Book picks similar to
GURPS Spaceships by David L. Pulver


gurps
rpg
roleplaying-games
science-fiction

Ironsworn: A Tabletop RPG Of Perilous Quests


Shawn Tomkin - 2018
    You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?

The Astonishing Amulet of Amenartas


Nathan Lowell - 2011
    Battling blistering heat, starvation, wild animals, and despair, he is not comforted by the company of a rough and ready sort named Morrison. Soon Durham begins to suspect he may never return home—and to top it all off the tea has almost run out. Tales from the Archives are short stories set in the world of the Ministry of Peculiar Occurrences. They explore events mentioned in the novels, characters seen and unseen and may include novel teasers of things to come.

Outpost Zero, Vol. 2: Follow It Down


Sean McKeever - 2019
    As Planning Team ventures out into the Frost to save them, teenagers Alea, Sam and Lyss find an unexpected opportunity to prove their worth�and uncover greater mysteries buried beneath the surface.Collects OUTPOST ZERO #5-9.

Stories: An Audio Collection


Garrison Keillor - 1993
    It is this rare and marvelous sense of truth—of laughter, joy, and compassion and situations—that makes Keillor such a brilliant and beloved storyteller.The collection includes: Your Book Saved My Life, Mister, End of the Trail, Meeting Famous People, Family Honeymoon Al Denny, Basketball, After A Fall, The Babe, We Are Still Married, Drowning, Attitude, Letter From Ruth Luger to Joanne Leinenkranz, Nu Er Der Youl Igen, The Chuck Show of Television.

Wolf's Claw


Chris Wraight - 2014
    The young pack leader Bjorn – now known to his warriors as ‘the One-Handed’ – is desperate to recover his honour in battle, but replacing lost limbs for proud legionaries is not a task worthy of the Iron Priests. If Bjorn is to fight again, then he must seek out new claws for himself and christen them in the blood of the traitors...A brand new Horus Heresy audio short by Chris Wraight.Running time approximately 10 minutes.

The Star Wars Roleplaying Game


Bill Smith - 1992
    Struggle against the awesome might of the evil galactic Empire, fly faster-than-light starships, trade blaster shots with stormtroopers, fight lightsaber duels against dark Jedi warriors, and tap the mystical powers of the Force. Explore a galaxy of a billion suns, a universe of dire peril, where Rebels fight desperately against Imperial oppression. In the Star Wars roleplaying game you'll face overwhelming odds and impossible challenges — but if you meet them bravely, you will triumph, for the Force is with you always!You've seen the movies. Now live the adventure!The Star Wars roleplaying game features:° Simple rules that keep the action fast, capturing the spirit and excitement of the Star Wars universe.• A solitaire scenario that gets you into the game immediately.• An action-packed starter adventure that pits the players against the fearsome Pirates of Prexiar.• A detailed history of the Star Wars universe to help you design your own chapters of this epic saga.• Newly revised and indexed from Star Wars: The Roleplaying Game, Second Edition.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.