Problems Plus In Iit Mathematics


A. Das Gupta
    This is type of problems asked at the JEE (IIT). The purpose of this book is to show students how to handle such problems and give them sufficient practice in solving problems of this type, thus building their confidence. The main features of this book are:Each chapter begins with a summary of facts, formulate and working techniques. Trick, tips and techniques have been clearly marked with the icon.A large number of problems have been solved and explained in each chapter.The exercises contain short-answer, long-answer and objective type questions.Multiple-choice questions in which more than one option may be correct have also been given.Time-bound tests at the end of each chapter will help students practise answering questions in a given time.The book also includes integrated tests, bases on all the chapters.A chapter containing miscellaneous problems has been given at the end of the book. This will help students gain confidence in solving problems without prior knowledge of the chapter(s) to which the problems belong.Table of ContentsAlgebraProgressions, Related Inequalities and SeriesDeterminants and Cramer's RuleEquations, Inequations and ExpressionsComplex NumbersPermutation and CombinationBinomial Theorem for Positive Integral IndexPrinciple of Mathematical Induction (PMI)Infinite SeriesMatricesTrigonometryCircular Functions, IdentitiesSolution of EquationsInverse Circular FunctionsTrigonometrical Inequalities and InequationsLogarithmProperties of TriangleHeights and DistancesCoordinate GeometryCoordinates and Straight LinesPairs of Straight Lines and Transformation of AxesCirclesParabolaEllipse and HyperbolaCalculusFunctionDifferentiationLimit, Indeterminate FormContinuity, Differentiability and Graph of FunctionApplication of dy/dxMaxima and MinimaMonotonic Function and Lagrange's TheoremIndefinite In

Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development


Craig Larman - 2000
    Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams - you’ll learn how to apply UML in the context of OO software development.Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition’s extensive improvements include:- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML- New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring- Many new tips on combining iterative and evolutionary development with OOA/D- Updates for easier study, including new learning aids and graphics- New college educator teaching resources- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum- Techniques for applying the UML to documenting architectures- A new chapter on evolutionary requirements, and much moreApplying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects - and creating systems that are well crafted, robust, and maintainable.

Head First Java


Kathy Sierra - 2005
    You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows.And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read.By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Operating Systems: Three Easy Pieces


Remzi H. Arpaci-Dusseau - 2012
    Topics are broken down into three major conceptual pieces: Virtualization, Concurrency, and Persistence. Includes all major components of modern systems including scheduling, virtual memory management, disk subsystems and I/O, file systems, and even a short introduction to distributed systems.

Emergence: The Connected Lives of Ants, Brains, Cities, and Software


Steven Johnson - 2001
    Explaining why the whole is sometimes smarter than the sum of its parts, Johnson presents surprising examples of feedback, self-organization, and adaptive learning. How does a lively neighborhood evolve out of a disconnected group of shopkeepers, bartenders, and real estate developers? How does a media event take on a life of its own? How will new software programs create an intelligent World Wide Web? In the coming years, the power of self-organization -- coupled with the connective technology of the Internet -- will usher in a revolution every bit as significant as the introduction of electricity. Provocative and engaging, Emergence puts you on the front lines of this exciting upheaval in science and thought.

Design Of Reinforced Concrete Structures


S. Ramamrutham
    

Python Cookbook


David Beazley - 2002
    Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms.Inside, you’ll find complete recipes for more than a dozen topics, covering the core Python language as well as tasks common to a wide variety of application domains. Each recipe contains code samples you can use in your projects right away, along with a discussion about how and why the solution works.Topics include:Data Structures and AlgorithmsStrings and TextNumbers, Dates, and TimesIterators and GeneratorsFiles and I/OData Encoding and ProcessingFunctionsClasses and ObjectsMetaprogrammingModules and PackagesNetwork and Web ProgrammingConcurrencyUtility Scripting and System AdministrationTesting, Debugging, and ExceptionsC Extensions

The Fractal Geometry of Nature


Benoît B. Mandelbrot - 1977
    The complexity of nature's shapes differs in kind, not merely degree, from that of the shapes of ordinary geometry, the geometry of fractal shapes.Now that the field has expanded greatly with many active researchers, Mandelbrot presents the definitive overview of the origins of his ideas and their new applications. The Fractal Geometry of Nature is based on his highly acclaimed earlier work, but has much broader and deeper coverage and more extensive illustrations.

Linear Algebra and Its Applications [with CD-ROM]


David C. Lay - 1993
    

Introduction to Robotics: Analysis, Systems, Applications


Saeed B. Niku - 2001
    All of the fundamentals of robotics are covered--robotics analysis; including kinematics, kinetics and force control, and trajectory planning of robots; its sub-systems such as actuators, sensors, and vision systems; as well as robotics applications. "Introduction to Robotics" also includes many subjects related to mechatronics, microprocessor actuator control, integration of sensors, vision systems, and fuzzy logic. For practicing mechanical engineers, electronic and electric engineers, computer engineers, and engineering technologists who would like to learn about robotics.

