Hunter S. Thompson: The Playboy Interview


Hunter S. Thompson - 2012
    It covered jazz, of course, but it also included Davis’s ruminations on race, politics and culture. Fascinated, Hef sent the writer—future Pulitzer-Prize-winning author Alex Haley, an unknown at the time—back to glean even more opinion and insight from Davis. The resulting exchange, published in the September 1962 issue, became the first official Playboy Interview and kicked off a remarkable run of public inquisition that continues today—and that has featured just about every cultural titan of the last half century.To celebrate the Interview’s 50th anniversary, the editors of Playboy have culled 50 of its most (in)famous Interviews and will publish them over the course of 50 weekdays (from September 4, 2012 to November 12, 2012) via Amazon’s Kindle Direct platform. Here is the interview with the journalist Hunter S. Thompson from the November 1974 issue.

Kafka's Greatest Stories


Franz Kafka - 2010
    This compilation includes A Country Doctor, The Hunger Artist, In the Penal Colony, and Metamorphosis.

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

Marvel Free Previews Monsters Unleashed #1


Cullen Bunn
    Get ready for the epic battle Marvel fans have been waiting for with previews and an in-side look into the Monsters Unleashed event!

Elegy


Christie Golden - 2018
    This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.

Dharma


Charles de Lint - 2007
    Gerry Weiss & Helen S. Weiss; Tor Books, 2007.Set in Newford during 1967's Summer of Love, Beirut-born teen Dharma, runs away from his Muslim home and reinvents himself as a hippie poet-musician. Street-busking one day at an impromptu music jam, Dharma meets a lovely young hippie girl called Button. Love is in the air. Button and Dharma share a gorgeous, magical night at a huge music festival. But is this newfound love as perfect it seems?

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Pride and Prejudice and Related Readings


Jane AustenVirginia Woolf - 1998
    Merwin --Magic barrel / Bernard Malamud --About marriage / Denise Levertov --from Jane Austen / Virginia Woolf --Princess and the tin box / James Thurber.

Echoes of the Great Song / Winter Warriors


David Gemmell
    

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Dublin Murder Squad Series 6 Books Collection Set by Tana French (In The Woods, The Likeness, Faithful Place, Broken Harbour, Secret Place & The Trespasser)


Tana French - 2019
    He never saw them again. Their bodies were never found, and Adam himself was discovered with his back pressed against an oak tree and his shoes filled with blood. The Likeness: Still traumatised by her brush with a psychopath, Detective Cassie Maddox transfers out of the Murder squad and starts a relationship with fellow detective Sam O'Neill. When he calls her to the scene of his new case, she is shocked to find that the murdered girl is her double. Faithful Place: The course of Frank Mackey's life was set by one defining moment when he was nineteen. The moment his girlfriend, Rosie Daly, failed to turn up for their rendezvous in Faithful Place, failed to run away with him to London as they had planned. Broken Harbour: In Broken Harbour, a ghost estate outside Dublin - half-built, half-inhabited, half-abandoned - two children and their father are dead. The mother is on her way to intensive care. Scorcher Kennedy is given the case because he is the Murder squad's star detective. The Secret Place: Even in her exclusive boarding school, in the graceful golden world that Stephen has always longed for, bad things happen and people have secrets. The previous year, Christopher Harper, from the neighbouring boys' school, was found murdered on the grounds. The Trespasser: Being on the Dublin Murder squad is nothing like Detective Antoinette Conway dreamed. Her working life is a stream of thankless cases and harassment. Antoinette is tough, but she's getting close to the breaking point.

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

EverQuest: The Rogue's Hour


Scott Ciencin - 2004
    Who can you trust? You are, after all, a rogue... A man without a past. Pursued through the port city of Qeynos by a necromancer and a shadowknight, the charming rogue eludes his assailants by stealing another's place on a ship bound for the pirate-infested Barren Coast.

The Michael Crichton Collection: Jurassic Park / The Lost World / The Andromeda Strain


Michael Crichton - 2000
    These three audios are offered at 40% off the indivial retail price. ANDROMEDA STRAINRead by Chris North The Andromeda Strain sets forth the story of Project Wildfire - the crash mobilization of the nations highest scientific and medical resources when an unmanned research satellite returns to earth mysteriously and lethally contaminated. Four American scientists are summoned under conditions of total news blackout and utmost urgency to Wildfire's secret laboratory five stories below the Nevada desert. There - surrounded by the most sophisticated computer equipment, and sealed off from the outside world - they work against the threat of a worldwide epidemic. Step by step they begin to unravel the puzzle of the Andromeda Strain until, terrifyingly, their microbacterial adversary ruptures the hypersterile seal of the lab and their already desperate search for a biomedical answer becomes a split second race against time. JURASSIC PARKRead by John Heard A shroud of secrecy covers a privately-owned island off the coast of the Dominican Republic where an American bioengineering firm is quietly building a resort theme park. Even the expert consultants on the project don't know exactly what it is. And local doctors are mystified when an injured park worker arrives at the hospital with gashes on his body, as if he's been mauled by an animal of monstrous proportions. A year later, when the first invited guests to "Jurassic Park" attend a 4-day preview, the amazement, the shock, and finally, the terror they experience there offer a horrifying solution to this disturbing puzzle. Riveting scientific detail ad a driving, suspenseful narrative make this an unforgettable story - one of advanced technology versus prehistoric monsters . . . and of an extraordinary good idea gone extraordinary bad. THE LOST WORLDRead by Anthony Heald The sequel to Michael Crichton's bestselling "Jurassic Park." It is now six years since the secret disaster at Jurassic Park: six years since that extraordinary dream of science and imagination came to a crashing end - the dinosaurs destroyed, the part dismantled, the island indefinitely closed to the public. There are rumors that something has survived.