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The Road to Science Fiction 1 by James E. Gunn
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Dreamsongs, Volume I
George R.R. Martin - 2003
Martin is a giant in the field of fantasy literature and one of the most exciting storytellers of our time. Now he delivers a rare treat for readers: a compendium of his shorter works, collected into two stunning volumes, that offer fascinating insight into his journey from young writer to award-winning master.Gathered here in Volume I are the very best of George R.R. Martin's early works, including never-before-published fan pieces, his Hugo, Nebula, and Bram Stoker Award-winning stories plus the original novella The Ice Dragon, from which Martin's New York Times bestselling children's book of the same title originated. A dazzling array that features extensive author commentary, Dreamsongs, Volume I, is the perfect collection for both Martin devotees and a new generation of fans.Contents:- Introduction by Gardner Dozois One: A Four-Color Fanboy (2003)- Only Kids Are Afraid of the Dark (1967)- The Fortress (2003)- And Death His Legacy (2003)Two: The Filthy Pro (2003)- The Hero (1971)- The Exit to San Breta (1972)- The Second Kind of Loneliness (1972)- With Morning Comes Mistfall (1973)Three: The Light of Distant Stars (2003)- A Song for Lya (1974)- The Stone City (1977)- This Tower of Ashes (1976)- And Seven Times Never Kill Man (1975)- Bitterblooms (1977)- The Way of Cross and Dragon (1979)Four: The Heirs of Turtle Castle (2003)- The Lonely Songs of Laren Dorr (1976)- The Ice Dragon (1980)- In the Lost Lands (1982)Five: Hybrids and Horrors (2003)- Meathouse Man (1976)- Remembering Melody (1981)- Sandkings (1979)- Nightflyers (1980)- The Monkey Treatment (1983)- The Pear-Shaped Man (1987)
The Past Through Tomorrow
Robert A. Heinlein - 1967
Here in one monumental volume are all 21 of the stories, novellas and novels making up Heinlein's famous Future History—the rich, imaginative architecture of Man's destiny that many consider his greatest and most prophetic work.Contents:* Introduction - Damon Knight* Life-Line* The Roads Must Roll* Blowups Happen* The Man Who Sold the Moon* Delilah and the Space-Rigger* Space Jockey* Requiem* The Long Watch* Gentleman, Be Seated* The Black Pits of Luna* "It's Great to Be Back!"* "—We Also Walk Dogs"* Searchlight* Ordeal in Space* The Green Hills of Earth* Logic of Empire* The Menace from Earth* "If This Goes On—"* Coventry* Misfit* Methuselah's Children
One More for the Road
Ray Bradbury - 2002
He is the author of such classics as Fahrenheit 451, The Martian Chronicles, The Illustrated Man, Dandelion Wine, and Something Wicked This Way Comes. Bradbury has once again pulled together a stellar group of stories sure to delight readers young and old, old and new. In One More For The Road we are treated to the best this talented writer has to offer : the eerie and strange, nostalgic and bittersweet, searching and speculative. Here are a father's regrets, a lover's last embrace, a child's dreams of the future 栬l delivered with the trademark Bradbury wit and style.First day --Heart transplant --Quid pro quo --After the ball --In memoriam --Tete-a-tete --Dragon danced at midnight --Nineteenth --Beasts --Autumn afternoon --Where all is emptiness there is room to move --One-woman show --Laurel and Hardy alpha centauri farewell tour --Leftovers --One more for the road --Tangerine --With smiles as wide as summer --Time intervening --Enemy in the wheat --Fore! --My son, Max --F. Scott/Tolstoy/Ahab accumulator --Well, what do you have to say for yourself? --Diane de Foret --Cricket on the hearth --Afterword: Metaphors, the breakfast of champions
Tales of Pirx the Pilot
Stanisław Lem - 1961
By investing Pirx with a range of human foibles, Lem offers a wonderful vision of the audacity, childlike curiosity, and intuition that can give humans the courage to confront outer space. Translated by Louis Iribarne.A Helen and Kurt Wolff Book.
