: Intimate Photos, Mementos, and Music from the Sinatra Family Collection
Charles Pignone - 2004
What is a legend? A legend is a man who, more than 65 years after stepping on stage for the first time, is still larger than life. A man who changed the way we wear our hats. A man possessed not of a voice, but The Voice. Frank Sinatra is a legend. Created in conjunction with the Frank Sinatra Estate, THE SINATRA TREASURES tells the story of Sinatras life with rare and never-before-published quotes from those he loved and those he worked with--and from the Chairman of the Board himself. More than 200 black-and-white and full-color images from several Sinatra archives, as well as 30 removable facsimile reproductions of items, such as a script from one of his radio shows and a Sinatra family photo album, provide a behind-the-scenes glimpse into Sinatras world and talent. Also included is a new compilation CD of rare interviews, early radio appearances, and songs. This celebration of the many elements of Frank Sinatra--as singer, as actor, as humanitarian, as friend--brings to life as never before the man who made the standards standard.
Men in Blazers Present Encyclopedia Blazertannica
Men in Blazers - 2018
Hundreds of thousands of fans tune in weekly to their podcast and television broadcast to get their analysis of the previous week's matches and soccer news. But for all their passion, many American fans are new to the sport: they weren't following it (or weren't yet born) when, for example, Maradona scored two of the most remarkable World Cup goals of all time in 1986, or when George Best was leading Manchester United to glory on the pitch and boozing and rampaging off of it. Now, Rog and Davo fill in all the gaps with this hugely entertaining and idiosyncratic guide to the sport they—and we—love. Published on the eve of the 2018 World Cup, this will be the book every soccer fan will need to have.
Nerd Do Well
Simon Pegg - 2009
Having blasted onto the small screens with his now legendary sitcom Spaced, his rise to nation's favourite son status has been mercurial, meteoric, megatronnic, but mostly just plain great.From his childhood (and subsequently adult) obsession with Star Wars, his often passionate friendship with Nick Frost, and his forays into stand-up which began with his regular Monday morning slot in front of his 12-year-old classmates, this is a joyous tale of a homegrown superstar and a local boy made good.
Final Fantasy VIII Official Strategy Guide
David Cassady
BradyGAMES-Final Fantasy VIII Official Strategy Guide Features:Detailed Walkthroughs Boss Strategies Item & Magic Lists Complete Bestiary and over 450 Full-Color Maps!The ONLY Official Guide! Platform: PlayStation Genre: RPG
Record Store Days: From Vinyl to Digital and Back Again
Gary Calamar - 2010
But, in fact, record stores served as community centers, information exchanges, clubs, art galleries, and launching pads for numerous bands and record labels. Record Store Days takes a long, loving look back at the retail refuges that enthralled at least three generations of music lovers, providing a glimpse into the special alchemy that makes a great record store. Written and compiled by two record store veterans, this lively and nostalgic anthology includes photographs and reminiscences from musicians, music industry executives, former record store clerks, and, of course, avid fans.
Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds
J.C. Herz - 1997
In arcades, living rooms, student dorms, and (admit it) offices from Ohio to Osaka, video games have become a fixture in people's lives, marking a tectonic shift in the entertainment landscape.Now, as Hollywood and Silicon Valley rush to sell us online interactive multimedia everything, J. C. Herz brings us the first popular history and critique of the video-game phenomenon. From the Cold War computer programmers who invented the first games (when they should have been working) to the studios where the networked 3-D theme parks of the future are created, Herz brings to life the secret history of Space Invaders, Pac Man, Super Mario, Myst, Doom, and other celebrated games. She explains why different kinds of games have taken hold (and what they say about the people who play them) and what we can expect from a generation that has logged millions of hours vanquishing digital demons.Written with 64-bit energy and filled with Herz's sharp-edged insights and asides, Joystick Nation is a fascinating pop culture odyssey that's must-reading for media junkies, pop historians, and anyone who pines for their old Atari.
The War for Late Night: When Leno Went Early and Television Went Crazy
Bill Carter - 2010
It took, in fact, only a few months for the dire predictions to come true. Leno's show, panned by critics, dragged down the ratings-and the profits-of NBC's affiliates, while ratings for Conan's new Tonight show plummeted to the lowest levels in history. Conan's collapse, meanwhile, opened an unexpected door of opportunity for rival David Letterman. What followed was a boisterous, angry, frequently hilarious public battle that had millions of astonished viewers glued to their sets. In The War for Late Night, New York Times reporter Bill Carter offers a detailed behind-the-scenes account of the events of the unforgettable 2009/2010 late-night season as all of its players- performers, producers, agents, and network executives-maneuvered to find footing amid the shifting tectonic plates of television culture.
The Film Buff's Bucket List
Chris Stuckmann - 2016
It’s clear that cinema is as healthy as ever. Oscar-worthy directors, indie geniuses and foreign artists are creating stunning, boundary-pushing work. Since the turn of the century, movie lovers have been enjoying a second golden age. But which films are the best of the best? What are the top movies since 2000 to see before you die? Chris Stuckmann, one of YouTube’s most popular film reviewers (70+ million views) gives us his best of the best! In his book debut, Stuckmann delivers his list of the very best 50 Movies since 2000 – with that style and punch that YouTube viewers have come to love. These are the films you must see before you die.
Capcom 30th Anniversary Character Encyclopedia
Casey Loe - 2013
The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!
