Book picks similar to
The DC Comics Guide to Writing Comics by Dennis O'Neil
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comics
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It's a Bird...
Steven T. Seagle - 2004
is a Superman story that doesn't feature Superman at all. Rather, this unique graphic novel explores what the icon of Superman means to the world. Told from the perspective of an author who has written tales about Superman, this book explores the overwhelming effect that the Man of Steel has had on society. A compelling narrative told in a variety of experimental styles, It's a Bird... weaves two interlocking stories: one that ultimately explores our own mortality and another that dissects the symbolic and cultural elements which make up Superman's mythicimportance.
The Boy Who Loved Batman
Michael E. Uslan - 2011
In this fully illustrated memoir, author Michael Uslan recalls his journey from early childhood fandom through to the decades he spent on a caped crusade of his own: to bring Batman to the silver screen as the dark, serious character he was at heart. Uslan s story traces his path from the wilds of New Jersey to the limelight of Hollywood, following his work as Executive Producer on every Batman film from Tim Burton s 1989 re-envisioning to 2012 s The Dark Knight Rises. Through it all, he helped to create one of the most successful pop culture franchises of all time.
The Batman Adventures: Dangerous Dames & Demons
Paul DiniMatt Wagner - 2004
In the previously published and Harvey and Eisner Award-winning MAD LOVE, we learn for the first time how the manipulative machinations of the Joker turn his naive and harmless psychiatrist into his deadly and homicidal sidekick, Harley Quinn. Then, in the following incredible tales, Batman must find a way to stop the threat of Poison Ivy and thwart the insanity of Ra's al Ghul.
Why Comics?: From Underground to Everywhere
Hillary L. Chute - 2017
What is it that makes comics so special? What can this unique art form do that others can’t?In Why Comics?, comics scholar Hillary Chute reveals the history of comics, underground comics (or comix), and graphic novels, through deep thematic analysis, and fascinating portraits of the fearless men and women behind them. As Scott McCloud revealed the methods behind comics and the way they worked in his classic Understanding Comics, Chute will reveal the themes that Comics handle best, and how the form is uniquely equipped to explore them.The topics Why Comics? include:• Why Disaster: with such major works focusing on disasters, from Art Spiegelman’s work, which covers the Holocaust and 9/11 to Keiji Nakazawa’s work covering Heroshima, comics find themselves uniquely suited to convey the scale and disorientation of disaster.• Why Suburbs: through the work of Chris Ware and Charles Burns, Chute reveals the fascinating ways that Comics illustrate the quiet joys and struggles of suburban existence.• Why Punk: With an emphasis on DIY aesthetics and rebelling against what came before, the Punk movement would prove to be a fertile ground for some of the most significant modern cartoonists, creating a truly democratic art form.Chute has created an indispensable guide to comics for those new to the genre, or those who want to understand more about what lies behind their favorite works.
Blankets
Craig Thompson - 2003
A tale of security and discovery, of playfulness and tragedy, of a fall from grace and the origins of faith.
Steering the Craft: Exercises and Discussions on Story Writing for the Lone Navigator or the Mutinous Crew
Ursula K. Le Guin - 1998
Le Guin generously shares the accumulated wisdom of a lifetime's work.
The Legend of Zelda: Hyrule Historia
NintendoHeidi Plechl - 2011
This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!
The Best Punctuation Book, Period
June Casagrande - 2014
Everywhere you turn, publications seem to follow different rules on everything from possessive apostrophes to hyphens to serial commas. Then there are all the gray areas of punctuation--situations the rule books gloss over or never mention at all. At last, help has arrived.This all-in-one reference from grammar columnist June Casagrande covers the basic rules of punctuation plus the finer points not addressed anywhere else, offering clear answers to perplexing questions about semicolons, quotation marks, periods, apostrophes, and more. Better yet, this is the only guide that uses handy icons to show how punctuation rules differ for book, news, academic, and science styles--so you can boldly switch between essays, online newsletters, reports, fiction, and magazine and news articles.Style guides don't cover everything, but never fear! This handbook features rulings from an expert "Punctuation Panel" so you can see how working pros approach sticky situations. And the second half of the book features an alphabetical master list of commonly punctuated terms worth its weight in gold, combining rulings from the major style guides and showing exactly where they differ. With The Best Punctuation Book, Period, you'll be able to handle any punctuation predicament in a flash--and with aplomb.