Wild Cards
George R.R. MartinBrian Bolland - 1986
Most victims die, others experience physical or psychic changes: aces have useful powers, deuces minor maybe entertaining abilities, jokers uglified, disabled, relegated to ghettos.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Paingod and Other Delusions
Harlan Ellison - 1965
Passion is the keynote as you encounter the Harlequin and his nemesis, the dreaded Tictockman, in one of the most reprinted and widely taught stories in the English language; a pyretic who creates fire merely by willing it; the last surgeon in a world of robot physicians; a spaceship filled with hideous mutants rejected by the world that gave them birth. Touching and gentle and shocking stories from an incomparable master of impossible dreams and troubling truths.Contents:7 · New Introduction: Your Basic Crown of Thorns · in 19 · Spero Meliora · in 24 · Paingod · ss Fantastic Jun ’64 35 · “Repent, Harlequin!” Said the Ticktockman · ss Galaxy Dec ’65 49 · The Crackpots [Kyben] · nv If Jun ’56 89 · Sleeping Dogs · ss Analog Oct ’74 100 · Bright Eyes · ss Fantastic Apr ’65 112 · The Discarded [“The Abnormals”] · ss Fantastic Apr ’59 125 · Wanted in Surgery · nv If Aug ’57 156 · Deeper Than the Darkness · nv Infinity Science Fiction Apr ’57
The Time Traveler's Almanac
Ann VanderMeer - 2013
Gathered into one volume by intrepid chrononauts and world-renowned anthologists Ann and Jeff VanderMeer, this book compiles more than a century's worth of literary travels into the past and the future that will serve to reacquaint readers with beloved classics of the time travel genre and introduce them to thrilling contemporary innovations.This marvelous volume includes nearly seventy journeys through time from authors such as Douglas Adams, Isaac Asimov, Ray Bradbury, William Gibson, Ursula K. Le Guin, George R. R. Martin, Michael Moorcock, H. G. Wells, and Connie Willis, as well as helpful non-fiction articles original to this volume (such as Charles Yu's "Top Ten Tips For Time Travelers").In fact, this book is like a time machine of its very own, covering millions of years of Earth's history from the age of the dinosaurs through to strange and fascinating futures, spanning the ages from the beginning of time to its very end. The Time Traveler's Almanac is the ultimate anthology for the time traveler in your life.
McSweeney's Mammoth Treasury of Thrilling Tales
Michael ChabonNick Hornby - 2003
Includes:Jim Shepard’s "Tedford and the Megalodon"Glen David Gold’s "The Tears of Squonk, and What Happened Thereafter"Dan Chaon’s "The Bees"Kelly Link’s "Catskin"Elmore Leonard’s "How Carlos Webster Changed His Name to Carl and Became a Famous Oklahoma Lawman"Carol Emshwiller’s "The General"Neil Gaiman’s "Closing Time"Nick Hornby’s "Otherwise Pandemonium"Stephen King’s "The Tale of Gray Dick"Michael Crichton’s "Blood Doesn’t Come Out"Laurie King’s "Weaving the Dark"Chris Offutt’s "Chuck’s Bucket"Dave Eggers’s "Up the Mountain Coming Down Slowly"Michael Moorcock’s "The Case of the Nazi Canary"Aimee Bender’s "The Case of the Salt and Pepper Shakers"Harlan Ellison’s "Goodbye to All That"Karen Joy Fowler’s "Private Grave 9"Rick Moody’s "The Albertine Notes"Michael Chabon’s "The Martian Agent, a Planetary Romance"Sherman Alexie’s "Ghost Dance"
Triplanetary
E.E. "Doc" Smith - 1948
The Arisians, using advanced mental technology, have foreseen the invasion of their galaxy by the corrupt and evil Eddorians, so they begin a breeding program on every planet in their universe. Their goal...to produce super warriors who can hold off the invading Eddorians.
Philip K. Dick's Electric Dreams
Philip K. Dick - 2017
Dick wrote more than one hundred short stories, each as mind-bending and genre-defining as his longer works. Philip K. Dick’s Electric Dreams collects ten of the best from across his career. In “Autofac,” Dick shows us one of the earliest examples (and warnings) in science fiction of self-replicating machines. “Exhibit Piece” and “The Commuter” feature Dick exploring one of his favorite themes: the shifting nature of reality, and whether it is even possible to really perceive the world as it is. And “The Hanging Stranger” provides a thrilling, dark political allegory as relevant today as it was when it was written at the height of the Cold War. Strange, funny, and powerful, the stories in this collection highlight a master at work, drawing on his boundless imagination and deep understanding of the human condition.
The Girl Who Was on Fire: Your Favorite Authors on Suzanne Collins' Hunger Games Trilogy
Leah WilsonCara Lockwood - 2011
From the trilogy's darker themes of violence and social control to fashion and weaponry, the collection's exploration of the Hunger Games reveals exactly how rich, and how perilous, protagonist Katniss' world really is.• How does the way the Games affect the brain explain Haymitch's drinking, Annie's distraction, and Wiress' speech problems?• What does the rebellion have in common with the War on Terror?• Why isn't the answer to "Peeta or Gale?" as interesting as the question itself?• What should Panem have learned from the fates of other hedonistic societies throughout history and what can we?The Girl Who Was On Fire covers all three books in the Hunger Games trilogy.
The Martians
Kim Stanley Robinson - 1999
As the planet is transformed from an unexplored and forbidding terrain to a troubled image of a re-created Earth, we meet the First Hundred explorers—men and women who are bound together by Earth’s tenuous toehold on Mars. Presenting unforgettable stories of hope and disappointment, of fierce physical and psychological struggles, The Martians is an epic chronicle of a planet that represents one of humanity’s most glorious possibilities.The Martians is a unique collection of previously unpublished fiction, a fascinating addition to Robinson’s oeuvre, and a must for all lovers of the red planet.
Gold: The Final Science Fiction Collection
Isaac Asimov - 1995
The second section contains the grand master's ruminations on the SF genre itself. And the final section is comprised of Asimov's thoughts on the craft and writing of science fiction.
The Seeds of Time
John Wyndham - 1956
For the ten short stories collected here, John Wyndham turns his imagination to, among other subjects, body-snatching, time-travel and mind-travel, and the the tricky business of interplanetary colonization.