The New Comedy Writing Step by Step


Gene Perret - 2007
    In this new book, his first update, Perret offers readers a treasure trove of guidelines and suggestions covering a broad range of comedy writing situations, along with many all-important insights into the selling of one’s work. Perret covers all aspects of comedy writing in his uniquely knowledgeable and anecdotal fashion.

Green Lantern: The Greatest Stories Ever Told


John Broome - 2006
    This title contains Green Lantern stories from Green Lantern ('40s); All-American Comics; Green Lantern ('60s-70s); Superman, Tales of the Green Lantern Corps Annual, Green Lantern ('90s); Green Lantern: Mosaic; Green Lantern Gallery and Green Lantern Secret Files 2005.

A Poetry Handbook


Mary Oliver - 1994
    With passion and wit, Mary Oliver skillfully imparts expertise from her long, celebrated career as a disguised poet. She walks readers through exactly how a poem is built, from meter and rhyme, to form and diction, to sound and sense, drawing on poems by Robert Frost, Elizabeth Bishop, and others. This handbook is an invaluable glimpse into Oliver’s prolific mind??—??a must-have for all poetry-lovers.

The Sandman Companion


Hy Bender - 1999
    A fascinating mythology of horror and consequence, this epic masterfully combined intriguing literature with captivating art. THE SANDMAN COMPANION is an exhaustive guide to this legend. Revealing hitherto undisclosed information and behind-the-scenes secrets, this book features in-depth interviews, never-before-seen illustrations, character origins, and story explanations and analysis. Also including excerpts from the original proposal for the series, this handbook is the perfect complement to the Sandman graphic novels.

Brick by Brick


Stephen McCranie - 2013
    Each essay describes aspects of goal setting, improvement and self-motivation with all the brevity and succinctness of a tweet.

The Beats: A Graphic History


Paul M. BuhlePeter Kuper - 2009
    Told by the comic legend Harvey Pekar, his frequent artistic collaborator Ed Piskor, and a range of artists and writers, including the feminist comic creator Trina Robbins and the Mad magazine artist Peter Kuper, The Beats takes us on a wild tour of a generation that, in the face of mainstream American conformity and conservatism, became known for its determined uprootedness, aggressive addictions, and startling creativity and experimentation.What began among a small circle of friends in New York and San Francisco during the late 1940s and early 1950s laid the groundwork for a literary explosion, and this striking anthology captures the storied era in all its incarnations—from the Benzedrine-fueled antics of Kerouac, Ginsberg, and Burroughs to the painting sessions of Jay DeFeo’s disheveled studio, from the jazz hipsters to the beatnik chicks, from Chicago’s College of Complexes to San Francisco’s famed City Lights bookstore. Snapshots of lesser-known poets and writers sit alongside frank and compelling looks at the Beats’ most recognizable faces. What emerges is a brilliant collage of—and tribute to—a generation, in a form and style that is as original as its subject.

The Complete Handbook Of Novel Writing: Everything You Need To Know About Creating & Selling Your Work (Writers Digest)


Writer's Digest Books - 1992
    Discover techniques and strategies for generating ideas, connecting with readers emotionally, and finding inspiration you need to finish your work. This fully revised edition includes an updated marketing section for navigating the unique challenges and possibilities of the evolving literary marketplace. Inside you'll find new essays from dozens of best-selling authors and publishing professionals detailing how to:—Master the elements of fiction, from plot and character to dialogue and point of view—Develop a unique voice and sensibility in your writing—Manage the practical aspects of writing, from overcoming writer's block to revising your work—Determine the key elements for success in every genre—Find an agent, market your work, and get published—or self-publish—successfullyYou'll also find interviews with some of the world's finest and most popular writers, including David Baldacci, Lee Child, Robert Crais, Khaled Hosseini, Hugh Howey, Stephen King, Dennis Lehane, George R.R. Martin, Jojo Moyes, Anne Rice, Jane Smiley, and Garth Stein. Their insights on the craft and business of fiction will provide you with invaluable mentorship as you embark on your writing journey.The Complete Handbook of Novel Writing is your go-to guide for every aspect of creating a bestseller.

Secret Identity: The Fetish Art of Superman's Co-Creator Joe Shuster


Craig Yoe - 2009
    Created in the early 1950s when Shuster was down on his luck after suing his publisher, DC Comics, over the copyright for Superman, he illustrated these images for an obscure series of magazines called Nights of Horror, published under the counter until they were banned by the U.S. Senate. Juvenile deliquency, Dr. Fredric Wertham, and the Brooklyn Thrill Killers gang all figure into this sensational story.The discovery of this artwork reveals the 'secret identity' of this revered comics creator, and is sure to generate controversy and change the perception of the way we look at Clark Kent, Lois Lane, Lex Luthor, and Jimmy Olsen forever. The book includes reproductions of these images, and an essay that provides a detailed account of the scandal and the murder trial that resulted from the publication of this racy material."Jeepers, Mr. Kent!" - USA Today "Eye-opening……a compelling feat of literary sleuthing." - Publishers Weekly"A shocking expose" - National Enquirer"Startling. . . this fascinating collection adds a new dimension to a hidden history.” - Miami Herald"Secret Identity is an incredible find of historic significance to comics art…. - Library Journal

Watching the Watchmen: The Definitive Companion to the Ultimate Graphic Novel


Dave Gibbons - 2008
    Featuring the breathtaking design of Chip Kidd and Mike Essl, WATCHING THE WATCHMEN is both a major art book in its own right, and the definitive companion to the graphic novel that changed an industry.Voted among Time magazine's 100 Best Novels from 1923 to the present, a perennial bestseller over the past twenty years and widely considered the greatest graphic novel of all time, WATCHMEN is a gripping, labyrinthine piece of comic art, which has earned an acclaimed place in modern literary history."I've had a great time, re-visiting the very beginnings of Watchmen and unearthing material I haven't set eyes on for many years. As a fan myself, this is the kind of stuff I eat up and I'm sure the many devotees of the graphic novel will do the same!" says Gibbons.© DC Comics 2008. All Rights Reserved.

Graphic Novels: Everything You Need to Know


Paul Gravett - 2005
    over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature.Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.

Steal Like an Artist: 10 Things Nobody Told You About Being Creative


Austin Kleon - 2012
    That’s the message from Austin Kleon, a young writer and artist who knows that creativity is everywhere, creativity is for everyone. A manifesto for the digital age, Steal Like an Artist is a guide whose positive message, graphic look and illustrations, exercises, and examples will put readers directly in touch with their artistic side.

Planetary/The Authority: Ruling the World


Warren Ellis - 2000
    But will the combined force of the world's most powerful heroes and the world's smartest be enough to stop it?

Tetris: The Games People Play


Box Brown - 2016
    Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams.Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.

Preacher: Dead or Alive, the Collected Covers


Glenn Fabry - 2000
    Pub in February of 2003

American Splendor: Another Day


Harvey Pekar - 2007
    The series won an American Book Award and became an Oscar-nominated film. Following the success of his critically praised, top-selling graphic novel The Quitter, Harvey Pekar returns with an all-new volume of American Splendor, celebrating 30 years of the series that first showed how, as Harvey says, ordinary life can be pretty complex stuff. In this collection, Harvey is joined by an all-star roster of artists including his collaborator on The Quitter, Dean Haspiel. Three decades after his self-published debut, Harvey Pekar proves that while his life has changed, his ability to find the exceptional in the everyday has only grown sharper with time.