Book picks similar to
The Secret Sketchbooks of Brian Froud by Brian Froud
fantasy
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art-books
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Acrylic Painting for Dummies
Colette Pitcher - 2009
Following a simple step-by-step approach, Acrylic Painting For Dummies provides hands-on instruction and easy-to-follow exercises in acrylic painting techniques and styles, making the medium accessible to would-be artists at all levels. Featuring large-scale projects at the end of most chapters and ample additional opportunities for readers to paint along, this friendly guide will help anyone discover the artist within.
Van Gogh: The Life
Steven Naifeh - 2011
Working with the full cooperation of the Van Gogh Museum in Amsterdam, Naifeh and Smith have accessed a wealth of previously untapped materials to bring a crucial understanding to the larger-than-life mythology of this great artist: his early struggles to find his place in the world; his intense relationship with his brother Theo; and his move to Provence, where he painted some of the best-loved works in Western art. The authors also shed new light on many unexplored aspects of Van Gogh’s inner world: his erratic and tumultuous romantic life; his bouts of depression and mental illness; and the cloudy circumstances surrounding his death at the age of thirty-seven. Though countless books have been written about Van Gogh, no serious, ambitious examination of his life has been attempted in more than seventy years. Naifeh and Smith have re-created Van Gogh’s life with an astounding vividness and psychological acuity that bring a completely new and sympathetic understanding to this unique artistic genius.
Stanley Donwood: There Will Be No Quiet
Stanley Donwood - 2019
His influential work spans many practices over a 23-year period, from music packaging to installation work to printmaking. Here, he reveals his personal notebooks, photographs, sketches, and abandoned routes to iconic Radiohead artworks. Arranged chronologically, each chapter is dedicated to a major work—whether an album cover, promotional piece, or a personal project—and is presented as a step-by-step working case study. Featuring commentary by Thom Yorke and never-before-seen archival material, this is the first deep dive into Donwood’s creative practice and the artistic freedom afforded to him by working for a major music act. It is a must-have for fans of the band and anyone interested in graphic design and popular culture.
Marvel Comics: 75 Years of Cover Art
Alan Cowsill - 2014
DK commemorates this special anniversary with "Marvel Comics Cover Art," a beautiful, large-scale book featuring some of the most impactful, inspiring, and unusual comic cover art to come out of the Marvel vault.With access to the rarest and most interesting cover art in Marvel's 75-year history, DK brings together an unforgettable gallery spotlighting the most iconic covers along with never-before-seen concept art from all over the world. Featuring the likes of Spider-Man, Iron Man, and The Avengers, as well as the writers and artists who gave them life, including Jack Kirby and Stan Lee, this book brings together the beloved Marvel characters like no other has done before.Spreads feature blown-up versions of the beautiful comic art capturing every detail while captioning facts and information about each cover's artist, storyline, and history. "Marvel Comics Cover Art" is the only book of its kind to span the breadth of Marvel's cover art and is an imperative addition to any collection.
What We See in the Stars: An Illustrated Tour of the Night Sky
Kelsey Oseid - 2017
Combining art, mythology, and science, What We See in the Stars gives readers a tour of the night sky through more than 100 magical pieces of original art, all accompanied by text that weaves related legends and lore with scientific facts. This beautifully packaged book covers the night sky's most brilliant features--such as the constellations, the moon, the bright stars, and the visible planets--as well as less familiar celestial phenomena like the outer planets, nebulae, and deep space. Adults seeking to recapture the magic of youthful stargazing, younger readers interested in learning about natural history and outer space, and those who appreciate beautiful, hand-painted art will all delight in this charming book.
The Art of Journey
Matthew Nava - 2012
Written by Journey® Art Director, Matt Nava, the book shows the stylistic influences, narrative devices and game design goals that made Journey what it is. Inside, readers will discover the thoughtful evolution of Journey's landscapes, cut-scenes, and much-loved robed traveler.The Art of Journey comes bound as a debossed, hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper. Additionally, the book pushes the bounderies of traditional print with its "augmented reality" feature, powered by the Daqri 4D platform. By downloading a free campaign app, readers will be able to point the camera of their smartphone or tablet at special images and see animated 3D models appear straight from the game. It's a truly unique and innovative way to more fully experience the artwork of Journey.
A Forger's Tale: Confessions of the Bolton Forger
Shaun Greenhalgh - 2017
Working out of a shed in his parents' garden, Greenhalgh had successfully fooled some of the world's greatest museums. During the court case, the breadth of his forgeries shocked the art world and tantalised the media. What no one realised was how much more of the story there was to tell.Written in prison, A Forger's Tale details Shaun's notorious career and the extraordinary circumstances that led to it. From Leonardo drawings to L.S. Lowry paintings, from busts of American presidents to Anglo-Saxon brooches, from cutting-edge Modernism to the ancient art of the Stone Age, Greenhalgh could - and did - copy it all. Told with great wit and charm, this is the definitive account of Britain's most successful and infamous forger, a man whose love for art saturates every page of this extraordinary memoir.
