Book picks similar to
The Cybernetic Walrus by Jack L. Chalker


science-fiction
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Immortality, Inc.


Robert Sheckley - 1959
    Yes, that seemed normal enough---but what was this talk about "death trauma"?Thus was Thomas Blaine introduced to the year 2110, where science had discovered the technique of transferring a man's consciousness from one body to another. Where a man's mind could be snatched from the past, when his body was at the point of death, and brought forward into a "host body" in this fantastic future world. But that was only a small part of it. For the future had proved the reality of life after death, and discovered worlds beyond or simultaneous with our own---worlds where, through scientific techniques, a man could live again, in another body, when he died here. And in the process, the reality of ghosts, poltergeists, and zombies was also established. What did it all mean? How had this discovery of what they called the "hereafter" shaped the world of 2110? Thomas Blaine found himself living in a future where the discoveries and techniques imagined by people of his time, while having come about, were completely overwhelmed by discoveries no one had ever dreamed of.

The Ophiuchi Hotline


John Varley - 1977
    The invention of the Hotline -- a constant stream of data from a star in the constellation Ophiuchus -- facilitates survival and enables the development of amazing new technologies. Then, after 400 years, humanity's unknown helpers send a bill for their services...and suddenly everything is threatened once again.The Ophiuchi Hotline was John Varley's first novel, and it received nominations for both the Hugo and Nebula awards; he later won both for his book Persistence of Vision.

R is for Rocket


Ray Bradbury - 1962
    feel things that no flesh-and-blood creature has ever felt. He can create visions so compelling that they literally seem to dance before your eyes. He can push you back to the beginnings of time and then suddenly, without warning, thrust you forward t the outmost limits of the future. He can make you so much a part of his strange worlds that you literally scream to get out.Seventeen breathtaking stories by the master of the weird and wonderful, including the space-age classic, FROST AND FIRE.

Decision at Doona


Anne McCaffrey - 1969
    So the Terran government made a law--no further contact would be allowed with sentient creatures anywhere in the galaxy. Therefore Doona could be colonized only if an official survey established that the planet was both habitable and uninhabited.But Spacedep had made a mistake--Doona was inhabited. Now the colonists' choice was limited. Leave Doona and return to the teeming hell of an overpopulated Terra. Or kill the catlike Hrrubans. Or learn, for the first time in history, how to coexist with an alien race.

All My Sins Remembered


Joe Haldeman - 1977
    The only problem is that the Confederacion needs him as one of its twelve Prime Operators for its secret service, the TBII. The TBII wants him as a spy, thief & assassin. It's not, of course, a problem for the Confederacion, which simply uses immersion therapy & hypnotic personality overlay for Otto's training, then sends him out in deep cover, encased in plastiflesh, on a variety of dangerous missions on a number of bizarre worlds. But for him, it's a different matter: what he has to witness & what he's forced to do take a terrible toll. Always he returns to his original self--his conscience stabbed by the memory of all those he'd killed in the service of interstellar harmony.

The Prefect


Alastair Reynolds - 2007
    His force is Panoply, and his beat is the multi-faceted utopian society of the Glitter Band, that vast swirl of space habitats orbiting the planet Yellowstone. These days, his job is his life.A murderous attack against a Glitter Band habitat is nasty, but it looks to be an open-and-shut case - until Dreyfus starts looking under some stones that some very powerful people would really rather stayed unturned. What he uncovers is far more serious than mere gruesome murder...

Reamde


Neal Stephenson - 2011
    Smuggling backpack loads of high-grade marijuana across the border into Northern Idaho, he quickly amassed an enormous and illegal fortune. With plenty of time and money to burn, he became addicted to an online fantasy game in which opposing factions battle for power and treasure in a vast cyber realm. Like many serious gamers, he began routinely purchasing virtual gold pieces and other desirables from Chinese gold farmers—young professional players in Asia who accumulated virtual weapons and armor to sell to busy American and European buyers.For Richard, the game was the perfect opportunity to launder his aging hundred dollar bills and begin his own high-tech start up—a venture that has morphed into a Fortune 500 computer gaming group, Corporation 9592, with its own super successful online role-playing game, T’Rain. But the line between fantasy and reality becomes dangerously blurred when a young gold farmer accidently triggers a virtual war for dominance—and Richard is caught at the center.In this edgy, 21st century tale, Neal Stephenson, one of the most ambitious and prophetic writers of our time, returns to the terrain of his cyberpunk masterpieces Snow Crash and Cryptonomicon, leading readers through the looking glass and into the dark heart of imagination.

