Book picks similar to
Creating the Worlds of Star Wars: 365 Days by John Knoll
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Inside HBO's Game of Thrones: Seasons 1 2 (Game of Thrones Book, Book about HBO Series)
Bryan Cogman - 2012
This official companion book gives fans new ways to enter this fictional world and discover more about the beloved (and reviled) characters and the electrifying plotlines. Hundreds of set photos, production and costume designs, storyboards, and insider stories reveal how the show's creators translated George R. R. Martin's best-selling fantasy series into the world of Westeros. Featuring interviews with key actors and crew members that capture the best scripted and unscripted moments from the first two seasons, as well as a preface by George R. R. Martin, this special volume, bound in a lavishly debossed padded cover, offers exclusive access to this unprecedented television series.
Steven Universe: Art & Origins
Chris McDonnell - 2017
The eponymous Steven is a boy who—alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)—must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards, and exclusive commentary, this lavishly illustrated companion book offers a meticulous written and visual history of the show, as well as an all-access tour of the creative team’s process. The Art of Steven Universe reveals how creator Rebecca Sugar, the writers, the animators, and the voice actors work in tandem to bring this adventure-packed television series to life.
The Art of Kubo and the Two Strings
Emily Haynes - 2016
In Kubo and the Two Strings, scruffy, kind-hearted Kubo cares devotedly for his mother while eking out a humble living in their sleepy shoreside village. But when a spirit from the past appears, Kubo suddenly finds himself entwined in a violent struggle against gods and monsters. This fully illustrated book offers a behind-the-scenes view of the amazingly detailed artwork and unique stop-motion animation style involved in the film's creation.
The Making of 2001: A Space Odyssey
Stephanie Schwam - 2000
The critics initially disliked it, but the public loved it. And eventually, the film took its rightful place as one of the most innovative, brilliant, and pivotal works of modern cinema. The Making of 2001: A Space Odyssey consists of testimony from Kubrick's collaborators and commentary from critics and historians. This is the most complete book on the film to date--from Stanley Kubrick's first meeting with screenwriter Arthur C. Clarke to Kubrick's exhaustive research to the actual shooting and release of the movie.From the Trade Paperback edition.
Disney's Aladdin The Making of an Animated Film
John Culhane - 1992
From screenplay to storyboard to recording studio--featuring interviews with the animators and 200 full-color photos--every facet of Aladdin's creation is explored in fascinating detail. This is a keepsake volume that every fan of the film must have.
Avatar The Last Airbender: The Art of the Animated Series
Michael Dante DiMartino - 2010
Join series creators Bryan Konietzko and Michael Dante DiMartino for an unprecendented behind-the-scenes look at hundres of pieces of concept, design, and production art--most of which Nickelodeon has never before released to the public--as they take you on a guided tour through the development of this smash-hit television series. Learn how Avatar: The Last Airbender took shape, from the very first sketch to the series finale, and beyond!
The Making of Star Trek
Stephen E. Whitfield - 1968
Filled with quotations from cast members, memos to and from Gene Roddenberry, biographies of cast members, sketches, photographs, set descriptions, and even budgets and cast schedules, this volume is a fascinating, invaluable behind-the-scenes account of the development and production of the original Star Trek™ series."- source unknown"The book on how to write for TV! The complete story on how the U.S.S. Enterprise was designed, the original concept behind the show, backgrounds of the characters—the whole authentic history." - Ballantine
Star Wars and History
Nancy R. Reagin - 2012
"Star Wars" took place long ago in a galaxy far, far away, but its epic stories are based on our own history. From Ancient Egypt and the Roman Empire to the French Revolution and the Vietnam War, "Star Wars and History" explores the major historical turning points, heroes, and villains in human history and their impact on the creation of the "Star Wars" saga. "Star Wars and History" shows how the atomic and hydrogen bombs led to the Death Star; how Princess Leia's leadership in the Rebel Alliance resembled the daring work of intrepid women in the French Resistance during World War II and the Mexican Revolution; historical parallels between the Jedi Code and Bushido as well as those linking the Jedi culture with that of the Templar Knights and other warrior monks; and all of the history that underlies the "Star Wars" galaxy. Read how our own civilization's civil wars, slavery, international corporation states, and teenage queens were transformed into the epic "Star Wars" history and discover how Tatooine reflects the lawless frontiers of the past and Coruscant our own history of glittering and greedy capitals.The first book devoted to analyzing the actual historical events in our past that influenced the creation of the space fantasy, "Star Wars"Features 12 essays by a wise "council" of history scholars, written in close collaboration with George Lucas and LucasfilmGives new insights into central "Star Wars" characters and historical figures who helped inspire them (including Luke Skywalker, Princess Leia, Han Solo, Darth Vader, Obi-Wan Kenobi, Queen Amidala, Yoda, Jabba the Hutt, Lando Calrissian, Emperor Palpatine, and others)Includes both stunning photos from the Lucasfilm Image Archives and historical photos that demonstrate the parallels between both worlds"Filled with fascinating historical comparisons and background that will take your experience of the Star Wars saga to a new level, "Star Wars and History" is an essential companion for every "Star Wars" fan.
