Book picks similar to
Codex: Eldar (4th Edition) by Phil Kelly


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warhammer
science-fiction

The Imperial Infantryman's Handbook


Matt Ralphs - 2012
    The Munitorum adepts give us these things for a reason, you know...Collected for the first time in a single kitbag volume, the Imperial Infantryman’s Uplifting Primer and the Imperial Munitorum Manual provide a wealth of background on the history, tactics and ethos of the Imperial Guard.

Deathwolf


Andy Smillie - 2012
    But the war will be decided by Morkai himself as he challenges the aliens' sinister leader to single combat.

The Bloodied Rose


Danie Ware - 2018
    Only one thing stands in their way: the wrathful, holy fire of the Adepta Sororitas.READ IT BECAUSEAfter her first Adepta Sororitas story, the fantastic 'Mercy', Danie Ware returns with a longer tale of Sister Superior Augusta and her squad bringing their faith and fury to their enemies.THE STORYFrom the blasphemy of the fallen… Our Emperor, deliver us. At the edge of the Imperium sits the fetid jungle world of Lautis. Amidst the creeping foliage and ancient monuments, a horror is rising. From the depths of a crumbling cathedral come bloodied nightmares, intent on fulfilling their dark purpose by any means necessary. Only one thing stands in their way: the wrathful, holy fire of the Adepta Sororitas. Filled with the light of the Emperor, Sister Superior Augusta and her squad are a force to be reckoned with. They are here to purge the darkness from Lautis with prayer and bolter, and nothing will stop them. But the things that dwell in the darkness aren’t afraid. Augusta must put her trust in her Battle Sisters and lead them into the shadows of the crypts in search of the truth. Faith and fire are powerful weapons, but will they be enough to defeat the sinister powers that lurk in the deeps?

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

Betrayal


Alan Bligh - 2012
    This book, lavishly illustrated in full colour, contains extensive background information on the Imperium as it stood at the end of the Great Crusade. Also detailed are the histories of the four Legions who took part: the Sons of Horus, Emperor's Children, World Eaters and Death Guard and an extensive campaign system. This book also contains a complete Space Marine Legion Crusade Army list as well as games rules for the Primarchs of the four Legions, super-heavy vehicles and special characters featured in the story.

Hammer of the Emperor


Lucien Soulban - 2011
    This omnibus collects three tales of savage warfare and heroism on the frontline.

Darkness in the Blood


Guy Haley - 2019
    Reinforced by the new Primaris Space Marines, Commander Dante has been made warden of Imperium Nihilus. But to save the shattered Imperium, he and his brothers must first defeat the darkness within themselves.READ IT BECAUSEAfter The Devastation of Baal comes the next great test for the Blood Angels – rebuilding their broken empire, even as their broken souls threaten to overwhelm them.THE STORYThe galaxy is in flames. Chaos is in the ascendant across the stars. The Great Rift has split the holdings of the Imperium in twain, isolating entire sectors from the light of Holy Terra.But all hope is not lost. The Primarch Roboute Guilliman has returned from deathless sleep, and appointed Commander Dante, lord of the Blood Angels, as Regent and Warden of the newly dubbed Imperium Nihilus.In the Baal system, the shattered holding of the Chapter is being rebuilt, and Dante plans the greatest campaign of his long life, to retake half an empire. And yet at this moment of rebirth there are dangers close to home that could overwhelm all those who carry the blood of Sanguinius in their veins, stopping Dante's noble endeavour before it has even begun.The Flaw in Sanguinius’ sons is growing. As the twin curses of the Red Thirst and the Black Rage threaten everything, the hardest ordeal will fall upon Mephiston, twice-born Lord of Death and Chief Librarian of the Blood Angels. Among the mighty lords of Baal, perhaps only he can save them all, by mastering the darkness in the blood…

Vanguard


Peter Fehervari - 2015
    And a secret objective leads to more than the lead character, tech-priest Magos Caul, could ever have bargained for.THE STORYOn the world of Phaedra, a force of skitarii - the front-line soldiers of the Adeptus Mechanicus - embark upon a dangerous mission: to assault a stronghold of the xenos tau and recover a priority asset for their tech-priest master, Magos Caul. As they face the diminutive drones and hulking battlesuits of their alien foes in the jungles of the Dolorosa Coil, their target draws nearer. But just what is Objective Skysight, and why is it so important to the tech-priest?

Iron Guard


Mark Clapham - 2012
    What manner of daemon or xenos could cause such horror?READ IT BECAUSEIt's a bit of a horror tale and a bit of a mystery as the men of Mordian try to uncover the true cause of the rebellion sweeping an Imperial world.THE STORYThe 114th Mordian Iron Guard, pride of their world, renowned for their heroic actions at the Siege of Defure, are deployed to the mining world of Belmos VII, unaware that a terrible affliction plagues the local populace. As the Guardsmen attempt to track down the source of the corruption, panic spreads and the brave men of Mordian soon find themselves surrounded by enemies, both from within the Belmosian population and from without…

The Horus Heresy Vol. III: Visions of Treachery


Alan Merrett - 2005
    It is told for the first time in this series of amazing artbooks, in explosive text and swathes of incredible art.

Rites of Passage


Mike Brooks - 2019
    His widow and murderer, the Lady Chettamandey, stands to inherit his power and influence. Her plans for ascension are curtailed when she’s drawn into a dark world of ritual killings and cult murders, with planets being dragged into the warp seemingly at a whim, the threat to Chettamandey’s legacy is dire, and only she can avert potential disaster.

GURPS Space


Jon F. Zeigler - 2006
    Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.

Frostgrave: Fantasy Wargames in the Frozen City


Joseph A. McCullough - 2015
    Each of them must seek to discover the treasures of a fallen empire and master long-forgotten but incredibly powerful magical lore. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. While the wizard's apprentice will usually accompany his master, more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armored knights and stealthy assassins. Wizards can build their magical knowledge by unlocking ancient secrets, with the potential to learn up to 80 spells in total. As players gain power and wealth, they can develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

Savage Weapons


Aaron Dembski-Bowden - 2011
    When the traitor’s Primarch – the Night Haunter – issues a challenge, Lion’El Johnson of the Dark Angels descends to an abandoned world for a final confrontation with his treacherous brother. But the Night Haunter has a darker purpose...A short story from the Age of Darkness anthology.