Comic-Con and the Business of Pop Culture: What the World's Wildest Trade Show Can Tell Us About the Future of Entertainment
Rob Salkowitz - 2012
He is at once informative, insightful, sobering, and inspiring."--Douglas Rush Koff, Pop Culture Analyst and author of "Program or Be Programmed: Ten Commands for a Digital Age"Welcome to Comic-Con: where the future of pop culture comes to lifeEvery summer, more than 130,000 comic fans, gamers, cosplay enthusiasts, and nerds of all stripes descend on San Diego to mingle with the top entertainment celebrities and creative industry professionals in an unprecedented celebration of popular culture in all its forms.From humble beginnings, Comic-Con has mutated into an electrifying, exhausting galaxy of movies, TV, video games, art, fashion, toys, merchandise, and buzz. It's where the future of entertainment unspools in real time, and everyone wants to be there.In "Comic-Con and the Business of Pop Culture," author Rob Salkowitz, a recognized expert in digital media and the global digital generation (and unabashed comics enthusiast), explores how the humble art form of comics ended up at the center of the 21st-century media universe. From Comic-Con's massive exhibit hall and panels to its exclusive parties and business suites, Salkowitz peels back the layers to show how comics culture is influencing communications, entertainment, digital technology, marketing, education, and storytelling.What can the world's most approachable and adaptable art form tell us about the importance of individual talent and personal engagement in the era of the new global audience, the iPad, and the quarter-billion-dollar summer blockbuster? Here are some of the issues Salkowitz explores:How do you succeed in the transmedia maelstrom? Comics have hopscotched across the media landscape for decades. What can we learn from their successes and failures as we careen toward a converged digital future? Have comics cracked the digital code? Everyone is scrambling to deal with the business disruptions of digital distribution. Does the recent success of comics on tablets demonstrate a new model for other industries, or do dangers lie ahead? What's next for "peak geek"? Will the ascendant nerd culture of the early 2010s keep its new audience engaged or burn out from overexposure?"Comic-Con and the Business of Pop Culture "combines the insights business leaders need with the details fans crave about the future ofthe world's most dynamic industry. Even if you can't be in San Diego in July, this book brings the excitement into focus . . . no costumes required
Song of Spider-Man: The Inside Story of the Most Controversial Musical in Broadway History
Glen Berger - 2013
But it turns out there are challenges one can't imagine when collaborating with two rock legends and a superstar director to stage the biggest, most expensive production in theater history. Song of Spider-Man is playwright Glen Berger's story of a theatrical dream - or nightmare - come true. Renowned director Julie Taymor picked Berger to cowrite the book for a $25 million Spider-Man musical. Together - along with U2's Bono and Edge - they would shape a work that was technically daring and emotionally profound, with a story fueled by the hero's quest for love - and the villains' quest for revenge. Or at least, that's what they'd hoped for. But when charismatic producer Tony Adams died suddenly, the show began to lose its footing. Soon the budget was ballooning, financing was evaporating, and producers were jumping ship or getting demoted. And then came the injuries. And then came word-of- mouth about the show itself. What followed was a pageant of foul-ups, falling-outs, ever-more-harrowing mishaps, and a whole lot of malfunctioning spider legs. This "circus-rock-and-roll-drama," with its $65 million price tag, had become more of a spectacle than its creators ever wished for. During the show's unprecedented seven months of previews, the company's struggles to reach opening night inspired breathless tabloid coverage and garnered international notoriety. Through it all, Berger observed the chaos with his signature mix of big ambition and self-deprecating humor. Song of Spider-Man records the journey of this cast and crew as a hilarious memoir about friendship, collaboration, the foibles of hubris, and the power of art to remind us that we're alive.
Always Magic in the Air: The Bomp and Brilliance of the Brill Building Era
Ken Emerson - 2005
Evoking a period when fear and frivolity, sputniks and hula-hoops simultaneously girdled the globe, Ken Emerson—author of the acclaimed Doo-Dah!: Stephen Foster and the Rise of American Popular Culture—describes the world that made these songwriters, the world they in turn made in their music, and the impact on their careers, partnerships, and marriages when the Beatles, Dylan, and drugs ripped those worlds asunder. The stories behind their songs make the “golden oldies” we take for granted sound brand new and more moving and eloquent than we ever suspected.
Sound Pictures: The Life of Beatles Producer George Martin, The Later Years, 1966–2016
Kenneth Womack - 2018
Sound Pictures offers a powerful and intimate account of how he did so. The second and final volume of the definitive biography of the man, Sound Pictures traces the story of the Beatles' breathtaking artistic trajectory after reaching the creative heights of Rubber Soul. As the bandmates engage in brash experimentation both inside and outside the studio, Martin toils along with manager Brian Epstein to consolidate the Beatles' fame in the face of growing sociocultural pressures, including the crisis associated with the "Beatles are more popular than Jesus" scandal. Meanwhile, he also struggles to make his way as an independent producer in the highly competitive world of mid-1960s rock 'n' roll. As Martin and the Beatles create one landmark album after another, including such masterworks as Revolver, Sgt. Pepper's Lonely Hearts Club Band, The Beatles (The White Album), and Abbey Road, the internal stakes and interpersonal challenges become ever greater. During his post-Beatles years, Martin attempts to discover new vistas of sound recording with a host of acts, including Jeff Beck, America, Cheap Trick, Paul McCartney, and Elton John, his creative breakthroughs followed by unprecedented commercial success. Eventually, though, all roads bring Martin back to the Beatles, as the group seeks out new ways to memorialize their achievement under the supervision of the man who has come to be known as Sir George. Now, more than fifty years after the Beatles' revolutionary triumphs, Martin's singular stamp on popular music has become more vital than ever, as successive generations discover the magic of the Beatles and their groundbreaking sound.
El Clasico: Barcelona v Real Madrid: Football's Greatest Rivalry
Richard Fitzpatrick - 2012