The Art of WALL•E
Tim Hauser - 2008
When his lonely work is interrupted by the arrival of the sleek probe-droid EVE, a rollicking adventure across the galaxy ensues.The Art of WALL•E features the myriad pieces of concept art on which this fantastic, futuristic film was built, including storyboards, full-color pastels, digital and pencil sketches, character studies, color scripts, and more. Astute text—featuring quotes from the director, artists, animators, and production team—unearths the filmmakers’ historical inspirations and recounts the creative process in intimate detail. This richly illustrated portal into the artistic spirit of Pixar reveals a studio confidently pushing the limits of animation.
The People of Pern
Robin Wood - 1988
A book illustrating various characters for the Anne McCaffrey crafted world of Pern
Star Wars: Galactic Phrase Book & Travel Guide
Ben Burtt - 2001
Vividly illustrated by Sergio Aragones, this handy volume covers the basic situations galactic travelers may find themselves in--plus guidelines for ¸ Greetings--H'chu apenkee, o'grandio lust: "Greetings, glorious host" in Huttese. It doesn't hurt you to be nice, and it might hurt you not to. ¸ Travel arrangements--Zat x'ratch keezo bompaz ha sheep: in Bocce, "That scratch was there when I rented the ship." ¸ Asking directions--Chi ita lungee: "I am lost," in Ewokese. Don't be afraid to seek help in the forest. ¸ Dining--Dis foosa isa berry good: "this food is good." It's always best to compliment your Gungan hosts. ¸ Bargaining for your life--Huwaa muaa mumwa: "Can I buy you a drink." in Wookiee-speak. Try it. It just might work.A MUST HAVE WHEN TRAVELING WITHOUT YOUR PROTOCOL DROID!Bonus!--An exclusive "Behind the Sounds" look at making of the Star Wars movies from Academy Award-winning Sound Editor Ben Burtt. Discover the secrets behind the roar of Chewbacca, the chatter of the cantina crowd, and R2-D2's unique eloquence.
Star Wars: A Scanimation Book: Iconic Scenes from a Galaxy Far, Far Away...
Rufus Butler Seder - 2010
Created by Rufus Butler Seder, Star Wars: A Scanimation Book presents 12 of the most memorable scenes, in a landscape, i.e., movie format. It’s an homage from an artist obsessed with the earliest forms of capturing visual motion to an artist obsessed with the most advanced. But that’s not what young fans will care about—this is having pure movie magic in the palm of your hand, to replay again and again.
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
The Art of the Disney Princess
Glen Keane - 2009
Ariel, Aurora, Belle, Jasmine, Snow White, and Cinderella are newly incarnated in water color, pastel, oil paint, colored pencil, mixed media, and computer graphics pieces that range from the traditional to the unconventional. This artwork has been created especially for this museum-quality book, which is sure to delight art lovers, Disney collectors, and any prince or princess who ever believed that fairytales do come true.
The Art of Discworld
Terry Pratchett - 2004
It's a world bursting with magic, a land of contrasts and extremes, from the bustling metropolis of Ankh-Morpork, the oldest city on the Disc (now ruled with an iron hand in a velvet glove by the Patrician, Lord Vetinari), to the ancient empire of Klatch, where there are fifteen words for assassination. There's the mysterious continent XXXX, or Foureks, about which nothing anyone has ever heard is really an exaggeration, the tiny kingdom of Lancre and the dark country of Uberwald, where things do go bump in the night. And then there are the inhabitants: the witches Granny Weatherwax, Nanny Ogg, Magrat Garlick (now a Queen, of course). There are wizards galore, Archchancellor Mustrum Ridcully, the Librarian, Rincewind, the Bursar . . . there are the History Monks and the ancient Vampyre families. There are great heroes, like Cohen the Barbarian and his Silver Horde, Sam Vimes, Captain Carrot and the men* of the City Watch . . . and there are the ordinary folk like Cut-Me-Own-Throat Dibbler, Foul Ole Ron, the Igors . . . and there's Death.The Discworld might have started out in the imagination of its Creator, Terry Pratchett, but over the past 30 or more books, it has taken on a life of its own.Here, gathered together for the first time, is artist Paul Kidby's own voyage through the Disc, in glorious color and intricate black and white: a cornucopia of characters that have won the hearts of millions of adoring readers the world over:Here is The Art of Discworld. werewolves, zombies, gargoyles, dwards - in fact, menof the Watch are actually few and far between these days.