Art Making, Collections, and Obsessions
Lynne Perrella - 2008
This large format, full-color, inspirational book is about how artists use their collections to make artwork. The gallery-style format allows readers to see what artists collect, and the resulting spectacular artwork they make from it. The book will feature the collections and the artwork of thirty-five major mixed-media artists. The artwork will include journals, assemblages, altered books, as well as jewelry pieces, and detailed descriptions of the materials and techniques used, plus tips and insights into using unusual materials and collections. Mixed-media artists are naturally collectors. They are fascinated by the stuff of life, and they are always looking for the right elements to add to their collages and journals. This book offers a juicy combination -- sort of a walk through an artist-filled flea market, and a gallery of the pieces created using these collections with tips and insights on collecting and creating, and how they go hand in hand.Features a lineup of 35 contributing artists including: Lynn Whipple Graceann Warn Gail Rieke Beryl Taylor Keith LoBue Michael DeMeng Nina Bagley Susan Lenart-Kazmer and more Art Making, Collections, and Obsessions features a beautiful collection of inspirational artwork. You'll enjoy artist's tips, creative ideas, and advice on working with unusual materials for collage.
The Art of Dishonored 2
Ian Tucker - 2016
Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"
Awake in the Dream World: The Art of Audrey Niffenegger
Audrey Niffenegger - 2013
Awake in the Dream World
is a mid-career retrospective of artist and author Audrey Niffenegger (The Time Traveler's Wife, bestselling novel turned feature film), reflecting her talent for cultivating a captivating narrative exclusively through pictures and her own confrontations with life, mortality, and magic.Niffenegger's fantastical body of work is reminiscent of renowned pen and ink predecessors such as Edward Gorey, Aubrey Beardsley, Egon Schiele, Edward Dulac, and Horst Janssen, but with a brutally honest and unapologetically strange female perspective that touches upon the universal trials of life—death and decay, love, jealousy, redemption, and the inevitability of change. Her works on paper, lithographs, and aquatints reflect the often surreal narratives of her artist's books. Through self-portraiture, Niffenegger reveals her own self-assurance and whimsy alongside anxiety and loneliness, probing darker corners of the human heart and mind, often exploring the hopeless struggle with what Shakespeare called "this bloody tyrant, Time."Essays by Audrey Niffenegger, National Museum of Women in the Arts Curator of Book Arts Krystyna Wasserman, and Art Institute of Chicago Curator and School of the Art Institute Professor Mark Pascale explore the artist's influences and work. Published in conjunction with the June 21—November 10, 2013 exhibition at the National Museum of Women in the Arts.
Alla Prima: Everything I Know about Painting
Richard Schmid - 1998
This must have book offers to painters the wisdom and technical savvy of a lifetime. Writing as an acknowledged master, Richard Schmid leads his reader gracefully through the fundamentals and subtleties of painting technique with refreshing clarity, authority and deep affection to all who strive for self-expression, regardless of skill level.
What Are You Looking At?: 150 Years of Modern Art in a Nutshell
Will Gompertz - 2012
Rich with extraordinary tales and anecdotes, What Are You Looking At? entertains as it arms readers with the knowledge to truly understand and enjoy what it is they’re looking at.
Drew Struzan: Oeuvre
Drew Struzan - 2011
This sumptuous hardcover edition, with a foreword by George Lucas, features over 250 pieces of artwork, including all of Drew's most iconic movie images, as well as other highlights from his career, including album, book and comic book covers, stamps, trading cards, promotional artwork and very personal original works. The book comes right up to date, including exclusive San Diego Comic-Con poster art produced for The Walking Dead (2010) and Cowboys & Aliens (2011), with text by his wife Dylan, providing an intimate look at the man and his legacy. The definitive collection of Struzan's work; this is an absolute must-have for any movie buff and an unrivalled slice of both art and cinema history.
Illustration Now!
Julius Wiedemann - 2006
With unlimited creative possibilities, illustration is as unbound as imagination itself; whether it's a simple pencil drawing, an ornate airbrushed painting, or a computer-generated image, an illustration speaks the international language of ideas. This comprehensive guide showcases 150 of today's best commercial and editorial illustrators from over 50 countries; each entry highlights examples of recent work and includes the artist's contact information, favorite media, awards, clients, and work philosophy. Look no further for what works and who's who in the world of illustration: it's all here.
Thinking with Type
Ellen Lupton - 2004
What type of font to use? How big? How should those letters, words, and paragraphs be aligned, spaced, ordered, shaped, and otherwise manipulated? In this groundbreaking new primer, leading design educator and historian Ellen Lupton provides clear and concise guidance for anyone learning or brushing up on their typographic skills. Thinking with Type is divided into three sections: letter, text, and grid. Each section begins with an easy-to-grasp essay that reviews historical, technological, and theoretical concepts, and is then followed by a set of practical exercises that bring the material covered to life. Sections conclude with examples of work by leading practitioners that demonstrate creative possibilities (along with some classic no-no's to avoid).