Book picks similar to
Alla Prima: Everything I Know about Painting by Richard Schmid
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The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
Urban Watercolor Sketching: A Guide to Drawing, Painting, and Storytelling in Color
Felix Scheinberger - 2014
Whether you’re an amateur artist, drawer, doodler, or sketcher, watercolor is a versatile sketching medium that’s perfect for people on the go—much like pen or pencil. Accomplished designer and illustrator Felix Scheinberger offers a solid foundation in color theory and countless lessons on all aspects of watercolor sketching, including: Fundamentals like wet-on-wet, glazes, and washes Materials and supplies to bring on your travels Little-known tips and tricks, like painting when water isn’t handy and seeking out inspiration Vibrant watercolor paintings grace each page, and light-hearted anecdotes (why do fish make great subjects to paint, you may be wondering...) make this a lively guide to the medium. With an open mind and sketchbook, you will be ready to capture the moments around you in luminous color with confidence, creativity, and ease—no matter what your skill level may be.
Secret Knowledge: Rediscovering the Lost Techniques of the Old Masters
David Hockney - 2001
Hockney’s extensive research led him to conclude that artists such as Caravaggio, Velázquez, da Vinci, and other hyperrealists actually used optics and lenses to create their masterpieces.In this passionate yet pithy book, Hockney takes readers on a journey of discovery as he builds a case that mirrors and lenses were used by the great masters to create their highly detailed and realistic paintings and drawings. Hundreds of the best-known and best-loved paintings are reproduced alongside his straightforward analysis. Hockney also includes his own photographs and drawings to illustrate techniques used to capture such accurate likenesses. Extracts from historical and modern documents and correspondence with experts from around the world further illuminate this thought-provoking book that will forever change how the world looks at art.Secret Knowledge will open your eyes to how we perceive the world and how we choose to represent it.
The DC Comics Guide to Coloring and Lettering Comics
Mark Chiarello - 2004
Chiarello explains the entire coloring process, from computer and software choice to creating color effects that give the action its maximum impact. Klein discusses whether to letter by hand or by computer--a hotly debated topic among working letterers--and demonstrates an array of techniques for creasting word balloons, fonts, logos, and much more.The animated step-by-step instructions are informative, stimulating, and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to up-to-date industry standards. The perfect how-to on everything coloring and lettering, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.
You Can Draw in 30 Days: The Fun, Easy Way to Learn to Draw in One Month or Less
Mark Kistler - 2008
With Emmy award-winning, longtime PBS host Mark Kistler as your guide, you'll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way -- in just twenty minutes a day for a month. Inside you'll find:Quick and easy step-by-step instructions for drawing everything from simple spheres to apples, trees, buildings, and the human hand and faceMore than 500 line drawings, illustrating each stepTime-tested tips, techniques, and tutorials for drawing in 3-DThe 9 Fundamental Laws of Drawing to create the illusion of depth in any drawing75 student examples to encourage you in the process
Water Paper Paint: Exploring Creativity with Watercolor and Mixed Media
Heather Smith Jones - 2011
Unlike the typical watercolor textbooks, this unique, beautiful volume is a field book of inspiration, creative ideas, how to's, and projects, all from an artist's perspective. Each creative exercise features a technique, shows step-by-step photographs, and includes a clever idea for a gift or project that can be made from the painted samples.
The Americans
Robert Frank - 1958
There is no question that Robert Frank's The Americans is the most famous and influential photography book ever published. It was 1959 when the book first came out: a series of deceptively simple photographs that Frank took on a trip through America in '55 and '56, pictures of normal people, everyday scenes: lunch counters, bus depots, cars, and the stangely familiar faces of people we don't quite know but have seen somewhere. They are pictures that saw the "American way of life" as we hadn't yet quite been able to see it ourselves, photographs that condensed the entire life of a nation in classic images that still speak to us today, forty years and several generations later.
The Art of Final Fantasy IX
Dan Birlew - 2000
The book includes rarely-seen concept art and detailed pencil sketches, an immense collection of character art, airship and vehicle designs, monsters and unique weapon images, and full-page scenes from the most beautiful cinemas in video game history. Entertaining and informative commentary is provided as well as anecdotal captions relevant to story and events of FINAL FANTASY IX.
The Fundamentals of Drawing: A Complete Professional Course for Artists
Barrington Barber - 2002
More than 350 illustrations and comprehensive instructions teach all the basic techniques. Other lessons focus on still life, plants, landscapes, animals, figure drawing and portraiture, and composition. From capturing perspective and motion to adding details, you’ll be able to create beautiful, realistic drawings.
Humongous Book of Cartooning
Christopher Hart - 2009
It teaches how to draw cartoon people, fantasy characters, layouts, background design and much more. This latest cartoon title from Chris Hart, the world's bestselling author of drawing and cartooning books, packs a wallop. It's the cartooning book that has it all: cartoon people, animals, retro-style "toons'", funny robots (no one has ever done cartoon robots in a how-to book before, and movies like "Wall-E" and "Robots" were smash hits and prove their appeal), fantasy characters and even sections on cartoon costumes, character design, and cartoon backgrounds and composition. The Humongous Book of Cartooning is humongous, not only because it's so big, but also because it includes a huge amount of original eye-catching characters and copious visual "side hints" that Chris is famous for. There is more actual instruction in this book than in any other of Chris' cartooning titles. In short, if you want to know how to draw cartoons, Chris Hart's Humongous Book of Cartooning is for you.
