You'll Float Too: The World of IT


Alyse Wax - 2019
    This compendium includes commentary from director Andy Muschietti; producers Barbara Muschietti, Dan Lin, and Roy Lee; the acclaimed ensemble cast; and other creative players who helped bring a new, disturbing vision of King’s perennial bestseller to life.

The Art of Pirates of the Caribbean


Wendy Lefkon - 2007
    Presents an exclusive look into the preparation and production of the movie trilogy by presenting full-color images, concept drawings, set designs, costume sketches, intricate props, set pieces, and special effects.

The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

Figure Drawing for All It's Worth (How to draw and paint)


Andrew Loomis - 1943
    204 pages.

Pacific Rim: Man, Machines & Monsters


David S. Cohen - 2013
    Pictures' and Legendary Pictures' epic sci-fi action adventure Pacific Rim.When legions of monstrous creatures, known as Kaiju, started rising from the sea, a war began that would take millions of lives and consume humanity's resources for years. To combat the giant Kaiju, a special weapon was devised: massive robots, called Jaegers, which are piloted by an international crew of soldiers in the Pan Pacific Defense Corps. But even the Jaegers are proving nearly defenseless in the face of the relentless Kaiju. On the verge of defeat, two unlikely heroes—a washed up former pilot and an untested trainee—team up to pilot a legendary but seemingly obsolete Jaeger on a mission to halt the mounting apocalypse.Pacific Rim: Man, Machines & Monsters chronicles the production of the film with stunning concept art, captivating photography, and cast and crew descriptions of the shoot.

Cartoon Animation


Preston Blair - 1980
    By following his lessons, you can make any character—person, animal, or object—come to life through animated movement!Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.

The Story of Film


Mark Cousins - 2004
    Mark Cousins’s chronological journey through the worldwide history of film is told from the point of view of filmmakers and moviegoers. Weaving personalities, film technology, and production with engaging descriptions of groundbreaking scenes, Cousins uses his experience as film historian, producer, and director to capture the shifting trends of movie history. We learn how filmmakers influenced each other; how contemporary events influenced them; how they challenged established techniques and developed new technologies to enhance their medium. Striking images reinforce the reader’s understanding of cinematic innovation, both stylistic and technical. The images reveal astonishing parallels in global filmmaking, thus introducing the less familiar worlds of African, Asian, and Middle Eastern cinema, as well as documenting the fortunes of the best Western directors. The Story of Film presents Silent (1885-1928), Sound (1928-1990), and Digital (1990-present), spanning the birth of the moving image; the establishment of Hollywood; the European avant-garde movements, personal filmmaking; world cinema; and recent phenomena like Computer Generated Imagery and the ever-more “real” realizations of the wildest of imaginations. The Story of Film explores what has today become the world’s most popular artistic medium.

The Art of Star Wars: Episode I—The Phantom Menace


Jonathan Bresman - 1998
    But the creative process began long before the movie release, as a team of amazingly talented artists gave form to George Lucas's extraordinary vision...This lavish volume features more than six hundred examples of the art created for The Phantom Menace—each a masterpiece in its own right: conceptual illustrations, sequential art, and brilliant, fully executed paintings. Digging deep into the exclusive Lucasfilm archives, The Art of Star Wars: The Phantom Menace details Episode 1's revolutionary use of traditional and high-tech media. Inside you'll find: Magnificent paintings that capture the exotic environments of Naboo, Tatooine, and Coruscant Key action sequences, including the Podraces on Tatooine and the riveting ground and space battles Fascinating insights and photos revealing the secrets of the artists at work The earliest conceptual drawings, following the evolution of Darth Maul, Qui-Gon Jinn, Queen Amidala, and Jar Jar Binks Exciting new poster art, created expressly for Episode 1 Now you can explore the creative impulse behind all the astonishing, masterfully crafted designs of the moview blockbuster with The Art of Star Wars: Episode 1: The Phantom Menace.

Cabinet of Curiosities: My Notebooks, Collections, and Other Obsessions


Guillermo del Toro - 2013
    Now, for the first time, del Toro reveals the inspirations behind his signature artistic motifs, sharing the contents of his personal notebooks, collections, and other obsessions. The result is a startling, intimate glimpse into the life and mind of one of the world's most creative visionaries. Complete with running commentary, interview text, and annotations that contextualize the ample visual material, this deluxe compendium is every bit as inspired as del Toro is himself.Contains a foreword by James Cameron, an afterword by Tom Cruise, and contributions from other luminaries, including Neil Gaiman and John Landis, among others.

Shiro Amano: The Artwork of Kingdom Hearts


Shiro Amano - 2008
    Shiro Amano: The Artwork of Kingdom Hearts contains over 100 color images from the manga adaptation of the popular video game franchise.

The Art of Harry Potter


Marc Sumerak - 2017
    Beautifully crafted and presented in a deluxe, large-format with lavish production values, these pages present a visual chronicle of the work by artists and filmmakers to bring the wizarding world to life onscreen. Bursting with hundreds of rare and unpublished works of art, including production paintings, concept sketches, storyboards, blueprints, and more, this collectible book is the definitive tome on the visual legacy of the Harry Potter films. Fans will recognise beloved characters, creatures, locations, and more as they embark on a journey through the wizarding world, from Gringotts to the Quidditch pitch.

Pixarpedia


Barbara Bazaldua - 2009
    Thousands of photographs and illustrations combine with behind-thescenes information to form the ultimate Pixarpedia. © 2009 Disney/PIXAR

Studio Ghibli: The Films of Hayao Miyazaki and Isao Takahata


Colin Odell - 2009
    Their delightful films rank alongside the most popular non-English language films ever made, with each new eagerly-anticipated release a guaranteed box-office smash. Yet this highly profitable studio has remained fiercely independent, producing a stream of imaginative and individual animations. The studio’s founders, long-time animators Isao Takahata and Hayao Miyazaki, have created timeless masterpieces. Although their films are distinctly Japanese their themes are universal—humanity, community, and a love for the environment. No other film studio, animation or otherwise, comes close to matching Ghibli for pure cinematic experience. All their major works are examined here, as well the early output of Hayao Miyazaki and Isao Takahata, exploring the cultural and thematic threads that bind these films together.

Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered


Austin Kleon - 2014
    Now, in an even more forward-thinking and necessary book, he shows how to take that critical next step on a creative journey—getting known. Show Your Work! is about why generosity trumps genius. It’s about getting findable, about using the network instead of wasting time “networking.” It’s not self-promotion, it’s self-discovery—let others into your process, then let them steal from you. Filled with illustrations, quotes, stories, and examples, Show Your Work! offers ten transformative rules for being open, generous, brave, productive. In chapters such as You Don’t Have to Be a Genius; Share Something Small Every Day; and Stick Around, Kleon creates a user’s manual for embracing the communal nature of creativity— what he calls the “ecology of talent.” From broader life lessons about work (you can’t find your voice if you don’t use it) to the etiquette of sharing—and the dangers of oversharing—to the practicalities of Internet life (build a good domain name; give credit when credit is due), it’s an inspiring manifesto for succeeding as any kind of artist or entrepreneur in the digital age.

Charley Harper: An Illustrated Life


Todd Oldham - 2007
    The definitive monograph of artist Charley Harpers work, lovingly edited by Todd Oldham.