Hellstrom's Hive


Frank Herbert - 1973
    Hellstrom's Project 40 was a cover for a secret laboratory, a special team of agents was immediately dispatched to discover its true purpose and its weaknesses—it could not be allowed to continue. What they discovered was a nightmare more horrific and hideous than even their paranoid government minds could devise.First published in Galaxy magazine in 1973 as "Project 40," Frank Herbert's vivid imagination and brilliant view of nature and ecology have never been more evident than in this classic of science fiction.

The Sleeping Dragon


Joel Rosenberg - 1983
    But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be.Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all....THE SLEEPING DRAGON

Sub-Human


David Simpson - 2012
    Craig Emilson is sent to take out a powerful artificial intelligence. Unexpectedly, he becomes the greatest hope for humanity. He must choose between saving mankind or saving himself as he faces impossible odds and an army of super soldiers on a mission to destroy him. "Sub-Human" is the first book in a new series of page turners that will keep you guessing until the very end. A mix between action thriller and science fiction, this novel will have you on the edge of your seat from beginning to end. First in a new series!

More Than Human


Theodore Sturgeon - 1953
    There's Janie, who moves things without touching them, and there are the teleporting twins, who can travel ten feet or ten miles. There's Baby, who invented an antigravity engine while still in the cradle, and Gerry, who has everything it takes to run the world except for a conscience. Separately, they are talented freaks. Together, they compose a single organism that may represent the next step in evolution, and the final chapter in the history of the human race.In this genre-bending novel - among the first to have launched scifi into the arena of literature - one of the great imaginers of the twentieth century tells a story as mind-blowing as any controlled substance and as affecting as a glimpse into a stranger's soul. For as the protagonists of More Than Human struggle to find who they are and whether they are meant to help humanity or destroy it. Theodore Sturgeon explores questions of power and morality, individuality and belonging, with suspense, pathos, and a lyricism rarely seen in science fiction.

Accelerando


Charles Stross - 2005
    It is the era of the posthuman. Artificial intelligences have surpassed the limits of human intellect. Biotechnological beings have rendered people all but extinct. Molecular nanotechnology runs rampant, replicating and reprogramming at will. Contact with extraterrestrial life grows more imminent with each new day.Struggling to survive and thrive in this accelerated world are three generations of the Macx clan: Manfred, an entrepreneur dealing in intelligence amplification technology whose mind is divided between his physical environment and the Internet; his daughter, Amber, on the run from her domineering mother, seeking her fortune in the outer system as an indentured astronaut; and Sirhan, Amber's son, who finds his destiny linked to the fate of all of humanity.For something is systemically dismantling the nine planets of the solar system. Something beyond human comprehension. Something that has no use for biological life in any form.

Refugee


Piers Anthony - 1983
    1 RefugeeCALIGULA OF THE STARSThough he was later accused of every crime and sexual perversion in the galaxy, Hope Hubris began as an innocent. Because he defended his older sister against the violent lusts of a wealthy scion, Hope and his peasant family were forced to flee Callisto, one of the moons of Jupiter. Pursued by the bloodthirsty scions across the airless desert, they barely escaped with their lives. The illegal space bubble was overcrowded with refugees, all hoping to reach Jupiter for asylum.But the space travelers had not reckoned on the terrible threat of high space-the pirates, barbaric men who rape, rob, and murder, with no thought but to satisfy their bestial appetites. It will take all Hope's ingenuity to survive, but the atrocities he witnesses will never die. There is only one way he can be rid of them . . . REVENGE

Radix


A.A. Attanasio - 1981
    Set thirteen centuries in the future, A. A. Attanasio meticulously creates a brilliantly realized Earth, rich in detail and filled with beings brought to life with intense energy. In this strange and beautiful world, Sumner Kagan will change from an adolescent outcast to a warrior with god-like powers and in the process take us on an epic and transcendent journey. Nebula Award Nominee

Q-Squared


Peter David - 1995
    In the years since, Q has returned again and again to harass Picard and his crew. Sometimes dangerous, sometimes merely obnoxious, Q has always been mysterious and seemingly all-powerful. But this time, when Q appears, he comes to Picard for help. Apparently another member of the Q continuum has tapped into an awesome power source that makes this being more powerful than the combined might of the entire Q continuum. This renegade Q is named Trelane -- also known as the Squire of Gothos, who Captain Kirk and his crew first encountered over one hundred years ago. Q explains that, armed with this incredible power, Trelane has become unspeakably dangerous. Now Picard must get involved in an awesome struggle between super beings. And this time the stakes are not just Picard's ship, or the galaxy, or even the universe -- this time the stakes are all of creation...