Tales of Uncle Trapspringer (Dragonlance: Adventures in Krynn)


Dixie Lee McKeone - 1997
    With curiosity as his only guide, he sets out across Ansalon and unknowingly crosses paths with a pair of corrupt gully dwarves and a misplaced evil fiend (Oops!). The result is not only the inevitable madness and mayhem, but also a chance for the diminutive Trapspringer to save all of Krynn from a catastrophie of Takhisian proportions.

The Gilded Rune


Lisa Smedman - 2012
    It starts slowly, but the progression is devastating. One dwarf has eyes that have become hard and glassy like marbles; a second dwarf has skin that flakes off in sharp, hardened scales; the skeleton of a third is petrified and fused in place; a fourth wastes away with blood that has turned dark and muddy.Clerical magic doesn't help. Neither do herbal remedies, nor spells meant to break curses. And in all cases, death is always the same--the heart blackens, hardens, and eventually stops beating, killing each victim with a heart attack and turning the bodies to stone.It's called the Stoneplague. It's terrifying. And it's spreading.

Conundrum


Jeff Crook - 2001
    Armed with top-secret devices, a band of intrepid gnome explorers sets out on a legendary journey to sub-navigate the continent of Ansalon and determine why very large rocks float. Though the fate of the world does not hang in the balance, theirs certainly does. This is their story--and the story of a single member of that ignoble crew: Conundrum, the heroic gnome featured in Margaret Weis and Tracy Hickman's best-selling War of Souls trilogy.

Unbroken Chain


Jaleigh Johnson - 2010
    Although he starts out eager to find the weaknesses in the strange city’s armor and return with them to his vicious enclave, Ashok finds himself drawn in by the city. As he struggles to find a balance for himself, his family finds the a way to bring down the city on the Shadowfell’s border.From the Paperback edition.

The Sellsword


Cam Banks - 2008
    Hired to rescue a nobleman's daughter from behind enemy lines, the sellsword finds himself a pivotal player in the liberation of Nordmaar from the Red Dragon army. The Chronicler is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books of Krynn in this new series created and guided by the creative mind of Tracy Hickman. Together with a group of exciting new voices for the fantasy genre, Tracy Hickamn Presents the Bridges of Time breathes all new life into the venerable Dragonlance world.

The Magic of Krynn


Margaret WeisNancy Varian Berberick - 1987
    Is Raistlin truly dead?The answer lies in the new Dragonlance novella by Margaret Weis and Tracy Hickman, which gazes into the future of Caramon and his mage-son, and into the dark nether-past of Raistlin.Untold tales of Krynn.Tales of sea monsters, dark elves, ice bears, hideous hydra-headed serpents, and loathsome draconian troops.Further adventures of the kender Tas; the innkeeper Otik and young Tika; the dwarf Flint and Tanis, leader of the companions; Caramon and Raistlin, twon brothers, one, a genial warrior, the other, a sickly magician and scholar.Nine short stories by superlative writers, plus an exciting new novella by Margaret Weis and Tracy Hickman.The Dragonlance Saga goes on!

The Parched Sea


Troy Denning - 1991
    As tribe after tribe fall to the intruders, only a single woman, Rhua, sees the true danger—but what sheik will heed the advice of an outcast witch? Ruha finds help from an unexpected source. The Harpers, guardians of liberty throughout the Realms, have sent an agent to counter the Zhentarim. If she can help this stranger win the trust of the sheikhs, perhaps he can overcome the tribes’ ancestral rivalries and drive the invaders from the desert.

The Captive Flame


Richard Lee Byers - 2010
    Aoth and his band of mercenaries, the Brotherhood of the Griffin, are hired to put a stop to a disturbing series of ritualistic killings. While they manage to defeat the perpetrators, Aoth can't seem to shake the feeling that there's more to these mysterious murders than meets the eye. Still, he resists the urge to investigate. After all, it's just business. Until an assassin's knife almost finds a home between his shoulder blades, and Aoth finds himself tangled in a lethal web of intrigue. "The Captive Flame" features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers's trilogy The Haunted Lands. Deluxe, trade paperback packaging and Byers's signature twisted plots make this a must-have for all true Forgotten Realms(R) fans.

The Fanged Crown


Jenna Helland - 2009
    The story he tells of disease and monsters rings false to his enemies--a former mutineer is sent to discover what really happened to the Lost Colony, and what the Hero of Tethyr is hiding. The first book in a series designed to showcase the uncivilized areas that iconic to the Dungeons & Dragons(R) game, "The Fanged Crown" is an easy way for unfamiliar readers to pick up the Forgotten Realms(R). With plenty of action, intrigue, and adventure, this is a book that will appeal to new readers and familiar readers alike. "The Fanged Crown" and the rest of the Wilds series may be read in any order.

Legacy of the Drow


R.A. Salvatore - 2001
    Contains four fantasy adventures with Drizzt Do'Urden and his allies as they fight the vengeance-driven Spider Queen Lolth and her drow followers.

Blackstaff


Steven Schend - 2006
    Original.

King Pinch


David Zeb Cook - 1995
    Original. 75,000 first printing.

The Fall of Highwatch


Mark Sehestedt - 2009
    Guric, her uncle and the slayer of Hwelian's family, has released a terrible evil in order to resurrect his beloved wife and gain control of the northern countries. When Hweilan escapes Guric's schemes, she is taken in by Lendri, a Vil Adanrath who has stayed in Faerun to help guide Hweilan to her fate.

Master of Chains


Jess Lebow - 2005
    Original.

Sword Play


Clayton Emery - 1996
    Only in the mighty, magical empire of Netheril are men a force to be reckoned with.Bored and haughty in his midair castle, the Netherese mage Candlemas bets fellow wizard Sysquemalyn that a certain barbarian who has caught his eye can survive the most savage tests his friend -- and deadly rival -- can devise. The only rule: The tests must offer the subject some chance to survive, however slight.Of course, "playing fair" is a concept as alien to the wizards of Netheril as "mercy."But the subject of their wager, Sunbright Steelshanks of the Rengarth Tribe, has a mind -- and a will -- of his own. And Candlemas and Sysquemalyn are not the only players in this lethal game of swords and sorcery...