Mars Direct: Space Exploration, the Red Planet, and the Human Future: A Special from Tarcher/Penguin


Robert Zubrin - 2013
    In the coming years, we will make decisions regarding our human spaceflight program that will lead to one of two familiar futures: the open universe of "Star Trek, "where we allow ourselves the opportunity to spread our wings and attempt to flourish as an interplanetary species--or the closed, dystopian, and ultimately self-destructive world of "Soylent Green." If we ever hope to live in the future that is the former scenario, our first stepping stone must be a manned mission to Mars. In this four-part e-special, Dr. Robert Zubrin details the challenges of a manned Earth-to-Mars mission. Challenges which, according to Zubrin, we are technologically more prepared to overcome than the obstacles of the missions to the moon of the sixties and seventies. Dr. Zubrin's relatively simple plan, called Mars Direct, could feasibly have humans on the surface of Mars within a decade. Zubrin also discusses the current predicament of NASA, the promise of privatized space flight from companies like SpaceX, and the larger implication behind the absolute necessity to open the final frontier to humanity--the human race's future as a species that takes the necessary baby steps away from the cradle that is planet Earth or, ultimately, perishes here.

Artificial Intelligence: A Modern Approach


Stuart Russell - 1994
    The long-anticipated revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence. *NEW-Nontechnical learning material-Accompanies each part of the book. *NEW-The Internet as a sample application for intelligent systems-Added in several places including logical agents, planning, and natural language. *NEW-Increased coverage of material - Includes expanded coverage of: default reasoning and truth maintenance systems, including multi-agent/distributed AI and game theory; probabilistic approaches to learning including EM; more detailed descriptions of probabilistic inference algorithms. *NEW-Updated and expanded exercises-75% of the exercises are revised, with 100 new exercises. *NEW-On-line Java software. *Makes it easy for students to do projects on the web using intelligent agents. *A unified, agent-based approach to AI-Organizes the material around the task of building intelligent agents. *Comprehensive, up-to-date coverage-Includes a unified view of the field organized around the rational decision making pa

A Text Book Of Railway Engineering


S.C. Saxena
    Railway Transpor tations and its Development 2. Railway Terminology 3. Railway Track 4. Stresses in Railway Track 5. Traction and Tractive Resistances 6. Rails 7. Rail Joints and Welding of Rails 8. Creep of Rails 9. Sleepers 10. Track Fittings and Fastenings 11. Ballast 12. Subgrade and Embankments 13. Track Alignments 14. Surveying 15. Geometric Design of the Track 16. Points and Crossings 17. Track Junctions 18. Stations and Yards 19. Equipment in Station Yards 20. Signaling and Control Systems 21. Interlocking of Signals and Points 22. Construction and Renewal of Track 23. Track Drainage 24. Conventional Maintenance of Track (or Manual Maintenance) 25. Railway Track Standards 26. Safety in Railways 27. Underground Railways and Tunnelling. PART- II MODERNIZATION OF RAILWAY TRACK AND FUTURE TRENDS 28. Modern Developments in Railways 29. Development of High and Super High Speeds 30. Modernization of Track for High Speeds 31. Modern Methods of Track Maintenance PART- III RAILWAY ADMINISTRATION, ECONOMICS AND FINANCE 32. Administration of Indian Railways 33. Railway Expenses, Rates and Fares 34. Material Management.

Learn Python The Hard Way


Zed A. Shaw - 2010
    The title says it is the hard way to learn to writecode but it’s actually not. It’s the “hard” way only in that it’s the way people used to teach things. In this book youwill do something incredibly simple that all programmers actually do to learn a language: 1. Go through each exercise. 2. Type in each sample exactly. 3. Make it run.That’s it. This will be very difficult at first, but stick with it. If you go through this book, and do each exercise for1-2 hours a night, then you’ll have a good foundation for moving on to another book. You might not really learn“programming” from this book, but you will learn the foundation skills you need to start learning the language.This book’s job is to teach you the three most basic essential skills that a beginning programmer needs to know:Reading And Writing, Attention To Detail, Spotting Differences.

Graph Databases


Ian Robinson - 2013
    With this practical book, you’ll learn how to design and implement a graph database that brings the power of graphs to bear on a broad range of problem domains. Whether you want to speed up your response to user queries or build a database that can adapt as your business evolves, this book shows you how to apply the schema-free graph model to real-world problems.Learn how different organizations are using graph databases to outperform their competitors. With this book’s data modeling, query, and code examples, you’ll quickly be able to implement your own solution.Model data with the Cypher query language and property graph modelLearn best practices and common pitfalls when modeling with graphsPlan and implement a graph database solution in test-driven fashionExplore real-world examples to learn how and why organizations use a graph databaseUnderstand common patterns and components of graph database architectureUse analytical techniques and algorithms to mine graph database information