The Seven Basic Plots: Why We Tell Stories
Christopher Booker - 2004
Using a wealth of examples, from ancient myths and folk tales via the plays and novels of great literature to the popular movies and TV soap operas of today, it shows that there are seven archetypal themes which recur throughout every kind of storytelling. But this is only the prelude to an investigation into how and why we are 'programmed' to imagine stories in these ways, and how they relate to the inmost patterns of human psychology. Drawing on a vast array of examples, from Proust to detective stories, from the Marquis de Sade to E.T., Christopher Booker then leads us through the extraordinary changes in the nature of storytelling over the past 200 years, and why so many stories have 'lost the plot' by losing touch with their underlying archetypal purpose. Booker analyses why evolution has given us the need to tell stories and illustrates how storytelling has provided a uniquely revealing mirror to mankind's psychological development over the past 5000 years.This seminal book opens up in an entirely new way our understanding of the real purpose storytelling plays in our lives, and will be a talking point for years to come.
Oh Joy Sex Toy, Vol. 1
Erika Moen - 2014
Volume One collects the first year's worth of content from the weekly comic Oh Joy Sex Toy. Combining helpful facts with terrible puns and the occasional Star Trek joke, Volume One is an indispensable resource for fans of sex, fans of comics, and nerds of all stripes. In addition to Erika’s work, Volume One also features the comics of nearly a dozen other cartoonists including Lucy Knisley, R. Stevens, and Amanda Lafrenais. Plus there’s a bunch of bonus stuff too, if you’ve already been keeping up-to-date with OJST’s weekly update online. Erika shares some brand new comics made exclusively for Volume one, as well as shares some behind-the-scenes information on OJST.If you hate funhappy depictions of sex and gut-punchingly bad jokes, DO NOT BUY THIS BOOK. You will 100% hate it.
Drawing Cutting Edge Comics
Christopher Hart - 2001
The heroes are grittier. The women are sexier. The pages are designed for maximum impact.Heroes have been turned into highly cool antiheroes, such as the famous characters Spawn and War Blade. Cutting-edge comics venture beyond the traditional boundaries to extreme anatomy, extreme costuming, extreme special effects, and extreme methods of storytelling.Drawing Cutting Edge Comics is the first-ever guide that shows readers, step by step, how to draw the radical characters and cutting-edge techniques that are the gold standard for designing extreme comics.Dozens of fantastic, how-to illustrations demonstrate the basics as well as how to create such intense coloring techniques as knockouts and glows. Plus, several leading cutting-edge artists describe how they spin original character designs, many created exclusively for this book.
A.D.: New Orleans After the Deluge
Josh Neufeld - 2009
follows each of the six from the hours before Katrina struck to its horrific aftermath. Here is Denise, a sixth-generation New Orleanian who will experience the chaos of the Superdome; the Doctor, whose unscathed French Quarter home becomes a refuge for those not so lucky; Abbas and his friend Mansell, who face the storm from the roof of Abbas's family-run market; Kwame, a pastor's son whose young life will remain wildly unsettled well into the future; and Leo, a comic-book fan, and his girlfriend, Michelle, who will lose everything but each other. We watch as they make the wrenching decision between staying and evacuating. And we see them coping not only with the outcome of their own decisions but also with those made by politicians, police, and others like themselves—decisions that drastically affect their lives, but over which they have no control.Overwhelming demand has propelled A.D. from its widely-read early Internet installments to this complete hardcover edition. Scheduled for publication on the fourth anniversary of the hurricane, it shines an uncanny light on the devastating truths and human triumphs of New Orleans after the deluge.
The Greatest Superman Stories Ever Told
Dick GiordanoMike Mignola - 1987
27).
Scalped, Vol. 1: Indian Country
Jason Aaron - 2007
Guera for an intense crime drama that mixes organized crime with current Native American culture. Fifteen years ago, Dashiell "Dash" Bad Horse ran away from a life of abject poverty and utter hopelessness on the Prairie Rose Indian Reservation in hopes of finding something better. Now he's come back home armed with nothing but a set of nunchucks, a hell-bent-for-leather attitude and one dark secret, to find nothing much has changed on "The Rez" -- short of a glimmering new casino, and a once-proud people overcome by drugs and organized crime. Is he here to set things right or just get a piece of the action?Cover by JockCollects Scalped #1–5
All in Color for a Dime
Richard A. Lupoff - 1970
The reprint from the 1970 Arlington House original sports an all-new introduction by Comics Buyer's Guide Editor Maggie Thompson and includes 16 pages of full-color comic-book art.