Inside the Painter's Studio
Joe Fig - 2009
The rest of us just show up and get to work."Chuck CloseInside an art gallery, it is easy to forget that the paintings there are the end products of a process involving not only creative inspiration, but also plenty of physical and logistical details. It is these "cruder," more mundane aspects of a painter's daily routine that motivated Brooklyn artist Joe Fig to embark almost ten years ago on a highly unorthodox, multilayered exploration of the working life of the professional artist. Determined to ground his research in the physical world, Fig began constructing a series of diorama-like miniature reproductions of the studios of modern art's most legendary painters, such as Jackson Pollock and Willem de Kooning. A desire for firsthand references led Fig to approach contemporary artists for access to their studios. Armed with a camera and a self-made "Artist's Questionnaire," Fig began a journey through the workspaces of some of today's most exciting contemporary artists.Inside the Painter's Studio collects twenty-four remarkable artist interviews, as well as exclusive visual documentation of their studios. Featured artists were asked a wide range of questions about their day-to-day creative life, covering everything from how they organize their studios to what painting tools they prefer. Artists open up about how they set a creative mood, how they choose titles, and even whether they sit or stand to contemplate their work. Also included are a selection of Fig's meticulously detailed miniatures. In this context Fig's diminutive sculpturesreproducing minutiae of the studio, from paint-tube labels and paint splatters on the floor to the surface texture of canvasesbecome part of a fascinating new form of portraiture as diorama. Inside the Painter's Studio offers a rare look into the self-made universe of the artist's studio. Inside the Painter's Studio features interviews with Gregory Amenoff, Ross Bleckner, Chuck Close, Will Cotton, Inka Essenhigh, Eric Fischl, Barnaby Furnas, April Gornik, Jane Hammond, Mary Heilmann, Bill Jensen, Ryan McGinness, Julie Mehretu, Malcolm Morley, Steve Mumford, Philip Pearlstein, Matthew Ritchie, Alexis Rockman, Dana Schutz, James Siena, Amy Sillman, Joan Snyder, Billy Sullivan, and Fred Tomaselli.
Image Transfer Workshop: Mixed-media Techniques for Successful Transfers
Sandra Duran-Wilson - 2009
This book presents step-by-step techniques for 35 image transfer processes, extensive tips for fixing mishaps and examples of how to combine transfers in finished pieces of mixed-media art.This comprehensive guide features:35 Techniques: This book focuses exclusively on making transfers--from simple tape and gel medium transfers to more complex and out of the box techniques, like solar silk screens and plastic wrap transfers.Troubleshooting: Image Transfer Workshop includes extensive answers to help fix problems in transfers gone wrong. You'll learn what to watch for, what to do to get great transfers every time.Dual Styles, Dual Approaches: The authors' different styles illustrate how transfer techniques can take on completely different looks. Finished pieces of art for each technique and a section of completely stepped-out projects are sure to inspire you!Let Image Transfer Workshop help build your image transfer confidence.
Inside the Business of Illustration
Steven Heller - 2004
Using an entertaining, running narrative format to look at key concerns every illustrator must face today, this book covers finding one's unique style and establishing a balance between art and commerce; tackling issues of authorship and promotion; and more. In-depth perspectives are offered by illustrators, art directors, and art buyers from various industries and professional levels on such issues as quality, price negotiation, and illustrator-client relationships.• Includes an afterword by Milton Glaser, well-known designer/illustrator• From the authors of The Education of an Illustrator (1-58115-075-x)
Painting People: Figure Painting Today
Charlotte Mullins - 2006
A new generation of artists--as well as some who never abandoned figurative painting in the first place--is relishing the solitary, slow, subtle set of processes involved in not just painting, but painting people. They are choosing paint's unique ability to distill a lifetime of events rather than photography's glimpse of a frozen moment. Painting People, edited by the prominent London art historian and critic Charlotte Mullins, unites and contrasts the work of a key group of artists from around the world, and investigates their richly varied accomplishments in lucid text with detailed commentaries, accompanied by more than 150 reproductions. The list of contributing artists is stellar, ranging from photo-based painters like Luc Tuymans, Peter Doig and Marlene Dumas to Pop artists like Sigmar Polke and Alex Katz, photorealists like Chuck Close and Gerhard Richter, Neoexpressionists like Cecily Brown, and comics-inspired painters like Yoshitomo Nara, Inka Essenhigh and Takashi Murakami. There are erotic grotesques from John Currin and Lisa Yuskavage, meditations on the muse by Elizabeth Peyton and Lucian Freud, "Repro-realistic" work from Neo Rauch and of course self-portraits by Philip Akkerman and Marcel Dzama, among others.
Creative Awakenings: Envisioning the Life of Your Dreams Through Art
Sheri Gaynor - 2009
Work in the spirit of the laws of attraction to visualize the life of your dreams. Follow the journey of twelve artists, each who will set a personal dream or intention. Witness the process that each artist takes, as they create a mixed-media piece that sows the seeds of their intention. Step-by-step techniques for a variety of mixed-media processes accompany each piece of finished art. Read about how their lives changed as a result and learn how to set intentions of your own using the bonus tear-out "dream-prompt" cards.